..
accelerators
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
shapes2D
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
shapes3D
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
PerlinNoise.cpp
3d: Fix initialization call
2019-11-07 04:45:46 -08:00
PerlinNoise.h
(forget to staged modified files)
2016-10-09 11:33:53 -04:00
c3d_render_createscene.cpp
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
c3d_render_raytracing.cpp
3D-Viewer: parameterize raytracing lights, add it to options dialog
2020-08-15 09:41:34 +01:00
c3d_render_raytracing.h
Give the 3D viewer an infobar & Infobar upgrades
2020-06-04 00:13:27 +01:00
cfrustum.cpp
3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
2017-01-18 18:09:27 -05:00
cfrustum.h
3D Viewer: complete refactor of the 3D viewer.
2016-07-19 13:35:25 -04:00
clight.h
Fixed a memleak in raytracer
2017-06-27 10:58:43 +02:00
cmaterial.cpp
3D-Viewer: implement opacity in raytracing
2020-05-08 21:28:16 +00:00
cmaterial.h
Add virtual constructors to some classes that should have them
2020-02-05 22:19:14 +00:00
hitinfo.h
(forget to staged modified files)
2016-10-09 11:33:53 -04:00
mortoncodes.cpp
3D Viewer: complete refactor of the 3D viewer.
2016-07-19 13:35:25 -04:00
mortoncodes.h
Cleanup: Replace C-only deprecated headers
2019-12-05 11:03:15 -08:00
ray.cpp
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
ray.h
Scope 3d viewer enums
2019-12-30 13:01:06 +00:00
raypacket.cpp
improve anti-aliasing
2016-10-27 10:22:21 -04:00
raypacket.h
improve anti-aliasing
2016-10-27 10:22:21 -04:00