3511 lines
105 KiB
C++
3511 lines
105 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <core/mirror.h>
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#include <confirm.h>
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#include <refdes_utils.h>
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#include <bitmaps.h>
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#include <unordered_set>
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#include <string_utils.h>
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#include <pcb_edit_frame.h>
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#include <board.h>
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#include <board_design_settings.h>
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#include <macros.h>
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#include <pad.h>
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#include <pcb_marker.h>
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#include <pcb_group.h>
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#include <pcb_track.h>
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#include <pcb_dimension.h>
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#include <pcb_reference_image.h>
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#include <pcb_textbox.h>
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#include <pcb_field.h>
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#include <footprint.h>
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#include <zone.h>
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#include <view/view.h>
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#include <i18n_utility.h>
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#include <drc/drc_item.h>
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#include <geometry/shape_segment.h>
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#include <geometry/shape_simple.h>
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#include <convert_shape_list_to_polygon.h>
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#include <geometry/convex_hull.h>
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#include "convert_basic_shapes_to_polygon.h"
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FOOTPRINT::FOOTPRINT( BOARD* parent ) :
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BOARD_ITEM_CONTAINER((BOARD_ITEM*) parent, PCB_FOOTPRINT_T ),
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m_boundingBoxCacheTimeStamp( 0 ),
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m_visibleBBoxCacheTimeStamp( 0 ),
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m_textExcludedBBoxCacheTimeStamp( 0 ),
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m_hullCacheTimeStamp( 0 ),
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m_initial_comments( nullptr ),
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m_courtyard_cache_timestamp( 0 )
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{
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m_attributes = 0;
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m_layer = F_Cu;
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m_orient = ANGLE_0;
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m_fpStatus = FP_PADS_are_LOCKED;
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m_arflag = 0;
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m_link = 0;
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m_lastEditTime = 0;
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m_localClearance = 0;
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m_localSolderMaskMargin = 0;
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m_localSolderPasteMargin = 0;
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m_localSolderPasteMarginRatio = 0.0;
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m_zoneConnection = ZONE_CONNECTION::INHERITED;
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m_fileFormatVersionAtLoad = 0;
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// These are the mandatory fields for the editor to work
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for( int i = 0; i < MANDATORY_FIELDS; i++ )
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{
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PCB_FIELD* field = new PCB_FIELD( this, i );
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m_fields.push_back( field );
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switch( i )
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{
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case REFERENCE_FIELD:
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field->SetLayer( F_SilkS );
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field->SetVisible( true );
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break;
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case VALUE_FIELD:
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field->SetLayer( F_Fab );
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field->SetVisible( true );
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break;
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default:
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field->SetLayer( F_Fab );
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field->SetVisible( false );
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break;
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}
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}
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m_3D_Drawings.clear();
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}
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FOOTPRINT::FOOTPRINT( const FOOTPRINT& aFootprint ) :
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BOARD_ITEM_CONTAINER( aFootprint )
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{
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m_pos = aFootprint.m_pos;
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m_fpid = aFootprint.m_fpid;
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m_attributes = aFootprint.m_attributes;
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m_fpStatus = aFootprint.m_fpStatus;
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m_orient = aFootprint.m_orient;
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m_lastEditTime = aFootprint.m_lastEditTime;
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m_link = aFootprint.m_link;
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m_path = aFootprint.m_path;
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m_cachedBoundingBox = aFootprint.m_cachedBoundingBox;
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m_boundingBoxCacheTimeStamp = aFootprint.m_boundingBoxCacheTimeStamp;
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m_cachedVisibleBBox = aFootprint.m_cachedVisibleBBox;
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m_visibleBBoxCacheTimeStamp = aFootprint.m_visibleBBoxCacheTimeStamp;
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m_cachedTextExcludedBBox = aFootprint.m_cachedTextExcludedBBox;
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m_textExcludedBBoxCacheTimeStamp = aFootprint.m_textExcludedBBoxCacheTimeStamp;
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m_cachedHull = aFootprint.m_cachedHull;
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m_hullCacheTimeStamp = aFootprint.m_hullCacheTimeStamp;
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m_localClearance = aFootprint.m_localClearance;
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m_localSolderMaskMargin = aFootprint.m_localSolderMaskMargin;
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m_localSolderPasteMargin = aFootprint.m_localSolderPasteMargin;
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m_localSolderPasteMarginRatio = aFootprint.m_localSolderPasteMarginRatio;
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m_zoneConnection = aFootprint.m_zoneConnection;
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m_netTiePadGroups = aFootprint.m_netTiePadGroups;
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m_fileFormatVersionAtLoad = aFootprint.m_fileFormatVersionAtLoad;
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std::map<BOARD_ITEM*, BOARD_ITEM*> ptrMap;
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// Copy fields
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for( PCB_FIELD* field : aFootprint.Fields() )
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{
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PCB_FIELD* newField = static_cast<PCB_FIELD*>( field->Clone() );
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ptrMap[field] = newField;
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Add( newField, ADD_MODE::APPEND ); // Append to ensure indexes are identical
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}
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// Copy pads
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for( PAD* pad : aFootprint.Pads() )
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{
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PAD* newPad = static_cast<PAD*>( pad->Clone() );
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ptrMap[ pad ] = newPad;
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Add( newPad, ADD_MODE::APPEND ); // Append to ensure indexes are identical
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}
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// Copy zones
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for( ZONE* zone : aFootprint.Zones() )
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{
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ZONE* newZone = static_cast<ZONE*>( zone->Clone() );
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ptrMap[ zone ] = newZone;
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Add( newZone, ADD_MODE::APPEND ); // Append to ensure indexes are identical
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// Ensure the net info is OK and especially uses the net info list
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// living in the current board
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// Needed when copying a fp from fp editor that has its own board
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// Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net.
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newZone->SetNetCode( -1 );
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}
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// Copy drawings
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for( BOARD_ITEM* item : aFootprint.GraphicalItems() )
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{
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BOARD_ITEM* newItem = static_cast<BOARD_ITEM*>( item->Clone() );
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ptrMap[ item ] = newItem;
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Add( newItem, ADD_MODE::APPEND ); // Append to ensure indexes are identical
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}
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// Copy groups
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for( PCB_GROUP* group : aFootprint.Groups() )
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{
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PCB_GROUP* newGroup = static_cast<PCB_GROUP*>( group->Clone() );
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ptrMap[ group ] = newGroup;
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Add( newGroup, ADD_MODE::APPEND ); // Append to ensure indexes are identical
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}
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// Rebuild groups
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for( PCB_GROUP* group : aFootprint.Groups() )
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{
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PCB_GROUP* newGroup = static_cast<PCB_GROUP*>( ptrMap[ group ] );
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newGroup->GetItems().clear();
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for( BOARD_ITEM* member : group->GetItems() )
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{
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if( ptrMap.count( member ) )
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newGroup->AddItem( ptrMap[ member ] );
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}
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}
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// Copy auxiliary data
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m_3D_Drawings = aFootprint.m_3D_Drawings;
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m_libDescription = aFootprint.m_libDescription;
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m_keywords = aFootprint.m_keywords;
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m_privateLayers = aFootprint.m_privateLayers;
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m_arflag = 0;
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m_initial_comments = aFootprint.m_initial_comments ?
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new wxArrayString( *aFootprint.m_initial_comments ) : nullptr;
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}
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FOOTPRINT::FOOTPRINT( FOOTPRINT&& aFootprint ) :
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BOARD_ITEM_CONTAINER( aFootprint )
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{
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*this = std::move( aFootprint );
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}
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FOOTPRINT::~FOOTPRINT()
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{
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// Untangle group parents before doing any deleting
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for( PCB_GROUP* group : m_groups )
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{
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for( BOARD_ITEM* item : group->GetItems() )
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item->SetParentGroup( nullptr );
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}
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// Clean up the owned elements
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delete m_initial_comments;
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for( PCB_FIELD* f : m_fields )
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delete f;
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m_fields.clear();
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for( PAD* p : m_pads )
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delete p;
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m_pads.clear();
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for( ZONE* zone : m_zones )
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delete zone;
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m_zones.clear();
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for( PCB_GROUP* group : m_groups )
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delete group;
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m_groups.clear();
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for( BOARD_ITEM* d : m_drawings )
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delete d;
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m_drawings.clear();
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if( BOARD* board = GetBoard() )
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board->IncrementTimeStamp();
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}
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PCB_FIELD* FOOTPRINT::GetField( MANDATORY_FIELD_T aFieldType )
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{
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return m_fields[aFieldType];
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}
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const PCB_FIELD* FOOTPRINT::GetField( MANDATORY_FIELD_T aFieldType ) const
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{
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return m_fields[aFieldType];
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}
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PCB_FIELD* FOOTPRINT::GetFieldById( int aFieldId )
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{
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for( PCB_FIELD* field : m_fields )
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{
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if( field->GetId() == aFieldId )
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return field;
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}
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return nullptr;
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}
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bool FOOTPRINT::HasFieldByName( const wxString& aFieldName ) const
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{
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for( PCB_FIELD* field : m_fields )
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{
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if( field->GetCanonicalName() == aFieldName )
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return true;
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}
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return false;
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}
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PCB_FIELD* FOOTPRINT::GetFieldByName( const wxString& aFieldName )
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{
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if( aFieldName.empty() )
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return nullptr;
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for( PCB_FIELD* field : m_fields )
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{
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if( field->GetName() == aFieldName )
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return field;
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}
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return nullptr;
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}
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wxString FOOTPRINT::GetFieldText( const wxString& aFieldName ) const
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{
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for( const PCB_FIELD* field : m_fields )
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{
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if( aFieldName == field->GetName() || aFieldName == field->GetCanonicalName() )
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return field->GetText();
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}
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return wxEmptyString;
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}
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void FOOTPRINT::GetFields( std::vector<PCB_FIELD*>& aVector, bool aVisibleOnly )
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{
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for( PCB_FIELD* field : m_fields )
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{
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if( aVisibleOnly )
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{
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if( !field->IsVisible() || field->GetText().IsEmpty() )
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continue;
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}
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aVector.push_back( field );
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}
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}
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PCB_FIELD* FOOTPRINT::AddField( const PCB_FIELD& aField )
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{
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int newNdx = m_fields.size();
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m_fields.push_back( new PCB_FIELD( aField ) );
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return m_fields[newNdx];
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}
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void FOOTPRINT::RemoveField( const wxString& aFieldName )
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{
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for( unsigned i = MANDATORY_FIELDS; i < m_fields.size(); ++i )
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{
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if( aFieldName == m_fields[i]->GetName( false ) )
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{
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m_fields.erase( m_fields.begin() + i );
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return;
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}
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}
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}
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void FOOTPRINT::ApplyDefaultSettings( const BOARD& board, bool aStyleFields, bool aStyleText,
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bool aStyleShapes )
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{
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if( aStyleFields )
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{
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for( PCB_FIELD* field : m_fields )
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field->StyleFromSettings( board.GetDesignSettings() );
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}
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for( BOARD_ITEM* item : m_drawings )
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{
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switch( item->Type() )
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{
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case PCB_TEXT_T:
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case PCB_TEXTBOX_T:
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if( aStyleText )
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item->StyleFromSettings( board.GetDesignSettings() );
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break;
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case PCB_SHAPE_T:
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if( aStyleShapes && !item->IsOnCopperLayer() )
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item->StyleFromSettings( board.GetDesignSettings() );
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break;
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default:
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break;
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}
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}
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}
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bool FOOTPRINT::FixUuids()
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{
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// replace null UUIDs if any by a valid uuid
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std::vector< BOARD_ITEM* > item_list;
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for( PCB_FIELD* field : m_fields )
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item_list.push_back( field );
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for( PAD* pad : m_pads )
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item_list.push_back( pad );
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for( BOARD_ITEM* gr_item : m_drawings )
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item_list.push_back( gr_item );
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// Note: one cannot fix null UUIDs inside the group, but it should not happen
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// because null uuids can be found in old footprints, therefore without group
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for( PCB_GROUP* group : m_groups )
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item_list.push_back( group );
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// Probably notneeded, because old fp do not have zones. But just in case.
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for( ZONE* zone : m_zones )
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item_list.push_back( zone );
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bool changed = false;
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for( BOARD_ITEM* item : item_list )
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{
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if( item->m_Uuid == niluuid )
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{
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const_cast<KIID&>( item->m_Uuid ) = KIID();
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changed = true;
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}
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}
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return changed;
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}
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FOOTPRINT& FOOTPRINT::operator=( FOOTPRINT&& aOther )
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{
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BOARD_ITEM::operator=( aOther );
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m_pos = aOther.m_pos;
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m_fpid = aOther.m_fpid;
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m_attributes = aOther.m_attributes;
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m_fpStatus = aOther.m_fpStatus;
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m_orient = aOther.m_orient;
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m_lastEditTime = aOther.m_lastEditTime;
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m_link = aOther.m_link;
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m_path = aOther.m_path;
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m_cachedBoundingBox = aOther.m_cachedBoundingBox;
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m_boundingBoxCacheTimeStamp = aOther.m_boundingBoxCacheTimeStamp;
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m_cachedVisibleBBox = aOther.m_cachedVisibleBBox;
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m_visibleBBoxCacheTimeStamp = aOther.m_visibleBBoxCacheTimeStamp;
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m_cachedTextExcludedBBox = aOther.m_cachedTextExcludedBBox;
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m_textExcludedBBoxCacheTimeStamp = aOther.m_textExcludedBBoxCacheTimeStamp;
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m_cachedHull = aOther.m_cachedHull;
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m_hullCacheTimeStamp = aOther.m_hullCacheTimeStamp;
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m_localClearance = aOther.m_localClearance;
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m_localSolderMaskMargin = aOther.m_localSolderMaskMargin;
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m_localSolderPasteMargin = aOther.m_localSolderPasteMargin;
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m_localSolderPasteMarginRatio = aOther.m_localSolderPasteMarginRatio;
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m_zoneConnection = aOther.m_zoneConnection;
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m_netTiePadGroups = aOther.m_netTiePadGroups;
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// Move the fields
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m_fields.clear();
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for( PCB_FIELD* field : aOther.Fields() )
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Add( field );
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// Move the pads
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m_pads.clear();
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for( PAD* pad : aOther.Pads() )
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Add( pad );
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aOther.Pads().clear();
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// Move the zones
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m_zones.clear();
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for( ZONE* item : aOther.Zones() )
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{
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Add( item );
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// Ensure the net info is OK and especially uses the net info list
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|
// living in the current board
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|
// Needed when copying a fp from fp editor that has its own board
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// Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net.
