kicad/pcbnew/tools/drawing_tool.cpp

1940 lines
62 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014-2017 CERN
* Copyright (C) 2018-2019 KiCad Developers, see AUTHORS.txt for contributors.
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "drawing_tool.h"
#include "pcb_actions.h"
#include <pcb_edit_frame.h>
#include <project.h>
#include <id.h>
#include <confirm.h>
#include <import_gfx/dialog_import_gfx.h>
#include <view/view_controls.h>
#include <view/view.h>
#include <gal/graphics_abstraction_layer.h>
#include <tool/tool_manager.h>
#include <geometry/geometry_utils.h>
#include <ratsnest_data.h>
#include <board_commit.h>
#include <scoped_set_reset.h>
#include <bitmaps.h>
#include <painter.h>
#include <status_popup.h>
#include "grid_helper.h"
#include "point_editor.h"
#include <dialogs/dialog_text_properties.h>
#include <preview_items/arc_assistant.h>
#include <class_board.h>
#include <class_edge_mod.h>
#include <class_pcb_text.h>
#include <class_dimension.h>
#include <class_zone.h>
#include <class_module.h>
#include <tools/selection_tool.h>
#include <tools/tool_event_utils.h>
#include <tools/zone_create_helper.h>
using SCOPED_DRAW_MODE = SCOPED_SET_RESET<DRAWING_TOOL::MODE>;
DRAWING_TOOL::DRAWING_TOOL() :
PCB_TOOL_BASE( "pcbnew.InteractiveDrawing" ),
m_view( nullptr ), m_controls( nullptr ),
m_board( nullptr ), m_frame( nullptr ), m_mode( MODE::NONE ),
m_lineWidth( 1 )
{
}
DRAWING_TOOL::~DRAWING_TOOL()
{
}
bool DRAWING_TOOL::Init()
{
auto activeToolFunctor = [ this ] ( const SELECTION& aSel ) {
return m_mode != MODE::NONE;
};
// some interactive drawing tools can undo the last point
auto canUndoPoint = [ this ] ( const SELECTION& aSel ) {
return m_mode == MODE::ARC || m_mode == MODE::ZONE;
};
// functor for zone-only actions
auto zoneActiveFunctor = [this ] ( const SELECTION& aSel ) {
return m_mode == MODE::ZONE;
};
auto& ctxMenu = m_menu.GetMenu();
// cancel current tool goes in main context menu at the top if present
ctxMenu.AddItem( ACTIONS::cancelInteractive, activeToolFunctor, 1 );
ctxMenu.AddSeparator( 1 );
// tool-specific actions
ctxMenu.AddItem( PCB_ACTIONS::closeZoneOutline, zoneActiveFunctor, 200 );
ctxMenu.AddItem( PCB_ACTIONS::deleteLastPoint, canUndoPoint, 200 );
ctxMenu.AddSeparator( 500 );
// Type-specific sub-menus will be added for us by other tools
// For example, zone fill/unfill is provided by the PCB control tool
// Finally, add the standard zoom/grid items
getEditFrame<PCB_BASE_FRAME>()->AddStandardSubMenus( m_menu );
return true;
}
void DRAWING_TOOL::Reset( RESET_REASON aReason )
{
// Init variables used by every drawing tool
m_view = getView();
m_controls = getViewControls();
m_board = getModel<BOARD>();
m_frame = getEditFrame<PCB_BASE_EDIT_FRAME>();
}
DRAWING_TOOL::MODE DRAWING_TOOL::GetDrawingMode() const
{
return m_mode;
}
int DRAWING_TOOL::DrawLine( const TOOL_EVENT& aEvent )
{
if( m_editModules && !m_frame->GetModel() )
return 0;
MODULE* module = dynamic_cast<MODULE*>( m_frame->GetModel() );
DRAWSEGMENT* line = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT;
BOARD_COMMIT commit( m_frame );
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::LINE );
OPT<VECTOR2D> startingPoint = boost::make_optional<VECTOR2D>( false, VECTOR2D( 0, 0 ) );
line->SetFlags( IS_NEW );
if( aEvent.HasPosition() )
startingPoint = getViewControls()->GetCursorPosition( !aEvent.Modifier( MD_ALT ) );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
while( drawSegment( tool, S_SEGMENT, line, startingPoint ) )
{
if( line )
{
if( m_editModules )
static_cast<EDGE_MODULE*>( line )->SetLocalCoord();
commit.Add( line );
commit.Push( _( "Draw a line segment" ) );
startingPoint = VECTOR2D( line->GetEnd() );
}
else
{
startingPoint = NULLOPT;
}
line = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT;
line->SetFlags( IS_NEW );
}
return 0;
}
int DRAWING_TOOL::DrawCircle( const TOOL_EVENT& aEvent )
{
if( m_editModules && !m_frame->GetModel() )
return 0;
MODULE* module = dynamic_cast<MODULE*>( m_frame->GetModel() );
DRAWSEGMENT* circle = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT;
BOARD_COMMIT commit( m_frame );
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::CIRCLE );
OPT<VECTOR2D> startingPoint = boost::make_optional<VECTOR2D>( false, VECTOR2D( 0, 0 ) );
circle->SetFlags( IS_NEW );
if( aEvent.HasPosition() )
startingPoint = getViewControls()->GetCursorPosition( !aEvent.Modifier( MD_ALT ) );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
while( drawSegment( tool, S_CIRCLE, circle, startingPoint ) )
{
if( circle )
{
if( m_editModules )
static_cast<EDGE_MODULE*>( circle )->SetLocalCoord();
commit.Add( circle );
commit.Push( _( "Draw a circle" ) );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, circle );
}
circle = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT;
circle->SetFlags( IS_NEW );
startingPoint = NULLOPT;
}
return 0;
}
int DRAWING_TOOL::DrawArc( const TOOL_EVENT& aEvent )
{
if( m_editModules && !m_frame->GetModel() )
return 0;
MODULE* module = dynamic_cast<MODULE*>( m_frame->GetModel() );
DRAWSEGMENT* arc = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT;
BOARD_COMMIT commit( m_frame );
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::ARC );
bool immediateMode = aEvent.HasPosition();
arc->SetFlags( IS_NEW );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
while( drawArc( tool, arc, immediateMode ) )
{
if( arc )
{
if( m_editModules )
static_cast<EDGE_MODULE*>( arc )->SetLocalCoord();
commit.Add( arc );
commit.Push( _( "Draw an arc" ) );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, arc );
}
arc = m_editModules ? new EDGE_MODULE( module ) : new DRAWSEGMENT;
arc->SetFlags( IS_NEW );
immediateMode = false;
}
return 0;
}
int DRAWING_TOOL::PlaceText( const TOOL_EVENT& aEvent )
{
if( m_editModules && !m_frame->GetModel() )
return 0;
BOARD_ITEM* text = NULL;
