1513 lines
43 KiB
C++
1513 lines
43 KiB
C++
/********************************/
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/* Low level graphics routines */
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/********************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "trigo.h"
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#include "macros.h"
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#include "base_struct.h"
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#include "class_base_screen.h"
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#ifndef FILLED
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#define FILLED 1
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#endif
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/* global variables */
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extern BASE_SCREEN* ActiveScreen;
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/* Variables locales */
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static int GRLastMoveToX, GRLastMoveToY;
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static int Text_Color = LIGHTGRAY;
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static int PenMinWidth = 1; /* largeur minimum de la plume (DOIT etre > 0)
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* (utile pour trace sur imprimante) */
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static int ForceBlackPen; /* si != 0 : traces en noir (utilise pour trace
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* sur imprimante */
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static int xcliplo = 0,
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ycliplo = 0,
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xcliphi = 2000,
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ycliphi = 2000; /* coord de la surface de trace */
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static int lastcolor = -1;
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static int lastwidth = -1;
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static int s_Last_Pen_Style = -1;
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static wxDC* lastDC = NULL;
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/*
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* Macro de clipping du trace d'une ligne:
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* la ligne (x1,y1 x2,y2) est clippee pour rester dans le cadre
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* (xcliplo,ycliplo xcliphi,ycliphi) (variables globales,locales a ce fichier)
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* Ceci est necessaire sous WIN95 car les coord de trace
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* (bien que en int 32bits) sont tronquees en 16 bits (stupide BG)
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*/
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#ifndef us
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#define us unsigned int
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#endif
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static inline int USCALE( us arg, us num, us den )
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{
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#ifndef WX_ZOOM
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int ii;
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ii = (int) ( ( (float) arg * num ) / den );
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return ii;
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#else
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return arg;
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#endif
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}
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static int inline ZoomValue( int val )
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{
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return ActiveScreen->Scale( val );
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}
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/****************************************/
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/* External reference for the mappings. */
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/****************************************/
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int GRMapX( int x )
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{
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#ifndef WX_ZOOM
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int coord = x - ActiveScreen->m_DrawOrg.x;
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coord = ZoomValue( coord );
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coord -= ActiveScreen->m_StartVisu.x;
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return coord;
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#else
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return x;
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#endif
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}
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int GRMapY( int y )
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{
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#ifndef WX_ZOOM
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int coord = y - ActiveScreen->m_DrawOrg.y;
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coord = ZoomValue( coord );
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coord -= ActiveScreen->m_StartVisu.y;
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return coord;
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#else
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return y;
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#endif
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}
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#define WHEN_OUTSIDE return true;
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#define WHEN_INSIDE
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/**
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* Function clip_line
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* @return bool - true when WHEN_OUTSIDE fires, else false.
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*/
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static inline bool clip_line( int& x1, int& y1, int& x2, int& y2 )
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{
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int temp;
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if( x1 > x2 )
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{
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EXCHG( x1, x2 );
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EXCHG( y1, y2 );
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}
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if( (x2 < xcliplo) || (x1 > xcliphi) )
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{
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WHEN_OUTSIDE;
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}
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if( y1 < y2 )
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{
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if( (y2 < ycliplo) || (y1 > ycliphi) )
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{
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WHEN_OUTSIDE;
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}
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if( y1 < ycliplo )
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{
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temp = USCALE( (x2 - x1), (ycliplo - y1), (y2 - y1) );
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if( (x1 += temp) > xcliphi )
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{
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WHEN_OUTSIDE;
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}
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y1 = ycliplo;
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WHEN_INSIDE;
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}
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if( y2 > ycliphi )
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{
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temp = USCALE( (x2 - x1), (y2 - ycliphi), (y2 - y1) );
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if( (x2 -= temp) < xcliplo )
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{
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WHEN_OUTSIDE;
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}
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y2 = ycliphi;
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WHEN_INSIDE;
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}
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if( x1 < xcliplo )
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{
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temp = USCALE( (y2 - y1), (xcliplo - x1), (x2 - x1) );
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y1 += temp;
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x1 = xcliplo;
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WHEN_INSIDE;
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}
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if( x2 > xcliphi )
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{
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temp = USCALE( (y2 - y1), (x2 - xcliphi), (x2 - x1) );
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y2 -= temp;
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x2 = xcliphi;
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WHEN_INSIDE;
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}
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}
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else
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{
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if( (y1 < ycliplo) || (y2 > ycliphi) )
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{
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WHEN_OUTSIDE;
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}
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if( y1 > ycliphi )
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{
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temp = USCALE( (x2 - x1), (y1 - ycliphi), (y1 - y2) );
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if( (x1 += temp) > xcliphi )
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{
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WHEN_OUTSIDE;
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}
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y1 = ycliphi;
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WHEN_INSIDE;
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}
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if( y2 < ycliplo )
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{
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temp = USCALE( (x2 - x1), (ycliplo - y2), (y1 - y2) );
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if( (x2 -= temp) < xcliplo )
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{
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WHEN_OUTSIDE;
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}
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y2 = ycliplo;
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WHEN_INSIDE;
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}
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if( x1 < xcliplo )
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{
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temp = USCALE( (y1 - y2), (xcliplo - x1), (x2 - x1) );
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y1 -= temp;
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x1 = xcliplo;
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WHEN_INSIDE;
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}
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if( x2 > xcliphi )
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{
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temp = USCALE( (y1 - y2), (x2 - xcliphi), (x2 - x1) );
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y2 += temp;
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x2 = xcliphi;
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WHEN_INSIDE;
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}
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}
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return false;
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}
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static void WinClipAndDrawLine( EDA_Rect* ClipBox, wxDC* DC,
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int x1, int y1, int x2, int y2,
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int Color, int width = 1 )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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if( ClipBox )
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{
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xcliplo = ClipBox->GetX();
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ycliplo = ClipBox->GetY();
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xcliphi = ClipBox->GetRight();
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ycliphi = ClipBox->GetBottom();
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xcliplo -= width;
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ycliplo -= width;
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xcliphi += width;
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ycliphi += width;
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if( clip_line( x1, y1, x2, y2 ) )
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return;
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}
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GRSetColorPen( DC, Color, width );
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DC->DrawLine( x1, y1, x2, y2 );
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}
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/* Routine de forcage de la reinit de la plume courante.