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item->SetNetCode( -1 );
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}
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aOther.Zones().clear();
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// Move the drawings
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m_drawings.clear();
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for( BOARD_ITEM* item : aOther.GraphicalItems() )
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Add( item );
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aOther.GraphicalItems().clear();
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// Move the groups
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m_groups.clear();
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for( PCB_GROUP* group : aOther.Groups() )
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Add( group );
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aOther.Groups().clear();
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// Copy auxiliary data
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m_3D_Drawings = aOther.m_3D_Drawings;
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m_libDescription = aOther.m_libDescription;
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m_keywords = aOther.m_keywords;
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m_privateLayers = aOther.m_privateLayers;
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m_initial_comments = aOther.m_initial_comments;
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// Clear the other item's containers since this is a move
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aOther.Fields().clear();
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aOther.Pads().clear();
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aOther.Zones().clear();
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aOther.GraphicalItems().clear();
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aOther.m_initial_comments = nullptr;
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return *this;
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}
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FOOTPRINT& FOOTPRINT::operator=( const FOOTPRINT& aOther )
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{
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BOARD_ITEM::operator=( aOther );
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m_pos = aOther.m_pos;
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m_fpid = aOther.m_fpid;
|
|
m_attributes = aOther.m_attributes;
|
|
m_fpStatus = aOther.m_fpStatus;
|
|
m_orient = aOther.m_orient;
|
|
m_lastEditTime = aOther.m_lastEditTime;
|
|
m_link = aOther.m_link;
|
|
m_path = aOther.m_path;
|
|
|
|
m_cachedBoundingBox = aOther.m_cachedBoundingBox;
|
|
m_boundingBoxCacheTimeStamp = aOther.m_boundingBoxCacheTimeStamp;
|
|
m_cachedVisibleBBox = aOther.m_cachedVisibleBBox;
|
|
m_visibleBBoxCacheTimeStamp = aOther.m_visibleBBoxCacheTimeStamp;
|
|
m_cachedTextExcludedBBox = aOther.m_cachedTextExcludedBBox;
|
|
m_textExcludedBBoxCacheTimeStamp = aOther.m_textExcludedBBoxCacheTimeStamp;
|
|
m_cachedHull = aOther.m_cachedHull;
|
|
m_hullCacheTimeStamp = aOther.m_hullCacheTimeStamp;
|
|
|
|
m_localClearance = aOther.m_localClearance;
|
|
m_localSolderMaskMargin = aOther.m_localSolderMaskMargin;
|
|
m_localSolderPasteMargin = aOther.m_localSolderPasteMargin;
|
|
m_localSolderPasteMarginRatio = aOther.m_localSolderPasteMarginRatio;
|
|
m_zoneConnection = aOther.m_zoneConnection;
|
|
m_netTiePadGroups = aOther.m_netTiePadGroups;
|
|
|
|
std::map<BOARD_ITEM*, BOARD_ITEM*> ptrMap;
|
|
|
|
// Copy fields
|
|
m_fields.clear();
|
|
|
|
for( PCB_FIELD* field : aOther.GetFields() )
|
|
{
|
|
PCB_FIELD* newField = new PCB_FIELD( *field );
|
|
ptrMap[field] = newField;
|
|
Add( newField );
|
|
}
|
|
|
|
// Copy pads
|
|
m_pads.clear();
|
|
|
|
for( PAD* pad : aOther.Pads() )
|
|
{
|
|
PAD* newPad = new PAD( *pad );
|
|
ptrMap[ pad ] = newPad;
|
|
Add( newPad );
|
|
}
|
|
|
|
// Copy zones
|
|
m_zones.clear();
|
|
|
|
for( ZONE* zone : aOther.Zones() )
|
|
{
|
|
ZONE* newZone = static_cast<ZONE*>( zone->Clone() );
|
|
ptrMap[ zone ] = newZone;
|
|
Add( newZone );
|
|
|
|
// Ensure the net info is OK and especially uses the net info list
|
|
// living in the current board
|
|
// Needed when copying a fp from fp editor that has its own board
|
|
// Must be NETINFO_LIST::ORPHANED_ITEM for a keepout that has no net.
|
|
newZone->SetNetCode( -1 );
|
|
}
|
|
|
|
// Copy drawings
|
|
m_drawings.clear();
|
|
|
|
for( BOARD_ITEM* item : aOther.GraphicalItems() )
|
|
{
|
|
BOARD_ITEM* newItem = static_cast<BOARD_ITEM*>( item->Clone() );
|
|
ptrMap[ item ] = newItem;
|
|
Add( newItem );
|
|
}
|
|
|
|
// Copy groups
|
|
m_groups.clear();
|
|
|
|
for( PCB_GROUP* group : aOther.Groups() )
|
|
{
|
|
PCB_GROUP* newGroup = static_cast<PCB_GROUP*>( group->Clone() );
|
|
newGroup->GetItems().clear();
|
|
|
|
for( BOARD_ITEM* member : group->GetItems() )
|
|
newGroup->AddItem( ptrMap[ member ] );
|
|
|
|
Add( newGroup );
|
|
}
|
|
|
|
// Copy auxiliary data
|
|
m_3D_Drawings = aOther.m_3D_Drawings;
|
|
m_libDescription = aOther.m_libDescription;
|
|
m_keywords = aOther.m_keywords;
|
|
m_privateLayers = aOther.m_privateLayers;
|
|
|
|
m_initial_comments = aOther.m_initial_comments ?
|
|
new wxArrayString( *aOther.m_initial_comments ) : nullptr;
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::IsConflicting() const
|
|
{
|
|
return HasFlag( COURTYARD_CONFLICT );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::GetContextualTextVars( wxArrayString* aVars ) const
|
|
{
|
|
aVars->push_back( wxT( "REFERENCE" ) );
|
|
aVars->push_back( wxT( "VALUE" ) );
|
|
aVars->push_back( wxT( "LAYER" ) );
|
|
aVars->push_back( wxT( "FOOTPRINT_LIBRARY" ) );
|
|
aVars->push_back( wxT( "FOOTPRINT_NAME" ) );
|
|
aVars->push_back( wxT( "SHORT_NET_NAME(<pad_number>)" ) );
|
|
aVars->push_back( wxT( "NET_NAME(<pad_number>)" ) );
|
|
aVars->push_back( wxT( "NET_CLASS(<pad_number>)" ) );
|
|
aVars->push_back( wxT( "PIN_NAME(<pad_number>)" ) );
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::ResolveTextVar( wxString* token, int aDepth ) const
|
|
{
|
|
if( GetBoard() && GetBoard()->GetBoardUse() == BOARD_USE::FPHOLDER )
|
|
return false;
|
|
|
|
if( token->IsSameAs( wxT( "REFERENCE" ) ) )
|
|
{
|
|
*token = Reference().GetShownText( false, aDepth + 1 );
|
|
return true;
|
|
}
|
|
else if( token->IsSameAs( wxT( "VALUE" ) ) )
|
|
{
|
|
*token = Value().GetShownText( false, aDepth + 1 );
|
|
return true;
|
|
}
|
|
else if( token->IsSameAs( wxT( "LAYER" ) ) )
|
|
{
|
|
*token = GetLayerName();
|
|
return true;
|
|
}
|
|
else if( token->IsSameAs( wxT( "FOOTPRINT_LIBRARY" ) ) )
|
|
{
|
|
*token = m_fpid.GetUniStringLibNickname();
|
|
return true;
|
|
}
|
|
else if( token->IsSameAs( wxT( "FOOTPRINT_NAME" ) ) )
|
|
{
|
|
*token = m_fpid.GetUniStringLibItemName();
|
|
return true;
|
|
}
|
|
else if( token->StartsWith( wxT( "SHORT_NET_NAME(" ) )
|
|
|| token->StartsWith( wxT( "NET_NAME(" ) )
|
|
|| token->StartsWith( wxT( "NET_CLASS(" ) )
|
|
|| token->StartsWith( wxT( "PIN_NAME(" ) ) )
|
|
{
|
|
wxString padNumber = token->AfterFirst( '(' );
|
|
padNumber = padNumber.BeforeLast( ')' );
|
|
|
|
for( PAD* pad : Pads() )
|
|
{
|
|
if( pad->GetNumber() == padNumber )
|
|
{
|
|
if( token->StartsWith( wxT( "SHORT_NET_NAME" ) ) )
|
|
*token = pad->GetShortNetname();
|
|
else if( token->StartsWith( wxT( "NET_NAME" ) ) )
|
|
*token = pad->GetNetname();
|
|
else if( token->StartsWith( wxT( "NET_CLASS" ) ) )
|
|
*token = pad->GetNetClassName();
|
|
else
|
|
*token = pad->GetPinFunction();
|
|
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
else if( HasFieldByName( *token ) )
|
|
{
|
|
*token = GetFieldText( *token );
|
|
return true;
|
|
}
|
|
|
|
if( GetBoard() && GetBoard()->ResolveTextVar( token, aDepth + 1 ) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::ClearAllNets()
|
|
{
|
|
// Force the ORPHANED dummy net info for all pads.
|
|
// ORPHANED dummy net does not depend on a board
|
|
for( PAD* pad : m_pads )
|
|
pad->SetNetCode( NETINFO_LIST::ORPHANED );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::Add( BOARD_ITEM* aBoardItem, ADD_MODE aMode, bool aSkipConnectivity )
|
|
{
|
|
switch( aBoardItem->Type() )
|
|
{
|
|
case PCB_FIELD_T:
|
|
// Always append fields
|
|
m_fields.push_back( static_cast<PCB_FIELD*>( aBoardItem ) );
|
|
|
|
break;
|
|
|
|
case PCB_TEXT_T:
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_LEADER_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_RADIAL_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
case PCB_SHAPE_T:
|
|
case PCB_TEXTBOX_T:
|
|
case PCB_REFERENCE_IMAGE_T:
|
|
if( aMode == ADD_MODE::APPEND )
|
|
m_drawings.push_back( aBoardItem );
|
|
else
|
|
m_drawings.push_front( aBoardItem );
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
if( aMode == ADD_MODE::APPEND )
|
|
m_pads.push_back( static_cast<PAD*>( aBoardItem ) );
|
|
else
|
|
m_pads.push_front( static_cast<PAD*>( aBoardItem ) );
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
if( aMode == ADD_MODE::APPEND )
|
|
m_zones.push_back( static_cast<ZONE*>( aBoardItem ) );
|
|
else
|
|
m_zones.insert( m_zones.begin(), static_cast<ZONE*>( aBoardItem ) );
|
|
break;
|
|
|
|
case PCB_GROUP_T:
|
|
if( aMode == ADD_MODE::APPEND )
|
|
m_groups.push_back( static_cast<PCB_GROUP*>( aBoardItem ) );
|
|
else
|
|
m_groups.insert( m_groups.begin(), static_cast<PCB_GROUP*>( aBoardItem ) );
|
|
break;
|
|
|
|
default:
|
|
{
|
|
wxString msg;
|
|
msg.Printf( wxT( "FOOTPRINT::Add() needs work: BOARD_ITEM type (%d) not handled" ),
|
|
aBoardItem->Type() );
|
|
wxFAIL_MSG( msg );
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
aBoardItem->ClearEditFlags();
|
|
aBoardItem->SetParent( this );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::Remove( BOARD_ITEM* aBoardItem, REMOVE_MODE aMode )
|
|
{
|
|
switch( aBoardItem->Type() )
|
|
{
|
|
case PCB_FIELD_T:
|
|
{
|
|
PCB_FIELD* field = static_cast<PCB_FIELD*>( aBoardItem );
|
|
|
|
// Only user text can be removed this way.
|
|
wxCHECK_RET( !field->IsMandatoryField(),
|
|
wxT( "Please report this bug: Invalid remove operation on required text" ) );
|
|
for( auto it = m_fields.begin(); it != m_fields.end(); ++it )
|
|
{
|
|
if( *it == aBoardItem )
|
|
{
|
|
m_fields.erase( it );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PCB_TEXT_T:
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
case PCB_DIM_RADIAL_T:
|
|
case PCB_DIM_LEADER_T:
|
|
case PCB_SHAPE_T:
|
|
case PCB_TEXTBOX_T:
|
|
case PCB_REFERENCE_IMAGE_T:
|
|
for( auto it = m_drawings.begin(); it != m_drawings.end(); ++it )
|
|
{
|
|
if( *it == aBoardItem )
|
|
{
|
|
m_drawings.erase( it );
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
for( auto it = m_pads.begin(); it != m_pads.end(); ++it )
|
|
{
|
|
if( *it == static_cast<PAD*>( aBoardItem ) )
|
|
{
|
|
m_pads.erase( it );
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
for( auto it = m_zones.begin(); it != m_zones.end(); ++it )
|
|
{
|
|
if( *it == static_cast<ZONE*>( aBoardItem ) )
|
|
{
|
|
m_zones.erase( it );
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_GROUP_T:
|
|
for( auto it = m_groups.begin(); it != m_groups.end(); ++it )
|
|
{
|
|
if( *it == static_cast<PCB_GROUP*>( aBoardItem ) )
|
|
{
|
|
m_groups.erase( it );
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
{
|
|
wxString msg;
|
|
msg.Printf( wxT( "FOOTPRINT::Remove() needs work: BOARD_ITEM type (%d) not handled" ),
|
|
aBoardItem->Type() );
|
|
wxFAIL_MSG( msg );
|
|
}
|
|
}
|
|
|
|
aBoardItem->SetFlags( STRUCT_DELETED );
|
|
|
|
PCB_GROUP* parentGroup = aBoardItem->GetParentGroup();
|
|
|
|
if( parentGroup && !( parentGroup->GetFlags() & STRUCT_DELETED ) )
|
|
parentGroup->RemoveItem( aBoardItem );
|
|
}
|
|
|
|
|
|
double FOOTPRINT::GetArea( int aPadding ) const
|
|
{
|
|
BOX2I bbox = GetBoundingBox( false, false );
|
|
|
|
double w = std::abs( static_cast<double>( bbox.GetWidth() ) ) + aPadding;
|
|
double h = std::abs( static_cast<double>( bbox.GetHeight() ) ) + aPadding;
|
|
return w * h;
|
|
}
|
|
|
|
|
|
int FOOTPRINT::GetLikelyAttribute() const
|
|
{
|
|
int smd_count = 0;
|
|
int tht_count = 0;
|
|
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
switch( pad->GetProperty() )
|
|
{
|
|
case PAD_PROP::FIDUCIAL_GLBL:
|
|
case PAD_PROP::FIDUCIAL_LOCAL:
|
|
continue;
|
|
|
|
case PAD_PROP::HEATSINK:
|
|
case PAD_PROP::CASTELLATED:
|
|
continue;
|
|
|
|
case PAD_PROP::NONE:
|
|
case PAD_PROP::BGA:
|
|
case PAD_PROP::TESTPOINT:
|
|
break;
|
|
}
|
|
|
|
switch( pad->GetAttribute() )
|
|
{
|
|
case PAD_ATTRIB::PTH:
|
|
tht_count++;
|
|
break;
|
|
|
|
case PAD_ATTRIB::SMD:
|
|
if( pad->IsOnCopperLayer() )
|
|
smd_count++;
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Footprints with plated through-hole pads should usually be marked through hole even if they
|
|
// also have SMD because they might not be auto-placed. Exceptions to this might be shielded
|
|
if( tht_count > 0 )
|
|
return FP_THROUGH_HOLE;
|
|
|
|
if( smd_count > 0 )
|
|
return FP_SMD;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
wxString FOOTPRINT::GetTypeName() const
|
|
{
|
|
if( ( m_attributes & FP_SMD ) == FP_SMD )
|
|
return _( "SMD" );
|
|
|
|
if( ( m_attributes & FP_THROUGH_HOLE ) == FP_THROUGH_HOLE )
|
|
return _( "Through hole" );
|
|
|
|
return _( "Other" );
|
|
}
|
|
|
|
|
|
BOX2I FOOTPRINT::GetFpPadsLocalBbox() const
|
|
{
|
|
BOX2I bbox;
|
|
|
|
// We want the bounding box of the footprint pads at rot 0, not flipped
|
|
// Create such a image:
|
|
FOOTPRINT dummy( *this );
|
|
|
|
dummy.SetPosition( VECTOR2I( 0, 0 ) );
|
|
dummy.SetOrientation( ANGLE_0 );
|
|
|
|
if( dummy.IsFlipped() )
|
|
dummy.Flip( VECTOR2I( 0, 0 ), false );
|
|
|
|
for( PAD* pad : dummy.Pads() )
|
|
bbox.Merge( pad->GetBoundingBox() );
|
|
|
|
// Remove the parent and the group from the dummy footprint before deletion
|
|
dummy.SetParent( nullptr );
|
|
dummy.SetParentGroup( nullptr );
|
|
|
|
return bbox;
|
|
}
|
|
|
|
|
|
const BOX2I FOOTPRINT::GetBoundingBox() const
|
|
{
|
|
return GetBoundingBox( true, true );
|
|
}
|
|
|
|
|
|
const BOX2I FOOTPRINT::GetBoundingBox( bool aIncludeText, bool aIncludeInvisibleText ) const
|
|
{
|
|
std::vector<PCB_TEXT*> texts;
|
|
const BOARD* board = GetBoard();
|
|
bool isFPEdit = board && board->IsFootprintHolder();
|
|
|
|
if( board )
|
|
{
|
|
if( aIncludeText && aIncludeInvisibleText )
|
|
{
|
|
if( m_boundingBoxCacheTimeStamp >= board->GetTimeStamp() )
|
|
return m_cachedBoundingBox;
|
|
}
|
|
else if( aIncludeText )
|
|
{
|
|
if( m_visibleBBoxCacheTimeStamp >= board->GetTimeStamp() )
|
|
return m_cachedVisibleBBox;
|
|
}
|
|
else
|
|
{
|
|
if( m_textExcludedBBoxCacheTimeStamp >= board->GetTimeStamp() )
|
|
return m_cachedTextExcludedBBox;
|
|
}
|
|
}
|
|
|
|
BOX2I bbox( m_pos );
|
|
bbox.Inflate( pcbIUScale.mmToIU( 0.25 ) ); // Give a min size to the bbox
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( m_privateLayers.test( item->GetLayer() ) && !isFPEdit )
|
|
continue;
|
|
|
|
// We want the bitmap bounding box just in the footprint editor
|
|
// so it will start with the correct initial zoom
|
|
if( item->Type() == PCB_REFERENCE_IMAGE_T && !isFPEdit )
|
|
continue;
|
|
|
|
// Handle text separately
|
|
if( item->Type() == PCB_TEXT_T )
|
|
{
|
|
texts.push_back( static_cast<PCB_TEXT*>( item ) );
|
|
continue;
|
|
}
|
|
|
|
// If we're not including text then drop annotations as well
|
|
if( !aIncludeText )
|
|
{
|
|
if( BaseType( item->Type() ) == PCB_DIMENSION_T )
|
|
continue;
|
|
|
|
if( item->GetLayer() == Cmts_User || item->GetLayer() == Dwgs_User
|
|
|| item->GetLayer() == Eco1_User || item->GetLayer() == Eco2_User )
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
bbox.Merge( item->GetBoundingBox() );
|
|
}
|
|
|
|
for( PCB_FIELD* field : m_fields )
|
|
{
|
|
// Reference and value get their own processing
|
|
if( !field->IsReference() && !field->IsValue() )
|
|
texts.push_back( field );
|
|
}
|
|
|
|
for( PAD* pad : m_pads )
|
|
bbox.Merge( pad->GetBoundingBox() );
|
|
|
|
for( ZONE* zone : m_zones )
|
|
bbox.Merge( zone->GetBoundingBox() );
|
|
|
|
bool noDrawItems = ( m_drawings.empty() && m_pads.empty() && m_zones.empty() );
|
|
|
|
// Groups do not contribute to the rect, only their members
|
|
if( aIncludeText || noDrawItems )
|
|
{
|
|
// Only PCB_TEXT and PCB_FIELD items are independently selectable;
|
|
// PCB_TEXTBOX items go in with other graphic items above.
