663 lines
18 KiB
C++
663 lines
18 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2021 3Dconnexion
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "nl_3d_viewer_plugin_impl.h"
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// 3d-viewer
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#include <3d-viewer/3d_rendering/track_ball.h>
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#include <3d-viewer/3d_canvas/eda_3d_canvas.h>
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// KiCAD includes
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#include <tool/action_manager.h>
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#include <tool/tool_manager.h>
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// stdlib
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#include <map>
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#include <string>
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#include <vector>
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#include <wx/mstream.h>
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/**
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* Flag to enable the NL_3D_VIEWER_PLUGIN debug tracing.
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*
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* Use "KI_TRACE_NL_3D_VIEWER_PLUGIN" to enable.
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*
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* @ingroup trace_env_vars
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*/
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const wxChar* NL_3D_VIEWER_PLUGIN_IMPL::m_logTrace = wxT( "KI_TRACE_NL_3D_VIEWER_PLUGIN" );
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/**
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* Template to compare two glm::mat<T> values for equality within a required epsilon.
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*
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* @param aFirst value to compare.
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* @param aSecond value to compare.
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* @param aEpsilon allowed error.
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* @return true if the values considered equal within the specified epsilon, otherwise false.
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*/
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template <glm::length_t L, glm::length_t C, class T, glm::qualifier Q>
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bool equals( glm::mat<L, C, T, Q> const& aFirst, glm::mat<L, C, T, Q> const& aSecond,
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T aEpsilon = static_cast<T>( FLT_EPSILON * 10 ) )
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{
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T const* first = glm::value_ptr( aFirst );
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T const* second = glm::value_ptr( aSecond );
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for( glm::length_t j = 0; j < L * C; ++j )
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{
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if( !equals( first[j], second[j], aEpsilon ) )
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{
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return false;
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}
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}
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return true;
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}
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NL_3D_VIEWER_PLUGIN_IMPL::NL_3D_VIEWER_PLUGIN_IMPL( EDA_3D_CANVAS* aCanvas ) :
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NAV_3D( false, false ),
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m_canvas( aCanvas ),
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m_capIsMoving( false ),
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m_newWidth( 0.0 )
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{
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m_camera = dynamic_cast<TRACK_BALL*>( m_canvas->GetCamera() );
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PutProfileHint( "KiCAD 3D" );
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EnableNavigation( true );
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PutFrameTimingSource( TimingSource::SpaceMouse );
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exportCommandsAndImages();
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}
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NL_3D_VIEWER_PLUGIN_IMPL::~NL_3D_VIEWER_PLUGIN_IMPL()
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{
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EnableNavigation( false );
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}
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void NL_3D_VIEWER_PLUGIN_IMPL::SetFocus( bool aFocus )
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{
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wxLogTrace( m_logTrace, wxT( "NL_3D_VIEWER_PLUGIN_IMPL::SetFocus %d" ), aFocus );
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NAV_3D::Write( navlib::focus_k, aFocus );
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}
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// temporary store for the categories
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typedef std::map<std::string, TDx::CCommandTreeNode*> CATEGORY_STORE;
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/**
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* Add a category to the store.
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*
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* The function adds category paths of the format "A.B" where B is a sub-category of A.
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*
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* @param aCategoryPath is the std::string representation of the category.
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* @param aCategoryStore is the CATEGORY_STORE instance to add to.
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* @return a CATEGORY_STORE::iterator where the category was added.
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*/
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CATEGORY_STORE::iterator add_category( std::string aCategoryPath, CATEGORY_STORE& aCategoryStore )
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{
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using TDx::SpaceMouse::CCategory;
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CATEGORY_STORE::iterator parent_iter = aCategoryStore.begin();
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std::string::size_type pos = aCategoryPath.find_last_of( '.' );
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if( pos != std::string::npos )
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{
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std::string parentPath = aCategoryPath.substr( 0, pos );
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parent_iter = aCategoryStore.find( parentPath );
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if( parent_iter == aCategoryStore.end() )
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{
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parent_iter = add_category( parentPath, aCategoryStore );
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}
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}
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std::string name = aCategoryPath.substr( pos + 1 );
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std::unique_ptr<CCategory> categoryNode =
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std::make_unique<CCategory>( aCategoryPath.c_str(), name.c_str() );
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CATEGORY_STORE::iterator iter = aCategoryStore.insert(
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aCategoryStore.end(), CATEGORY_STORE::value_type( aCategoryPath, categoryNode.get() ) );
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parent_iter->second->push_back( std::move( categoryNode ) );
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return iter;
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}
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void NL_3D_VIEWER_PLUGIN_IMPL::exportCommandsAndImages()
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{
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wxLogTrace( m_logTrace, wxT( "NL_3D_VIEWER_PLUGIN_IMPL::exportCommandsAndImages" ) );
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std::list<TOOL_ACTION*> actions = ACTION_MANAGER::GetActionList();
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if( actions.size() == 0 )
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{
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return;
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}
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using TDx::SpaceMouse::CCommand;
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using TDx::SpaceMouse::CCommandSet;
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// The root action set node
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CCommandSet commandSet( "EDA_3D_CANVAS", "3D Viewer" );
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// Activate the command set
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NAV_3D::PutActiveCommands( commandSet.GetId() );
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// temporary store for the categories
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CATEGORY_STORE categoryStore;
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std::vector<TDx::CImage> vImages;
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// add the action set to the category_store
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categoryStore.insert( categoryStore.end(), CATEGORY_STORE::value_type( ".", &commandSet ) );
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std::list<TOOL_ACTION*>::const_iterator it;
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for( it = actions.begin(); it != actions.end(); ++it )
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{
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const TOOL_ACTION* action = *it;
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std::string label = action->GetLabel().ToStdString();
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if( label.empty() )
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{
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continue;
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}
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std::string name = action->GetName();
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// Do no export commands for the pcbnew app.