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* Doit etre appelee par securite apres changement de contexte graphique
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* avant tout trace
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*/
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void GRResetPenAndBrush( wxDC* DC )
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{
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lastcolor = -1;
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GRSetBrush( DC, BLACK ); // Force no fill
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lastDC = NULL;
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}
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/* routine d'ajustage de la largeur mini de plume */
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void SetPenMinWidth( int minwidth )
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{
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PenMinWidth = minwidth;
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if( PenMinWidth < 1 )
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PenMinWidth = 1;
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}
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/**
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* Function GRSetColorPen
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* sets a pen style, width, color, and alpha into the given device context.
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*/
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void GRSetColorPen( wxDC* DC, int Color, int width, int style )
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{
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if( width < PenMinWidth )
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width = PenMinWidth;
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if( ForceBlackPen )
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{
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Color = BLACK;
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}
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if( lastcolor != Color
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|| lastwidth != width
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|| s_Last_Pen_Style != style
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|| lastDC != DC )
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{
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wxPen pen;
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wxColour wx_color = MakeColour( Color );
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pen.SetColour( wx_color );
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pen.SetWidth( width );
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pen.SetStyle( style );
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DC->SetPen( pen );
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lastcolor = Color;
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lastwidth = width;
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lastDC = DC;
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s_Last_Pen_Style = style;
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}
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}
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/***********************************************/
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void GRSetBrush( wxDC* DC, int Color, int fill )
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/***********************************************/
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{
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Color &= MASKCOLOR; // Pour 32 couleurs Max
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if( ForceBlackPen )
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Color = BLACK;
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wxBrush DrawBrush;
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DrawBrush.SetColour(
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ColorRefs[Color].m_Red,
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ColorRefs[Color].m_Green,
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ColorRefs[Color].m_Blue
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);
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if( fill )
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DrawBrush.SetStyle( wxSOLID );
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else
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DrawBrush.SetStyle( wxTRANSPARENT );
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DC->SetBrush( DrawBrush );
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}
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/*************************************/
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void GRForceBlackPen( bool flagforce )
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/*************************************/
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/** function GRForceBlackPen
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* @param flagforce True to force a black pen whenever the asked color
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*/
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{
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ForceBlackPen = flagforce;
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}
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/***********************************/
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bool GetGRForceBlackPenState( void )
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/***********************************/
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/** function GetGRForceBlackPenState
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* @return ForceBlackPen (True if a black pen was forced)
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*/
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{
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return ForceBlackPen;
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}
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/**********************************************/
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/* Routine pour selectionner le mode de trace */
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/**********************************************/
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void GRSetDrawMode( wxDC* DC, int draw_mode )
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{
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if( draw_mode & GR_OR )
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#if defined(__WXMAC__) && wxMAC_USE_CORE_GRAPHICS
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DC->SetLogicalFunction( wxCOPY );
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#else