|
|
for( PCB_TEXT* text : texts )
|
|
{
|
|
if( !isFPEdit && m_privateLayers.test( text->GetLayer() ) )
|
|
continue;
|
|
|
|
if( aIncludeInvisibleText || text->IsVisible() )
|
|
bbox.Merge( text->GetBoundingBox() );
|
|
}
|
|
|
|
// This can be further optimized when aIncludeInvisibleText is true, but currently
|
|
// leaving this as is until it's determined there is a noticeable speed hit.
|
|
bool valueLayerIsVisible = true;
|
|
bool refLayerIsVisible = true;
|
|
|
|
if( board )
|
|
{
|
|
// The first "&&" conditional handles the user turning layers off as well as layers
|
|
// not being present in the current PCB stackup. Values, references, and all
|
|
// footprint text can also be turned off via the GAL meta-layers, so the 2nd and
|
|
// 3rd "&&" conditionals handle that.
|
|
valueLayerIsVisible = board->IsLayerVisible( Value().GetLayer() )
|
|
&& board->IsElementVisible( LAYER_FP_VALUES )
|
|
&& board->IsElementVisible( LAYER_FP_TEXT );
|
|
|
|
refLayerIsVisible = board->IsLayerVisible( Reference().GetLayer() )
|
|
&& board->IsElementVisible( LAYER_FP_REFERENCES )
|
|
&& board->IsElementVisible( LAYER_FP_TEXT );
|
|
}
|
|
|
|
|
|
if( ( Value().IsVisible() && valueLayerIsVisible )
|
|
|| aIncludeInvisibleText
|
|
|| noDrawItems )
|
|
{
|
|
bbox.Merge( Value().GetBoundingBox() );
|
|
}
|
|
|
|
if( ( Reference().IsVisible() && refLayerIsVisible )
|
|
|| aIncludeInvisibleText
|
|
|| noDrawItems )
|
|
{
|
|
bbox.Merge( Reference().GetBoundingBox() );
|
|
}
|
|
}
|
|
|
|
if( board )
|
|
{
|
|
if( ( aIncludeText && aIncludeInvisibleText ) || noDrawItems )
|
|
{
|
|
m_boundingBoxCacheTimeStamp = board->GetTimeStamp();
|
|
m_cachedBoundingBox = bbox;
|
|
}
|
|
else if( aIncludeText )
|
|
{
|
|
m_visibleBBoxCacheTimeStamp = board->GetTimeStamp();
|
|
m_cachedVisibleBBox = bbox;
|
|
}
|
|
else
|
|
{
|
|
m_textExcludedBBoxCacheTimeStamp = board->GetTimeStamp();
|
|
m_cachedTextExcludedBBox = bbox;
|
|
}
|
|
}
|
|
|
|
return bbox;
|
|
}
|
|
|
|
|
|
const BOX2I FOOTPRINT::GetLayerBoundingBox( LSET aLayers ) const
|
|
{
|
|
std::vector<PCB_TEXT*> texts;
|
|
const BOARD* board = GetBoard();
|
|
bool isFPEdit = board && board->IsFootprintHolder();
|
|
|
|
// Start with an uninitialized bounding box
|
|
BOX2I bbox;
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( m_privateLayers.test( item->GetLayer() ) && !isFPEdit )
|
|
continue;
|
|
|
|
if( ( aLayers & item->GetLayerSet() ).none() )
|
|
continue;
|
|
|
|
// We want the bitmap bounding box just in the footprint editor
|
|
// so it will start with the correct initial zoom
|
|
if( item->Type() == PCB_REFERENCE_IMAGE_T && !isFPEdit )
|
|
continue;
|
|
|
|
bbox.Merge( item->GetBoundingBox() );
|
|
}
|
|
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( ( aLayers & pad->GetLayerSet() ).none() )
|
|
continue;
|
|
|
|
bbox.Merge( pad->GetBoundingBox() );
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
if( ( aLayers & zone->GetLayerSet() ).none() )
|
|
continue;
|
|
|
|
bbox.Merge( zone->GetBoundingBox() );
|
|
}
|
|
|
|
return bbox;
|
|
}
|
|
|
|
|
|
SHAPE_POLY_SET FOOTPRINT::GetBoundingHull() const
|
|
{
|
|
const BOARD* board = GetBoard();
|
|
bool isFPEdit = board && board->IsFootprintHolder();
|
|
|
|
if( board )
|
|
{
|
|
if( m_hullCacheTimeStamp >= board->GetTimeStamp() )
|
|
return m_cachedHull;
|
|
}
|
|
|
|
SHAPE_POLY_SET rawPolys;
|
|
SHAPE_POLY_SET hull;
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( !isFPEdit && m_privateLayers.test( item->GetLayer() ) )
|
|
continue;
|
|
|
|
if( item->Type() != PCB_TEXT_T && item->Type() != PCB_REFERENCE_IMAGE_T )
|
|
{
|
|
item->TransformShapeToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF,
|
|
ERROR_OUTSIDE );
|
|
}
|
|
|
|
// We intentionally exclude footprint text from the bounding hull.
|
|
}
|
|
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
pad->TransformShapeToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
|
|
// In case hole is larger than pad
|
|
pad->TransformHoleToPolygon( rawPolys, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() )
|
|
{
|
|
const SHAPE_POLY_SET& layerPoly = *zone->GetFilledPolysList( layer );
|
|
|
|
for( int ii = 0; ii < layerPoly.OutlineCount(); ii++ )
|
|
{
|
|
const SHAPE_LINE_CHAIN& poly = layerPoly.COutline( ii );
|
|
rawPolys.AddOutline( poly );
|
|
}
|
|
}
|
|
}
|
|
|
|
// If there are some graphic items, build the actual hull.
|
|
// However if no items, create a minimal polygon (can happen if a footprint
|
|
// is created with no item: it contains only 2 texts.
|
|
if( rawPolys.OutlineCount() == 0 )
|
|
{
|
|
// generate a small dummy rectangular outline around the anchor
|
|
const int halfsize = pcbIUScale.mmToIU( 1.0 );
|
|
|
|
rawPolys.NewOutline();
|
|
|
|
// add a square:
|
|
rawPolys.Append( GetPosition().x - halfsize, GetPosition().y - halfsize );
|
|
rawPolys.Append( GetPosition().x + halfsize, GetPosition().y - halfsize );
|
|
rawPolys.Append( GetPosition().x + halfsize, GetPosition().y + halfsize );
|
|
rawPolys.Append( GetPosition().x - halfsize, GetPosition().y + halfsize );
|
|
}
|
|
|
|
std::vector<VECTOR2I> convex_hull;
|
|
BuildConvexHull( convex_hull, rawPolys );
|
|
|
|
m_cachedHull.RemoveAllContours();
|
|
m_cachedHull.NewOutline();
|
|
|
|
for( const VECTOR2I& pt : convex_hull )
|
|
m_cachedHull.Append( pt );
|
|
|
|
if( board )
|
|
m_hullCacheTimeStamp = board->GetTimeStamp();
|
|
|
|
return m_cachedHull;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
|
|
{
|
|
wxString msg, msg2;
|
|
|
|
// Don't use GetShownText(); we want to see the variable references here
|
|
aList.emplace_back( UnescapeString( Reference().GetText() ),
|
|
UnescapeString( Value().GetText() ) );
|
|
|
|
if( aFrame->IsType( FRAME_FOOTPRINT_VIEWER )
|
|
|| aFrame->IsType( FRAME_FOOTPRINT_CHOOSER )
|
|
|| aFrame->IsType( FRAME_FOOTPRINT_EDITOR ) )
|
|
{
|
|
size_t padCount = GetPadCount( DO_NOT_INCLUDE_NPTH );
|
|
|
|
aList.emplace_back( _( "Library" ), GetFPID().GetLibNickname().wx_str() );
|
|
|
|
aList.emplace_back( _( "Footprint Name" ), GetFPID().GetLibItemName().wx_str() );
|
|
|
|
aList.emplace_back( _( "Pads" ), wxString::Format( wxT( "%zu" ), padCount ) );
|
|
|
|
aList.emplace_back( wxString::Format( _( "Doc: %s" ), GetLibDescription() ),
|
|
wxString::Format( _( "Keywords: %s" ), GetKeywords() ) );
|
|
|
|
return;
|
|
}
|
|
|
|
// aFrame is the board editor:
|
|
aList.emplace_back( _( "Board Side" ), IsFlipped() ? _( "Back (Flipped)" ) : _( "Front" ) );
|
|
|
|
auto addToken = []( wxString* aStr, const wxString& aAttr )
|
|
{
|
|
if( !aStr->IsEmpty() )
|
|
*aStr += wxT( ", " );
|
|
|
|
*aStr += aAttr;
|
|
};
|
|
|
|
wxString status;
|
|
wxString attrs;
|
|
|
|
if( IsLocked() )
|
|
addToken( &status, _( "Locked" ) );
|
|
|
|
if( m_fpStatus & FP_is_PLACED )
|
|
addToken( &status, _( "autoplaced" ) );
|
|
|
|
if( m_attributes & FP_BOARD_ONLY )
|
|
addToken( &attrs, _( "not in schematic" ) );
|
|
|
|
if( m_attributes & FP_EXCLUDE_FROM_POS_FILES )
|
|
addToken( &attrs, _( "exclude from pos files" ) );
|
|
|
|
if( m_attributes & FP_EXCLUDE_FROM_BOM )
|
|
addToken( &attrs, _( "exclude from BOM" ) );
|
|
|
|
if( m_attributes & FP_DNP )
|
|
addToken( &attrs, _( "DNP" ) );
|
|
|
|
aList.emplace_back( _( "Status: " ) + status, _( "Attributes:" ) + wxS( " " ) + attrs );
|
|
|
|
aList.emplace_back( _( "Rotation" ), wxString::Format( wxT( "%.4g" ),
|
|
GetOrientation().AsDegrees() ) );
|
|
|
|
msg.Printf( _( "Footprint: %s" ), m_fpid.GetUniStringLibId() );
|
|
msg2.Printf( _( "3D-Shape: %s" ), m_3D_Drawings.empty() ? _( "<none>" )
|
|
: m_3D_Drawings.front().m_Filename );
|
|
aList.emplace_back( msg, msg2 );
|
|
|
|
msg.Printf( _( "Doc: %s" ), m_libDescription );
|
|
msg2.Printf( _( "Keywords: %s" ), m_keywords );
|
|
aList.emplace_back( msg, msg2 );
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::IsOnLayer( PCB_LAYER_ID aLayer ) const
|
|
{
|
|
// If we have any pads, fall back on normal checking
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( pad->IsOnLayer( aLayer ) )
|
|
return true;
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
if( zone->IsOnLayer( aLayer ) )
|
|
return true;
|
|
}
|
|
|
|
for( PCB_FIELD* field : m_fields )
|
|
{
|
|
if( field->IsOnLayer( aLayer ) )
|
|
return true;
|
|
}
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( item->IsOnLayer( aLayer ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::HitTestOnLayer( const VECTOR2I& aPosition, PCB_LAYER_ID aLayer, int aAccuracy ) const
|
|
{
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( pad->IsOnLayer( aLayer ) && pad->HitTest( aPosition, aAccuracy ) )
|
|
return true;
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
if( zone->IsOnLayer( aLayer ) && zone->HitTest( aPosition, aAccuracy ) )
|
|
return true;
|
|
}
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( item->Type() != PCB_TEXT_T && item->IsOnLayer( aLayer )
|
|
&& item->HitTest( aPosition, aAccuracy ) )
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::HitTestOnLayer( const BOX2I& aRect, bool aContained, PCB_LAYER_ID aLayer, int aAccuracy ) const
|
|
{
|
|
std::vector<BOARD_ITEM*> items;
|
|
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( pad->IsOnLayer( aLayer ) )
|
|
items.push_back( pad );
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
if( zone->IsOnLayer( aLayer ) )
|
|
items.push_back( zone );
|
|
}
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( item->Type() != PCB_TEXT_T && item->IsOnLayer( aLayer ) )
|
|
items.push_back( item );
|
|
}
|
|
|
|
// If we require the elements to be contained in the rect and any of them are not,
|
|
// we can return false;
|
|
// Conversely, if we just require any of the elements to have a hit, we can return true
|
|
// when the first one is found.
|
|
for( BOARD_ITEM* item : items )
|
|
{
|
|
if( !aContained && item->HitTest( aRect, aContained, aAccuracy ) )
|
|
return true;
|
|
else if( aContained && !item->HitTest( aRect, aContained, aAccuracy ) )
|
|
return false;
|
|
}
|
|
|
|
// If we didn't exit in the loop, that means that we did not return false for aContained or
|
|
// we did not return true for !aContained. So we can just return the bool with a test of
|
|
// whether there were any elements or not.
|
|
return !items.empty() && aContained;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
|
|
{
|
|
BOX2I rect = GetBoundingBox( false, false );
|
|
return rect.Inflate( aAccuracy ).Contains( aPosition );
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::HitTestAccurate( const VECTOR2I& aPosition, int aAccuracy ) const
|
|
{
|
|
return GetBoundingHull().Collide( aPosition, aAccuracy );
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
|
|
{
|
|
BOX2I arect = aRect;
|
|
arect.Inflate( aAccuracy );
|
|
|
|
if( aContained )
|
|
{
|
|
return arect.Contains( GetBoundingBox( false, false ) );
|
|
}
|
|
else
|
|
{
|
|
// If the rect does not intersect the bounding box, skip any tests
|
|
if( !aRect.Intersects( GetBoundingBox( false, false ) ) )
|
|
return false;
|
|
|
|
// If there are no pads, zones, or drawings, allow intersection with text
|
|
if( m_pads.empty() && m_zones.empty() && m_drawings.empty() )
|
|
return GetBoundingBox( true, false ).Intersects( arect );
|
|
|
|
// Determine if any elements in the FOOTPRINT intersect the rect
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( pad->HitTest( arect, false, 0 ) )
|
|
return true;
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
if( zone->HitTest( arect, false, 0 ) )
|
|
return true;
|
|
}
|
|
|
|
// PCB fields are selectable on their own, so they don't get tested
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
// Text items are selectable on their own, and are therefore excluded from this
|
|
// test. TextBox items are NOT selectable on their own, and so MUST be included
|
|
// here. Bitmaps aren't selectable since they aren't displayed.
