222 lines
7.4 KiB
C++
222 lines
7.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Brian Sidebotham <brian.sidebotham@gmail.com>
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* Copyright (C) 1992-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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@page prj_tmp Project Templates
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Author: Brian Sidebotham
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Proposal
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--------
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To add new project template functionality to KiCad to facilitate the easy setup of projects
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which have common attributes such as pre-defined board outlines, connector positions,
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schematic elements, design rules, etc.
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Definitions
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-----------
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A template is a directory of files, which includes a directory of metadata. The template system
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name (SYSNAME) is the directory name under which the template files are stored. The metadata
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directory (METADIR) contains pre-defined files which provide information about the template.
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All files and directories in a template are copied to the new project path when a project is
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created using a template, except METADIR.
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All files and directories which start with SYSNAME will have SYSNAME replaced by the new
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project file name, excluding the file extension.
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Metadata
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--------
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A template's METADIR must contain the required files, and might optionally contain any of the
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optional files
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Required Files
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~~~~~~~~~~~~~~
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/info.html - Contains html formatted information about the template which is used by the
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user to determine if the template is what they are after. The <title> tag
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determines the actual name of the template that is exposed to the user for
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template selection. Using html to format this document means that images can
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be in-lined without having to invent a new scheme. Only HTML supported by
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wxHTML can be used to format this document.
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Optional Files
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~~~~~~~~~~~~~~
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/icon.png - A 64 x 64px PNG icon file which is used as a clickable icon in the template
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selection dialog.
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Operation
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---------
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The KiCad File menu will be modified to change New from a menu item to a pop-out menu item, in
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the same manor as Open Recent. There will be two options on the pop-out menu:
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Blank -> Will act exactly the same as the current new menu item so that anyone who wishes to
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create a blank project won't have their settings lost or feel alienated.
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From Template -> Will open the template selection dialog.
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The template selection dialog will have a list of icons on the left, and a wxHTML window to the
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right. A single click on a template's icon on the left will load that templates info.html
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metadata file and display it in the wxHTML window.
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A double click on a template's icon will start the new project creation and will open a new
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file dialog. If the user selects a valid location for the new project, the template will be
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copied to the new project location ( excluding METADIR as mentioned earlier ) and any files
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that match the string replacement rules will be renamed to reflect the new project's name.
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The list of available templates will be gathered from the following sources:
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wxStandardPaths::GetExecutableDir()/../share/template/
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wxStandardPaths::GetUserDataDir()/templates/
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wxGetEnv(wxT("KICAD_PTEMPLATES"))
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wxGetEnv(wxT("KICAD"))/template/
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*/
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#ifndef PROJECT_TEMPLATE_H
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#define PROJECT_TEMPLATE_H
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#include <vector>
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#include <wx/filename.h>
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#include <wx/intl.h>
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class wxBitmap;
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class wxFileName;
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/**
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* A directory which contains information about the project template and does not get
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* copied. This define is the default filename for this directory
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*
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*/
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#define METADIR wxT( "meta" )
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/**
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* A required html formatted file which contains information about the project template.
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* This define is the default filename for this file
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*
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*/
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#define METAFILE_INFO_HTML wxT( "info.html" )
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/**
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* An optional png icon, exactly 64px x 64px which is used in the template selector if
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* present. This define is the default filename for this file
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*
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*/
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#define METAFILE_ICON wxT( "icon.png" )
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/**
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* A class which provides project template functionality.
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*/
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class PROJECT_TEMPLATE
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{
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protected:
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wxFileName templateBasePath;
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wxFileName templateMetaPath;
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wxFileName templateMetaHtmlFile;
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wxFileName templateMetaIconFile;
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wxBitmap* metaIcon;
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wxString title;
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public:
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/**
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* Create a new project instance from \a aPath. \a aPath should be a directory that
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* conforms to the project template requirements
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*
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* @param aPath Should be a directory containing the template
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*/
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PROJECT_TEMPLATE( const wxString& aPath );
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/**
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* Non-virtual destructor (so no derived classes)
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*/
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~PROJECT_TEMPLATE();
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/**
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* Get the dir name of the project template (i.e. the name of the last folder containing
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* the template files)
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*
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* @return the dir name of the template
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*/
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wxString GetPrjDirName();
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/**
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* Get the full Html filename for the project template
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*
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* @return the html meta information file for this template
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*/
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wxFileName GetHtmlFile();
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/**
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* Copies and renames all template files to create a new project.
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*
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* @param aNewProjectPath The full path of the new project file to create
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* @param aErrorMsg is an optional string to place project creation error messages.
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* @return true if the project creation was successful otherwise false.
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*/
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bool CreateProject( wxFileName& aNewProjectPath, wxString* aErrorMsg = nullptr );
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/**
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* Get the 64px^2 icon for the project template
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*
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* @return an image file of 64px x 64px which is the templates icon
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*/
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wxBitmap* GetIcon();
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/**
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* Get the title of the project (extracted from the html title tag)
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*/
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wxString* GetTitle();
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/**
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* Get a vector list of filenames for the template. The files are the source files,
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* and have not yet been through any renaming
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*/
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std::vector<wxFileName> GetFileList();
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/**
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* Fetch the list of destination files to be copied when the new project is created.
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*
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* @param aNewProjectPath is the path to the project to be created.
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* @param aDestFiles is a container to place the list of destination files to be created.
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* @return the number of destination files added to the container.
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*/
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size_t GetDestinationFiles( const wxFileName& aNewProjectPath,
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std::vector< wxFileName >& aDestFiles );
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};
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#endif
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