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DC->SetLogicalFunction( wxOR );
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#endif
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else if( draw_mode & GR_XOR )
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DC->SetLogicalFunction( wxXOR );
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else if( draw_mode & GR_NXOR )
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DC->SetLogicalFunction( wxEQUIV );
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else
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DC->SetLogicalFunction( wxCOPY );
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}
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/*********************************************************************/
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void GRPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int Color )
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/*********************************************************************/
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{
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GRSPutPixel( ClipBox, DC, GRMapX( x ), GRMapY( y ), Color );
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}
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/********************************************************************/
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void GRSPutPixel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int Color )
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/********************************************************************/
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{
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if( ClipBox ) /* suppression des pixels hors ecran */
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{
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if( x < ClipBox->GetX() )
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return;
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if( y < ClipBox->GetY() )
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return;
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if( x > ( ClipBox->GetRight() ) )
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return;
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if( y > ( ClipBox->GetBottom() ) )
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return;
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}
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GRSetColorPen( DC, Color );
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DC->DrawPoint( x, y );
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}
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/*******************************************/
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/* int GRGetPixel(wxDC * DC, int x, int y) */
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/*******************************************/
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int GRGetPixel( wxDC* DC, int x, int y )
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{
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wxColour colour;
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unsigned char r, g, b;
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int ii;
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DC->GetPixel( (long) x, (long) y, &colour );
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r = colour.Red();
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b = colour.Blue();
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g = colour.Green();
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for( ii = 0; ii < NBCOLOR; ii++ )
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{
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if( ( r == ColorRefs[ii].m_Red )
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&& ( g == ColorRefs[ii].m_Green )
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&& ( b == ColorRefs[ii].m_Blue ) )
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break;
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}
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return ii;
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}
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/****************************************************************************
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* Routine to draw a line, in Object spaces. *
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****************************************************************************/
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void GRLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color )
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{
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GRSLine( ClipBox, DC, GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ), ZoomValue(
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width ), Color );
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}
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/***************************************************/
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/* Routine to draw a Dashed line, in Screen space. */
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/***************************************************/
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void GRSDashedLine( EDA_Rect* ClipBox,
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wxDC* DC,
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int x1,
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int y1,
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int x2,
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int y2,
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int width,
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int Color )
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{
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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lastcolor = -1;
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GRSetColorPen( DC, Color, width, wxSHORT_DASH );
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GRSLine( ClipBox, DC, x1, y1, x2, y2, width, Color );
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lastcolor = -1;
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GRSetColorPen( DC, Color, width );
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}
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void GRSDashedLineTo( EDA_Rect* ClipBox, wxDC* DC, int x2, int y2, int width, int Color )
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{
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lastcolor = -1;
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GRSetColorPen( DC, Color, width, wxSHORT_DASH );
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GRSLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, x2, y2, width, Color );