const BOARD_DESIGN_SETTINGS& dsnSettings = m_frame->GetDesignSettings();
BOARD_COMMIT commit( m_frame );
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_controls->ShowCursor( true );
m_controls->SetSnapping( true );
// do not capture or auto-pan until we start placing some text
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::TEXT );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
bool reselect = false;
// Prime the pump
if( aEvent.HasPosition() )
m_toolMgr->RunAction( ACTIONS::cursorClick );
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
m_frame->GetCanvas()->SetCurrentCursor( text ? wxCURSOR_ARROW : wxCURSOR_PENCIL );
VECTOR2I cursorPos = m_controls->GetCursorPosition();
if( reselect && text )
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, text );
auto cleanup = [&] () {
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_controls->ForceCursorPosition( false );
m_controls->ShowCursor( true );
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
delete text;
text = NULL;
};
if( evt->IsCancelInteractive() )
{
if( text )
cleanup();
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsActivate() )
{
if( text )
cleanup();
if( evt->IsMoveTool() )
{
// leave ourselves on the stack so we come back after the move
break;
}
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsClick( BUT_LEFT ) )
{
bool placing = text != nullptr;
if( !text )
{
m_controls->ForceCursorPosition( true, m_controls->GetCursorPosition() );
PCB_LAYER_ID layer = m_frame->GetActiveLayer();
// Init the new item attributes
if( m_editModules )
{
TEXTE_MODULE* textMod = new TEXTE_MODULE( (MODULE*) m_frame->GetModel() );
textMod->SetLayer( layer );
textMod->SetTextSize( dsnSettings.GetTextSize( layer ) );
textMod->SetThickness( dsnSettings.GetTextThickness( layer ) );
textMod->SetItalic( dsnSettings.GetTextItalic( layer ) );
textMod->SetKeepUpright( dsnSettings.GetTextUpright( layer ) );
textMod->SetTextPos( (wxPoint) cursorPos );
text = textMod;
DIALOG_TEXT_PROPERTIES textDialog( m_frame, textMod );
bool cancelled;
RunMainStack([&]() {
cancelled = !textDialog.ShowModal() || textMod->GetText().IsEmpty();
} );
if( cancelled )
{
delete text;
text = nullptr;
}
else if( textMod->GetTextPos() != (wxPoint) cursorPos )
{
// If the user modified the location then go ahead and place it there.
// Otherwise we'll drag.
placing = true;
}
}
else
{
TEXTE_PCB* textPcb = new TEXTE_PCB( m_frame->GetModel() );
// TODO we have to set IS_NEW, otherwise InstallTextPCB.. creates an undo entry :| LEGACY_CLEANUP
textPcb->SetFlags( IS_NEW );
textPcb->SetLayer( layer );
// Set the mirrored option for layers on the BACK side of the board
if( IsBackLayer( layer ) )
textPcb->SetMirrored( true );
textPcb->SetTextSize( dsnSettings.GetTextSize( layer ) );
textPcb->SetThickness( dsnSettings.GetTextThickness( layer ) );
textPcb->SetItalic( dsnSettings.GetTextItalic( layer ) );
textPcb->SetTextPos( (wxPoint) cursorPos );
RunMainStack([&]() {
m_frame->InstallTextOptionsFrame( textPcb );
} );
if( textPcb->GetText().IsEmpty() )
delete textPcb;
else
text = textPcb;
}
if( text )
{
m_controls->WarpCursor( text->GetPosition(), true );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, text );
}
}
if( placing )
{
text->ClearFlags();
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
commit.Add( text );
commit.Push( _( "Place a text" ) );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, text );
text = nullptr;
}
m_controls->ForceCursorPosition( false );
m_controls->ShowCursor( true );
m_controls->CaptureCursor( text != nullptr );
m_controls->SetAutoPan( text != nullptr );
}
else if( text && evt->IsMotion() )
{
text->SetPosition( (wxPoint) cursorPos );
selection().SetReferencePoint( cursorPos );
m_view->Update( &selection() );
frame()->SetMsgPanel( text );
}
else if( text && evt->IsAction( &PCB_ACTIONS::properties ) )
{
// Calling 'Properties' action clears the selection, so we need to restore it
reselect = true;
}
else
evt->SetPassEvent();
}
frame()->SetMsgPanel( board() );
return 0;
}
void DRAWING_TOOL::constrainDimension( DIMENSION* aDim )
{
const VECTOR2I lineVector{ aDim->GetEnd() - aDim->GetOrigin() };
aDim->SetEnd( wxPoint( VECTOR2I( aDim->GetOrigin() ) + GetVectorSnapped45( lineVector ) ),
board()->GetDesignSettings().m_DimensionPrecision );
}
int DRAWING_TOOL::DrawDimension( const TOOL_EVENT& aEvent )
{
if( m_editModules && !m_frame->GetModel() )
return 0;
POINT_EDITOR* pointEditor = m_toolMgr->GetTool<POINT_EDITOR>();
DIMENSION* dimension = NULL;
BOARD_COMMIT commit( m_frame );
GRID_HELPER grid( m_frame );
const BOARD_DESIGN_SETTINGS& boardSettings = m_board->GetDesignSettings();
// Add a VIEW_GROUP that serves as a preview for the new item
PCBNEW_SELECTION preview;
m_view->Add( &preview );
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_controls->ShowCursor( true );
m_controls->SetSnapping( true );
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::DIMENSION );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
enum DIMENSION_STEPS
{
SET_ORIGIN = 0,
SET_END,
SET_HEIGHT,
FINISHED
};
int step = SET_ORIGIN;
// Prime the pump
m_toolMgr->RunAction( ACTIONS::refreshPreview );
if( aEvent.HasPosition() )
m_toolMgr->PrimeTool( aEvent.Position() );
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
if( !pointEditor->HasPoint() )
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
m_controls->SetSnapping( !evt->Modifier( MD_ALT ) );
VECTOR2I cursorPos = grid.BestSnapAnchor(
evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition(), nullptr );
m_controls->ForceCursorPosition( true, cursorPos );
auto cleanup = [&] () {
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
preview.Clear();
m_view->Update( &preview );
delete dimension;
dimension = nullptr;
step = SET_ORIGIN;
};
if( evt->IsCancelInteractive() )
{
m_controls->SetAutoPan( false );
if( step != SET_ORIGIN ) // start from the beginning
cleanup();