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if( name.rfind( "pcbnew.", 0 ) == 0 )
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{
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continue;
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}
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std::string strCategory = action->GetToolName();
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CATEGORY_STORE::iterator iter = categoryStore.find( strCategory );
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if( iter == categoryStore.end() )
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{
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iter = add_category( std::move( strCategory ), categoryStore );
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}
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std::string description = action->GetDescription().ToStdString();
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// Arbitrary 8-bit data stream
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wxMemoryOutputStream imageStream;
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if( action->GetIcon() != BITMAPS::INVALID_BITMAP )
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{
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wxImage image = KiBitmap( action->GetIcon() ).ConvertToImage();
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image.SaveFile( imageStream, wxBitmapType::wxBITMAP_TYPE_PNG );
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image.Destroy();
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if( imageStream.GetSize() )
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{
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wxStreamBuffer* streamBuffer = imageStream.GetOutputStreamBuffer();
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TDx::CImage tdxImage = TDx::CImage::FromData( "", 0, name.c_str() );
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tdxImage.AssignImage( std::string( reinterpret_cast<const char*>(
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streamBuffer->GetBufferStart() ),
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streamBuffer->GetBufferSize() ),
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0 );
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wxLogTrace( m_logTrace, wxT( "Adding image for : %s" ), name );
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vImages.push_back( std::move( tdxImage ) );
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}
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}
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wxLogTrace( m_logTrace, wxT( "Inserting command: %s, description: %s, in category: %s" ),
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name, description, iter->first );
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iter->second->push_back(
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CCommand( std::move( name ), std::move( label ), std::move( description ) ) );
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}
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NAV_3D::AddCommandSet( commandSet );
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NAV_3D::AddImages( vImages );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetCameraMatrix( navlib::matrix_t& matrix ) const
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{
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// cache the camera matrix so that we can tell if the view has been moved and
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// calculate a delta transform if required.
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m_cameraMatrix = m_camera->GetViewMatrix();
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std::copy_n( glm::value_ptr( glm::inverse( m_cameraMatrix ) ), 16, matrix.m );
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetPointerPosition( navlib::point_t& position ) const
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{
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SFVEC3F origin, direction;
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m_camera->MakeRayAtCurrentMousePosition( origin, direction );
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position = { origin.x, origin.y, origin.z };
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetViewExtents( navlib::box_t& extents ) const
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{
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if( m_camera->GetProjection() == PROJECTION_TYPE::PERSPECTIVE )
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{
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return navlib::make_result_code( navlib::navlib_errc::invalid_operation );
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}
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const CAMERA_FRUSTUM& f = m_camera->GetFrustum();
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double half_width = f.fw / 2.;
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double half_height = f.fh / 2.;
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extents = { -half_width, -half_height, f.nearD, half_width, half_height, f.farD };
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetViewFOV( double& aFov ) const
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{
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const CAMERA_FRUSTUM& f = m_camera->GetFrustum();
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aFov = glm::radians( f.angle );
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetViewFrustum( navlib::frustum_t& aFrustum ) const
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{
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if( m_camera->GetProjection() != PROJECTION_TYPE::PERSPECTIVE )
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{
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return navlib::make_result_code( navlib::navlib_errc::invalid_operation );
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}
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const CAMERA_FRUSTUM& f = m_camera->GetFrustum();
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double half_width = f.nw / 2.;
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double half_height = f.nh / 2.;
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aFrustum = { -half_width, half_width, -half_height, half_height, f.nearD, f.farD };
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetIsViewPerspective( navlib::bool_t& perspective ) const
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{
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perspective = m_camera->GetProjection() == PROJECTION_TYPE::PERSPECTIVE ? 1 : 0;
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetCameraMatrix( const navlib::matrix_t& aCameraMatrix )
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{
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long result = 0;
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glm::mat4 cam, viewMatrix;
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std::copy_n( aCameraMatrix.m, 16, glm::value_ptr( cam ) );
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viewMatrix = glm::inverse( cam );
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glm::mat4 camera = m_camera->GetViewMatrix();
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// The navlib does not move the camera in its z-axis in an orthographic projection
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// as this does not change the viewed object size. However ...
