705 lines
16 KiB
C++
705 lines
16 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file sch_sheet_path.cpp
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* @brief SCH_SHEET_PATH class implementation.
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*/
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#include "fctsys.h"
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#include "general.h"
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#include "dlist.h"
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#include "class_sch_screen.h"
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#include "sch_item_struct.h"
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#include "netlist.h"
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#include "class_library.h"
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#include "sch_sheet.h"
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#include "sch_sheet_path.h"
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#include "sch_component.h"
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#include "template_fieldnames.h"
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#include "dialogs/dialog_schematic_find.h"
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SCH_SHEET_PATH::SCH_SHEET_PATH()
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{
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for( int i = 0; i<DSLSZ; i++ )
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m_sheets[i] = NULL;
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m_numSheets = 0;
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}
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bool SCH_SHEET_PATH::BuildSheetPathInfoFromSheetPathValue( const wxString& aPath, bool aFound )
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{
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if( aFound )
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return true;
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if( GetSheetsCount() == 0 )
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Push( g_RootSheet );
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if( aPath == Path() )
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return true;
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SCH_ITEM* schitem = LastDrawList();
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while( schitem && GetSheetsCount() < NB_MAX_SHEET )
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{
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if( schitem->Type() == SCH_SHEET_T )
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{
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SCH_SHEET* sheet = (SCH_SHEET*) schitem;
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Push( sheet );
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if( aPath == Path() )
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return true;
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if( BuildSheetPathInfoFromSheetPathValue( aPath ) )
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return true;
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Pop();
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}
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schitem = schitem->Next();
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}
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return false;
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}
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int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
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{
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if( m_numSheets > aSheetPathToTest.m_numSheets )
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return 1;
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if( m_numSheets < aSheetPathToTest.m_numSheets )
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return -1;
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//otherwise, same number of sheets.
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for( unsigned i = 0; i<m_numSheets; i++ )
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{
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if( m_sheets[i]->m_TimeStamp > aSheetPathToTest.m_sheets[i]->m_TimeStamp )
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return 1;
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if( m_sheets[i]->m_TimeStamp < aSheetPathToTest.m_sheets[i]->m_TimeStamp )
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return -1;
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}
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return 0;
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}
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SCH_SHEET* SCH_SHEET_PATH::Last()
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{
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if( m_numSheets )
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return m_sheets[m_numSheets - 1];
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return NULL;
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}
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SCH_SCREEN* SCH_SHEET_PATH::LastScreen()
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{
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SCH_SHEET* lastSheet = Last();
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if( lastSheet )
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return lastSheet->GetScreen();
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return NULL;
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}
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SCH_ITEM* SCH_SHEET_PATH::LastDrawList()
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{
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SCH_SHEET* lastSheet = Last();
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if( lastSheet && lastSheet->GetScreen() )
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return lastSheet->GetScreen()->GetDrawItems();
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return NULL;
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}
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SCH_ITEM* SCH_SHEET_PATH::FirstDrawList()
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{
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SCH_ITEM* item = NULL;
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if( m_numSheets && m_sheets[0]->GetScreen() )
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item = m_sheets[0]->GetScreen()->GetDrawItems();
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/* @fixme - These lists really should be one of the boost pointer containers. This
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* is a brain dead hack to allow reverse iteration of EDA_ITEM linked
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* list.
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*/
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SCH_ITEM* lastItem = NULL;
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while( item != NULL )
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{
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lastItem = item;
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item = item->Next();
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}
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return lastItem;
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}
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void SCH_SHEET_PATH::Push( SCH_SHEET* aSheet )
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{
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wxCHECK_RET( m_numSheets < DSLSZ,
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wxString::Format( _( "Schematic sheets can only be nested %d levels deep." ),
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DSLSZ ) );
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m_sheets[ m_numSheets ] = aSheet;
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m_numSheets++;
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}
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SCH_SHEET* SCH_SHEET_PATH::Pop()
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{
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if( m_numSheets > 0 )
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{
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m_numSheets--;
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return m_sheets[m_numSheets];
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}
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return NULL;
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}
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wxString SCH_SHEET_PATH::Path() const
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{
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wxString s, t;
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s = wxT( "/" ); // This is the root path
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// start at 1 to avoid the root sheet,
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// which does not need to be added to the path
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// it's timestamp changes anyway.