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsActivate() )
{
if( step != SET_ORIGIN )
cleanup();
if( evt->IsPointEditor() )
{
// don't exit (the point editor runs in the background)
}
else if( evt->IsMoveTool() )
{
// leave ourselves on the stack so we come back after the move
break;
}
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsAction( &PCB_ACTIONS::incWidth ) && step != SET_ORIGIN )
{
m_lineWidth += WIDTH_STEP;
dimension->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( dimension );
}
else if( evt->IsAction( &PCB_ACTIONS::decWidth ) && step != SET_ORIGIN )
{
if( m_lineWidth > WIDTH_STEP )
{
m_lineWidth -= WIDTH_STEP;
dimension->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( dimension );
}
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsClick( BUT_LEFT ) )
{
switch( step )
{
case SET_ORIGIN:
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
PCB_LAYER_ID layer = getDrawingLayer();
if( layer == Edge_Cuts ) // dimensions are not allowed on EdgeCuts
layer = Dwgs_User;
// Init the new item attributes
dimension = new DIMENSION( m_board );
dimension->SetLayer( layer );
dimension->SetOrigin( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision );
dimension->SetEnd( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision );
dimension->Text().SetTextSize( boardSettings.GetTextSize( layer ) );
dimension->Text().SetThickness( boardSettings.GetTextThickness( layer ) );
dimension->Text().SetItalic( boardSettings.GetTextItalic( layer ) );
dimension->SetWidth( boardSettings.GetLineThickness( layer ) );
dimension->SetUnits( boardSettings.m_DimensionUnits == 2 ? EDA_UNITS::MILLIMETRES :
EDA_UNITS::INCHES,
boardSettings.m_DimensionUnits == 1 );
dimension->AdjustDimensionDetails( boardSettings.m_DimensionPrecision );
preview.Add( dimension );
frame()->SetMsgPanel( dimension );
m_controls->SetAutoPan( true );
m_controls->CaptureCursor( true );
}
break;
case SET_END:
dimension->SetEnd( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision );
if( !!evt->Modifier( MD_CTRL ) )
constrainDimension( dimension );
// Dimensions that have origin and end in the same spot are not valid
if( dimension->GetOrigin() == dimension->GetEnd() )
--step;
break;
case SET_HEIGHT:
{
if( (wxPoint) cursorPos != dimension->GetPosition() )
{
assert( dimension->GetOrigin() != dimension->GetEnd() );
assert( dimension->GetWidth() > 0 );
preview.Remove( dimension );
commit.Add( dimension );
commit.Push( _( "Draw a dimension" ) );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, dimension );
}
}
break;
}
if( ++step == FINISHED )
{
step = SET_ORIGIN;
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
}
}
else if( evt->IsMotion() )
{
switch( step )
{
case SET_END:
dimension->SetEnd( (wxPoint) cursorPos, boardSettings.m_DimensionPrecision );
if( !!evt->Modifier( MD_CTRL ) )
constrainDimension( dimension );
break;
case SET_HEIGHT:
{
// Calculating the direction of travel perpendicular to the selected axis
double angle = dimension->GetAngle() + ( M_PI / 2 );
wxPoint delta( (wxPoint) cursorPos - dimension->m_featureLineDO );
double height = ( delta.x * cos( angle ) ) + ( delta.y * sin( angle ) );
dimension->SetHeight( height, boardSettings.m_DimensionPrecision );
}
break;
}
// Show a preview of the item
m_view->Update( &preview );
if( step )
frame()->SetMsgPanel( dimension );
else
frame()->SetMsgPanel( board() );
}
else
evt->SetPassEvent();
}
if( step != SET_ORIGIN )
delete dimension;
m_controls->SetAutoPan( false );
m_controls->ForceCursorPosition( false );
m_controls->CaptureCursor( false );
m_view->Remove( &preview );
frame()->SetMsgPanel( board() );
return 0;
}
int DRAWING_TOOL::PlaceImportedGraphics( const TOOL_EVENT& aEvent )
{
if( !m_frame->GetModel() )
return 0;
// Note: PlaceImportedGraphics() will convert PCB_LINE_T and PCB_TEXT_T to module graphic
// items if needed
DIALOG_IMPORT_GFX dlg( m_frame, m_editModules );
int dlgResult = dlg.ShowModal();
auto& list = dlg.GetImportedItems();
if( dlgResult != wxID_OK )
return 0;
// Ensure the list is not empty:
if( list.empty() )
{
wxMessageBox( _( "No graphic items found in file to import") );
return 0;
}
m_toolMgr->RunAction( ACTIONS::cancelInteractive, true );
// Add a VIEW_GROUP that serves as a preview for the new item
PCBNEW_SELECTION preview;
BOARD_COMMIT commit( m_frame );
// Build the undo list & add items to the current view
for( auto& ptr : list)
{
EDA_ITEM* item = ptr.get();
if( m_editModules )
wxASSERT( item->Type() == PCB_MODULE_EDGE_T || item->Type() == PCB_MODULE_TEXT_T );
else
wxASSERT( item->Type() == PCB_LINE_T || item->Type() == PCB_TEXT_T );
if( dlg.IsPlacementInteractive() )
preview.Add( item );
else
commit.Add( item );
ptr.release();
}
if( !dlg.IsPlacementInteractive() )
{
commit.Push( _( "Place a DXF_SVG drawing" ) );
return 0;
}
BOARD_ITEM* firstItem = static_cast<BOARD_ITEM*>( preview.Front() );
m_view->Add( &preview );
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_controls->ShowCursor( true );
m_controls->SetSnapping( true );
m_controls->ForceCursorPosition( false );
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::DXF );
// Now move the new items to the current cursor position:
VECTOR2I cursorPos = m_controls->GetCursorPosition();
VECTOR2I delta = cursorPos - firstItem->GetPosition();
for( EDA_ITEM* item : preview )
static_cast<BOARD_ITEM*>( item )->Move( (wxPoint) delta );
m_view->Update( &preview );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_ARROW );
cursorPos = m_controls->GetCursorPosition();
if( evt->IsCancelInteractive() || evt->IsActivate() )
{
preview.FreeItems();
break;
}
else if( evt->IsMotion() )
{
delta = cursorPos - firstItem->GetPosition();
for( auto item : preview )
static_cast<BOARD_ITEM*>( item )->Move( (wxPoint) delta );
m_view->Update( &preview );
}
else if( evt->Category() == TC_COMMAND )
{
// TODO it should be handled by EDIT_TOOL, so add items and select?
