232 lines
6.2 KiB
C++
232 lines
6.2 KiB
C++
/*
|
|
* KiRouter - a push-and-(sometimes-)shove PCB router
|
|
*
|
|
* Copyright (C) 2013-2014 CERN
|
|
* Copyright (C) 2016-2023 KiCad Developers, see AUTHORS.txt for contributors.
|
|
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef __PNS_VIA_H
|
|
#define __PNS_VIA_H
|
|
|
|
#include <geometry/shape_line_chain.h>
|
|
#include <geometry/shape_circle.h>
|
|
#include <math/box2.h>
|
|
|
|
#include "pcb_track.h"
|
|
|
|
#include "pns_item.h"
|
|
#include "pns_linked_item.h"
|
|
#include "pns_hole.h"
|
|
|
|
namespace PNS {
|
|
|
|
class NODE;
|
|
|
|
// uniquely identifies a VIA within a NODE without using pointers. Used to
|
|
// simplify (or complexifiy, depending on the point of view) the pointer management
|
|
// in PNS::NODE. Sooner or later I'll have to fix it for good using smart pointers - twl
|
|
struct VIA_HANDLE
|
|
{
|
|
bool valid = false;
|
|
VECTOR2I pos;
|
|
LAYER_RANGE layers;
|
|
NET_HANDLE net = nullptr;
|
|
};
|
|
|
|
class VIA : public LINKED_ITEM
|
|
{
|
|
public:
|
|
VIA() :
|
|
LINKED_ITEM( VIA_T ),
|
|
m_hole( nullptr )
|
|
{
|
|
m_diameter = 2; // Dummy value
|
|
m_drill = 1; // Dummy value
|
|
m_viaType = VIATYPE::THROUGH;
|
|
m_isFree = false;
|
|
m_isVirtual = false;
|
|
SetHole( HOLE::MakeCircularHole( m_pos, m_drill / 2 ) );
|
|
}
|
|
|
|
VIA( const VECTOR2I& aPos, const LAYER_RANGE& aLayers, int aDiameter, int aDrill,
|
|
NET_HANDLE aNet = nullptr, VIATYPE aViaType = VIATYPE::THROUGH ) :
|
|
LINKED_ITEM( VIA_T ),
|
|
m_hole( nullptr )
|
|
{
|
|
SetNet( aNet );
|
|
SetLayers( aLayers );
|
|
m_pos = aPos;
|
|
m_diameter = aDiameter;
|
|
m_drill = aDrill;
|
|
m_shape = SHAPE_CIRCLE( aPos, aDiameter / 2 );
|
|
SetHole( HOLE::MakeCircularHole( m_pos, aDrill / 2 ) );
|
|
m_viaType = aViaType;
|
|
m_isFree = false;
|
|
m_isVirtual = false;
|
|
}
|
|
|
|
VIA( const VIA& aB ) :
|
|
LINKED_ITEM( aB ),
|
|
m_hole( nullptr )
|
|
{
|
|
SetNet( aB.Net() );
|
|
SetLayers( aB.Layers() );
|
|
m_pos = aB.m_pos;
|
|
m_diameter = aB.m_diameter;
|
|
m_shape = SHAPE_CIRCLE( m_pos, m_diameter / 2 );
|
|
m_drill = aB.m_drill;
|
|
SetHole( HOLE::MakeCircularHole( m_pos, m_drill / 2 ) );
|
|
m_marker = aB.m_marker;
|
|
m_rank = aB.m_rank;
|
|
m_viaType = aB.m_viaType;
|
|
m_isFree = aB.m_isFree;
|
|
m_isVirtual = aB.m_isVirtual;
|
|
}
|
|
|
|
virtual ~VIA()
|
|
{
|
|
if ( m_hole && m_hole->BelongsTo( this ) )
|
|
delete m_hole;
|
|
}
|
|
|
|
VIA& operator=( const VIA& aB )
|
|
{
|
|
SetNet( aB.Net() );
|
|
SetLayers( aB.Layers() );
|
|
m_pos = aB.m_pos;
|
|
m_diameter = aB.m_diameter;
|
|
m_shape = SHAPE_CIRCLE( m_pos, m_diameter / 2 );
|
|
m_drill = aB.m_drill;
|
|
SetHole( HOLE::MakeCircularHole( m_pos, m_drill / 2 ) );
|
|
m_marker = aB.m_marker;
|
|
m_rank = aB.m_rank;
|
|