|
|
if( item->Type() != PCB_TEXT_T && item->HitTest( arect, false, 0 ) )
|
|
return true;
|
|
}
|
|
|
|
// Groups are not hit-tested; only their members
|
|
|
|
// No items were hit
|
|
return false;
|
|
}
|
|
}
|
|
|
|
|
|
PAD* FOOTPRINT::FindPadByNumber( const wxString& aPadNumber, PAD* aSearchAfterMe ) const
|
|
{
|
|
bool can_select = aSearchAfterMe ? false : true;
|
|
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( !can_select && pad == aSearchAfterMe )
|
|
{
|
|
can_select = true;
|
|
continue;
|
|
}
|
|
|
|
if( can_select && pad->GetNumber() == aPadNumber )
|
|
return pad;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
PAD* FOOTPRINT::GetPad( const VECTOR2I& aPosition, LSET aLayerMask )
|
|
{
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
// ... and on the correct layer.
|
|
if( !( pad->GetLayerSet() & aLayerMask ).any() )
|
|
continue;
|
|
|
|
if( pad->HitTest( aPosition ) )
|
|
return pad;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
unsigned FOOTPRINT::GetPadCount( INCLUDE_NPTH_T aIncludeNPTH ) const
|
|
{
|
|
if( aIncludeNPTH )
|
|
return m_pads.size();
|
|
|
|
unsigned cnt = 0;
|
|
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( pad->GetAttribute() == PAD_ATTRIB::NPTH )
|
|
continue;
|
|
|
|
cnt++;
|
|
}
|
|
|
|
return cnt;
|
|
}
|
|
|
|
|
|
unsigned FOOTPRINT::GetUniquePadCount( INCLUDE_NPTH_T aIncludeNPTH ) const
|
|
{
|
|
std::set<wxString> usedNumbers;
|
|
|
|
// Create a set of used pad numbers
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
// Skip pads not on copper layers (used to build complex
|
|
// solder paste shapes for instance)
|
|
if( ( pad->GetLayerSet() & LSET::AllCuMask() ).none() )
|
|
continue;
|
|
|
|
// Skip pads with no name, because they are usually "mechanical"
|
|
// pads, not "electrical" pads
|
|
if( pad->GetNumber().IsEmpty() )
|
|
continue;
|
|
|
|
if( !aIncludeNPTH )
|
|
{
|
|
// skip NPTH
|
|
if( pad->GetAttribute() == PAD_ATTRIB::NPTH )
|
|
continue;
|
|
}
|
|
|
|
usedNumbers.insert( pad->GetNumber() );
|
|
}
|
|
|
|
return usedNumbers.size();
|
|
}
|
|
|
|
|
|
void FOOTPRINT::Add3DModel( FP_3DMODEL* a3DModel )
|
|
{
|
|
if( nullptr == a3DModel )
|
|
return;
|
|
|
|
if( !a3DModel->m_Filename.empty() )
|
|
m_3D_Drawings.push_back( *a3DModel );
|
|
}
|
|
|
|
|
|
// see footprint.h
|
|
INSPECT_RESULT FOOTPRINT::Visit( INSPECTOR inspector, void* testData,
|
|
const std::vector<KICAD_T>& aScanTypes )
|
|
{
|
|
#if 0 && defined(DEBUG)
|
|
std::cout << GetClass().mb_str() << ' ';
|
|
#endif
|
|
|
|
bool drawingsScanned = false;
|
|
|
|
for( KICAD_T scanType : aScanTypes )
|
|
{
|
|
switch( scanType )
|
|
{
|
|
case PCB_FOOTPRINT_T:
|
|
if( inspector( this, testData ) == INSPECT_RESULT::QUIT )
|
|
return INSPECT_RESULT::QUIT;
|
|
|
|
break;
|
|
|
|
case PCB_PAD_T:
|
|
if( IterateForward<PAD*>( m_pads, inspector, testData, { scanType } )
|
|
== INSPECT_RESULT::QUIT )
|
|
{
|
|
return INSPECT_RESULT::QUIT;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_ZONE_T:
|
|
if( IterateForward<ZONE*>( m_zones, inspector, testData, { scanType } )
|
|
== INSPECT_RESULT::QUIT )
|
|
{
|
|
return INSPECT_RESULT::QUIT;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_FIELD_T:
|
|
if( IterateForward<PCB_FIELD*>( m_fields, inspector, testData, { scanType } )
|
|
== INSPECT_RESULT::QUIT )
|
|
{
|
|
return INSPECT_RESULT::QUIT;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_TEXT_T:
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_LEADER_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_RADIAL_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
case PCB_SHAPE_T:
|
|
case PCB_TEXTBOX_T:
|
|
if( !drawingsScanned )
|
|
{
|
|
if( IterateForward<BOARD_ITEM*>( m_drawings, inspector, testData, aScanTypes )
|
|
== INSPECT_RESULT::QUIT )
|
|
{
|
|
return INSPECT_RESULT::QUIT;
|
|
}
|
|
|
|
drawingsScanned = true;
|
|
}
|
|
|
|
break;
|
|
|
|
case PCB_GROUP_T:
|
|
if( IterateForward<PCB_GROUP*>( m_groups, inspector, testData, { scanType } )
|
|
== INSPECT_RESULT::QUIT )
|
|
{
|
|
return INSPECT_RESULT::QUIT;
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return INSPECT_RESULT::CONTINUE;
|
|
}
|
|
|
|
|
|
wxString FOOTPRINT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
|
|
{
|
|
wxString reference = GetReference();
|
|
|
|
if( reference.IsEmpty() )
|
|
reference = _( "<no reference designator>" );
|
|
|
|
return wxString::Format( _( "Footprint %s" ), reference );
|
|
}
|
|
|
|
|
|
BITMAPS FOOTPRINT::GetMenuImage() const
|
|
{
|
|
return BITMAPS::module;
|
|
}
|
|
|
|
|
|
EDA_ITEM* FOOTPRINT::Clone() const
|
|
{
|
|
return new FOOTPRINT( *this );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::RunOnChildren( const std::function<void ( BOARD_ITEM* )>& aFunction ) const
|
|
{
|
|
try
|
|
{
|
|
for( PCB_FIELD* field : m_fields )
|
|
aFunction( field );
|
|
|
|
for( PAD* pad : m_pads )
|
|
aFunction( pad );
|
|
|
|
for( ZONE* zone : m_zones )
|
|
aFunction( zone );
|
|
|
|
for( PCB_GROUP* group : m_groups )
|
|
aFunction( group );
|
|
|
|
for( BOARD_ITEM* drawing : m_drawings )
|
|
aFunction( drawing );
|
|
}
|
|
catch( std::bad_function_call& )
|
|
{
|
|
wxFAIL_MSG( wxT( "Error running FOOTPRINT::RunOnChildren" ) );
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::RunOnDescendants( const std::function<void( BOARD_ITEM* )>& aFunction,
|
|
int aDepth ) const
|
|
{
|
|
// Avoid freezes with infinite recursion
|
|
if( aDepth > 20 )
|
|
return;
|
|
|
|
try
|
|
{
|
|
for( PCB_FIELD* field : m_fields )
|
|
aFunction( field );
|
|
|
|
for( PAD* pad : m_pads )
|
|
aFunction( pad );
|
|
|
|
for( ZONE* zone : m_zones )
|
|
aFunction( zone );
|
|
|
|
for( PCB_GROUP* group : m_groups )
|
|
{
|
|
aFunction( group );
|
|
group->RunOnDescendants( aFunction, aDepth + 1 );
|
|
}
|
|
|
|
for( BOARD_ITEM* drawing : m_drawings )
|
|
{
|
|
aFunction( drawing );
|
|
drawing->RunOnDescendants( aFunction, aDepth + 1 );
|
|
}
|
|
}
|
|
catch( std::bad_function_call& )
|
|
{
|
|
wxFAIL_MSG( wxT( "Error running FOOTPRINT::RunOnDescendants" ) );
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::ViewGetLayers( int aLayers[], int& aCount ) const
|
|
{
|
|
aCount = 2;
|
|
aLayers[0] = LAYER_ANCHOR;
|
|
|
|
switch( m_layer )
|
|
{
|
|
default:
|
|
wxASSERT_MSG( false, wxT( "Illegal layer" ) ); // do you really have footprints placed
|
|
// on other layers?
|
|
KI_FALLTHROUGH;
|
|
|
|
case F_Cu:
|
|
aLayers[1] = LAYER_FOOTPRINTS_FR;
|
|
break;
|
|
|
|
case B_Cu:
|
|
aLayers[1] = LAYER_FOOTPRINTS_BK;
|
|
break;
|
|
}
|
|
|
|
if( IsLocked() )
|
|
aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW;
|
|
|
|
if( IsConflicting() )
|
|
aLayers[ aCount++ ] = LAYER_CONFLICTS_SHADOW;
|
|
|
|
// If there are no pads, and only drawings on a silkscreen layer, then report the silkscreen
|
|
// layer as well so that the component can be edited with the silkscreen layer
|
|
bool f_silk = false, b_silk = false, non_silk = false;
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( item->GetLayer() == F_SilkS )
|
|
f_silk = true;
|
|
else if( item->GetLayer() == B_SilkS )
|
|
b_silk = true;
|
|
else
|
|
non_silk = true;
|
|
}
|
|
|
|
if( ( f_silk || b_silk ) && !non_silk && m_pads.empty() )
|
|
{
|
|
if( f_silk )
|
|
aLayers[ aCount++ ] = F_SilkS;
|
|
|
|
if( b_silk )
|
|
aLayers[ aCount++ ] = B_SilkS;
|
|
}
|
|
}
|
|
|
|
|
|
double FOOTPRINT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const
|
|
{
|
|
if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
|
|
{
|
|
// The locked shadow shape is shown only if the footprint itself is visible
|
|
if( ( m_layer == F_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) )
|
|
return 0.0;
|
|
|
|
if( ( m_layer == B_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) )
|
|
return 0.0;
|
|
|
|
return std::numeric_limits<double>::max();
|
|
}
|
|
|
|
if( aLayer == LAYER_CONFLICTS_SHADOW && IsConflicting() )
|
|
{
|
|
// The locked shadow shape is shown only if the footprint itself is visible
|
|
if( ( m_layer == F_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) )
|
|
return 0.0;
|
|
|
|
if( ( m_layer == B_Cu ) && aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) )
|
|
return 0.0;
|
|
|
|
return std::numeric_limits<double>::max();
|
|
}
|
|
|
|
int layer = ( m_layer == F_Cu ) ? LAYER_FOOTPRINTS_FR :
|
|
( m_layer == B_Cu ) ? LAYER_FOOTPRINTS_BK : LAYER_ANCHOR;
|
|
|
|
// Currently this is only pertinent for the anchor layer; everything else is drawn from the
|
|
// children.
|
|
// The "good" value is experimentally chosen.
|
|
#define MINIMAL_ZOOM_LEVEL_FOR_VISIBILITY 1.5
|
|
|
|
if( aView->IsLayerVisible( layer ) )
|
|
return MINIMAL_ZOOM_LEVEL_FOR_VISIBILITY;
|
|
|
|
return std::numeric_limits<double>::max();
|
|
}
|
|
|
|
|
|
const BOX2I FOOTPRINT::ViewBBox() const
|
|
{
|
|
BOX2I area = GetBoundingBox( true, true );
|
|
|
|
// Inflate in case clearance lines are drawn around pads, etc.
|
|
if( const BOARD* board = GetBoard() )
|
|
{
|
|
int biggest_clearance = board->GetMaxClearanceValue();
|
|
area.Inflate( biggest_clearance );
|
|
}
|
|
|
|
return area;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::IsLibNameValid( const wxString & aName )
|
|
{
|
|
const wxChar * invalids = StringLibNameInvalidChars( false );
|
|
|
|
if( aName.find_first_of( invalids ) != std::string::npos )
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
const wxChar* FOOTPRINT::StringLibNameInvalidChars( bool aUserReadable )
|
|
{
|
|
// This list of characters is also duplicated in validators.cpp and
|
|
// lib_id.cpp
|
|
// TODO: Unify forbidden character lists - Warning, invalid filename characters are not the same
|
|
// as invalid LIB_ID characters. We will need to separate the FP filenames from FP names before this
|
|
// can be unified
|
|
static const wxChar invalidChars[] = wxT("%$<>\t\n\r\"\\/:");
|
|
static const wxChar invalidCharsReadable[] = wxT("% $ < > 'tab' 'return' 'line feed' \\ \" / :");
|
|
|
|
if( aUserReadable )
|
|
return invalidCharsReadable;
|
|
else
|
|
return invalidChars;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::Move( const VECTOR2I& aMoveVector )
|
|
{
|
|
if( aMoveVector.x == 0 && aMoveVector.y == 0 )
|
|
return;
|
|
|
|
VECTOR2I newpos = m_pos + aMoveVector;
|
|
SetPosition( newpos );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
|
|
{
|
|
if( aAngle == ANGLE_0 )
|
|
return;
|
|
|
|
EDA_ANGLE orientation = GetOrientation();
|
|
EDA_ANGLE newOrientation = orientation + aAngle;
|
|
VECTOR2I newpos = m_pos;
|
|
RotatePoint( newpos, aRotCentre, aAngle );
|
|
SetPosition( newpos );
|
|
SetOrientation( newOrientation );
|
|
|
|
for( PCB_FIELD* field : m_fields )
|
|
field->KeepUpright( newOrientation );
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( item->Type() == PCB_TEXT_T )
|
|
static_cast<PCB_TEXT*>( item )->KeepUpright( newOrientation );
|
|
}
|
|
|
|
m_boundingBoxCacheTimeStamp = 0;
|
|
m_visibleBBoxCacheTimeStamp = 0;
|
|
m_textExcludedBBoxCacheTimeStamp = 0;
|
|
m_hullCacheTimeStamp = 0;
|
|
m_courtyard_cache_timestamp = 0;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::SetLayerAndFlip( PCB_LAYER_ID aLayer )
|
|
{
|
|
wxASSERT( aLayer == F_Cu || aLayer == B_Cu );
|
|
|
|
if( aLayer != GetLayer() )
|
|
Flip( GetPosition(), true );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
|
|
{
|
|
// Move footprint to its final position:
|
|
VECTOR2I finalPos = m_pos;
|
|
|
|
// Now Flip the footprint.
|
|
// Flipping a footprint is a specific transform: it is not mirrored like a text.
|
|
// We have to change the side, and ensure the footprint rotation is modified according to the
|
|
// transform, because this parameter is used in pick and place files, and when updating the
|
|
// footprint from library.
|
|
// When flipped around the X axis (Y coordinates changed) orientation is negated
|
|
// When flipped around the Y axis (X coordinates changed) orientation is 180 - old orient.
|
|
// Because it is specific to a footprint, we flip around the X axis, and after rotate 180 deg
|
|
|
|
MIRROR( finalPos.y, aCentre.y ); /// Mirror the Y position (around the X axis)
|
|
|
|
SetPosition( finalPos );
|
|
|
|
// Flip layer
|
|
BOARD_ITEM::SetLayer( FlipLayer( GetLayer() ) );
|
|
|
|
// Calculate the new orientation, and then clear it for pad flipping.
|
|
EDA_ANGLE newOrientation = -m_orient;
|
|
newOrientation.Normalize180();
|
|
m_orient = ANGLE_0;
|
|
|
|
// Mirror fields to other side of board.
|
|
for( PCB_FIELD* field : m_fields )
|
|
field->Flip( m_pos, false );
|
|
|
|
// Mirror pads to other side of board.
|
|
for( PAD* pad : m_pads )
|
|
pad->Flip( m_pos, false );
|
|
|
|
// Now set the new orientation.
|
|
m_orient = newOrientation;
|
|
|
|
// Mirror zones to other side of board.
|
|
for( ZONE* zone : m_zones )
|
|
zone->Flip( m_pos, false );
|
|
|
|
// Reverse mirror footprint graphics and texts.