if( TOOL_EVT_UTILS::IsRotateToolEvt( *evt ) )
{
const auto rotationPoint = (wxPoint) cursorPos;
const auto rotationAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *m_frame, *evt );
for( auto item : preview )
static_cast<BOARD_ITEM*>( item )->Rotate( rotationPoint, rotationAngle );
m_view->Update( &preview );
}
else if( evt->IsAction( &PCB_ACTIONS::flip ) )
{
bool leftRight = m_frame->Settings().m_FlipLeftRight;
for( auto item : preview )
static_cast<BOARD_ITEM*>( item )->Flip( (wxPoint) cursorPos, leftRight);
m_view->Update( &preview );
}
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsClick( BUT_LEFT ) )
{
// Place the imported drawings
for( auto item : preview )
commit.Add( item );
commit.Push( _( "Place a DXF_SVG drawing" ) );
break; // This is a one-shot command, not a tool
}
else
evt->SetPassEvent();
}
preview.Clear();
m_view->Remove( &preview );
m_frame->PopTool( tool );
return 0;
}
int DRAWING_TOOL::SetAnchor( const TOOL_EVENT& aEvent )
{
assert( m_editModules );
if( !m_frame->GetModel() )
return 0;
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::ANCHOR );
GRID_HELPER grid( m_frame );
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate();
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_controls->ShowCursor( true );
m_controls->SetSnapping( true );
m_controls->SetAutoPan( true );
m_controls->CaptureCursor( false );
while( TOOL_EVENT* evt = Wait() )
{
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_BULLSEYE );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
m_controls->SetSnapping( !evt->Modifier( MD_ALT ) );
VECTOR2I cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), LSET::AllLayersMask() );
m_controls->ForceCursorPosition( true, cursorPos );
if( evt->IsClick( BUT_LEFT ) )
{
MODULE* module = (MODULE*) m_frame->GetModel();
BOARD_COMMIT commit( m_frame );
commit.Modify( module );
// set the new relative internal local coordinates of footprint items
wxPoint moveVector = module->GetPosition() - (wxPoint) cursorPos;
module->MoveAnchorPosition( moveVector );
commit.Push( _( "Move the footprint reference anchor" ) );
// Usually, we do not need to change twice the anchor position,
// so deselect the active tool
m_frame->PopTool( tool );
break;
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsCancelInteractive() || evt->IsActivate() )
{
m_frame->PopTool( tool );
break;
}
else
evt->SetPassEvent();
}
return 0;
}
bool DRAWING_TOOL::drawSegment( const std::string& aTool, int aShape, DRAWSEGMENT*& aGraphic,
OPT<VECTOR2D> aStartingPoint )
{
// Only two shapes are currently supported
assert( aShape == S_SEGMENT || aShape == S_CIRCLE );
GRID_HELPER grid( m_frame );
POINT_EDITOR* pointEditor = m_toolMgr->GetTool<POINT_EDITOR>();
m_lineWidth = getSegmentWidth( getDrawingLayer() );
m_frame->SetActiveLayer( getDrawingLayer() );
// Add a VIEW_GROUP that serves as a preview for the new item
PCBNEW_SELECTION preview;
m_view->Add( &preview );
m_controls->ShowCursor( true );
bool direction45 = false; // 45 degrees only mode
bool started = false;
bool cancelled = false;
bool isLocalOriginSet = ( m_frame->GetScreen()->m_LocalOrigin != VECTOR2D( 0, 0 ) );
VECTOR2I cursorPos = m_controls->GetMousePosition();
// Prime the pump
m_toolMgr->RunAction( ACTIONS::refreshPreview );
if( aStartingPoint )
m_toolMgr->RunAction( ACTIONS::cursorClick );
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
if( !pointEditor->HasPoint() )
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
m_controls->SetSnapping( !evt->Modifier( MD_ALT ) );
cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), getDrawingLayer() );
m_controls->ForceCursorPosition( true, cursorPos );
// 45 degree angle constraint enabled with an option and toggled with Ctrl
bool limit45 = frame()->Settings().m_Use45DegreeGraphicSegments;
if( evt->Modifier( MD_CTRL ) )
limit45 = !limit45;
if( direction45 != limit45 && started && aShape == S_SEGMENT )
{
direction45 = limit45;
if( direction45 )
{
const VECTOR2I lineVector( cursorPos - VECTOR2I( aGraphic->GetStart() ) );
// get a restricted 45/H/V line from the last fixed point to the cursor
auto newEnd = GetVectorSnapped45( lineVector );
aGraphic->SetEnd( aGraphic->GetStart() + (wxPoint) newEnd );
m_controls->ForceCursorPosition( true, VECTOR2I( aGraphic->GetEnd() ) );
}
else
{
aGraphic->SetEnd( (wxPoint) cursorPos );
}
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
auto cleanup = [&] () {
preview.Clear();
m_view->Update( &preview );
delete aGraphic;
aGraphic = nullptr;
if( !isLocalOriginSet )
m_frame->GetScreen()->m_LocalOrigin = VECTOR2D( 0, 0 );
};
if( evt->IsCancelInteractive() )
{
if( started )
cleanup();
else
{
m_frame->PopTool( aTool );
cancelled = true;
}
break;
}
else if( evt->IsActivate() )
{
if( evt->IsPointEditor() )
{
// don't exit (the point editor runs in the background)
}
else if( evt->IsMoveTool() )
{
if( started )
cleanup();
// leave ourselves on the stack so we come back after the move
cancelled = true;
break;
}
else
{
if( started )
cleanup();
m_frame->PopTool( aTool );
cancelled = true;
break;
}
}
else if( evt->IsAction( &PCB_ACTIONS::layerChanged ) )
{
m_lineWidth = getSegmentWidth( getDrawingLayer() );
aGraphic->SetLayer( getDrawingLayer() );
aGraphic->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsClick( BUT_LEFT ) || evt->IsDblClick( BUT_LEFT ) )
{
if( !started )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
if( aStartingPoint )
{