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if( m_camera->GetProjection() == PROJECTION_TYPE::ORTHO )
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{
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// ... the CAMERA class couples zoom and distance to the object: we need to
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// ensure that The CAMERA's z position relative to the lookat_pos is not changed
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// in an orthographic projection.
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glm::vec4 lookat( m_camera->GetLookAtPos(), 1.0f );
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glm::vec4 lookat_new = viewMatrix * lookat;
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glm::vec4 lookat_old = camera * lookat;
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viewMatrix[3].z += lookat_old.z - lookat_new.z;
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}
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if( !equals( camera, m_cameraMatrix ) )
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{
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// Some other input device has moved the camera. Apply only the intended delta
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// transform ...
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m_camera->SetViewMatrix( viewMatrix * glm::inverse( m_cameraMatrix ) * camera );
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m_camera->Update();
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// .., cache the intended camera matrix so that we can calculate the delta
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// transform when needed ...
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m_cameraMatrix = viewMatrix;
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// ... and let the 3DMouse controller know, that something is amiss.
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return navlib::make_result_code( navlib::navlib_errc::error );
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}
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m_camera->SetViewMatrix( viewMatrix );
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m_camera->Update();
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// cache the view matrix so that we know when it has changed.
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m_cameraMatrix = m_camera->GetViewMatrix();
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// The camera has a constraint on the z position so we need to check that ...
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if( !equals( m_cameraMatrix[3].z, viewMatrix[3].z ) )
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{
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// ... and let the 3DMouse controller know, when something is amiss.
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return navlib::make_result_code( navlib::navlib_errc::error );
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}
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetViewExtents( const navlib::box_t& extents )
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{
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const CAMERA_FRUSTUM& f = m_camera->GetFrustum();
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float factor = f.nw / ( extents.max_x - extents.min_x );
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float zoom = m_camera->GetZoom() / factor;
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m_camera->Zoom( factor );
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// The camera auto positions the camera to match the zoom values. We need to
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// update our cached camera matrix to match the new z value
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m_cameraMatrix[3].z = m_camera->GetViewMatrix()[3].z;
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// The camera has a constraint on the zoom factor so we need to check that ...
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if( zoom != m_camera->GetZoom() )
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{
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// ... and let the 3DMouse controller know, when something is amiss.
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return navlib::make_result_code( navlib::navlib_errc::error );
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}
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetViewFOV( double fov )
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{
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return navlib::make_result_code( navlib::navlib_errc::function_not_supported );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetViewFrustum( const navlib::frustum_t& frustum )
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{
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return navlib::make_result_code( navlib::navlib_errc::permission_denied );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetModelExtents( navlib::box_t& extents ) const
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{
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SFVEC3F min = m_canvas->GetBoardAdapter().GetBBox().Min();
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SFVEC3F max = m_canvas->GetBoardAdapter().GetBBox().Max();
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extents = { min.x, min.y, min.z, max.x, max.y, max.z };
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetSelectionExtents( navlib::box_t& extents ) const
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{
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return navlib::make_result_code( navlib::navlib_errc::no_data_available );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetSelectionTransform( navlib::matrix_t& transform ) const
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{
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return navlib::make_result_code( navlib::navlib_errc::no_data_available );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetIsSelectionEmpty( navlib::bool_t& empty ) const
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{
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empty = true;
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetSelectionTransform( const navlib::matrix_t& matrix )
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{
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return navlib::make_result_code( navlib::navlib_errc::invalid_operation );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetPivotPosition( navlib::point_t& position ) const
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{
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SFVEC3F lap = m_camera->GetLookAtPos();
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position = { lap.x, lap.y, lap.z };
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::IsUserPivot( navlib::bool_t& userPivot ) const
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{
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userPivot = false;
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetPivotPosition( const navlib::point_t& position )
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{
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SFVEC3F pivotPos = SFVEC3F( position.x, position.y, position.z );
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// Set the 3dmouse pivot position.
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m_canvas->Set3dmousePivotPos( pivotPos );
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// Set the camera lookat pos.