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for( unsigned i = 1; i < m_numSheets; i++ )
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{
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t.Printf( _( "%8.8lX/" ), m_sheets[i]->m_TimeStamp );
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s = s + t;
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}
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return s;
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}
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wxString SCH_SHEET_PATH::PathHumanReadable() const
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{
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wxString s, t;
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s = wxT( "/" );
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// start at 1 to avoid the root sheet, as above.
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for( unsigned i = 1; i< m_numSheets; i++ )
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{
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s = s + m_sheets[i]->m_SheetName + wxT( "/" );
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}
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return s;
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}
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void SCH_SHEET_PATH::UpdateAllScreenReferences()
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{
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EDA_ITEM* t = LastDrawList();
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while( t )
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{
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if( t->Type() == SCH_COMPONENT_T )
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{
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SCH_COMPONENT* component = (SCH_COMPONENT*) t;
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component->GetField( REFERENCE )->m_Text = component->GetRef( this );
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component->SetUnit( component->GetUnitSelection( this ) );
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}
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t = t->Next();
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}
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}
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void SCH_SHEET_PATH::AnnotatePowerSymbols( int* aReference )
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{
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int ref = 1;
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if( aReference != NULL )
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ref = *aReference;
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for( EDA_ITEM* item = LastDrawList(); item != NULL; item = item->Next() )
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{
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if( item->Type() != SCH_COMPONENT_T )
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continue;
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SCH_COMPONENT* component = (SCH_COMPONENT*) item;
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LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() );
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if( ( entry == NULL ) || !entry->IsPower() )
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continue;
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wxString refstr = component->GetPrefix();
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//str will be "C?" or so after the ClearAnnotation call.
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while( refstr.Last() == '?' )
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refstr.RemoveLast();
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if( !refstr.StartsWith( wxT( "#" ) ) )
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refstr = wxT( "#" ) + refstr;
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refstr << wxT( "0" ) << ref;
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component->SetRef( this, refstr );
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ref++;
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}
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if( aReference != NULL )
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*aReference = ref;
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}
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void SCH_SHEET_PATH::GetComponents( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols )
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{
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// Search to sheet path number:
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int sheetnumber = 1; // 1 = root
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SCH_SHEET_LIST sheetList;
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for( SCH_SHEET_PATH* path = sheetList.GetFirst(); path != NULL;
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path = sheetList.GetNext(), sheetnumber++ )
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{
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if( Cmp(*path) == 0 )
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break;
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}
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for( SCH_ITEM* item = LastDrawList(); item != NULL; item = item->Next() )
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{
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if( item->Type() == SCH_COMPONENT_T )
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{
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SCH_COMPONENT* component = (SCH_COMPONENT*) item;
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// Skip pseudo components, which have a reference starting with #. This mainly
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// effects power symbols.