cursorPos = aStartingPoint.get();
aStartingPoint = NULLOPT;
}
m_lineWidth = getSegmentWidth( getDrawingLayer() );
// Init the new item attributes
aGraphic->SetShape( (STROKE_T) aShape );
aGraphic->SetWidth( m_lineWidth );
aGraphic->SetStart( (wxPoint) cursorPos );
aGraphic->SetEnd( (wxPoint) cursorPos );
aGraphic->SetLayer( getDrawingLayer() );
if( !isLocalOriginSet )
m_frame->GetScreen()->m_LocalOrigin = cursorPos;
preview.Add( aGraphic );
frame()->SetMsgPanel( aGraphic );
m_controls->SetAutoPan( true );
m_controls->CaptureCursor( true );
started = true;
}
else
{
auto snapItem = dyn_cast<DRAWSEGMENT*>( grid.GetSnapped() );
if( aGraphic->GetEnd() == aGraphic->GetStart()
|| ( evt->IsDblClick( BUT_LEFT ) && aShape == S_SEGMENT )
|| snapItem )
// User has clicked twice in the same spot
// or clicked on the end of an existing segment (closing a path)
{
BOARD_COMMIT commit( m_frame );
// If the user clicks on an existing snap point from a drawsegment
// we finish the segment as they are likely closing a path
if( snapItem && aGraphic->GetLength() > 0.0 )
{
commit.Add( aGraphic );
commit.Push( _( "Draw a line segment" ) );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, aGraphic );
}
else
{
delete aGraphic;
}
aGraphic = nullptr;
}
preview.Clear();
break;
}
}
else if( evt->IsMotion() )
{
// 45 degree lines
if( direction45 && aShape == S_SEGMENT )
{
const VECTOR2I lineVector( cursorPos - VECTOR2I( aGraphic->GetStart() ) );
// get a restricted 45/H/V line from the last fixed point to the cursor
auto newEnd = GetVectorSnapped45( lineVector );
aGraphic->SetEnd( aGraphic->GetStart() + (wxPoint) newEnd );
m_controls->ForceCursorPosition( true, VECTOR2I( aGraphic->GetEnd() ) );
}
else
aGraphic->SetEnd( (wxPoint) cursorPos );
m_view->Update( &preview );
if( started )
frame()->SetMsgPanel( aGraphic );
else
frame()->SetMsgPanel( board() );
}
else if( evt->IsAction( &PCB_ACTIONS::incWidth ) )
{
m_lineWidth += WIDTH_STEP;
aGraphic->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
else if( evt->IsAction( &PCB_ACTIONS::decWidth ) && ( m_lineWidth > WIDTH_STEP ) )
{
m_lineWidth -= WIDTH_STEP;
aGraphic->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
else if( evt->IsAction( &ACTIONS::resetLocalCoords ) )
{
isLocalOriginSet = true;
}
else
evt->SetPassEvent();
}
if( !isLocalOriginSet ) // reset the relative coordinte if it was not set before
m_frame->GetScreen()->m_LocalOrigin = VECTOR2D( 0, 0 );
m_view->Remove( &preview );
frame()->SetMsgPanel( board() );
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
m_controls->ForceCursorPosition( false );
return !cancelled;
}
/**
* Update an arc DRAWSEGMENT from the current state
* of an Arc Geometry Manager
*/
static void updateArcFromConstructionMgr( const KIGFX::PREVIEW::ARC_GEOM_MANAGER& aMgr,
DRAWSEGMENT& aArc )
{
auto vec = aMgr.GetOrigin();
aArc.SetCenter( { vec.x, vec.y } );
vec = aMgr.GetStartRadiusEnd();
aArc.SetArcStart( { vec.x, vec.y } );
aArc.SetAngle( RAD2DECIDEG( -aMgr.GetSubtended() ) );
}
bool DRAWING_TOOL::drawArc( const std::string& aTool, DRAWSEGMENT*& aGraphic, bool aImmediateMode )
{
m_lineWidth = getSegmentWidth( getDrawingLayer() );
// Arc geometric construction manager
KIGFX::PREVIEW::ARC_GEOM_MANAGER arcManager;
// Arc drawing assistant overlay
KIGFX::PREVIEW::ARC_ASSISTANT arcAsst( arcManager, m_frame->GetUserUnits() );
// Add a VIEW_GROUP that serves as a preview for the new item
PCBNEW_SELECTION preview;
m_view->Add( &preview );
m_view->Add( &arcAsst );
GRID_HELPER grid( m_frame );
m_controls->ShowCursor( true );
m_controls->SetSnapping( true );
bool firstPoint = false;
bool cancelled = false;
// Prime the pump
m_toolMgr->RunAction( ACTIONS::refreshPreview );
if( aImmediateMode )
m_toolMgr->RunAction( ACTIONS::cursorClick );
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
PCB_LAYER_ID layer = getDrawingLayer();
aGraphic->SetLayer( layer );
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
m_controls->SetSnapping( !evt->Modifier( MD_ALT ) );
VECTOR2I cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), aGraphic );
m_controls->ForceCursorPosition( true, cursorPos );
auto cleanup = [&] () {
preview.Clear();
delete aGraphic;
aGraphic = nullptr;
};
if( evt->IsCancelInteractive() )
{
if( firstPoint )
cleanup();
else
{
m_frame->PopTool( aTool );
cancelled = true;
}
break;
}
else if( evt->IsActivate() )
{
if( evt->IsPointEditor() )
{
// don't exit (the point editor runs in the background)
}
else if( evt->IsMoveTool() )
{
if( firstPoint )
cleanup();
// leave ourselves on the stack so we come back after the move
cancelled = true;
break;
}
else
{
if( firstPoint )
cleanup();
m_frame->PopTool( aTool );
cancelled = true;
break;
}
}
else if( evt->IsClick( BUT_LEFT ) )
{
if( !firstPoint )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_controls->SetAutoPan( true );
m_controls->CaptureCursor( true );
m_lineWidth = getSegmentWidth( getDrawingLayer() );
// Init the new item attributes
// (non-geometric, those are handled by the manager)
aGraphic->SetShape( S_ARC );
aGraphic->SetWidth( m_lineWidth );
preview.Add( aGraphic );
firstPoint = true;
}
arcManager.AddPoint( cursorPos, true );
}
else if( evt->IsAction( &PCB_ACTIONS::deleteLastPoint ) )
{
arcManager.RemoveLastPoint();
}
else if( evt->IsMotion() )
{
// set angle snap
arcManager.SetAngleSnap( evt->Modifier( MD_CTRL ) );
// update, but don't step the manager state
arcManager.AddPoint( cursorPos, false );
}