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
item->Flip( m_pos, false );
|
|
|
|
// Now rotate 180 deg if required
|
|
if( aFlipLeftRight )
|
|
Rotate( aCentre, ANGLE_180 );
|
|
|
|
m_boundingBoxCacheTimeStamp = 0;
|
|
m_visibleBBoxCacheTimeStamp = 0;
|
|
m_textExcludedBBoxCacheTimeStamp = 0;
|
|
m_courtyard_cache_timestamp = 0;
|
|
|
|
m_cachedHull.Mirror( aFlipLeftRight, !aFlipLeftRight, m_pos );
|
|
|
|
std::swap( m_courtyard_cache_front, m_courtyard_cache_back );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::SetPosition( const VECTOR2I& aPos )
|
|
{
|
|
VECTOR2I delta = aPos - m_pos;
|
|
|
|
m_pos += delta;
|
|
|
|
for( PCB_FIELD* field : m_fields )
|
|
field->EDA_TEXT::Offset( delta );
|
|
|
|
for( PAD* pad : m_pads )
|
|
pad->SetPosition( pad->GetPosition() + delta );
|
|
|
|
for( ZONE* zone : m_zones )
|
|
zone->Move( delta );
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
item->Move( delta );
|
|
|
|
m_cachedBoundingBox.Move( delta );
|
|
m_cachedVisibleBBox.Move( delta );
|
|
m_cachedTextExcludedBBox.Move( delta );
|
|
m_courtyard_cache_back.Move( delta );
|
|
m_courtyard_cache_front.Move( delta );
|
|
m_cachedHull.Move( delta );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::MoveAnchorPosition( const VECTOR2I& aMoveVector )
|
|
{
|
|
/*
|
|
* Move the reference point of the footprint
|
|
* the footprints elements (pads, outlines, edges .. ) are moved
|
|
* but:
|
|
* - the footprint position is not modified.
|
|
* - the relative (local) coordinates of these items are modified
|
|
* - Draw coordinates are updated
|
|
*/
|
|
|
|
// Update (move) the relative coordinates relative to the new anchor point.
|
|
VECTOR2I moveVector = aMoveVector;
|
|
RotatePoint( moveVector, -GetOrientation() );
|
|
|
|
// Update field local coordinates
|
|
for( PCB_FIELD* field : m_fields )
|
|
field->Move( moveVector );
|
|
|
|
// Update the pad local coordinates.
|
|
for( PAD* pad : m_pads )
|
|
pad->Move( moveVector );
|
|
|
|
// Update the draw element coordinates.
|
|
for( BOARD_ITEM* item : GraphicalItems() )
|
|
item->Move( moveVector );
|
|
|
|
// Update the keepout zones
|
|
for( ZONE* zone : Zones() )
|
|
zone->Move( moveVector );
|
|
|
|
// Update the 3D models
|
|
for( FP_3DMODEL& model : Models() )
|
|
{
|
|
model.m_Offset.x += pcbIUScale.IUTomm( moveVector.x );
|
|
model.m_Offset.y -= pcbIUScale.IUTomm( moveVector.y );
|
|
}
|
|
|
|
m_cachedBoundingBox.Move( moveVector );
|
|
m_cachedVisibleBBox.Move( moveVector );
|
|
m_cachedTextExcludedBBox.Move( moveVector );
|
|
m_cachedHull.Move( moveVector );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::SetOrientation( const EDA_ANGLE& aNewAngle )
|
|
{
|
|
EDA_ANGLE angleChange = aNewAngle - m_orient; // change in rotation
|
|
|
|
m_orient = aNewAngle;
|
|
m_orient.Normalize180();
|
|
|
|
for( PCB_FIELD* field : m_fields )
|
|
field->Rotate( GetPosition(), angleChange );
|
|
|
|
for( PAD* pad : m_pads )
|
|
pad->Rotate( GetPosition(), angleChange );
|
|
|
|
for( ZONE* zone : m_zones )
|
|
zone->Rotate( GetPosition(), angleChange );
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
item->Rotate( GetPosition(), angleChange );
|
|
|
|
m_boundingBoxCacheTimeStamp = 0;
|
|
m_visibleBBoxCacheTimeStamp = 0;
|
|
m_textExcludedBBoxCacheTimeStamp = 0;
|
|
m_courtyard_cache_timestamp = 0;
|
|
|
|
m_cachedHull.Rotate( angleChange, GetPosition() );
|
|
}
|
|
|
|
|
|
BOARD_ITEM* FOOTPRINT::Duplicate() const
|
|
{
|
|
FOOTPRINT* dupe = static_cast<FOOTPRINT*>( BOARD_ITEM::Duplicate() );
|
|
|
|
dupe->RunOnDescendants( [&]( BOARD_ITEM* child )
|
|
{
|
|
const_cast<KIID&>( child->m_Uuid ) = KIID();
|
|
});
|
|
|
|
return dupe;
|
|
}
|
|
|
|
|
|
BOARD_ITEM* FOOTPRINT::DuplicateItem( const BOARD_ITEM* aItem, bool aAddToFootprint )
|
|
{
|
|
BOARD_ITEM* new_item = nullptr;
|
|
|
|
switch( aItem->Type() )
|
|
{
|
|
case PCB_PAD_T:
|
|
{
|
|
PAD* new_pad = new PAD( *static_cast<const PAD*>( aItem ) );
|
|
const_cast<KIID&>( new_pad->m_Uuid ) = KIID();
|
|
|
|
if( aAddToFootprint )
|
|
m_pads.push_back( new_pad );
|
|
|
|
new_item = new_pad;
|
|
break;
|
|
}
|
|
|
|
case PCB_ZONE_T:
|
|
{
|
|
ZONE* new_zone = new ZONE( *static_cast<const ZONE*>( aItem ) );
|
|
const_cast<KIID&>( new_zone->m_Uuid ) = KIID();
|
|
|
|
if( aAddToFootprint )
|
|
m_zones.push_back( new_zone );
|
|
|
|
new_item = new_zone;
|
|
break;
|
|
}
|
|
|
|
case PCB_FIELD_T:
|
|
case PCB_TEXT_T:
|
|
{
|
|
PCB_TEXT* new_text = new PCB_TEXT( *static_cast<const PCB_TEXT*>( aItem ) );
|
|
const_cast<KIID&>( new_text->m_Uuid ) = KIID();
|
|
|
|
if( aItem->Type() == PCB_FIELD_T )
|
|
{
|
|
switch( static_cast<const PCB_FIELD*>( aItem )->GetId() )
|
|
{
|
|
case REFERENCE_FIELD: new_text->SetText( wxT( "${REFERENCE}" ) ); break;
|
|
|
|
case VALUE_FIELD: new_text->SetText( wxT( "${VALUE}" ) ); break;
|
|
|
|
case DATASHEET_FIELD: new_text->SetText( wxT( "${DATASHEET}" ) ); break;
|
|
|
|
case FOOTPRINT_FIELD: new_text->SetText( wxT( "${FOOTPRINT}" ) ); break;
|
|
}
|
|
}
|
|
|
|
if( aAddToFootprint )
|
|
Add( new_text );
|
|
|
|
new_item = new_text;
|
|
break;
|
|
}
|
|
|
|
case PCB_SHAPE_T:
|
|
{
|
|
PCB_SHAPE* new_shape = new PCB_SHAPE( *static_cast<const PCB_SHAPE*>( aItem ) );
|
|
const_cast<KIID&>( new_shape->m_Uuid ) = KIID();
|
|
|
|
if( aAddToFootprint )
|
|
Add( new_shape );
|
|
|
|
new_item = new_shape;
|
|
break;
|
|
}
|
|
|
|
case PCB_TEXTBOX_T:
|
|
{
|
|
PCB_TEXTBOX* new_textbox = new PCB_TEXTBOX( *static_cast<const PCB_TEXTBOX*>( aItem ) );
|
|
const_cast<KIID&>( new_textbox->m_Uuid ) = KIID();
|
|
|
|
if( aAddToFootprint )
|
|
Add( new_textbox );
|
|
|
|
new_item = new_textbox;
|
|
break;
|
|
}
|
|
|
|
case PCB_DIM_ALIGNED_T:
|
|
case PCB_DIM_LEADER_T:
|
|
case PCB_DIM_CENTER_T:
|
|
case PCB_DIM_RADIAL_T:
|
|
case PCB_DIM_ORTHOGONAL_T:
|
|
{
|
|
PCB_DIMENSION_BASE* dimension = static_cast<PCB_DIMENSION_BASE*>( aItem->Duplicate() );
|
|
|
|
if( aAddToFootprint )
|
|
Add( dimension );
|
|
|
|
new_item = dimension;
|
|
break;
|
|
}
|
|
|
|
case PCB_GROUP_T:
|
|
{
|
|
PCB_GROUP* group = static_cast<const PCB_GROUP*>( aItem )->DeepDuplicate();
|
|
|
|
if( aAddToFootprint )
|
|
{
|
|
group->RunOnDescendants(
|
|
[&]( BOARD_ITEM* aCurrItem )
|
|
{
|
|
Add( aCurrItem );
|
|
} );
|
|
|
|
Add( new_item );
|
|
}
|
|
|
|
new_item = group;
|
|
break;
|
|
}
|
|
|
|
case PCB_FOOTPRINT_T:
|
|
// Ignore the footprint itself
|
|
break;
|
|
|
|
default:
|
|
// Un-handled item for duplication
|
|
wxFAIL_MSG( wxT( "Duplication not supported for items of class " ) + aItem->GetClass() );
|
|
break;
|
|
}
|
|
|
|
return new_item;
|
|
}
|
|
|
|
|
|
wxString FOOTPRINT::GetNextPadNumber( const wxString& aLastPadNumber ) const
|
|
{
|
|
std::set<wxString> usedNumbers;
|
|
|
|
// Create a set of used pad numbers
|
|
for( PAD* pad : m_pads )
|
|
usedNumbers.insert( pad->GetNumber() );
|
|
|
|
// Pad numbers aren't technically reference designators, but the formatting is close enough
|
|
// for these to give us what we need.
|
|
wxString prefix = UTIL::GetRefDesPrefix( aLastPadNumber );
|
|
int num = GetTrailingInt( aLastPadNumber );
|
|
|
|
while( usedNumbers.count( wxString::Format( wxT( "%s%d" ), prefix, num ) ) )
|
|
num++;
|
|
|
|
return wxString::Format( wxT( "%s%d" ), prefix, num );
|
|
}
|
|
|
|
|
|
void FOOTPRINT::AutoPositionFields()
|
|
{
|
|
// Auto-position reference and value
|
|
BOX2I bbox = GetBoundingBox( false, false );
|
|
bbox.Inflate( pcbIUScale.mmToIU( 0.2 ) ); // Gap between graphics and text
|
|
|
|
if( Reference().GetPosition() == VECTOR2I( 0, 0 ) )
|
|
{
|
|
Reference().SetHorizJustify( GR_TEXT_H_ALIGN_CENTER );
|
|
Reference().SetVertJustify( GR_TEXT_V_ALIGN_CENTER );
|
|
Reference().SetTextAngle( ANGLE_0 );
|
|
|
|
Reference().SetX( bbox.GetCenter().x );
|
|
Reference().SetY( bbox.GetTop() - Reference().GetTextSize().y / 2 );
|
|
}
|
|
|
|
if( Value().GetPosition() == VECTOR2I( 0, 0 ) )
|
|
{
|
|
Value().SetHorizJustify( GR_TEXT_H_ALIGN_CENTER );
|
|
Value().SetVertJustify( GR_TEXT_V_ALIGN_CENTER );
|
|
Value().SetTextAngle( ANGLE_0 );
|
|
|
|
Value().SetX( bbox.GetCenter().x );
|
|
Value().SetY( bbox.GetBottom() + Value().GetTextSize().y / 2 );
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::IncrementReference( int aDelta )
|
|
{
|
|
const wxString& refdes = GetReference();
|
|
|
|
SetReference( wxString::Format( wxT( "%s%i" ),
|
|
UTIL::GetRefDesPrefix( refdes ),
|
|
GetTrailingInt( refdes ) + aDelta ) );
|
|
}
|
|
|
|
|
|
// Calculate the area of a PolySet, polygons with hole are allowed.
|
|
static double polygonArea( SHAPE_POLY_SET& aPolySet )
|
|
{
|
|
// Ensure all outlines are closed, before calculating the SHAPE_POLY_SET area
|
|
for( int ii = 0; ii < aPolySet.OutlineCount(); ii++ )
|
|
{
|
|
SHAPE_LINE_CHAIN& outline = aPolySet.Outline( ii );
|
|
outline.SetClosed( true );
|
|
|
|
for( int jj = 0; jj < aPolySet.HoleCount( ii ); jj++ )
|
|
aPolySet.Hole( ii, jj ).SetClosed( true );
|
|
}
|
|
|
|
return aPolySet.Area();
|
|
}
|
|
|
|
|
|
double FOOTPRINT::GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLECTOR& aCollector )
|
|
{
|
|
int textMargin = aCollector.GetGuide()->Accuracy();
|
|
SHAPE_POLY_SET poly;
|
|
|
|
if( aItem->Type() == PCB_MARKER_T )
|
|
{
|
|
const PCB_MARKER* marker = static_cast<const PCB_MARKER*>( aItem );
|
|
SHAPE_LINE_CHAIN markerShape;
|
|
|
|
marker->ShapeToPolygon( markerShape );
|
|
return markerShape.Area();
|
|
}
|
|
else if( aItem->Type() == PCB_GROUP_T || aItem->Type() == PCB_GENERATOR_T )
|
|
{
|
|
double combinedArea = 0.0;
|
|
|
|
for( BOARD_ITEM* member : static_cast<const PCB_GROUP*>( aItem )->GetItems() )
|
|
combinedArea += GetCoverageArea( member, aCollector );
|
|
|
|
return combinedArea;
|
|
}
|
|
if( aItem->Type() == PCB_FOOTPRINT_T )
|
|
{
|
|
const FOOTPRINT* footprint = static_cast<const FOOTPRINT*>( aItem );
|
|
|
|
poly = footprint->GetBoundingHull();
|
|
}
|
|
else if( aItem->Type() == PCB_FIELD_T || aItem->Type() == PCB_TEXT_T )
|
|
{
|
|
const PCB_TEXT* text = static_cast<const PCB_TEXT*>( aItem );
|
|
|
|
text->TransformTextToPolySet( poly, textMargin, ARC_LOW_DEF, ERROR_INSIDE );
|
|
}
|
|
else if( aItem->Type() == PCB_TEXTBOX_T )
|
|
{
|
|
const PCB_TEXTBOX* tb = static_cast<const PCB_TEXTBOX*>( aItem );
|
|
|
|
tb->TransformTextToPolySet( poly, textMargin, ARC_LOW_DEF, ERROR_INSIDE );
|
|
}
|
|
else if( aItem->Type() == PCB_SHAPE_T )
|
|
{
|
|
// Approximate "linear" shapes with just their width squared, as we don't want to consider
|
|
// a linear shape as being much bigger than another for purposes of selection filtering
|
|
// just because it happens to be really long.