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lastcolor = -1;
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GRSetColorPen( DC, Color, width );
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GRLastMoveToX = x2;
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GRLastMoveToY = y2;
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}
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/****************************************************************************
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* Routine to draw a Dashed line, in Object spaces. *
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****************************************************************************/
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void GRDashedLineTo( EDA_Rect* ClipBox, wxDC* DC, int x2, int y2, int width, int Color )
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{
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GRSDashedLineTo( ClipBox, DC, GRMapX( x2 ), GRMapY( y2 ), ZoomValue( width ), Color );
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}
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void GRDashedLine( EDA_Rect* ClipBox,
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wxDC* DC,
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int x1,
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int y1,
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int x2,
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int y2,
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int width,
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int Color )
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{
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GRSDashedLine( ClipBox, DC, GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ),
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ZoomValue( width ), Color );
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}
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/****************************************************************************
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* Routine to move to a new position, in Object space. *
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****************************************************************************/
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void GRMoveTo( int x, int y )
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{
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GRLastMoveToX = GRMapX( x );
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GRLastMoveToY = GRMapY( y );
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}
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/*******************************************************/
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/* Routine to draw to a new position, in Object space. */
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/*******************************************************/
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void GRLineTo( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color )
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{
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int GRLineToX, GRLineToY;
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GRLineToX = GRMapX( x ); GRLineToY = GRMapY( y );
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GRSLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, GRLineToX, GRLineToY, ZoomValue(
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width ), Color );
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}
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/*************************************************/
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/* Routine to draw a Mixed line, in Object space */
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/*************************************************/
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void GRMixedLine( EDA_Rect* ClipBox,
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wxDC* DC,
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int x1,
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int y1,
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int x2,
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int y2,
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int width,
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int Color )
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{
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GRSMixedLine( ClipBox, DC, GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ),
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ZoomValue( width ), Color );
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}
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/***********************************************************/
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/* Routine to draw a Mixed line, in Screen (Pixels) space */
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/***********************************************************/
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void GRSMixedLine( EDA_Rect* ClipBox,
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wxDC* DC,
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int x1,
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int y1,
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int x2,
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int y2,
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int width,
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int Color )
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{
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GRSetColorPen( DC, Color, width, wxDOT_DASH );
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GRSLine( ClipBox, DC, x1, y1, x2, y2, width, Color );
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GRSetColorPen( DC, Color, width );
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}
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/****************************************************************************
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* Routine to move to a new position, in Screen (pixels) space. *
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****************************************************************************/
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void GRSMoveTo( int x, int y )
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{
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GRLastMoveToX = x;
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GRLastMoveToY = y;
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}
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/****************************************************************************
