323 lines
10 KiB
C++
323 lines
10 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2018 CERN
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* Copyright (C) 2013-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PANELGAL_WXSTRUCT_H
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#define PANELGAL_WXSTRUCT_H
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#include <wx/window.h>
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#include <wx/timer.h>
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#include <wx/grid.h> // needed for MSVC to see wxScrolledCanvas indirectly exported
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#include <math/box2.h>
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#include <math/vector2d.h>
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#include <widgets/msgpanel.h>
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#include <memory>
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#include <mutex>
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#include <gal/cursors.h>
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class BOARD;
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class EDA_DRAW_FRAME;
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class TOOL_DISPATCHER;
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class PROF_COUNTER;
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namespace KIGFX
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{
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class GAL;
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class VIEW;
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class WX_VIEW_CONTROLS;
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class VIEW_CONTROLS;
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class PAINTER;
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class GAL_DISPLAY_OPTIONS;
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class VIEW_OVERLAY;
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struct VC_SETTINGS;
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}
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class EDA_DRAW_PANEL_GAL : public wxScrolledCanvas
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{
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public:
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enum GAL_TYPE {
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GAL_TYPE_UNKNOWN = -1, ///< not specified: a GAL engine must be set by the client
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GAL_TYPE_NONE = 0, ///< GAL not used (the legacy wxDC engine is used)
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GAL_TYPE_OPENGL, ///< OpenGL implementation
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GAL_TYPE_CAIRO, ///< Cairo implementation
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GAL_TYPE_LAST ///< Sentinel, do not use as a parameter
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};
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#ifdef __WXMAC__
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// Cairo doesn't work on OSX so we really have no fallback available.
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static constexpr GAL_TYPE GAL_FALLBACK = GAL_TYPE_OPENGL;
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#else
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static constexpr GAL_TYPE GAL_FALLBACK = GAL_TYPE_CAIRO;
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#endif
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/**
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* Create a drawing panel that is contained inside \p aParentWindow.
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*
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* If \p aParentWindow is not an EDA frame, a search through all the parents
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* of the parent window will be done to find the frame.
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*
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* @param aParentWindow is the window immediately containing this panel
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*/
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EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId,
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const wxPoint& aPosition, const wxSize& aSize,
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KIGFX::GAL_DISPLAY_OPTIONS& aOptions,
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GAL_TYPE aGalType = GAL_TYPE_OPENGL );
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~EDA_DRAW_PANEL_GAL();
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void SetFocus() override;
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bool StatusPopupHasFocus()
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{
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return m_statusPopup && m_statusPopup->HasFocus();
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}
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void SetStatusPopup( wxWindow* aPopup )
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{
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m_statusPopup = aPopup;
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}
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/**
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* Switch method of rendering graphics.
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*
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* @param aGalType is a type of rendering engine that you want to use.
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*/
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virtual bool SwitchBackend( GAL_TYPE aGalType );
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/**
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* Return the type of backend currently used by GAL canvas.
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*/
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inline GAL_TYPE GetBackend() const { return m_backend; }
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/**
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* Return a pointer to the GAL instance used in the panel.
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*
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* @return The instance of GAL.
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*/
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KIGFX::GAL* GetGAL() const { return m_gal; }
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/**
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* Return a pointer to the #VIEW instance used in the panel.
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*
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* @return The instance of #VIEW.
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*/
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virtual KIGFX::VIEW* GetView() const { return m_view; }
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/**
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* Return a pointer to the #VIEW_CONTROLS instance used in the panel.
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*
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* @return The instance of #VIEW_CONTROLS.
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*/
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KIGFX::VIEW_CONTROLS* GetViewControls() const
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{
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return (KIGFX::VIEW_CONTROLS*)( m_viewControls );
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}
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/// @copydoc wxWindow::Refresh()
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virtual void Refresh( bool aEraseBackground = true, const wxRect* aRect = nullptr ) override;
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/**
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* Force a redraw.
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*/
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void ForceRefresh();
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/**
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* Set a dispatcher that processes events and forwards them to tools.
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*
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* #DRAW_PANEL_GAL does not take over the ownership. Passing NULL disconnects all event
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* handlers from the #DRAW_PANEL_GAL and parent frame.
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*
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* @param aEventDispatcher is the object that will be used for dispatching events.
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*/
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void SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher );
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/**
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* Begin drawing if it was stopped previously.
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*/
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void StartDrawing();
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/**
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* Prevent the GAL canvas from further drawing until it is recreated or #StartDrawing()
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* is called.
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*/
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void StopDrawing();
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/**
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* Take care of display settings for the given layer to be displayed in high contrast mode.
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*/
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virtual void SetHighContrastLayer( int aLayer );
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/**
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* Move the selected layer to the top, so it is displayed above all others.
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*/
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virtual void SetTopLayer( int aLayer );
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virtual void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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wxASSERT( false );
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}
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/**
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* Returns parent #EDA_DRAW_FRAME, if available or NULL otherwise.