m_viaType = aB.m_viaType;
|
|
m_isFree = aB.m_isFree;
|
|
m_isVirtual = aB.m_isVirtual;
|
|
return *this;
|
|
}
|
|
|
|
static inline bool ClassOf( const ITEM* aItem )
|
|
{
|
|
return aItem && VIA_T == aItem->Kind();
|
|
}
|
|
|
|
const VECTOR2I& Pos() const { return m_pos; }
|
|
|
|
void SetPos( const VECTOR2I& aPos )
|
|
{
|
|
m_pos = aPos;
|
|
m_shape.SetCenter( aPos );
|
|
|
|
if( m_hole )
|
|
m_hole->SetCenter( aPos );
|
|
}
|
|
|
|
VIATYPE ViaType() const { return m_viaType; }
|
|
void SetViaType( VIATYPE aViaType ) { m_viaType = aViaType; }
|
|
|
|
int Diameter() const { return m_diameter; }
|
|
|
|
void SetDiameter( int aDiameter )
|
|
{
|
|
m_diameter = aDiameter;
|
|
m_shape.SetRadius( m_diameter / 2 );
|
|
}
|
|
|
|
int Drill() const { return m_drill; }
|
|
|
|
void SetDrill( int aDrill )
|
|
{
|
|
m_drill = aDrill;
|
|
|
|
if( m_hole )
|
|
m_hole->SetRadius( m_drill / 2 );
|
|
}
|
|
|
|
bool IsFree() const { return m_isFree; }
|
|
void SetIsFree( bool aIsFree ) { m_isFree = aIsFree; }
|
|
|
|
bool PushoutForce( NODE* aNode, const VECTOR2I& aDirection, VECTOR2I& aForce,
|
|
int aCollisionMask = ITEM::ANY_T, int aMaxIterations = 10 );
|
|
|
|
bool PushoutForce( NODE* aNode, const ITEM* aOther, VECTOR2I& aForce );
|
|
|
|
const SHAPE* Shape() const override { return &m_shape; }
|
|
|
|
VIA* Clone() const override;
|
|
|
|
const SHAPE_LINE_CHAIN Hull( int aClearance = 0, int aWalkaroundThickness = 0,
|
|
int aLayer = -1 ) const override;
|
|
|
|
virtual VECTOR2I Anchor( int n ) const override
|
|
{
|
|
return m_pos;
|
|
}
|
|
|
|
virtual int AnchorCount() const override
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
OPT_BOX2I ChangedArea( const VIA* aOther ) const;
|
|
|
|
const VIA_HANDLE MakeHandle() const;
|
|
|
|
virtual void SetHole( HOLE* aHole ) override
|
|
{
|
|
if( m_hole && m_hole->BelongsTo( this ) )
|
|
delete m_hole;
|
|
|
|
m_hole = aHole;
|
|
m_hole->SetParentPadVia( this );
|
|
m_hole->SetOwner( this );
|
|
m_hole->SetLayers( m_layers ); // fixme: backdrill vias can have hole layer set different
|
|
// than copper layer set
|
|
}
|
|
|
|
virtual bool HasHole() const override { return true; }
|
|
virtual HOLE *Hole() const override { return m_hole; }
|
|
|
|
virtual const std::string Format() const override;
|
|
|
|
private:
|
|
int m_diameter;
|
|
int m_drill;
|
|
VECTOR2I m_pos;
|
|
SHAPE_CIRCLE m_shape;
|
|
VIATYPE m_viaType;
|
|
bool m_isFree;
|
|
HOLE* m_hole;
|
|
};
|
|
|
|
|
|
class VVIA : public VIA
|
|
{
|
|
public:
|
|
VVIA( const VECTOR2I& aPos, int aLayer, int aDiameter, NET_HANDLE aNet ) :
|
|
VIA( aPos, LAYER_RANGE( aLayer, aLayer ), aDiameter, aDiameter / 2, aNet )
|
|
{
|
|
m_isVirtual = true;
|
|
}
|
|
|
|
bool HasHole() const override { return false; }
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|