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* Routine to draw to a new position, in Screen (pixels) space. *
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****************************************************************************/
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void GRSLineTo( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color )
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{
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GRSLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, x, y, width, Color );
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GRLastMoveToX = x; GRLastMoveToY = y;
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}
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/****************************************************************************
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* Routine to draw to a new position, in Screen (pixels) space. *
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****************************************************************************/
|
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void GRSLine( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color )
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{
|
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WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, Color, width );
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|
GRLastMoveToX = x2; GRLastMoveToY = y2;
|
|
}
|
|
|
|
|
|
/****************************************************************************/
|
|
/* Routine to move to a new position relative to current one, as in Object */
|
|
/* space. */
|
|
/****************************************************************************/
|
|
void GRMoveRel( int x, int y )
|
|
{
|
|
GRLastMoveToX += ZoomValue( x );
|
|
GRLastMoveToY += ZoomValue( y );
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* Routine to line to a new position relative to current one, as in Object *
|
|
* space. *
|
|
****************************************************************************/
|
|
void GRLineRel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color )
|
|
{
|
|
int GRLineToX = GRLastMoveToX,
|
|
GRLineToY = GRLastMoveToY;
|
|
|
|
GRLineToX += ZoomValue( x );
|
|
GRLineToY += ZoomValue( y );
|
|
|
|
GRSLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, GRLineToX, GRLineToY, ZoomValue(
|
|
width ), Color );
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* Routine to move to a new position relative to current one, as in Screen *
|
|
* space (pixel coords.). *
|
|
****************************************************************************/
|
|
void GRSMoveRel( int x, int y )
|
|
{
|
|
GRLastMoveToX += x;
|
|
GRLastMoveToY += y;
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
* Routine to line to a new position relative to current one, as in Screen *
|
|
* space (pixel coords.). *
|
|
****************************************************************************/
|
|
void GRSLineRel( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int width, int Color )
|
|
{
|
|
long GRLineToX = GRLastMoveToX + x,
|
|
GRLineToY = GRLastMoveToY + y;
|
|
|
|
GRSLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, GRLineToX, GRLineToY, width, Color );
|
|
GRLastMoveToX = GRLineToX;
|
|
GRLastMoveToY = GRLineToY;
|
|
}
|
|
|
|
|
|
/**************************************************/
|
|
/* Routine de trace d'un segment a bouts arrondis */
|
|
/* Object space = real coords.). */
|
|
/**************************************************/
|
|
void GRCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, int Color )
|
|
{
|
|
GRSCSegm( ClipBox, DC, GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ),
|
|
ZoomValue( width ), Color );
|
|
}
|
|
|
|
|
|
/*******************************************************************
|
|
* Routine de trace d'un segment (plein) a bouts arrondis in Object *
|
|
* space (real coords.). *
|
|
********************************************************************/
|
|
void GRFillCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, int Color )
|
|
{
|
|
GRSFillCSegm( ClipBox, DC, GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ),
|
|
ZoomValue( width ), Color );
|
|
}
|
|
|
|
|
|
/**********************************************************/
|
|
/* Routine de trace d'un segment (plein) a bouts arrondis */
|
|
/* ( Screen space = pixel coords.). */
|
|
/**********************************************************/
|
|
|
|
void GRSFillCSegm( EDA_Rect* ClipBox,
|
|
wxDC* DC,
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2,
|
|
int width,
|
|
int Color )
|
|
{
|
|
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, Color, width );
|
|
}
|
|
|
|
|
|
/****************************************************************/
|
|
/* Routine de trace d'un segment a bouts arrondis (Mode SKETCH) */
|
|
/* Screen space (pixel coords.). */
|
|
/****************************************************************/
|
|
void GRSCSegm( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color )
|
|
{
|
|
long rayon;
|
|
int dwx, dwy;
|
|
long dx, dy, dwx2, dwy2;
|
|
long sx1, sy1, ex1, ey1; /* coord du 1er bord */
|
|
long sx2, sy2, ex2, ey2; /* coord du 1eme bord */
|
|
bool swap_ends = FALSE;
|
|
|
|
|
|
GRLastMoveToX = x2;
|
|
GRLastMoveToY = y2;
|
|
|
|
if( ClipBox )
|
|
{
|
|
xcliplo = ClipBox->GetX();
|
|
ycliplo = ClipBox->GetY();
|
|
xcliphi = ClipBox->GetRight();
|
|
ycliphi = ClipBox->GetHeight();
|
|
|
|
xcliplo -= width;
|
|
ycliplo -= width;
|
|
|
|
xcliphi += width;
|
|
ycliphi += width;
|
|
|
|
if( clip_line( x1, y1, x2, y2 ) )
|
|
return;
|
|
}
|
|
|
|
|
|
if( width <= 2 ) /* ligne simple ou epaisse de 2 pixels*/
|
|
{
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawLine( x1, y1, x2, y2 );
|
|
return;
|
|
}
|
|
|
|
GRSetColorPen( DC, Color );
|
|
GRSetBrush( DC, Color, FALSE );
|
|
|
|
rayon = (width + 1) >> 1;
|
|
|
|
dx = x2 - x1;
|
|
dy = y2 - y1;
|
|
|
|
if( dx == 0 ) /* segment vertical */
|
|
{
|
|
dwx = rayon;
|
|
if( dy >= 0 )
|
|
dwx = -dwx;
|
|
|
|
sx1 = x1 - dwx;
|
|
sy1 = y1;
|
|
|
|
ex1 = x2 - dwx;
|
|
ey1 = y2;
|
|
|
|
DC->DrawLine( sx1, sy1, ex1, ey1 );
|
|
|
|
sx2 = x1 + dwx;
|
|
sy2 = y1;
|
|
|
|
ex2 = x2 + dwx;
|
|
ey2 = y2;
|
|
|
|
DC->DrawLine( sx2, sy2, ex2, ey2 );
|
|
}
|
|
else if( dy == 0 ) /* segment horizontal */
|
|
{
|
|
dwy = rayon;
|
|
if( dx < 0 )
|
|
dwy = -dwy;
|
|
|
|
sx1 = x1;
|
|
sy1 = y1 - dwy;
|
|
|
|
ex1 = x2;
|
|
ey1 = y2 - dwy;
|
|
|
|
DC->DrawLine( sx1, sy1, ex1, ey1 );
|
|
|
|
sx2 = x1;
|
|
sy2 = y1 + dwy;
|
|
|
|
ex2 = x2;
|
|
ey2 = y2 + dwy;
|
|
|
|
DC->DrawLine( sx2, sy2, ex2, ey2 );
|
|
}
|
|
else
|
|
{
|
|
if( ABS( dx ) == ABS( dy ) ) /* segment a 45 degre */
|
|
{
|
|
dwx = dwy = ( (width * 5) + 4 ) / 7; // = width/2 * 0.707
|
|
if( dy < 0 )
|
|
{
|
|
if( dx <= 0 )
|
|
{
|
|
dwx = -dwx; swap_ends = TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( dx > 0 )
|
|
{
|
|
dwy = -dwy; swap_ends = TRUE;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int delta_angle = ArcTangente( dy, dx );