|
|
|
|
const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( aItem );
|
|
|
|
switch( shape->GetShape() )
|
|
{
|
|
case SHAPE_T::SEGMENT:
|
|
case SHAPE_T::ARC:
|
|
case SHAPE_T::BEZIER:
|
|
return shape->GetWidth() * shape->GetWidth();
|
|
|
|
case SHAPE_T::RECTANGLE:
|
|
case SHAPE_T::CIRCLE:
|
|
case SHAPE_T::POLY:
|
|
{
|
|
if( !shape->IsFilled() )
|
|
return shape->GetWidth() * shape->GetWidth();
|
|
|
|
KI_FALLTHROUGH;
|
|
}
|
|
|
|
default:
|
|
shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
|
|
}
|
|
}
|
|
else if( aItem->Type() == PCB_TRACE_T || aItem->Type() == PCB_ARC_T )
|
|
{
|
|
double width = static_cast<const PCB_TRACK*>( aItem )->GetWidth();
|
|
return width * width;
|
|
}
|
|
else
|
|
{
|
|
aItem->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
|
|
}
|
|
|
|
return polygonArea( poly );
|
|
}
|
|
|
|
|
|
double FOOTPRINT::CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const
|
|
{
|
|
int textMargin = aCollector.GetGuide()->Accuracy();
|
|
|
|
SHAPE_POLY_SET footprintRegion( GetBoundingHull() );
|
|
SHAPE_POLY_SET coveredRegion;
|
|
|
|
TransformPadsToPolySet( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
|
|
|
|
TransformFPShapesToPolySet( coveredRegion, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF,
|
|
ERROR_OUTSIDE,
|
|
true, /* include text */
|
|
false, /* include shapes */
|
|
false /* include private items */ );
|
|
|
|
for( int i = 0; i < aCollector.GetCount(); ++i )
|
|
{
|
|
const BOARD_ITEM* item = aCollector[i];
|
|
|
|
switch( item->Type() )
|
|
{
|
|
case PCB_FIELD_T:
|
|
case PCB_TEXT_T:
|
|
case PCB_TEXTBOX_T:
|
|
case PCB_SHAPE_T:
|
|
case PCB_TRACE_T:
|
|
case PCB_ARC_T:
|
|
case PCB_VIA_T:
|
|
if( item->GetParent() != this )
|
|
{
|
|
item->TransformShapeToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF,
|
|
ERROR_OUTSIDE );
|
|
}
|
|
break;
|
|
|
|
case PCB_FOOTPRINT_T:
|
|
if( item != this )
|
|
{
|
|
const FOOTPRINT* footprint = static_cast<const FOOTPRINT*>( item );
|
|
coveredRegion.AddOutline( footprint->GetBoundingHull().Outline( 0 ) );
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
double footprintRegionArea = polygonArea( footprintRegion );
|
|
double uncoveredRegionArea = footprintRegionArea - polygonArea( coveredRegion );
|
|
double coveredArea = footprintRegionArea - uncoveredRegionArea;
|
|
double ratio = ( coveredArea / footprintRegionArea );
|
|
|
|
// Test for negative ratio (should not occur).
|
|
// better to be conservative (this will result in the disambiguate dialog)
|
|
if( ratio < 0.0 )
|
|
return 1.0;
|
|
|
|
return std::min( ratio, 1.0 );
|
|
}
|
|
|
|
|
|
std::shared_ptr<SHAPE> FOOTPRINT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const
|
|
{
|
|
std::shared_ptr<SHAPE_COMPOUND> shape = std::make_shared<SHAPE_COMPOUND>();
|
|
|
|
// There are several possible interpretations here:
|
|
// 1) the bounding box (without or without invisible items)
|
|
// 2) just the pads and "edges" (ie: non-text graphic items)
|
|
// 3) the courtyard
|
|
|
|
// We'll go with (2) for now, unless the caller is clearly looking for (3)
|
|
|
|
if( aLayer == F_CrtYd || aLayer == B_CrtYd )
|
|
{
|
|
const SHAPE_POLY_SET& courtyard = GetCourtyard( aLayer );
|
|
|
|
if( courtyard.OutlineCount() == 0 ) // malformed/empty polygon
|
|
return shape;
|
|
|
|
shape->AddShape( new SHAPE_SIMPLE( courtyard.COutline( 0 ) ) );
|
|
}
|
|
else
|
|
{
|
|
for( PAD* pad : Pads() )
|
|
shape->AddShape( pad->GetEffectiveShape( aLayer, aFlash )->Clone() );
|
|
|
|
for( BOARD_ITEM* item : GraphicalItems() )
|
|
{
|
|
if( item->Type() == PCB_SHAPE_T )
|
|
shape->AddShape( item->GetEffectiveShape( aLayer, aFlash )->Clone() );
|
|
}
|
|
}
|
|
|
|
return shape;
|
|
}
|
|
|
|
|
|
const SHAPE_POLY_SET& FOOTPRINT::GetCourtyard( PCB_LAYER_ID aLayer ) const
|
|
{
|
|
if( GetBoard() && GetBoard()->GetTimeStamp() > m_courtyard_cache_timestamp )
|
|
const_cast<FOOTPRINT*>( this )->BuildCourtyardCaches();
|
|
|
|
if( IsBackLayer( aLayer ) )
|
|
return m_courtyard_cache_back;
|
|
else
|
|
return m_courtyard_cache_front;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::BuildCourtyardCaches( OUTLINE_ERROR_HANDLER* aErrorHandler )
|
|
{
|
|
m_courtyard_cache_front.RemoveAllContours();
|
|
m_courtyard_cache_back.RemoveAllContours();
|
|
ClearFlags( MALFORMED_COURTYARDS );
|
|
|
|
m_courtyard_cache_timestamp = GetBoard()->GetTimeStamp();
|
|
|
|
// Build the courtyard area from graphic items on the courtyard.
|
|
// Only PCB_SHAPE_T have meaning, graphic texts are ignored.
|
|
// Collect items:
|
|
std::vector<PCB_SHAPE*> list_front;
|
|
std::vector<PCB_SHAPE*> list_back;
|
|
std::map<int, int> front_width_histogram;
|
|
std::map<int, int> back_width_histogram;
|
|
|
|
for( BOARD_ITEM* item : GraphicalItems() )
|
|
{
|
|
if( item->GetLayer() == B_CrtYd && item->Type() == PCB_SHAPE_T )
|
|
{
|
|
PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
|
|
list_back.push_back( shape );
|
|
back_width_histogram[ shape->GetStroke().GetWidth() ]++;
|
|
}
|
|
|
|
if( item->GetLayer() == F_CrtYd && item->Type() == PCB_SHAPE_T )
|
|
{
|
|
PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
|
|
list_front.push_back( shape );
|
|
front_width_histogram[ shape->GetStroke().GetWidth() ]++;
|
|
}
|
|
}
|
|
|
|
if( !list_front.size() && !list_back.size() )
|
|
return;
|
|
|
|
int maxError = pcbIUScale.mmToIU( 0.005 ); // max error for polygonization
|
|
int chainingEpsilon = pcbIUScale.mmToIU( 0.02 ); // max dist from one endPt to next startPt
|
|
|
|
if( ConvertOutlineToPolygon( list_front, m_courtyard_cache_front, maxError, chainingEpsilon,
|
|
true, aErrorHandler ) )
|
|
{
|
|
int width = 0;
|
|
|
|
// Touching courtyards, or courtyards -at- the clearance distance are legal.
|
|
m_courtyard_cache_front.Inflate( -1, CORNER_STRATEGY::CHAMFER_ACUTE_CORNERS, maxError );
|
|
|
|
m_courtyard_cache_front.CacheTriangulation( false );
|
|
auto max = std::max_element( front_width_histogram.begin(), front_width_histogram.end(),
|
|
[]( const std::pair<int, int>& a, const std::pair<int, int>& b )
|
|
{
|
|
return a.second < b.second;
|
|
} );
|
|
|
|
if( max != front_width_histogram.end() )
|
|
width = max->first;
|
|
|
|
if( width == 0 )
|
|
width = pcbIUScale.mmToIU( DEFAULT_COURTYARD_WIDTH );
|
|
|
|
if( m_courtyard_cache_front.OutlineCount() > 0 )
|
|
m_courtyard_cache_front.Outline( 0 ).SetWidth( width );
|
|
}
|
|
else
|
|
{
|
|
SetFlags( MALFORMED_F_COURTYARD );
|
|
}
|
|
|
|
if( ConvertOutlineToPolygon( list_back, m_courtyard_cache_back, maxError, chainingEpsilon, true,
|
|
aErrorHandler ) )
|
|
{
|
|
int width = 0;
|
|
|
|
// Touching courtyards, or courtyards -at- the clearance distance are legal.
|
|
m_courtyard_cache_back.Inflate( -1, CORNER_STRATEGY::CHAMFER_ACUTE_CORNERS, maxError );
|
|
|
|
m_courtyard_cache_back.CacheTriangulation( false );
|
|
auto max = std::max_element( back_width_histogram.begin(), back_width_histogram.end(),
|
|
[]( const std::pair<int, int>& a, const std::pair<int, int>& b )
|
|
{
|
|
return a.second < b.second;
|
|
} );
|
|
|
|
if( max != back_width_histogram.end() )
|
|
width = max->first;
|
|
|
|
if( width == 0 )
|
|
width = pcbIUScale.mmToIU( DEFAULT_COURTYARD_WIDTH );
|
|
|
|
if( m_courtyard_cache_back.OutlineCount() > 0 )
|
|
m_courtyard_cache_back.Outline( 0 ).SetWidth( width );
|
|
}
|
|
else
|
|
{
|
|
SetFlags( MALFORMED_B_COURTYARD );
|
|
}
|
|
}
|
|
|
|
|
|
std::map<wxString, int> FOOTPRINT::MapPadNumbersToNetTieGroups() const
|
|
{
|
|
std::map<wxString, int> padNumberToGroupIdxMap;
|
|
|
|
for( const PAD* pad : m_pads )
|
|
padNumberToGroupIdxMap[ pad->GetNumber() ] = -1;
|
|
|
|
auto processPad =
|
|
[&]( wxString aPad, int aGroup )
|
|
{
|
|
aPad.Trim( true ).Trim( false );
|
|
|
|
if( !aPad.IsEmpty() )
|
|
padNumberToGroupIdxMap[ aPad ] = aGroup;
|
|
};
|
|
|
|
for( int ii = 0; ii < (int) m_netTiePadGroups.size(); ++ii )
|
|
{
|
|
wxString group( m_netTiePadGroups[ ii ] );
|
|
bool esc = false;
|
|
wxString pad;
|
|
|
|
for( wxUniCharRef ch : group )
|
|
{
|
|
if( esc )
|
|
{
|
|
esc = false;
|
|
pad.Append( ch );
|
|
continue;
|
|
}
|
|
|
|
switch( static_cast<unsigned char>( ch ) )
|
|
{
|
|
case '\\':
|
|
esc = true;
|
|
break;
|
|
|
|
case ',':
|
|
processPad( pad, ii );
|
|
pad.Clear();
|
|
break;
|
|
|
|
default:
|
|
pad.Append( ch );
|
|
break;
|
|
}
|
|
}
|
|
|
|
processPad( pad, ii );
|
|
}
|
|
|
|
return padNumberToGroupIdxMap;
|
|
}
|
|
|
|
|
|
std::vector<PAD*> FOOTPRINT::GetNetTiePads( PAD* aPad ) const
|
|
{
|
|
// First build a map from pad numbers to allowed-shorting-group indexes. This ends up being
|
|
// something like O(3n), but it still beats O(n^2) for large numbers of pads.
|
|
|
|
std::map<wxString, int> padToNetTieGroupMap = MapPadNumbersToNetTieGroups();
|
|
int groupIdx = padToNetTieGroupMap[ aPad->GetNumber() ];
|
|
std::vector<PAD*> otherPads;
|
|
|
|
if( groupIdx >= 0 )
|
|
{
|
|
for( PAD* pad : m_pads )
|
|
{
|
|
if( padToNetTieGroupMap[ pad->GetNumber() ] == groupIdx )
|
|
otherPads.push_back( pad );
|
|
}
|
|
}
|
|
|
|
return otherPads;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::CheckFootprintAttributes( const std::function<void( const wxString& )>& aErrorHandler )
|
|
{
|
|
int likelyAttr = ( GetLikelyAttribute() & ( FP_SMD | FP_THROUGH_HOLE ) );
|
|
int setAttr = ( GetAttributes() & ( FP_SMD | FP_THROUGH_HOLE ) );
|
|
|
|
if( setAttr && likelyAttr && setAttr != likelyAttr )
|
|
{
|
|
wxString msg;
|
|
|
|
switch( likelyAttr )
|
|
{
|
|
case FP_THROUGH_HOLE:
|
|
msg.Printf( _( "(expected 'Through hole'; actual '%s')" ), GetTypeName() );
|
|
break;
|
|
case FP_SMD:
|
|
msg.Printf( _( "(expected 'SMD'; actual '%s')" ), GetTypeName() );
|
|
break;
|
|
}
|
|
|
|
if( aErrorHandler )
|
|
(aErrorHandler)( msg );
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::CheckPads( const std::function<void( const PAD*, int,
|
|
const wxString& )>& aErrorHandler )
|
|
{
|
|
if( aErrorHandler == nullptr )
|
|
return;
|
|
|
|
for( PAD* pad: Pads() )
|
|
{
|
|
if( pad->GetAttribute() == PAD_ATTRIB::PTH || pad->GetAttribute() == PAD_ATTRIB::NPTH )
|
|
{
|
|
if( pad->GetDrillSizeX() < 1 || pad->GetDrillSizeY() < 1 )
|
|
(aErrorHandler)( pad, DRCE_PAD_TH_WITH_NO_HOLE, wxEmptyString );
|
|
}
|
|
|
|
if( pad->GetAttribute() == PAD_ATTRIB::PTH )
|
|
{
|
|
if( !pad->IsOnCopperLayer() )
|
|
{
|
|
(aErrorHandler)( pad, DRCE_PADSTACK, _( "(PTH pad has no copper layers)" ) );
|
|
}
|
|
else
|
|
{
|
|
LSET lset = pad->GetLayerSet() & LSET::AllCuMask();
|
|
PCB_LAYER_ID layer = lset.Seq().at( 0 );
|
|
SHAPE_POLY_SET padOutline;
|
|
|
|
pad->TransformShapeToPolygon( padOutline, layer, 0, ARC_HIGH_DEF, ERROR_INSIDE );
|
|
|
|
std::shared_ptr<SHAPE_SEGMENT> hole = pad->GetEffectiveHoleShape();
|
|
SHAPE_POLY_SET holeOutline;
|
|
|
|
TransformOvalToPolygon( holeOutline, hole->GetSeg().A, hole->GetSeg().B,
|
|
hole->GetWidth(), ARC_HIGH_DEF, ERROR_INSIDE );
|
|
|
|
padOutline.BooleanSubtract( holeOutline, SHAPE_POLY_SET::POLYGON_MODE::PM_FAST );
|
|
|
|
if( padOutline.IsEmpty() )
|
|
aErrorHandler( pad, DRCE_PADSTACK, _( "(PTH pad's hole leaves no copper)" ) );
|
|
}
|
|
}
|
|
|
|
if( pad->GetAttribute() == PAD_ATTRIB::SMD )
|
|
{
|
|
if( pad->IsOnLayer( F_Cu ) && pad->IsOnLayer( B_Cu ) )
|
|
{
|
|
aErrorHandler( pad, DRCE_PADSTACK,
|
|
_( "(SMD pad appears on both front and back copper)" ) );
|
|
}
|
|
else if( pad->IsOnLayer( F_Cu ) )
|
|
{
|
|
if( pad->IsOnLayer( B_Mask ) )
|
|
{
|
|
aErrorHandler( pad, DRCE_PADSTACK,
|
|
_( "(SMD pad copper and mask layers don't match)" ) );
|
|
}
|
|
else if( pad->IsOnLayer( B_Paste ) )
|
|
{
|
|
aErrorHandler( pad, DRCE_PADSTACK,
|
|
_( "(SMD pad copper and paste layers don't match)" ) );
|
|
}
|
|
}
|
|
else if( pad->IsOnLayer( B_Cu ) )
|
|
{
|
|
if( pad->IsOnLayer( F_Mask ) )
|
|
{
|
|
aErrorHandler( pad, DRCE_PADSTACK,
|
|
_( "(SMD pad copper and mask layers don't match)" ) );
|
|
}
|
|
else if( pad->IsOnLayer( F_Paste ) )
|
|
{
|
|
aErrorHandler( pad, DRCE_PADSTACK,
|
|
_( "(SMD pad copper and paste layers don't match)" ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::CheckShortingPads( const std::function<void( const PAD*, const PAD*,
|
|
const VECTOR2I& )>& aErrorHandler )
|
|
{
|
|
std::unordered_map<PTR_PTR_CACHE_KEY, int> checkedPairs;
|
|
|
|
for( PAD* pad : Pads() )
|
|
{
|
|
std::vector<PAD*> netTiePads = GetNetTiePads( pad );
|
|
|
|
for( PAD* other : Pads() )
|
|
{
|
|
if( other == pad || pad->SameLogicalPadAs( other ) )
|
|
continue;
|
|
|
|
if( alg::contains( netTiePads, other ) )
|
|
continue;
|
|
|
|
if( !( ( pad->GetLayerSet() & other->GetLayerSet() ) & LSET::AllCuMask() ).any() )
|
|
continue;
|
|
|
|
// store canonical order so we don't collide in both directions (a:b and b:a)
|
|
PAD* a = pad;
|
|
PAD* b = other;
|
|
|
|
if( static_cast<void*>( a ) > static_cast<void*>( b ) )
|
|
std::swap( a, b );
|
|
|
|
if( checkedPairs.find( { a, b } ) == checkedPairs.end() )
|
|
{
|
|
checkedPairs[ { a, b } ] = 1;
|
|
|
|
if( pad->GetBoundingBox().Intersects( other->GetBoundingBox() ) )
|
|
{
|
|
VECTOR2I pos;
|
|
SHAPE* padShape = pad->GetEffectiveShape().get();
|
|
SHAPE* otherShape = other->GetEffectiveShape().get();
|
|
|
|
if( padShape->Collide( otherShape, 0, nullptr, &pos ) )
|
|
aErrorHandler( pad, other, pos );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::CheckNetTies( const std::function<void( const BOARD_ITEM* aItem,
|
|
const BOARD_ITEM* bItem,
|
|
const BOARD_ITEM* cItem,
|
|
const VECTOR2I& )>& aErrorHandler )
|
|
{
|
|
// First build a map from pad numbers to allowed-shorting-group indexes. This ends up being
|
|
// something like O(3n), but it still beats O(n^2) for large numbers of pads.