else if( evt->IsAction( &PCB_ACTIONS::layerChanged ) )
{
m_lineWidth = getSegmentWidth( getDrawingLayer() );
aGraphic->SetLayer( getDrawingLayer() );
aGraphic->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else if( evt->IsAction( &PCB_ACTIONS::incWidth ) )
{
m_lineWidth += WIDTH_STEP;
aGraphic->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
else if( evt->IsAction( &PCB_ACTIONS::decWidth ) && m_lineWidth > WIDTH_STEP )
{
m_lineWidth -= WIDTH_STEP;
aGraphic->SetWidth( m_lineWidth );
m_view->Update( &preview );
frame()->SetMsgPanel( aGraphic );
}
else if( evt->IsAction( &PCB_ACTIONS::arcPosture ) )
{
arcManager.ToggleClockwise();
}
else
evt->SetPassEvent();
if( arcManager.IsComplete() )
{
break;
}
else if( arcManager.HasGeometryChanged() )
{
updateArcFromConstructionMgr( arcManager, *aGraphic );
m_view->Update( &preview );
m_view->Update( &arcAsst );
if( firstPoint )
frame()->SetMsgPanel( aGraphic );
else
frame()->SetMsgPanel( board() );
}
}
preview.Remove( aGraphic );
m_view->Remove( &arcAsst );
m_view->Remove( &preview );
frame()->SetMsgPanel( board() );
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
m_controls->ForceCursorPosition( false );
return !cancelled;
}
bool DRAWING_TOOL::getSourceZoneForAction( ZONE_MODE aMode, ZONE_CONTAINER*& aZone )
{
bool clearSelection = false;
aZone = nullptr;
// not an action that needs a source zone
if( aMode == ZONE_MODE::ADD || aMode == ZONE_MODE::GRAPHIC_POLYGON )
return true;
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const PCBNEW_SELECTION& selection = selTool->GetSelection();
if( selection.Empty() )
{
clearSelection = true;
m_toolMgr->RunAction( PCB_ACTIONS::selectionCursor, true );
}
// we want a single zone
if( selection.Size() == 1 )
aZone = dyn_cast<ZONE_CONTAINER*>( selection[0] );
// expected a zone, but didn't get one
if( !aZone )
{
if( clearSelection )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
return false;
}
return true;
}
int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent )
{
if( m_editModules && !m_frame->GetModel() )
return 0;
ZONE_MODE zoneMode = aEvent.Parameter<ZONE_MODE>();
MODE drawMode = MODE::ZONE;
if( aEvent.IsAction( &PCB_ACTIONS::drawZoneKeepout ) )
drawMode = MODE::KEEPOUT;
if( aEvent.IsAction( &PCB_ACTIONS::drawPolygon ) )
drawMode = MODE::GRAPHIC_POLYGON;
SCOPED_DRAW_MODE scopedDrawMode( m_mode, drawMode );
// get a source zone, if we need one. We need it for:
// ZONE_MODE::CUTOUT (adding a hole to the source zone)
// ZONE_MODE::SIMILAR (creating a new zone using settings of source zone
ZONE_CONTAINER* sourceZone = nullptr;
if( !getSourceZoneForAction( zoneMode, sourceZone ) )
return 0;
ZONE_CREATE_HELPER::PARAMS params;
params.m_keepout = drawMode == MODE::KEEPOUT;
params.m_mode = zoneMode;
params.m_sourceZone = sourceZone;
if( zoneMode == ZONE_MODE::GRAPHIC_POLYGON )
params.m_layer = getDrawingLayer();
else if( zoneMode == ZONE_MODE::SIMILAR )
params.m_layer = sourceZone->GetLayer();
else
params.m_layer = m_frame->GetActiveLayer();
ZONE_CREATE_HELPER zoneTool( *this, params );
// the geometry manager which handles the zone geometry, and
// hands the calculated points over to the zone creator tool
POLYGON_GEOM_MANAGER polyGeomMgr( zoneTool );
bool constrainAngle = false;
std::string tool = aEvent.GetCommandStr().get();
m_frame->PushTool( tool );
Activate(); // register for events
m_controls->ShowCursor( true );
m_controls->SetSnapping( true );
bool started = false;
GRID_HELPER grid( m_frame );
STATUS_TEXT_POPUP status( m_frame );
status.SetTextColor( wxColour( 255, 0, 0 ) );
status.SetText( _( "Self-intersecting polygons are not allowed" ) );
// Prime the pump
if( aEvent.HasPosition() )
m_toolMgr->PrimeTool( aEvent.Position() );
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
m_frame->GetCanvas()->SetCurrentCursor( wxCURSOR_PENCIL );
LSET layers( m_frame->GetActiveLayer() );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
m_controls->SetSnapping( !evt->Modifier( MD_ALT ) );
VECTOR2I cursorPos = grid.BestSnapAnchor(
evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition(), layers );
m_controls->ForceCursorPosition( true, cursorPos );
if( ( sourceZone && sourceZone->GetHV45() ) || constrainAngle || evt->Modifier( MD_CTRL ) )
polyGeomMgr.SetLeaderMode( POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 );
else
polyGeomMgr.SetLeaderMode( POLYGON_GEOM_MANAGER::LEADER_MODE::DIRECT );
auto cleanup = [&] () {
polyGeomMgr.Reset();
started = false;
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
};
if( evt->IsCancelInteractive())
{
if( polyGeomMgr.IsPolygonInProgress() )
cleanup();
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsActivate() )
{
if( polyGeomMgr.IsPolygonInProgress() )
cleanup();
if( evt->IsPointEditor() )
{
// don't exit (the point editor runs in the background)
}
else if( evt->IsMoveTool() )
{
// leave ourselves on the stack so we come back after the move
break;
}
else
{
m_frame->PopTool( tool );
break;
}
}
else if( evt->IsAction( &PCB_ACTIONS::layerChanged ) )
{
if( zoneMode == ZONE_MODE::GRAPHIC_POLYGON )
params.m_layer = getDrawingLayer();
else if( zoneMode == ZONE_MODE::ADD || zoneMode == ZONE_MODE::CUTOUT )
params.m_layer = frame()->GetActiveLayer();
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
// events that lock in nodes
else if( evt->IsClick( BUT_LEFT )
|| evt->IsDblClick( BUT_LEFT )
|| evt->IsAction( &PCB_ACTIONS::closeZoneOutline ) )
{