|
|
dwx = 0;
|
|
dwy = width;
|
|
RotatePoint( &dwx, &dwy, -delta_angle );
|
|
}
|
|
dwx2 = dwx >> 1;
|
|
dwy2 = dwy >> 1;
|
|
|
|
sx1 = x1 - dwx2;
|
|
sy1 = y1 - dwy2;
|
|
|
|
ex1 = x2 - dwx2;
|
|
ey1 = y2 - dwy2;
|
|
|
|
DC->DrawLine( sx1, sy1, ex1, ey1 );
|
|
|
|
sx2 = x1 + dwx2;
|
|
sy2 = y1 + dwy2;
|
|
|
|
ex2 = x2 + dwx2;
|
|
ey2 = y2 + dwy2;
|
|
|
|
DC->DrawLine( sx2, sy2, ex2, ey2 );
|
|
}
|
|
|
|
if( swap_ends )
|
|
{
|
|
DC->DrawArc( sx2, sy2, sx1, sy1, x1, y1 );
|
|
DC->DrawArc( ex1, ey1, ex2, ey2, x2, y2 );
|
|
}
|
|
else
|
|
{
|
|
DC->DrawArc( sx1, sy1, sx2, sy2, x1, y1 );
|
|
DC->DrawArc( ex2, ey2, ex1, ey1, x2, y2 );
|
|
}
|
|
}
|
|
|
|
|
|
static bool IsGRSPolyDrawable( EDA_Rect* ClipBox, int n, wxPoint Points[] )
|
|
{
|
|
int Xmin, Xmax, Ymin, Ymax;
|
|
|
|
Xmin = Xmax = Points[0].x;
|
|
Ymin = Ymax = Points[0].y;
|
|
|
|
for( int ii = 1; ii < n; ii++ ) // calcul du rectangle d'encadrement
|
|
{
|
|
Xmin = MIN( Xmin, Points[ii].x );
|
|
Xmax = MAX( Xmax, Points[ii].x );
|
|
Ymin = MIN( Ymin, Points[ii].y );
|
|
Ymax = MAX( Ymax, Points[ii].y );
|
|
}
|
|
|
|
xcliplo = ClipBox->GetX();
|
|
ycliplo = ClipBox->GetY();
|
|
xcliphi = ClipBox->GetRight();
|
|
ycliphi = ClipBox->GetHeight();
|
|
|
|
if( Xmax < xcliplo )
|
|
return FALSE;
|
|
if( Xmin > xcliphi )
|
|
return FALSE;
|
|
if( Ymax < ycliplo )
|
|
return FALSE;
|
|
if( Ymin > ycliphi )
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* Routine to draw a new polyline and fill it if Fill, in screen space. */
|
|
/************************************************************************/
|
|
static void GRSPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[], bool Fill,
|
|
int width, int Color, int BgColor )
|
|
{
|
|
if( !IsGRSPolyDrawable( ClipBox, n, Points ) )
|
|
return;
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
|
|
if( Fill && ( n > 2 ) )
|
|
{
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
DC->DrawPolygon( n, Points );
|
|
}
|
|
else
|
|
{
|
|
wxPoint endPt = Points[n-1];
|
|
|
|
GRSetBrush( DC, Color );
|
|
DC->DrawLines( n, Points );
|
|
|
|
// The last point is not drawn by DrawLine and DrawLines
|
|
// Add it if the polygon is not closed
|
|
if( endPt != Points[0] )
|
|
DC->DrawPoint(endPt.x, endPt.y);
|
|
}
|
|
}
|
|
|
|
|
|
/******************************************************************************/
|
|
/* Routine to draw a new closed polyline and fill it if Fill, in screen space */
|
|
/******************************************************************************/
|
|
static void GRSClosedPoly( EDA_Rect* ClipBox, wxDC* DC, int aPointCount, wxPoint aPoints[],
|
|
bool Fill, int width, int Color, int BgColor )
|
|
{
|
|
if( !IsGRSPolyDrawable( ClipBox, aPointCount, aPoints ) )
|
|
return;
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
|
|
if( Fill && ( aPointCount > 2 ) )
|
|
{
|
|
GRSMoveTo( aPoints[aPointCount-1].x, aPoints[aPointCount-1].y );
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
DC->DrawPolygon( aPointCount, aPoints, 0, 0, wxODDEVEN_RULE );
|
|
}
|
|
else
|
|
{
|
|
GRSetBrush( DC, BgColor );
|
|
DC->DrawLines( aPointCount, aPoints );
|
|
|
|
/* Fermeture du polygone */
|
|
if( aPoints[aPointCount-1] != aPoints[0] )
|
|
{
|
|
GRSLine( ClipBox, DC, aPoints[0].x, aPoints[0].y,
|
|
aPoints[aPointCount-1].x, aPoints[aPointCount-1].y, width, Color );
|
|
}
|
|
}
|
|
}
|
|
|
|
/* not used
|
|
static void GRSClosedPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int Color, int BgColor )
|
|
{
|
|
GRSClosedPoly( ClipBox, DC, n, Points, Fill, 0, Color, BgColor );
|
|
}
|
|
*/
|
|
|
|
|
|
/************************************************************************/
|
|
/* Routine to draw a new polyline and fill it if Fill, in drawing space. */
|
|
/************************************************************************/
|
|
void GRPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int width, int Color, int BgColor )
|
|
{
|
|
for( int i=0; i<n; ++i )
|
|
{
|
|
Points[i].x = GRMapX( Points[i].x );
|
|
Points[i].y = GRMapY( Points[i].y );
|
|
}
|
|
|
|
width = ZoomValue( width );
|
|
GRSPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
/**************************************************************************/
|
|
/* Routine to draw a closed polyline and fill it if Fill, in object space */
|
|
/**************************************************************************/
|
|
void GRClosedPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int Color, int BgColor )
|
|
{
|
|
GRClosedPoly( ClipBox, DC, n, Points, Fill, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
void GRClosedPoly( EDA_Rect* ClipBox, wxDC* DC, int n, wxPoint Points[],
|
|
bool Fill, int width, int Color, int BgColor )
|
|
{
|
|
for( int i=0; i<n; ++i )
|
|
{
|
|
Points[i].x = GRMapX( Points[i].x );
|
|
Points[i].y = GRMapY( Points[i].y );
|
|
}
|
|
|
|
width = ZoomValue( width );
|
|
GRSClosedPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
/***********************************************/
|
|
/* Routine to draw a circle, in object space. */
|
|
/***********************************************/
|
|
void GRCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int Color )
|
|
{
|
|
int cx = GRMapX( x );
|
|
int cy = GRMapY( y );
|
|
int rayon = ZoomValue( r );
|
|
|
|
GRSCircle( ClipBox, DC, cx, cy, rayon, 0, Color );
|
|
}
|
|
|
|
|
|
/*****************************************************/
|
|
/* Routine to draw a Filled circle, in object space. */
|
|
/*****************************************************/
|
|
void GRFilledCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r,
|
|
int width, int Color, int BgColor )
|
|
{
|
|
r = ZoomValue( r );
|
|
width = ZoomValue( width );
|
|
GRSFilledCircle( ClipBox, DC, GRMapX( x ), GRMapY( y ), r, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
/******************************************************/
|
|
/* Routine to draw a FILLED circle, in drawing space. */
|
|
/******************************************************/
|
|
void GRSFilledCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r,
|
|
int width, int Color, int BgColor )
|
|
{
|
|
/* suppression des cercles hors ecran */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
if( x < (x0 - r) )
|
|
return;
|
|
if( y < (y0 - r) )
|
|
return;
|
|
if( x > (r + xm) )
|
|
return;
|
|
if( y > (r + ym) )
|
|
return;
|
|
}
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
DC->DrawEllipse( x - r, y - r, r + r, r + r );
|
|
}
|
|
|
|
|
|
/***********************************************************/
|
|
/* Routine to draw a circle, in object space. */
|
|
/***********************************************************/
|
|
void GRCircle( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int r, int width, int Color )
|
|
{
|
|
r = ZoomValue( r );
|
|
width = ZoomValue( width );
|
|
GRSCircle( ClipBox, DC, GRMapX( x ), GRMapY( y ), r, width, Color );
|
|
}
|
|
|
|
|
|
/***********************************************/
|
|
/* Routine to draw a circle, in drawing space. */