|
|
|
|
std::map<wxString, int> padNumberToGroupIdxMap = MapPadNumbersToNetTieGroups();
|
|
|
|
// Now collect all the footprint items which are on copper layers
|
|
|
|
std::vector<BOARD_ITEM*> copperItems;
|
|
|
|
for( BOARD_ITEM* item : m_drawings )
|
|
{
|
|
if( item->IsOnCopperLayer() )
|
|
copperItems.push_back( item );
|
|
|
|
item->RunOnDescendants(
|
|
[&]( BOARD_ITEM* descendent )
|
|
{
|
|
if( descendent->IsOnCopperLayer() )
|
|
copperItems.push_back( descendent );
|
|
} );
|
|
}
|
|
|
|
for( ZONE* zone : m_zones )
|
|
{
|
|
if( !zone->GetIsRuleArea() && zone->IsOnCopperLayer() )
|
|
copperItems.push_back( zone );
|
|
}
|
|
|
|
for( PCB_FIELD* field : m_fields )
|
|
{
|
|
if( field->IsOnCopperLayer() )
|
|
copperItems.push_back( field );
|
|
}
|
|
|
|
for( PCB_LAYER_ID layer : { F_Cu, In1_Cu, B_Cu } )
|
|
{
|
|
// Next, build a polygon-set for the copper on this layer. We don't really care about
|
|
// nets here, we just want to end up with a set of outlines describing the distinct
|
|
// copper polygons of the footprint.
|
|
|
|
SHAPE_POLY_SET copperOutlines;
|
|
std::map<int, std::vector<const PAD*>> outlineIdxToPadsMap;
|
|
|
|
for( BOARD_ITEM* item : copperItems )
|
|
{
|
|
if( item->IsOnLayer( layer ) )
|
|
{
|
|
item->TransformShapeToPolygon( copperOutlines, layer, 0, ARC_HIGH_DEF,
|
|
ERROR_OUTSIDE );
|
|
}
|
|
}
|
|
|
|
copperOutlines.Simplify( SHAPE_POLY_SET::PM_FAST );
|
|
|
|
// Index each pad to the outline in the set that it is part of.
|
|
|
|
for( const PAD* pad : m_pads )
|
|
{
|
|
for( int ii = 0; ii < copperOutlines.OutlineCount(); ++ii )
|
|
{
|
|
if( pad->GetEffectiveShape( layer )->Collide( &copperOutlines.Outline( ii ), 0 ) )
|
|
outlineIdxToPadsMap[ ii ].emplace_back( pad );
|
|
}
|
|
}
|
|
|
|
// Finally, ensure that each outline which contains multiple pads has all its pads
|
|
// listed in an allowed-shorting group.
|
|
|
|
for( const auto& [ outlineIdx, pads ] : outlineIdxToPadsMap )
|
|
{
|
|
if( pads.size() > 1 )
|
|
{
|
|
const PAD* firstPad = pads[0];
|
|
int firstGroupIdx = padNumberToGroupIdxMap[ firstPad->GetNumber() ];
|
|
|
|
for( size_t ii = 1; ii < pads.size(); ++ii )
|
|
{
|
|
const PAD* thisPad = pads[ii];
|
|
int thisGroupIdx = padNumberToGroupIdxMap[ thisPad->GetNumber() ];
|
|
|
|
if( thisGroupIdx < 0 || thisGroupIdx != firstGroupIdx )
|
|
{
|
|
BOARD_ITEM* shortingItem = nullptr;
|
|
VECTOR2I pos = ( firstPad->GetPosition() + thisPad->GetPosition() ) / 2;
|
|
|
|
pos = copperOutlines.Outline( outlineIdx ).NearestPoint( pos );
|
|
|
|
for( BOARD_ITEM* item : copperItems )
|
|
{
|
|
if( item->HitTest( pos, 1 ) )
|
|
{
|
|
shortingItem = item;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( shortingItem )
|
|
aErrorHandler( shortingItem, firstPad, thisPad, pos );
|
|
else
|
|
aErrorHandler( firstPad, thisPad, nullptr, pos );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::CheckNetTiePadGroups( const std::function<void( const wxString& )>& aErrorHandler )
|
|
{
|
|
std::set<wxString> padNumbers;
|
|
wxString msg;
|
|
|
|
auto ret = MapPadNumbersToNetTieGroups();
|
|
|
|
for( auto [ padNumber, _ ] : ret )
|
|
{
|
|
const PAD* pad = FindPadByNumber( padNumber );
|
|
|
|
if( !pad )
|
|
{
|
|
msg.Printf( _( "(net-tie pad group contains unknown pad number %s)" ), padNumber );
|
|
aErrorHandler( msg );
|
|
}
|
|
else if( !padNumbers.insert( pad->GetNumber() ).second )
|
|
{
|
|
msg.Printf( _( "(pad %s appears in more than one net-tie pad group)" ), padNumber );
|
|
aErrorHandler( msg );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::swapData( BOARD_ITEM* aImage )
|
|
{
|
|
wxASSERT( aImage->Type() == PCB_FOOTPRINT_T );
|
|
|
|
FOOTPRINT* image = static_cast<FOOTPRINT*>( aImage );
|
|
|
|
std::swap( *this, *image );
|
|
|
|
RunOnChildren(
|
|
[&]( BOARD_ITEM* child )
|
|
{
|
|
child->SetParent( this );
|
|
} );
|
|
|
|
image->RunOnChildren(
|
|
[&]( BOARD_ITEM* child )
|
|
{
|
|
child->SetParent( image );
|
|
} );
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::HasThroughHolePads() const
|
|
{
|
|
for( PAD* pad : Pads() )
|
|
{
|
|
if( pad->GetAttribute() != PAD_ATTRIB::SMD )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::operator==( const BOARD_ITEM& aOther ) const
|
|
{
|
|
if( aOther.Type() != PCB_FOOTPRINT_T )
|
|
return false;
|
|
|
|
const FOOTPRINT& other = static_cast<const FOOTPRINT&>( aOther );
|
|
|
|
if( m_pads.size() != other.m_pads.size() )
|
|
return false;
|
|
|
|
for( size_t ii = 0; ii < m_pads.size(); ++ii )
|
|
{
|
|
if( !( *m_pads[ii] == *other.m_pads[ii] ) )
|
|
return false;
|
|
}
|
|
|
|
if( m_drawings.size() != other.m_drawings.size() )
|
|
return false;
|
|
|
|
for( size_t ii = 0; ii < m_drawings.size(); ++ii )
|
|
{
|
|
if( !( *m_drawings[ii] == *other.m_drawings[ii] ) )
|
|
return false;
|
|
}
|
|
|
|
if( m_zones.size() != other.m_zones.size() )
|
|
return false;
|
|
|
|
for( size_t ii = 0; ii < m_zones.size(); ++ii )
|
|
{
|
|
if( !( *m_zones[ii] == *other.m_zones[ii] ) )
|
|
return false;
|
|
}
|
|
|
|
if( m_fields.size() != other.m_fields.size() )
|
|
return false;
|
|
|
|
for( size_t ii = 0; ii < m_fields.size(); ++ii )
|
|
{
|
|
if( !( *m_fields[ii] == *other.m_fields[ii] ) )
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
double FOOTPRINT::Similarity( const BOARD_ITEM& aOther ) const
|
|
{
|
|
if( aOther.Type() != PCB_FOOTPRINT_T )
|
|
return 0.0;
|
|
|
|
const FOOTPRINT& other = static_cast<const FOOTPRINT&>( aOther );
|
|
|
|
double similarity = 1.0;
|
|
|
|
for( size_t ii = 0; ii < m_pads.size(); ++ii )
|
|
{
|
|
const PAD* pad = m_pads[ii];
|
|
const PAD* otherPad = other.FindPadByNumber( pad->GetNumber() );
|
|
|
|
if( !otherPad )
|
|
continue;
|
|
|
|
similarity *= pad->Similarity( *otherPad );
|
|
}
|
|
|
|
return similarity;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::cmp_drawings::operator()( const BOARD_ITEM* itemA, const BOARD_ITEM* itemB ) const
|
|
{
|
|
if( itemA->Type() != itemB->Type() )
|
|
return itemA->Type() < itemB->Type();
|
|
|
|
if( itemA->GetLayer() != itemB->GetLayer() )
|
|
return itemA->GetLayer() < itemB->GetLayer();
|
|
|
|
if( itemA->Type() == PCB_SHAPE_T )
|
|
{
|
|
const PCB_SHAPE* dwgA = static_cast<const PCB_SHAPE*>( itemA );
|
|
const PCB_SHAPE* dwgB = static_cast<const PCB_SHAPE*>( itemB );
|
|
|
|
if( dwgA->GetShape() != dwgB->GetShape() )
|
|
return dwgA->GetShape() < dwgB->GetShape();
|
|
|
|
// GetStart() and GetEnd() have no meaning with polygons.
|
|
// We cannot use them for sorting polygons
|
|
if( dwgA->GetShape() != SHAPE_T::POLY )
|
|
{
|
|
if( dwgA->GetStart().x != dwgB->GetStart().x )
|
|
return dwgA->GetStart().x < dwgB->GetStart().x;
|
|
if( dwgA->GetStart().y != dwgB->GetStart().y )
|
|
return dwgA->GetStart().y < dwgB->GetStart().y;
|
|
|
|
if( dwgA->GetEnd().x != dwgB->GetEnd().x )
|
|
return dwgA->GetEnd().x < dwgB->GetEnd().x;
|
|
if( dwgA->GetEnd().y != dwgB->GetEnd().y )
|
|
return dwgA->GetEnd().y < dwgB->GetEnd().y;
|
|
}
|
|
|
|
if( dwgA->GetShape() == SHAPE_T::ARC )
|
|
{
|
|
if( dwgA->GetCenter().x != dwgB->GetCenter().x )
|
|
return dwgA->GetCenter().x < dwgB->GetCenter().x;
|
|
if( dwgA->GetCenter().y != dwgB->GetCenter().y )
|
|
return dwgA->GetCenter().y < dwgB->GetCenter().y;
|
|
}
|
|
else if( dwgA->GetShape() == SHAPE_T::BEZIER )
|
|
{
|
|
if( dwgA->GetBezierC1().x != dwgB->GetBezierC1().x )
|
|
return dwgA->GetBezierC1().x < dwgB->GetBezierC1().x;
|
|
if( dwgA->GetBezierC1().y != dwgB->GetBezierC1().y )
|
|
return dwgA->GetBezierC1().y < dwgB->GetBezierC1().y;
|
|
|
|
if( dwgA->GetBezierC2().x != dwgB->GetBezierC2().x )
|
|
return dwgA->GetBezierC2().x < dwgB->GetBezierC2().x;
|
|
if( dwgA->GetBezierC2().y != dwgB->GetBezierC2().y )
|
|
return dwgA->GetBezierC2().y < dwgB->GetBezierC2().y;
|
|
}
|
|
else if( dwgA->GetShape() == SHAPE_T::POLY )
|
|
{
|
|
if( dwgA->GetPolyShape().TotalVertices() != dwgB->GetPolyShape().TotalVertices() )
|
|
return dwgA->GetPolyShape().TotalVertices() < dwgB->GetPolyShape().TotalVertices();
|
|
|
|
for( int ii = 0; ii < dwgA->GetPolyShape().TotalVertices(); ++ii )
|
|
{
|
|
if( dwgA->GetPolyShape().CVertex( ii ).x != dwgB->GetPolyShape().CVertex( ii ).x )
|
|
return dwgA->GetPolyShape().CVertex( ii ).x
|
|
< dwgB->GetPolyShape().CVertex( ii ).x;
|
|
if( dwgA->GetPolyShape().CVertex( ii ).y != dwgB->GetPolyShape().CVertex( ii ).y )
|
|
return dwgA->GetPolyShape().CVertex( ii ).y
|
|
< dwgB->GetPolyShape().CVertex( ii ).y;
|
|
}
|
|
}
|
|
|
|
if( dwgA->GetWidth() != dwgB->GetWidth() )
|
|
return dwgA->GetWidth() < dwgB->GetWidth();
|
|
}
|
|
|
|
if( itemA->m_Uuid != itemB->m_Uuid )
|
|
return itemA->m_Uuid < itemB->m_Uuid;
|
|
|
|
return itemA < itemB;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::cmp_pads::operator()( const PAD* aFirst, const PAD* aSecond ) const
|
|
{
|
|
if( aFirst->GetNumber() != aSecond->GetNumber() )
|
|
return StrNumCmp( aFirst->GetNumber(), aSecond->GetNumber() ) < 0;
|
|
|
|
if( aFirst->GetFPRelativePosition().x != aSecond->GetFPRelativePosition().x )
|
|
return aFirst->GetFPRelativePosition().x < aSecond->GetFPRelativePosition().x;
|
|
if( aFirst->GetFPRelativePosition().y != aSecond->GetFPRelativePosition().y )
|
|
return aFirst->GetFPRelativePosition().y < aSecond->GetFPRelativePosition().y;
|
|
|
|
if( aFirst->GetSize().x != aSecond->GetSize().x )
|
|
return aFirst->GetSize().x < aSecond->GetSize().x;
|
|
if( aFirst->GetSize().y != aSecond->GetSize().y )
|
|
return aFirst->GetSize().y < aSecond->GetSize().y;
|
|
|
|
if( aFirst->GetShape() != aSecond->GetShape() )
|
|
return aFirst->GetShape() < aSecond->GetShape();
|
|
|
|
if( aFirst->GetLayerSet().Seq() != aSecond->GetLayerSet().Seq() )
|
|
return aFirst->GetLayerSet().Seq() < aSecond->GetLayerSet().Seq();
|
|
|
|
if( aFirst->m_Uuid != aSecond->m_Uuid )
|
|
return aFirst->m_Uuid < aSecond->m_Uuid;
|
|
|
|
return aFirst < aSecond;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::cmp_padstack::operator()( const PAD* aFirst, const PAD* aSecond ) const
|
|
{
|
|
if( aFirst->GetSize().x != aSecond->GetSize().x )
|
|
return aFirst->GetSize().x < aSecond->GetSize().x;
|
|
if( aFirst->GetSize().y != aSecond->GetSize().y )
|
|
return aFirst->GetSize().y < aSecond->GetSize().y;
|
|
|
|
if( aFirst->GetShape() != aSecond->GetShape() )
|
|
return aFirst->GetShape() < aSecond->GetShape();
|
|
|
|
if( aFirst->GetLayerSet().Seq() != aSecond->GetLayerSet().Seq() )
|
|
return aFirst->GetLayerSet().Seq() < aSecond->GetLayerSet().Seq();
|
|
|
|
if( aFirst->GetDrillSizeX() != aSecond->GetDrillSizeX() )
|
|
return aFirst->GetDrillSizeX() < aSecond->GetDrillSizeX();
|
|
|
|
if( aFirst->GetDrillSizeY() != aSecond->GetDrillSizeY() )
|
|
return aFirst->GetDrillSizeY() < aSecond->GetDrillSizeY();
|
|
|
|
if( aFirst->GetDrillShape() != aSecond->GetDrillShape() )
|
|
return aFirst->GetDrillShape() < aSecond->GetDrillShape();
|
|
|
|
if( aFirst->GetAttribute() != aSecond->GetAttribute() )
|
|
return aFirst->GetAttribute() < aSecond->GetAttribute();
|
|
|
|
if( aFirst->GetOrientation() != aSecond->GetOrientation() )
|
|