// Check if it is double click / closing line (so we have to finish the zone)
const bool endPolygon = evt->IsDblClick( BUT_LEFT )
|| evt->IsAction( &PCB_ACTIONS::closeZoneOutline )
|| polyGeomMgr.NewPointClosesOutline( cursorPos );
if( endPolygon )
{
polyGeomMgr.SetFinished();
polyGeomMgr.Reset();
started = false;
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
}
// adding a corner
else if( polyGeomMgr.AddPoint( cursorPos ) )
{
if( !started )
{
started = true;
constrainAngle = ( polyGeomMgr.GetLeaderMode() ==
POLYGON_GEOM_MANAGER::LEADER_MODE::DEG45 );
m_controls->SetAutoPan( true );
m_controls->CaptureCursor( true );
}
}
}
else if( evt->IsAction( &PCB_ACTIONS::deleteLastPoint ) )
{
polyGeomMgr.DeleteLastCorner();
if( !polyGeomMgr.IsPolygonInProgress() )
{
// report finished as an empty shape
polyGeomMgr.SetFinished();
// start again
started = false;
m_controls->SetAutoPan( false );
m_controls->CaptureCursor( false );
}
}
else if( polyGeomMgr.IsPolygonInProgress()
&& ( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) )
{
polyGeomMgr.SetCursorPosition( cursorPos );
if( polyGeomMgr.IsSelfIntersecting( true ) )
{
wxPoint p = wxGetMousePosition() + wxPoint( 20, 20 );
status.Move( p );
status.PopupFor( 1500 );
}
else
{
status.Hide();
}
}
else
evt->SetPassEvent();
} // end while
m_controls->ForceCursorPosition( false );
return 0;
}
int DRAWING_TOOL::DrawVia( const TOOL_EVENT& aEvent )
{
struct VIA_PLACER : public INTERACTIVE_PLACER_BASE
{
GRID_HELPER m_gridHelper;
VIA_PLACER( PCB_BASE_EDIT_FRAME* aFrame ) : m_gridHelper( aFrame )
{}
TRACK* findTrack( VIA* aVia )
{
const LSET lset = aVia->GetLayerSet();
wxPoint position = aVia->GetPosition();
BOX2I bbox = aVia->GetBoundingBox();
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> items;
auto view = m_frame->GetCanvas()->GetView();
std::vector<TRACK*> possible_tracks;
view->Query( bbox, items );
for( auto it : items )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it.first );
if( !(item->GetLayerSet() & lset ).any() )
continue;
if( auto track = dyn_cast<TRACK*>( item ) )
{
if( TestSegmentHit( position, track->GetStart(), track->GetEnd(),
( track->GetWidth() + aVia->GetWidth() ) / 2 ) )
possible_tracks.push_back( track );
}
}
TRACK* return_track = nullptr;
int min_d = std::numeric_limits<int>::max();
for( auto track : possible_tracks )
{
SEG test( track->GetStart(), track->GetEnd() );
auto dist = ( test.NearestPoint( position ) - position ).EuclideanNorm();
if( dist < min_d )
{
min_d = dist;
return_track = track;
}
}
return return_track;
}
bool hasDRCViolation( VIA* aVia )
{
const LSET lset = aVia->GetLayerSet();
wxPoint position = aVia->GetPosition();
int drillRadius = aVia->GetDrillValue() / 2;
BOX2I bbox = aVia->GetBoundingBox();
std::vector<KIGFX::VIEW::LAYER_ITEM_PAIR> items;
int net = 0;
int clearance = 0;
auto view = m_frame->GetCanvas()->GetView();
int holeToHoleMin = m_frame->GetBoard()->GetDesignSettings().m_HoleToHoleMin;
view->Query( bbox, items );
for( auto it : items )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( it.first );
if( !(item->GetLayerSet() & lset ).any() )
continue;
if( auto track = dyn_cast<TRACK*>( item ) )
{
int max_clearance = std::max( clearance, track->GetClearance() );
if( TestSegmentHit( position, track->GetStart(), track->GetEnd(),
( track->GetWidth() + aVia->GetWidth() ) / 2 + max_clearance ) )
{
if( net && track->GetNetCode() != net )
return true;
net = track->GetNetCode();
clearance = track->GetClearance();
}
}
if( auto via = dyn_cast<VIA*>( item ) )
{
int dist = KiROUND( GetLineLength( position, via->GetPosition() ) );
if( dist < drillRadius + via->GetDrillValue() / 2 + holeToHoleMin )
return true;
}
if( auto mod = dyn_cast<MODULE*>( item ) )
{
for( D_PAD* pad : mod->Pads() )
{
int max_clearance = std::max( clearance, pad->GetClearance() );
if( pad->HitTest( aVia->GetBoundingBox(), false, max_clearance ) )
{
if( net && pad->GetNetCode() != net )
return true;
net = pad->GetNetCode();
clearance = pad->GetClearance();
}
if( pad->GetDrillSize().x && pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE )
{
int dist = KiROUND( GetLineLength( position, pad->GetPosition() ) );
if( dist < drillRadius + pad->GetDrillSize().x / 2 + holeToHoleMin )
return true;
}
}
}
}
return false;
}
int findStitchedZoneNet( VIA* aVia )
{
const wxPoint position = aVia->GetPosition();
const LSET lset = aVia->GetLayerSet();
for( auto mod : m_board->Modules() )
{
for( D_PAD* pad : mod->Pads() )
{
if( pad->HitTest( position ) && ( pad->GetLayerSet() & lset ).any() )
return -1;
}
}
std::vector<ZONE_CONTAINER*> foundZones;
for( ZONE_CONTAINER* zone : m_board->Zones() )
{
if( zone->HitTestFilledArea( position ) )
foundZones.push_back( zone );
}
std::sort( foundZones.begin(), foundZones.end(),
[] ( const ZONE_CONTAINER* a, const ZONE_CONTAINER* b )
{
return a->GetLayer() < b->GetLayer();
} );
// first take the net of the active layer
for( ZONE_CONTAINER* z : foundZones )
{
if( m_frame->GetActiveLayer() == z->GetLayer() )
return z->GetNetCode();
}
// none? take the topmost visible layer
for( ZONE_CONTAINER* z : foundZones )
{
if( m_board->IsLayerVisible( z->GetLayer() ) )
return z->GetNetCode();
}
return -1;
}
void SnapItem( BOARD_ITEM *aItem ) override
{
// If you place a Via on a track but not on its centerline, the current
// connectivity algorithm will require us to put a kink in the track when
// we break it (so that each of the two segments ends on the via center).