|
|
/***********************************************/
|
|
void GRSCircle( EDA_Rect* ClipBox, wxDC* DC, int xc, int yc, int r, int width, int Color )
|
|
{
|
|
/* suppression des cercles hors ecran */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
if( xc < (x0 - r - width) )
|
|
return;
|
|
if( yc < (y0 - r - width) )
|
|
return;
|
|
if( xc > (r + xm + width) )
|
|
return;
|
|
if( yc > (r + ym + width) )
|
|
return;
|
|
}
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
GRSetBrush( DC, Color, FALSE );
|
|
DC->DrawEllipse( xc - r, yc - r, r + r, r + r );
|
|
}
|
|
|
|
|
|
/************************************************/
|
|
/* Routine to draw an arc, in USER space. */
|
|
/* Debut et fin de l'arc donnes par leur coord. */
|
|
/************************************************/
|
|
void GRArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int xc, int yc, int Color )
|
|
{
|
|
GRSArc1( ClipBox, DC,
|
|
GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ),
|
|
GRMapX( xc ), GRMapY( yc ), 0, Color );
|
|
}
|
|
|
|
|
|
/************************************************/
|
|
/* Routine to draw an arc, width = width in USER space. */
|
|
/* Debut et fin de l'arc donnes par leur coord. */
|
|
/************************************************/
|
|
void GRArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int xc, int yc, int width, int Color )
|
|
{
|
|
GRSArc1( ClipBox, DC,
|
|
GRMapX( x1 ), GRMapY( y1 ), GRMapX( x2 ), GRMapY( y2 ),
|
|
GRMapX( xc ), GRMapY( yc ), ZoomValue( width ), Color );
|
|
}
|
|
|
|
|
|
/************************************************/
|
|
/* Routine to draw an arc, width = width, in screen space. */
|
|
/* Debut et fin de l'arc donnes par leur coord. */
|
|
/************************************************/
|
|
void GRSArc1( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int xc, int yc, int width, int Color )
|
|
{
|
|
/* suppression des cercles hors ecran */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym, r;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
r = (int) hypot( x1 - xc, y1 - yc );
|
|
if( xc < (x0 - r) )
|
|
return;
|
|
if( yc < (y0 - r) )
|
|
return;
|
|
if( xc > (r + xm) )
|
|
return;
|
|
if( yc > (r + ym) )
|
|
return;
|
|
}
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
GRSetBrush( DC, Color );
|
|
DC->DrawArc( x1, y1, x2, y2, xc, yc );
|
|
}
|
|
|
|
|
|
/********************************************************************/
|
|
/* Routine to draw an arc, in screen space. */
|
|
/* As the Y axe is inverted the Angles should be inverted as well. */
|
|
/********************************************************************/
|
|
void GRSArc( EDA_Rect* ClipBox, wxDC* DC, int xc, int yc, int StAngle, int EndAngle,
|
|
int r, int width, int Color )
|
|
{
|
|
int x1, y1, x2, y2;
|
|
|
|
/* suppression des cercles hors ecran */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
if( xc < (x0 - r - width) )
|
|
return;
|
|
if( yc < (y0 - r - width) )
|
|
return;
|
|
if( xc > (r + xm + width) )
|
|
return;
|
|
if( yc > (r + ym + width) )
|
|
return;
|
|
}
|
|
|
|
x1 = r; y1 = 0;
|
|
RotatePoint( &x1, &y1, EndAngle );
|
|
|
|
x2 = r; y2 = 0;
|
|
RotatePoint( &x2, &y2, StAngle );
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
GRSetBrush( DC, Color );
|
|
DC->DrawArc( xc + x1, yc - y1, xc + x2, yc - y2, xc, yc );
|
|
}
|
|
|
|
|
|
/********************************************************************/
|
|
/* Routine to draw an Filled arc, in screen space. */
|
|
/* As the Y axes is inverted the Angles should be inverted as well. */
|
|
/********************************************************************/
|
|
void GRSFilledArc( EDA_Rect* ClipBox, wxDC* DC, int xc, int yc,
|
|
int StAngle, int EndAngle, int r, int width, int Color, int BgColor )
|
|
{
|
|
int x1, y1, x2, y2;
|
|
|
|
/* suppression des cercles hors ecran */
|
|
if( ClipBox )
|
|
{
|
|
int x0, y0, xm, ym;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
if( xc < (x0 - r - 1) )
|
|
return;
|
|
if( yc < (y0 - r - 1) )
|
|
return;
|
|
if( xc > (r + xm + 1) )
|
|
return;
|
|
if( yc > (r + ym + 1) )
|
|
return;
|
|
}
|
|
|
|
x1 = r; y1 = 0;
|
|
RotatePoint( &x1, &y1, EndAngle );
|
|
|
|
x2 = r; y2 = 0;
|
|
RotatePoint( &x2, &y2, StAngle );
|
|
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
GRSetColorPen( DC, Color, width );
|
|
DC->DrawArc( xc + x1, yc - y1, xc + x2, yc - y2, xc, yc );
|
|
}
|
|
|
|
|
|
/********************************************************************/
|
|
/* Routine to draw a Filled arc, in drawing space. */
|
|
/* As the Y axes is inverted the Angles should be inverted as well. */
|
|
/********************************************************************/
|
|
void GRFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y,
|
|
int StAngle, int EndAngle, int r, int width, int Color, int BgColor )
|
|
{
|
|
width = ZoomValue( width );
|
|
GRSFilledArc( ClipBox, DC, GRMapX( x ), GRMapY( y ),
|
|
StAngle, EndAngle,
|
|
ZoomValue( r ), width, Color, BgColor );
|
|
}
|
|
|
|
|
|
void GRFilledArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y,
|
|
int StAngle, int EndAngle, int r, int Color, int BgColor )
|
|
{
|
|
GRSFilledArc( ClipBox, DC, GRMapX( x ), GRMapY( y ),
|
|
StAngle, EndAngle,
|
|
ZoomValue( r ), 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
/********************************************************************/
|
|
/* Routine to draw an arc, in drawing space. */
|
|
/* As the Y axes is inverted the Angles should be inverted as well. */
|
|
/********************************************************************/
|
|
void GRArc( EDA_Rect* ClipBox, wxDC* DC, int xc, int yc, int StAngle,
|
|
int EndAngle, int r, int Color )
|
|
{
|
|
int x1, y1, x2, y2;
|
|
|
|
/* suppression des cercles hors ecran */
|
|
if( ClipBox )
|
|
{
|
|
int rayon = ZoomValue( r ) + 1;
|
|
int x0, y0, xm, ym, x, y;
|
|
x0 = ClipBox->GetX();
|
|
y0 = ClipBox->GetY();
|
|
xm = ClipBox->GetRight();
|
|
ym = ClipBox->GetBottom();
|
|
x = GRMapX( xc ); y = GRMapY( yc );
|
|
if( x < (x0 - rayon) )
|
|
return;
|
|
if( y < (y0 - rayon) )
|
|
return;
|
|
if( x > (xm + rayon) )
|
|
return;
|
|
if( y > (ym + rayon) )
|
|
return;
|
|
}
|
|
|
|
x1 = r; y1 = 0;
|
|
RotatePoint( &x1, &y1, EndAngle );
|
|
|
|
x2 = r; y2 = 0;
|
|
RotatePoint( &x2, &y2, StAngle );
|
|
|
|
GRSetColorPen( DC, Color );
|
|
GRSetBrush( DC, Color, FALSE );
|
|
DC->DrawArc( GRMapX( xc + x1 ), GRMapY( yc - y1 ),
|
|
GRMapX( xc + x2 ), GRMapY( yc - y2 ),
|
|
GRMapX( xc ), GRMapY( yc ) );
|
|
}
|
|
|
|
|
|
/********************************************************************/
|
|
/* Routine to draw an arc, width = width, in drawing space. */
|
|
/* As the Y axes is inverted the Angles should be inverted as well. */
|
|
/********************************************************************/
|
|
void GRArc( EDA_Rect* ClipBox, wxDC* DC, int x, int y, int StAngle, int EndAngle,
|
|
int r, int width, int Color )
|
|
{
|
|
GRSArc( ClipBox, DC, GRMapX( x ), GRMapY( y ),
|
|
StAngle, EndAngle,