return aFirst->GetOrientation() < aSecond->GetOrientation();
|
|
|
|
if( aFirst->GetSolderMaskExpansion() != aSecond->GetSolderMaskExpansion() )
|
|
return aFirst->GetSolderMaskExpansion() < aSecond->GetSolderMaskExpansion();
|
|
|
|
if( aFirst->GetSolderPasteMargin() != aSecond->GetSolderPasteMargin() )
|
|
return aFirst->GetSolderPasteMargin() < aSecond->GetSolderPasteMargin();
|
|
|
|
if( aFirst->GetLocalSolderMaskMargin() != aSecond->GetLocalSolderMaskMargin() )
|
|
return aFirst->GetLocalSolderMaskMargin() < aSecond->GetLocalSolderMaskMargin();
|
|
|
|
std::shared_ptr<SHAPE_POLY_SET> firstShape = aFirst->GetEffectivePolygon( ERROR_INSIDE );
|
|
std::shared_ptr<SHAPE_POLY_SET> secondShape = aSecond->GetEffectivePolygon( ERROR_INSIDE );
|
|
|
|
if( firstShape->VertexCount() != secondShape->VertexCount() )
|
|
return firstShape->VertexCount() < secondShape->VertexCount();
|
|
|
|
for( int ii = 0; ii < firstShape->VertexCount(); ++ii )
|
|
{
|
|
if( firstShape->CVertex( ii ).x != secondShape->CVertex( ii ).x )
|
|
return firstShape->CVertex( ii ).x < secondShape->CVertex( ii ).x;
|
|
if( firstShape->CVertex( ii ).y != secondShape->CVertex( ii ).y )
|
|
return firstShape->CVertex( ii ).y < secondShape->CVertex( ii ).y;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool FOOTPRINT::cmp_zones::operator()( const ZONE* aFirst, const ZONE* aSecond ) const
|
|
{
|
|
if( aFirst->GetAssignedPriority() != aSecond->GetAssignedPriority() )
|
|
return aFirst->GetAssignedPriority() < aSecond->GetAssignedPriority();
|
|
|
|
if( aFirst->GetLayerSet().Seq() != aSecond->GetLayerSet().Seq() )
|
|
return aFirst->GetLayerSet().Seq() < aSecond->GetLayerSet().Seq();
|
|
|
|
if( aFirst->Outline()->TotalVertices() != aSecond->Outline()->TotalVertices() )
|
|
return aFirst->Outline()->TotalVertices() < aSecond->Outline()->TotalVertices();
|
|
|
|
for( int ii = 0; ii < aFirst->Outline()->TotalVertices(); ++ii )
|
|
{
|
|
if( aFirst->Outline()->CVertex( ii ).x != aSecond->Outline()->CVertex( ii ).x )
|
|
return aFirst->Outline()->CVertex( ii ).x < aSecond->Outline()->CVertex( ii ).x;
|
|
if( aFirst->Outline()->CVertex( ii ).y != aSecond->Outline()->CVertex( ii ).y )
|
|
return aFirst->Outline()->CVertex( ii ).y < aSecond->Outline()->CVertex( ii ).y;
|
|
}
|
|
|
|
if( aFirst->m_Uuid != aSecond->m_Uuid )
|
|
return aFirst->m_Uuid < aSecond->m_Uuid;
|
|
|
|
return aFirst < aSecond;
|
|
}
|
|
|
|
|
|
void FOOTPRINT::TransformPadsToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
|
|
int aClearance, int aMaxError, ERROR_LOC aErrorLoc,
|
|
bool aSkipNPTHPadsWihNoCopper, bool aSkipPlatedPads,
|
|
bool aSkipNonPlatedPads ) const
|
|
{
|
|
for( const PAD* pad : m_pads )
|
|
{
|
|
if( !pad->FlashLayer( aLayer ) )
|
|
continue;
|
|
|
|
VECTOR2I clearance( aClearance, aClearance );
|
|
|
|
switch( aLayer )
|
|
{
|
|
case F_Cu:
|
|
if( aSkipPlatedPads && pad->FlashLayer( F_Mask ) )
|
|
continue;
|
|
|
|
if( aSkipNonPlatedPads && !pad->FlashLayer( F_Mask ) )
|
|
continue;
|
|
|
|
break;
|
|
|
|
case B_Cu:
|
|
if( aSkipPlatedPads && pad->FlashLayer( B_Mask ) )
|
|
continue;
|
|
|
|
if( aSkipNonPlatedPads && !pad->FlashLayer( B_Mask ) )
|
|
continue;
|
|
|
|
break;
|
|
|
|
case F_Mask:
|
|
case B_Mask:
|
|
clearance.x += pad->GetSolderMaskExpansion();
|
|
clearance.y += pad->GetSolderMaskExpansion();
|
|
break;
|
|
|
|
case F_Paste:
|
|
case B_Paste:
|
|
clearance += pad->GetSolderPasteMargin();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// Our standard TransformShapeToPolygon() routines can't handle differing x:y clearance
|
|
// values (which get generated when a relative paste margin is used with an oblong pad).
|
|
// So we apply this huge hack and fake a larger pad to run the transform on.
|
|
// Of course being a hack it falls down when dealing with custom shape pads (where the
|
|
// size is only the size of the anchor), so for those we punt and just use clearance.x.
|
|
|
|
if( ( clearance.x < 0 || clearance.x != clearance.y )
|
|
&& pad->GetShape() != PAD_SHAPE::CUSTOM )
|
|
{
|
|
VECTOR2I dummySize = pad->GetSize() + clearance + clearance;
|
|
|
|
if( dummySize.x <= 0 || dummySize.y <= 0 )
|
|
continue;
|
|
|
|
PAD dummy( *pad );
|
|
dummy.SetSize( dummySize );
|
|
dummy.TransformShapeToPolygon( aBuffer, aLayer, 0, aMaxError, aErrorLoc );
|
|
}
|
|
else
|
|
{
|
|
pad->TransformShapeToPolygon( aBuffer, aLayer, clearance.x, aMaxError, aErrorLoc );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void FOOTPRINT::TransformFPShapesToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
|
|
int aClearance, int aError, ERROR_LOC aErrorLoc,
|
|
bool aIncludeText, bool aIncludeShapes,
|
|
bool aIncludePrivateItems ) const
|
|
{
|
|
std::vector<const PCB_TEXT*> texts; // List of PCB_TEXTs to convert
|
|
|
|
for( BOARD_ITEM* item : GraphicalItems() )
|
|
{
|
|
if( GetPrivateLayers().test( item->GetLayer() ) && !aIncludePrivateItems )
|
|
continue;
|
|
|
|
if( item->Type() == PCB_TEXT_T && aIncludeText )
|
|
{
|
|
PCB_TEXT* text = static_cast<PCB_TEXT*>( item );
|
|
|
|
if( aLayer != UNDEFINED_LAYER && text->GetLayer() == aLayer && text->IsVisible() )
|
|
texts.push_back( text );
|
|
}
|
|
|
|
if( item->Type() == PCB_TEXTBOX_T && aIncludeText )
|
|
{
|
|
PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item );
|
|
|
|
if( aLayer != UNDEFINED_LAYER && textbox->GetLayer() == aLayer && textbox->IsVisible() )
|
|
{
|
|
// border
|
|
if( textbox->IsBorderEnabled() )
|
|
textbox->PCB_SHAPE::TransformShapeToPolygon( aBuffer, aLayer, 0, aError, aErrorLoc );
|
|
// text
|
|
textbox->TransformTextToPolySet( aBuffer, 0, aError, aErrorLoc );
|
|
}
|
|
}
|
|
|
|
if( item->Type() == PCB_SHAPE_T && aIncludeShapes )
|
|
{
|
|
const PCB_SHAPE* outline = static_cast<PCB_SHAPE*>( item );
|
|
|
|
if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer )
|
|
outline->TransformShapeToPolygon( aBuffer, aLayer, 0, aError, aErrorLoc );
|
|
}
|
|
}
|
|
|
|
if( aIncludeText )
|
|
{
|
|
for( const PCB_FIELD* field : m_fields )
|
|
{
|
|
if( field->GetLayer() == aLayer && field->IsVisible() )
|
|
texts.push_back( field );
|
|
}
|
|
}
|
|
|
|
for( const PCB_TEXT* text : texts )
|
|
text->TransformTextToPolySet( aBuffer, aClearance, aError, aErrorLoc );
|
|
}
|
|
|
|
|
|
static struct FOOTPRINT_DESC
|
|
{
|
|
FOOTPRINT_DESC()
|
|
{
|
|
ENUM_MAP<ZONE_CONNECTION>& zcMap = ENUM_MAP<ZONE_CONNECTION>::Instance();
|
|
|
|
if( zcMap.Choices().GetCount() == 0 )
|
|
{
|
|
zcMap.Undefined( ZONE_CONNECTION::INHERITED );
|
|
zcMap.Map( ZONE_CONNECTION::INHERITED, _HKI( "Inherited" ) )
|
|
.Map( ZONE_CONNECTION::NONE, _HKI( "None" ) )
|
|
.Map( ZONE_CONNECTION::THERMAL, _HKI( "Thermal reliefs" ) )
|
|
.Map( ZONE_CONNECTION::FULL, _HKI( "Solid" ) )
|
|
.Map( ZONE_CONNECTION::THT_THERMAL, _HKI( "Thermal reliefs for PTH" ) );
|
|
}
|
|
|
|
ENUM_MAP<PCB_LAYER_ID>& layerEnum = ENUM_MAP<PCB_LAYER_ID>::Instance();
|
|
|
|
if( layerEnum.Choices().GetCount() == 0 )
|
|
{
|
|
layerEnum.Undefined( UNDEFINED_LAYER );
|
|
|
|
for( LSEQ seq = LSET::AllLayersMask().Seq(); seq; ++seq )
|
|
layerEnum.Map( *seq, LSET::Name( *seq ) );
|
|
}
|
|
|
|
wxPGChoices fpLayers; // footprints might be placed only on F.Cu & B.Cu
|
|
fpLayers.Add( LSET::Name( F_Cu ), F_Cu );
|
|
fpLayers.Add( LSET::Name( B_Cu ), B_Cu );
|
|
|
|
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
|
|
REGISTER_TYPE( FOOTPRINT );
|
|
propMgr.AddTypeCast( new TYPE_CAST<FOOTPRINT, BOARD_ITEM> );
|
|
propMgr.AddTypeCast( new TYPE_CAST<FOOTPRINT, BOARD_ITEM_CONTAINER> );
|
|
propMgr.InheritsAfter( TYPE_HASH( FOOTPRINT ), TYPE_HASH( BOARD_ITEM ) );
|
|
propMgr.InheritsAfter( TYPE_HASH( FOOTPRINT ), TYPE_HASH( BOARD_ITEM_CONTAINER ) );
|
|
|
|
auto layer = new PROPERTY_ENUM<FOOTPRINT, PCB_LAYER_ID>( _HKI( "Layer" ),
|
|
&FOOTPRINT::SetLayerAndFlip, &FOOTPRINT::GetLayer );
|
|
layer->SetChoices( fpLayers );
|
|
propMgr.ReplaceProperty( TYPE_HASH( BOARD_ITEM ), _HKI( "Layer" ), layer );
|
|
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, double>( _HKI( "Orientation" ),
|
|
&FOOTPRINT::SetOrientationDegrees, &FOOTPRINT::GetOrientationDegrees,
|
|
PROPERTY_DISPLAY::PT_DEGREE ) );
|
|
|
|
const wxString groupFields = _HKI( "Fields" );
|
|
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, wxString>( _HKI( "Reference" ),
|
|
&FOOTPRINT::SetReference, &FOOTPRINT::GetReferenceAsString ),
|
|
groupFields );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, wxString>( _HKI( "Value" ),
|
|
&FOOTPRINT::SetValue, &FOOTPRINT::GetValueAsString ),
|
|
groupFields );
|
|
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, wxString>( _HKI( "Library Link" ),
|
|
NO_SETTER( FOOTPRINT, wxString ), &FOOTPRINT::GetFPIDAsString ),
|
|
groupFields );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, wxString>( _HKI( "Library Description" ),
|
|
NO_SETTER( FOOTPRINT, wxString ), &FOOTPRINT::GetLibDescription ),
|
|
groupFields );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, wxString>( _HKI( "Keywords" ),
|
|
NO_SETTER( FOOTPRINT, wxString ), &FOOTPRINT::GetKeywords ),
|
|
groupFields );
|
|
|
|
const wxString groupAttributes = _HKI( "Attributes" );
|
|
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, bool>( _HKI( "Not in Schematic" ),
|
|
&FOOTPRINT::SetBoardOnly, &FOOTPRINT::IsBoardOnly ), groupAttributes );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, bool>( _HKI( "Exclude From Position Files" ),
|
|
&FOOTPRINT::SetExcludedFromPosFiles, &FOOTPRINT::IsExcludedFromPosFiles ),
|
|
groupAttributes );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, bool>( _HKI( "Exclude From Bill of Materials" ),
|
|
&FOOTPRINT::SetExcludedFromBOM, &FOOTPRINT::IsExcludedFromBOM ),
|
|
groupAttributes );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, bool>( _HKI( "Do not Populate" ),
|
|
&FOOTPRINT::SetDNP, &FOOTPRINT::IsDNP ),
|
|
groupAttributes );
|
|
|
|
const wxString groupOverrides = _HKI( "Overrides" );
|
|
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, bool>(
|
|
_HKI( "Exempt From Courtyard Requirement" ),
|
|
&FOOTPRINT::SetAllowMissingCourtyard, &FOOTPRINT::AllowMissingCourtyard ),
|
|
groupOverrides );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, int>( _HKI( "Clearance Override" ),
|
|
&FOOTPRINT::SetLocalClearance, &FOOTPRINT::GetLocalClearance,
|
|
PROPERTY_DISPLAY::PT_SIZE ),
|
|
groupOverrides );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, int>( _HKI( "Solderpaste Margin Override" ),
|
|
&FOOTPRINT::SetLocalSolderPasteMargin, &FOOTPRINT::GetLocalSolderPasteMargin,
|
|
PROPERTY_DISPLAY::PT_SIZE ),
|
|
groupOverrides );
|
|
propMgr.AddProperty( new PROPERTY<FOOTPRINT, double>(
|
|
_HKI( "Solderpaste Margin Ratio Override" ),
|
|
&FOOTPRINT::SetLocalSolderPasteMarginRatio,
|
|
&FOOTPRINT::GetLocalSolderPasteMarginRatio ),
|
|
groupOverrides );
|
|
propMgr.AddProperty( new PROPERTY_ENUM<FOOTPRINT, ZONE_CONNECTION>(
|
|
_HKI( "Zone Connection Style" ),
|
|
&FOOTPRINT::SetZoneConnection, &FOOTPRINT::GetZoneConnection ),
|
|
groupOverrides );
|
|
}
|
|
} _FOOTPRINT_DESC;
|