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m_camera->SetLookAtPos_T1( pivotPos );
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m_canvas->Request_refresh();
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetPivotVisible( navlib::bool_t& visible ) const
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{
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visible = m_canvas->GetRender3dmousePivot();
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetPivotVisible( bool visible )
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{
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m_canvas->SetRender3dmousePivot( visible );
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m_canvas->Request_refresh();
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::GetHitLookAt( navlib::point_t& position ) const
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{
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RAY mouseRay;
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mouseRay.Init( m_rayOrigin, m_rayDirection );
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float hit;
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glm::vec3 vec;
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// Test it with the board bounding box
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if( m_canvas->GetBoardAdapter().GetBBox().Intersect( mouseRay, &hit ) )
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{
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vec = mouseRay.at( hit );
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position = { vec.x, vec.y, vec.z };
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return 0;
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}
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return navlib::make_result_code( navlib::navlib_errc::no_data_available );
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetHitAperture( double aperture )
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{
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return navlib::make_result_code( navlib::navlib_errc::function_not_supported );
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}
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|
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long NL_3D_VIEWER_PLUGIN_IMPL::SetHitDirection( const navlib::vector_t& direction )
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|
{
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m_rayDirection = { direction.x, direction.y, direction.z };
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|
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetHitLookFrom( const navlib::point_t& eye )
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|
{
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m_rayOrigin = { eye.x, eye.y, eye.z };
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return 0;
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}
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long NL_3D_VIEWER_PLUGIN_IMPL::SetHitSelectionOnly( bool onlySelection )
|
|
{
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|
return navlib::make_result_code( navlib::navlib_errc::function_not_supported );
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}
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|
|
|
|
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long NL_3D_VIEWER_PLUGIN_IMPL::SetActiveCommand( std::string commandId )
|
|
{
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|
if( commandId.empty() )
|
|
{
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|
return 0;
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|
}
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|
|
|
std::list<TOOL_ACTION*> actions = ACTION_MANAGER::GetActionList();
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|
TOOL_ACTION* context = nullptr;
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|
|
|
for( std::list<TOOL_ACTION*>::const_iterator it = actions.begin(); it != actions.end(); it++ )
|
|
{
|
|
TOOL_ACTION* action = *it;
|
|
std::string nm = action->GetName();
|
|
|
|
if( commandId == nm )
|
|
{
|
|
context = action;
|
|
}
|
|
}
|
|
|
|
if( context != nullptr )
|
|
{
|
|
wxWindow* parent = m_canvas->GetParent();
|
|
|
|
// Only allow command execution if the window is enabled. i.e. there is not a modal dialog
|
|
// currently active.
|
|
|
|
if( parent->IsEnabled() )
|
|
{
|
|
TOOL_MANAGER* tool_manager = static_cast<PCB_BASE_FRAME*>( parent )->GetToolManager();
|
|
|
|
if( tool_manager == nullptr )
|
|
{
|
|
return navlib::make_result_code( navlib::navlib_errc::invalid_operation );
|
|
}
|
|
|
|
// Get the selection to use to test if the action is enabled
|
|
SELECTION& sel = tool_manager->GetToolHolder()->GetCurrentSelection();
|
|
|
|
bool runAction = true;
|
|
|
|
if( const ACTION_CONDITIONS* aCond =
|
|
tool_manager->GetActionManager()->GetCondition( *context ) )
|
|
{
|
|
runAction = aCond->enableCondition( sel );
|
|
}
|
|
|
|
if( runAction )
|
|
{
|
|
tool_manager->RunAction( *context );
|
|
m_canvas->Request_refresh();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return navlib::make_result_code( navlib::navlib_errc::invalid_operation );
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::SetSettingsChanged( long change )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::SetMotionFlag( bool value )
|
|
{
|
|
m_capIsMoving = value;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::SetTransaction( long value )
|
|
{
|
|
if( value != 0L )
|
|
{
|
|
}
|
|
else
|
|
{
|
|
m_canvas->Request_refresh( true );
|
|
wxLogTrace( m_logTrace, wxT( "End of transaction" ) );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::SetCameraTarget( const navlib::point_t& position )
|
|
{
|
|
return navlib::make_result_code( navlib::navlib_errc::function_not_supported );
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::GetFrontView( navlib::matrix_t& matrix ) const
|
|
{
|
|
matrix = { 1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1 };
|
|
return 0;
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::GetCoordinateSystem( navlib::matrix_t& matrix ) const
|
|
{
|
|
// Use the right-handed coordinate system X-right, Z-up, Y-in (row vectors)
|
|
matrix = { 1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1 };
|
|
return 0;
|
|
}
|
|
|
|
|
|
long NL_3D_VIEWER_PLUGIN_IMPL::GetIsViewRotatable( navlib::bool_t& isRotatable ) const
|
|
{
|
|
isRotatable = true;
|
|
return 0;
|
|
}
|