// That's not ideal, and is in fact probably worse than forcing snap in
// this situation.
m_gridHelper.SetSnap( !( m_modifiers & MD_SHIFT ) );
auto via = static_cast<VIA*>( aItem );
wxPoint position = via->GetPosition();
TRACK* track = findTrack( via );
if( track )
{
SEG trackSeg( track->GetStart(), track->GetEnd() );
VECTOR2I snap = m_gridHelper.AlignToSegment( position, trackSeg );
aItem->SetPosition( (wxPoint) snap );
}
}
bool PlaceItem( BOARD_ITEM* aItem, BOARD_COMMIT& aCommit ) override
{
VIA* via = static_cast<VIA*>( aItem );
wxPoint viaPos = via->GetPosition();
int newNet;
TRACK* track = findTrack( via );
if( hasDRCViolation( via ) )
return false;
if( track )
{
if( viaPos != track->GetStart() && viaPos != track->GetEnd() )
{
aCommit.Modify( track );
TRACK* newTrack = dynamic_cast<TRACK*>( track->Clone() );
track->SetEnd( viaPos );
newTrack->SetStart( viaPos );
aCommit.Add( newTrack );
}
newNet = track->GetNetCode();
}
else
newNet = findStitchedZoneNet( via );
if( newNet > 0 )
via->SetNetCode( newNet );
aCommit.Add( aItem );
return true;
}
std::unique_ptr<BOARD_ITEM> CreateItem() override
{
auto& ds = m_board->GetDesignSettings();
VIA* via = new VIA( m_board );
via->SetNetCode( 0 );
via->SetViaType( ds.m_CurrentViaType );
// for microvias, the size and hole will be changed later.
via->SetWidth( ds.GetCurrentViaSize() );
via->SetDrill( ds.GetCurrentViaDrill() );
// Usual via is from copper to component.
// layer pair is B_Cu and F_Cu.
via->SetLayerPair( B_Cu, F_Cu );
PCB_LAYER_ID first_layer = m_frame->GetActiveLayer();
PCB_LAYER_ID last_layer;
// prepare switch to new active layer:
if( first_layer != m_frame->GetScreen()->m_Route_Layer_TOP )
last_layer = m_frame->GetScreen()->m_Route_Layer_TOP;
else
last_layer = m_frame->GetScreen()->m_Route_Layer_BOTTOM;
// Adjust the actual via layer pair
switch( via->GetViaType() )
{
case VIATYPE::BLIND_BURIED:
via->SetLayerPair( first_layer, last_layer );
break;
case VIATYPE::MICROVIA: // from external to the near neighbor inner layer
{
PCB_LAYER_ID last_inner_layer =
ToLAYER_ID( ( m_board->GetCopperLayerCount() - 2 ) );
if( first_layer == B_Cu )
last_layer = last_inner_layer;
else if( first_layer == F_Cu )
last_layer = In1_Cu;
else if( first_layer == last_inner_layer )
last_layer = B_Cu;
else if( first_layer == In1_Cu )
last_layer = F_Cu;
// else error: will be removed later
via->SetLayerPair( first_layer, last_layer );
// Update diameter and hole size, which where set previously
// for normal vias
NETINFO_ITEM* net = via->GetNet();
if( net )
{
via->SetWidth( net->GetMicroViaSize() );
via->SetDrill( net->GetMicroViaDrillSize() );
}
}
break;
default:
break;
}
return std::unique_ptr<BOARD_ITEM>( via );
}
};
VIA_PLACER placer( frame() );
SCOPED_DRAW_MODE scopedDrawMode( m_mode, MODE::VIA );
doInteractiveItemPlacement( aEvent.GetCommandStr().get(), &placer, _( "Place via" ),
IPO_REPEAT | IPO_SINGLE_CLICK );
return 0;
}
int DRAWING_TOOL::getSegmentWidth( PCB_LAYER_ID aLayer ) const
{
assert( m_board );
return m_board->GetDesignSettings().GetLineThickness( aLayer );
}
PCB_LAYER_ID DRAWING_TOOL::getDrawingLayer() const
{
PCB_LAYER_ID layer = m_frame->GetActiveLayer();
if( ( GetDrawingMode() == MODE::DIMENSION || GetDrawingMode() == MODE::GRAPHIC_POLYGON )
&& IsCopperLayer( layer ) )
{
if( layer == F_Cu )
layer = F_SilkS;
else if( layer == B_Cu )
layer = B_SilkS;
else
layer = Dwgs_User;
m_frame->SetActiveLayer( layer );
}
return layer;
}
const unsigned int DRAWING_TOOL::WIDTH_STEP = Millimeter2iu( 0.1 );
void DRAWING_TOOL::setTransitions()
{
Go( &DRAWING_TOOL::DrawLine, PCB_ACTIONS::drawLine.MakeEvent() );
Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawPolygon.MakeEvent() );
Go( &DRAWING_TOOL::DrawCircle, PCB_ACTIONS::drawCircle.MakeEvent() );
Go( &DRAWING_TOOL::DrawArc, PCB_ACTIONS::drawArc.MakeEvent() );
Go( &DRAWING_TOOL::DrawDimension, PCB_ACTIONS::drawDimension.MakeEvent() );
Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawZone.MakeEvent() );
Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawZoneKeepout.MakeEvent() );
Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawZoneCutout.MakeEvent() );
Go( &DRAWING_TOOL::DrawZone, PCB_ACTIONS::drawSimilarZone.MakeEvent() );
Go( &DRAWING_TOOL::DrawVia, PCB_ACTIONS::drawVia.MakeEvent() );
Go( &DRAWING_TOOL::PlaceText, PCB_ACTIONS::placeText.MakeEvent() );
Go( &DRAWING_TOOL::PlaceImportedGraphics, PCB_ACTIONS::placeImportedGraphics.MakeEvent() );
Go( &DRAWING_TOOL::SetAnchor, PCB_ACTIONS::setAnchor.MakeEvent() );
}