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*/
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EDA_DRAW_FRAME* GetParentEDAFrame() const { return m_edaFrame; }
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bool IsDialogPreview() const { return m_parent != (wxWindow*) m_edaFrame; }
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/**
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* Called when the window is shown for the first time.
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*/
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virtual void OnShow() {}
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/**
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* Set whether focus is taken on certain events (mouseover, keys, etc).
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*
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* This should be true (and is by default) for any primary canvas, but can be false to make
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* well behaved preview panes and the like.
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*/
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void SetStealsFocus( bool aStealsFocus ) { m_stealsFocus = aStealsFocus; }
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/**
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* Set the current cursor shape for this panel.
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*/
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void SetCurrentCursor( KICURSOR aCursor );
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/**
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* Return the bounding box of the view that should be used if model is not valid.
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* For example, the drawing sheet bounding box for an empty PCB
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*
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* @return the default bounding box for the panel.
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*/
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virtual BOX2I GetDefaultViewBBox() const { return BOX2I(); }
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/**
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* Used to forward events to the canvas from popups, etc.
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*/
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void OnEvent( wxEvent& aEvent );
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/**
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* Repaint the canvas, and fix scrollbar cursors
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*
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* Usually called by a OnPaint event.
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*
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* Because it does not use a wxPaintDC, it can be called outside a wxPaintEvent.
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*
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* @return true if the repaint attempt was successful.
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*/
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bool DoRePaint();
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/**
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* Create an overlay for rendering debug graphics.
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*/
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std::shared_ptr<KIGFX::VIEW_OVERLAY> DebugOverlay();
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/**
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* Clear the contents of the debug overlay and removes it from the VIEW.
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*/
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void ClearDebugOverlay();
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/**
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* Gets a populated View Controls settings object dervived from our program settings
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*/
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static KIGFX::VC_SETTINGS GetVcSettings();
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/**
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* used on wxMSW: true after a wxEVT_MOUSE_CAPTURE_LOST was received
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* false after the mouse is recaptured.
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* Used to avoid calling twice a CaptureMouse(), not accepted by wxMSW
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*/
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bool m_MouseCapturedLost;
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std::unique_ptr<PROF_COUNTER> m_PaintEventCounter;
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protected:
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virtual void onPaint( wxPaintEvent& WXUNUSED( aEvent ) );
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void onSize( wxSizeEvent& aEvent );
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void onEnter( wxMouseEvent& aEvent );
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void onLostFocus( wxFocusEvent& aEvent );
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void onIdle( wxIdleEvent& aEvent );
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void onRefreshTimer( wxTimerEvent& aEvent );
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void onShowTimer( wxTimerEvent& aEvent );
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wxWindow* m_parent; ///< Pointer to the parent window
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EDA_DRAW_FRAME* m_edaFrame; ///< Parent EDA_DRAW_FRAME (if available)
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wxLongLong m_lastRepaintStart; ///< Timestamp of the last repaint start
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wxLongLong m_lastRepaintEnd; ///< Timestamp of the last repaint end
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wxTimer m_refreshTimer; ///< Timer to prevent too-frequent refreshing
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std::mutex m_refreshMutex; ///< Blocks multiple calls to the draw
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/// True if GAL is currently redrawing the view
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bool m_drawing;
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/// Flag that determines if VIEW may use GAL for redrawing the screen.
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bool m_drawingEnabled;
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/// True when canvas needs to be refreshed from idle handler
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bool m_needIdleRefresh;
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/// Timer used to execute OnShow() when the window finally appears on the screen.
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wxTimer m_onShowTimer;
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/// Interface for drawing objects on a 2D-surface
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KIGFX::GAL* m_gal;
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/// Stores view settings (scale, center, etc.) and items to be drawn
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KIGFX::VIEW* m_view;
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/// Contains information about how to draw items using GAL
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std::unique_ptr<KIGFX::PAINTER> m_painter;
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/// Control for VIEW (moving, zooming, etc.)
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KIGFX::WX_VIEW_CONTROLS* m_viewControls;
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/// Currently used GAL
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GAL_TYPE m_backend;
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KIGFX::GAL_DISPLAY_OPTIONS& m_options;
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/// Processes and forwards events to tools
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TOOL_DISPATCHER* m_eventDispatcher;
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/// Flag to indicate that focus should be regained on the next mouse event. It is a workaround
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/// for cases when the panel loses keyboard focus, so it does not react to hotkeys anymore.
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bool m_lostFocus;
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/// Flag to indicate whether the panel should take focus at certain times (when moused over,
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/// and on various mouse/key events)
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bool m_stealsFocus;
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wxWindow* m_statusPopup;
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/// Optional overlay for drawing transient debug objects
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std::shared_ptr<KIGFX::VIEW_OVERLAY> m_debugOverlay;
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};
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#endif
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