165 lines
5.1 KiB
C++
165 lines
5.1 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
|
|
* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* Some code comes from FreePCB.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#include <kiface_base.h>
|
|
#include <confirm.h>
|
|
#include <pcb_edit_frame.h>
|
|
#include <pcbnew_settings.h>
|
|
#include <board_commit.h>
|
|
#include <tool/tool_manager.h>
|
|
#include <tool/actions.h>
|
|
#include <zone.h>
|
|
#include <zones.h>
|
|
#include <zones_functions_for_undo_redo.h>
|
|
#include <connectivity/connectivity_data.h>
|
|
|
|
|
|
void PCB_EDIT_FRAME::Edit_Zone_Params( ZONE* aZone )
|
|
{
|
|
int dialogResult;
|
|
ZONE_SETTINGS zoneInfo = GetZoneSettings();
|
|
PICKED_ITEMS_LIST pickedList; // zones for undo/redo command
|
|
PICKED_ITEMS_LIST deletedList; // zones that have been deleted when combined
|
|
BOARD_COMMIT commit( this );
|
|
|
|
// Save initial zones configuration, for undo/redo, before adding new zone
|
|
// note the net name and the layer can be changed, so we must save all zones
|
|
SaveCopyOfZones( pickedList, GetBoard() );
|
|
|
|
if( aZone->GetIsRuleArea() )
|
|
{
|
|
// edit a rule area on a copper layer
|
|
zoneInfo << *aZone;
|
|
dialogResult = InvokeRuleAreaEditor( this, &zoneInfo );
|
|
}
|
|
else if( IsCopperLayer( aZone->GetFirstLayer() ) )
|
|
{
|
|
// edit a zone on a copper layer
|
|
zoneInfo << *aZone;
|
|
dialogResult = InvokeCopperZonesEditor( this, &zoneInfo );
|
|
}
|
|
else
|
|
{
|
|
zoneInfo << *aZone;
|
|
dialogResult = InvokeNonCopperZonesEditor( this, &zoneInfo );
|
|
}
|
|
|
|
if( dialogResult == wxID_CANCEL )
|
|
{
|
|
ClearListAndDeleteItems( &deletedList );
|
|
ClearListAndDeleteItems( &pickedList );
|
|
return;
|
|
}
|
|
|
|
SetZoneSettings( zoneInfo );
|
|
OnModify();
|
|
|
|
if( dialogResult == ZONE_EXPORT_VALUES )
|
|
{
|
|
UpdateCopyOfZonesList( pickedList, deletedList, GetBoard() );
|
|
commit.Stage( pickedList );
|
|
commit.Push( _( "Modify zone properties" ) );
|
|
pickedList.ClearItemsList(); // s_ItemsListPicker is no more owner of picked items
|
|
return;
|
|
}
|
|
|
|
wxBusyCursor dummy;
|
|
|
|
// Undraw old zone outlines
|
|
for( ZONE* zone : GetBoard()->Zones() )
|
|
GetCanvas()->GetView()->Update( zone );
|
|
|
|
zoneInfo.ExportSetting( *aZone );
|
|
|
|
NETINFO_ITEM* net = GetBoard()->FindNet( zoneInfo.m_NetcodeSelection );
|
|
|
|
if( net ) // net == NULL should not occur
|
|
aZone->SetNetCode( net->GetNetCode() );
|
|
|
|
UpdateCopyOfZonesList( pickedList, deletedList, GetBoard() );
|
|
|
|
commit.Stage( pickedList );
|
|
|
|
commit.Push( _( "Modify zone properties" ), SKIP_CONNECTIVITY );
|
|
rebuildConnectivity();
|
|
|
|
pickedList.ClearItemsList(); // s_ItemsListPicker is no longer owner of picked items
|
|
}
|
|
|
|
|
|
bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
|
|
{
|
|
// see if areas are on same layer
|
|
if( !( aZone1->GetLayerSet() & aZone2->GetLayerSet() ).any() )
|
|
return false;
|
|
|
|
SHAPE_POLY_SET* poly1 = aZone1->Outline();
|
|
SHAPE_POLY_SET* poly2 = aZone2->Outline();
|
|
|
|
// test bounding rects
|
|
BOX2I b1 = poly1->BBox();
|
|
BOX2I b2 = poly2->BBox();
|
|
|
|
if( ! b1.Intersects( b2 ) )
|
|
return false;
|
|
|
|
// Now test for intersecting segments
|
|
for( auto segIterator1 = poly1->IterateSegmentsWithHoles(); segIterator1; segIterator1++ )
|
|
{
|
|
// Build segment
|
|
SEG firstSegment = *segIterator1;
|
|
|
|
for( auto segIterator2 = poly2->IterateSegmentsWithHoles(); segIterator2; segIterator2++ )
|
|
{
|
|
// Build second segment
|
|
SEG secondSegment = *segIterator2;
|
|
|
|
// Check whether the two segments built collide
|
|
if( firstSegment.Collide( secondSegment, 0 ) )
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// If a contour is inside another contour, no segments intersects, but the zones
|
|
// can be combined if a corner is inside an outline (only one corner is enough)
|
|
for( auto iter = poly2->IterateWithHoles(); iter; iter++ )
|
|
{
|
|
if( poly1->Contains( *iter ) )
|
|
return true;
|
|
}
|
|
|
|
for( auto iter = poly1->IterateWithHoles(); iter; iter++ )
|
|
{
|
|
if( poly2->Contains( *iter ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
|