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if( !aIncludePowerSymbols && component->GetRef( this )[0] == wxT( '#' ) )
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continue;
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LIB_COMPONENT* entry = CMP_LIBRARY::FindLibraryComponent( component->GetLibName() );
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if( entry == NULL )
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continue;
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SCH_REFERENCE reference = SCH_REFERENCE( component, entry, *this );
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reference.SetSheetNumber( sheetnumber );
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aReferences.AddItem( reference );
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}
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}
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}
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SCH_ITEM* SCH_SHEET_PATH::FindNextItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap )
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{
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bool hasWrapped = false;
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bool firstItemFound = false;
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SCH_ITEM* drawItem = LastDrawList();
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while( drawItem != NULL )
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{
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if( drawItem->Type() == aType )
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{
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if( aLastItem == NULL || firstItemFound )
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{
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return drawItem;
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}
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else if( !firstItemFound && drawItem == aLastItem )
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{
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firstItemFound = true;
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}
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}
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drawItem = drawItem->Next();
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if( drawItem == NULL && aLastItem && aWrap && !hasWrapped )
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{
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hasWrapped = true;
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drawItem = LastDrawList();
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}
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}
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return NULL;
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}
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SCH_ITEM* SCH_SHEET_PATH::FindPreviousItem( KICAD_T aType, SCH_ITEM* aLastItem, bool aWrap )
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{
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bool hasWrapped = false;
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bool firstItemFound = false;
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SCH_ITEM* drawItem = FirstDrawList();
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while( drawItem != NULL )
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{
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if( drawItem->Type() == aType )
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{
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if( aLastItem == NULL || firstItemFound )
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{
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return drawItem;
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}
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else if( !firstItemFound && drawItem == aLastItem )
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{
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firstItemFound = true;
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}
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}
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drawItem = drawItem->Back();
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if( drawItem == NULL && aLastItem && aWrap && !hasWrapped )
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{
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hasWrapped = true;
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drawItem = FirstDrawList();
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}
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}
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return NULL;
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}
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bool SCH_SHEET_PATH::SetComponentFootprint( const wxString& aReference, const wxString& aFootPrint,
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bool aSetVisible )
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{
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SCH_SCREEN* screen = LastScreen();
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if( screen == NULL )
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return false;
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return screen->SetComponentFootprint( this, aReference, aFootPrint, aSetVisible );
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}
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SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& d1 )
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{
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if( this == &d1 ) // Self assignment is bad!
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return *this;
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m_numSheets = d1.m_numSheets;
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unsigned i;
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for( i = 0; i < m_numSheets; i++ )
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m_sheets[i] = d1.m_sheets[i];
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for( ; i < DSLSZ; i++ )
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m_sheets[i] = 0;
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return *this;
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}
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bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
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{
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if( m_numSheets != d1.m_numSheets )
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return false;
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for( unsigned i = 0; i < m_numSheets; i++ )
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{
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if( m_sheets[i] != d1.m_sheets[i] )
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return false;
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}
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return true;
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}
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/********************************************************************/
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/* Class SCH_SHEET_LIST to handle the list of Sheets in a hierarchy */
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/********************************************************************/
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SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet )
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{
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m_index = 0;
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m_count = 0;
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m_List = NULL;
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if( aSheet == NULL )
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aSheet = g_RootSheet;
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BuildSheetList( aSheet );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetFirst()
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{
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m_index = 0;
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if( GetCount() > 0 )
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return &( m_List[0] );
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return NULL;
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetNext()
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{
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if( m_index < GetCount() )
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m_index++;
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return GetSheet( m_index );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetLast()
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{