|
|
ZoomValue( r ),
|
|
ZoomValue( width ),
|
|
Color );
|
|
}
|
|
|
|
|
|
/**************************************************/
|
|
/* Routine to draw a Rectangle, in drawing space. */
|
|
/**************************************************/
|
|
void GRRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int Color )
|
|
{
|
|
x1 = GRMapX( x1 ); y1 = GRMapY( y1 );
|
|
x2 = GRMapX( x2 ); y2 = GRMapY( y2 );
|
|
|
|
GRSRect( ClipBox, DC, x1, y1, x2, y2, Color );
|
|
}
|
|
|
|
|
|
/**************************************************/
|
|
/* Routine to draw a Rectangle, in drawing space. */
|
|
/**************************************************/
|
|
void GRRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width, int Color )
|
|
{
|
|
x1 = GRMapX( x1 ); y1 = GRMapY( y1 );
|
|
x2 = GRMapX( x2 ); y2 = GRMapY( y2 );
|
|
width = ZoomValue( width );
|
|
|
|
GRSRect( ClipBox, DC, x1, y1, x2, y2, width, Color );
|
|
}
|
|
|
|
|
|
/************************************************************************************/
|
|
void GRFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int Color, int BgColor )
|
|
/************************************************************************************/
|
|
/* Routine to draw a Rectangle (filled with AreaColor), in drawing space. */
|
|
{
|
|
x1 = GRMapX( x1 ); y1 = GRMapY( y1 );
|
|
x2 = GRMapX( x2 ); y2 = GRMapY( y2 );
|
|
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
/************************************************************************************/
|
|
void GRFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, int Color, int BgColor )
|
|
/************************************************************************************/
|
|
/* Routine to draw a Rectangle (filled with AreaColor), in drawing space. */
|
|
{
|
|
x1 = GRMapX( x1 ); y1 = GRMapY( y1 );
|
|
x2 = GRMapX( x2 ); y2 = GRMapY( y2 );
|
|
width = ZoomValue( width );
|
|
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, width, Color, BgColor );
|
|
}
|
|
|
|
|
|
/*************************************************/
|
|
/* Routine to draw a Rectangle, in screen space. */
|
|
/*************************************************/
|
|
void GRSRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int Color )
|
|
{
|
|
GRSRect( ClipBox, DC, x1, y1, x2, y2, 0, Color );
|
|
}
|
|
|
|
|
|
void GRSRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, int Color )
|
|
{
|
|
if( x1 > x2 )
|
|
EXCHG( x1, x2 );
|
|
if( y1 > y2 )
|
|
EXCHG( y1, y2 );
|
|
|
|
/* Clipping des coordonnees */
|
|
if( ClipBox )
|
|
{
|
|
int xmin = ClipBox->GetX();
|
|
int ymin = ClipBox->GetY();
|
|
int xmax = ClipBox->GetRight();
|
|
int ymax = ClipBox->GetBottom();
|
|
|
|
if( x1 > xmax )
|
|
return;
|
|
if( x2 < xmin )
|
|
return;
|
|
if( y1 > ymax )
|
|
return;
|
|
if( y2 < ymin )
|
|
return;
|
|
}
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
if( (x1 == x2) || (y1 == y2) )
|
|
DC->DrawLine( x1, y1, x2, y2 );
|
|
else
|
|
{
|
|
GRSetBrush( DC, BLACK );
|
|
DC->DrawRectangle( x1, y1, x2 - x1, y2 - y1 );
|
|
}
|
|
}
|
|
|
|
|
|
/* Routine to draw a Filled Rectangle, in screen space. */
|
|
/***************************************************************************************/
|
|
void GRSFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int Color, int BgColor )
|
|
/***************************************************************************************/
|
|
{
|
|
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, 0, Color, BgColor );
|
|
}
|
|
|
|
|
|
/***************************************************************************************/
|
|
void GRSFilledRect( EDA_Rect* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
|
|
int width, int Color, int BgColor )
|
|
/***************************************************************************************/
|
|
{
|
|
if( x1 > x2 )
|
|
EXCHG( x1, x2 );
|
|
if( y1 > y2 )
|
|
EXCHG( y1, y2 );
|
|
if( ClipBox )
|
|
{
|
|
int xmin = ClipBox->GetX();
|
|
int ymin = ClipBox->GetY();
|
|
int xmax = ClipBox->GetRight();
|
|
int ymax = ClipBox->GetBottom();
|
|
|
|
if( x1 > xmax )
|
|
return;
|
|
if( x2 < xmin )
|
|
return;
|
|
if( y1 > ymax )
|
|
return;
|
|
if( y2 < ymin )
|
|
return;
|
|
|
|
// Clipping coordinates
|
|
if( x1 < xmin )
|
|
x1 = xmin - 1;
|
|
if( y1 < ymin )
|
|
y1 = ymin - 1;
|
|
if( x2 > xmax )
|
|
x2 = xmax + 1;
|
|
if( y2 > ymax )
|
|
y2 = ymax + 1;
|
|
}
|
|
|
|
GRSetColorPen( DC, Color, width );
|
|
if( (x1 == x2) || (y1 == y2) )
|
|
DC->DrawLine( x1, y1, x2, y2 );
|
|
else
|
|
{
|
|
GRSetBrush( DC, BgColor, FILLED );
|
|
DC->DrawRectangle( x1, y1, x2 - x1, y2 - y1 );
|
|
}
|
|
}
|
|
|
|
|
|
/*******************************/
|
|
/* Routines used to draw texts */
|
|
/*******************************/
|
|
|
|
/*********************************************/
|
|
void GRSetFont( wxDC* DC, wxFont* Font )
|
|
/*********************************************/
|
|
/* Routine to set the current font */
|
|
{
|
|
DC->SetFont( *Font );
|
|
}
|
|
|
|
|
|
/*********************************************************/
|
|
void GRSetTextFgColor( wxDC* DC, int Color )
|
|
/*********************************************************/
|
|
/* Set the foreground color used to draw texts */
|
|
{
|
|
DC->SetTextForeground( wxColour(
|
|
ColorRefs[Color].m_Red,
|
|
ColorRefs[Color].m_Green,
|
|
ColorRefs[Color].m_Blue )
|
|
);
|
|
}
|
|
|
|
|
|
void GRSetTextFgColor( wxDC* DC, wxFont*, int Color )
|
|
{
|
|
DC->SetTextForeground( wxColour(
|
|
ColorRefs[Color].m_Red,
|
|
ColorRefs[Color].m_Green,
|
|
ColorRefs[Color].m_Blue )
|
|
);
|
|
}
|
|
|
|
|
|
/*****************************************************************************/
|
|
void GRGetTextExtent( wxDC* DC, const wxChar* Text, long* width, long* height )
|
|
/*****************************************************************************/
|
|
|
|
/* Return the size of the text
|
|
*/
|
|
{
|
|
long w = 0, h = 0;
|
|
|
|
if( Text )
|
|
{
|
|
DC->GetTextExtent( Text, &w, &h );
|
|
}
|
|
if( width )
|
|
*width = w;
|
|
if( height )
|
|
*height = h;
|
|
}
|
|
|
|
|
|
/********************************/
|
|
void GRResetTextFgColor( wxDC* DC )
|
|
/********************************/
|
|
/* Set the foreground color used to draw texts to the default value */
|
|
{
|
|
GRSetTextFgColor( DC, Text_Color );
|
|
}
|
|
|
|
|
|
/*********************************************************/
|
|
void GRSetTextBgColor( wxDC* DC, int Color )
|
|
/*********************************************************/
|
|
/* Set the background color used to draw texts */
|
|
{
|
|
Color &= MASKCOLOR; // keep only the bits used to select the color
|
|
DC->SetTextBackground( wxColour(
|
|
ColorRefs[Color].m_Red,
|
|
ColorRefs[Color].m_Green,
|
|
ColorRefs[Color].m_Blue )
|
|
);
|
|
}
|
|
|
|
|
|
void GRSetTextBgColor( wxDC* DC, wxFont*, int Color )
|
|
{
|
|
Color &= MASKCOLOR; // keep only the bits used to select the color
|
|
DC->SetTextBackground( wxColour(
|
|
ColorRefs[Color].m_Red,
|
|
ColorRefs[Color].m_Green,
|
|
ColorRefs[Color].m_Blue )
|
|
);
|
|
}
|