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if( GetCount() == 0 )
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return NULL;
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m_index = GetCount() - 1;
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return GetSheet( m_index );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetPrevious()
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{
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if( m_index == 0 )
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return NULL;
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m_index -= 1;
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return GetSheet( m_index );
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( int aIndex )
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{
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if( aIndex < GetCount() )
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return &( m_List[aIndex] );
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return NULL;
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}
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SCH_SHEET_PATH* SCH_SHEET_LIST::GetSheet( const wxString aPath, bool aHumanReadable )
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{
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SCH_SHEET_PATH* sheet = GetFirst();
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wxString sheetPath;
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while( sheet != NULL )
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{
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sheetPath = ( aHumanReadable ) ? sheet->PathHumanReadable() : sheet->Path();
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if( sheetPath == aPath )
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return sheet;
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sheet = GetNext();
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}
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return NULL;
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}
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void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet )
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{
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if( m_List == NULL )
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{
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int count = aSheet->CountSheets();
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m_count = count;
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m_index = 0;
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m_List = new SCH_SHEET_PATH[ count ];
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m_currList.Clear();
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}
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m_currList.Push( aSheet );
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m_List[m_index] = m_currList;
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m_index++;
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if( aSheet->GetScreen() != NULL )
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{
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EDA_ITEM* strct = m_currList.LastDrawList();
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while( strct )
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{
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if( strct->Type() == SCH_SHEET_T )
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{
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SCH_SHEET* sheet = (SCH_SHEET*) strct;
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BuildSheetList( sheet );
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}
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strct = strct->Next();
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}
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}
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m_currList.Pop();
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}
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bool SCH_SHEET_LIST::IsModified()
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{
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for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() )
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{
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if( sheet->LastScreen() && sheet->LastScreen()->IsModify() )
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return true;
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}
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return false;
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}
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bool SCH_SHEET_LIST::IsAutoSaveRequired()
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{
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for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() )
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{
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if( sheet->LastScreen() && sheet->LastScreen()->IsSave() )
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return true;
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}
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return false;
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}
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void SCH_SHEET_LIST::ClearModifyStatus()
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{
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for( SCH_SHEET_PATH* sheet = GetFirst(); sheet != NULL; sheet = GetNext() )
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{
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if( sheet->LastScreen() )
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sheet->LastScreen()->ClrModify();
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}
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}
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void SCH_SHEET_LIST::AnnotatePowerSymbols()
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{
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int ref = 1;
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for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() )
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path->AnnotatePowerSymbols( &ref );
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}
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void SCH_SHEET_LIST::GetComponents( SCH_REFERENCE_LIST& aReferences,
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bool aIncludePowerSymbols )
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{
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for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() )
|
|
path->GetComponents( aReferences, aIncludePowerSymbols );
|
|
}
|
|
|
|
|
|
SCH_ITEM* SCH_SHEET_LIST::FindNextItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
|
|
SCH_ITEM* aLastItem, bool aWrap )
|
|
{
|
|
bool hasWrapped = false;
|
|
bool firstItemFound = false;
|
|
SCH_ITEM* drawItem = NULL;
|
|
SCH_SHEET_PATH* sheet = GetFirst();
|
|
|
|
while( sheet != NULL )
|
|
{
|
|
drawItem = sheet->LastDrawList();
|
|
|
|
while( drawItem != NULL )
|
|
{
|
|
if( drawItem->Type() == aType )
|
|
{
|
|
if( aLastItem == NULL || firstItemFound )
|
|
{
|
|
if( aSheetFoundIn )
|
|
*aSheetFoundIn = sheet;
|
|
|
|
return drawItem;
|
|
}
|
|
else if( !firstItemFound && drawItem == aLastItem )
|
|
{
|
|
firstItemFound = true;
|
|
}
|
|
}
|
|
|
|
drawItem = drawItem->Next();
|
|
}
|
|
|
|
sheet = GetNext();
|
|
|
|
if( sheet == NULL && aLastItem && aWrap && !hasWrapped )
|
|
{
|
|
hasWrapped = true;
|
|
sheet = GetFirst();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
SCH_ITEM* SCH_SHEET_LIST::FindPreviousItem( KICAD_T aType, SCH_SHEET_PATH** aSheetFoundIn,
|
|
SCH_ITEM* aLastItem, bool aWrap )
|
|
{
|
|
bool hasWrapped = false;
|
|
bool firstItemFound = false;
|
|
SCH_ITEM* drawItem = NULL;
|
|
SCH_SHEET_PATH* sheet = GetLast();
|
|
|
|
while( sheet != NULL )
|
|
{
|
|
drawItem = sheet->FirstDrawList();
|
|
|
|
while( drawItem != NULL )
|
|
{
|
|
if( drawItem->Type() == aType )
|
|
{
|
|
if( aLastItem == NULL || firstItemFound )
|
|
{
|
|
if( aSheetFoundIn )
|
|
*aSheetFoundIn = sheet;
|
|
|
|
return drawItem;
|
|
}
|
|
else if( !firstItemFound && drawItem == aLastItem )
|
|
{
|
|
firstItemFound = true;
|
|
}
|
|
}
|
|
|
|
drawItem = drawItem->Back();
|
|
}
|
|
|
|
sheet = GetPrevious();
|
|
|
|
if( sheet == NULL && aLastItem && aWrap && !hasWrapped )
|
|
{
|
|
hasWrapped = true;
|
|
sheet = GetLast();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
bool SCH_SHEET_LIST::SetComponentFootprint( const wxString& aReference,
|
|
const wxString& aFootPrint, bool aSetVisible )
|
|
{
|
|
bool found = false;
|
|
|
|
for( SCH_SHEET_PATH* path = GetFirst(); path != NULL; path = GetNext() )
|
|
found = path->SetComponentFootprint( aReference, aFootPrint, aSetVisible );
|
|
|
|
return found;
|
|
}
|