298 lines
11 KiB
C++
298 lines
11 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras <jp.charras@wanadoo.fr>
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* Copyright (C) 2007-2022 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* These functions are relative to undo redo function, when zones are involved.
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*
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* When a zone outline is modified (or created) this zone, or others zones on the same layer
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* and with the same netcode can change or can be deleted due to the fact overlapping zones are
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* merged. Also, when a zone outline is modified by adding a cutout area, this zone can be
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* converted to more than one area, if the outline is break to 2 or more outlines and therefore
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* new zones are created
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*
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* Due to the complexity of potential changes, and the fact there are only few zones in a board,
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* and a zone has only few segments outlines, the more easy way to undo redo changes is to make
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* a copy of all zones that can be changed and see after zone editing or creation what zones that
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* are really modified, and ones they are modified (changes, deletion or addition)
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*/
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#include <pcb_edit_frame.h>
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#include <board.h>
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#include <zone.h>
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#include <zones.h>
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#include <zones_functions_for_undo_redo.h>
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/**
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* Function IsSame
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* test is 2 zones are equivalent:
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* 2 zones are equivalent if they have same parameters and same outlines
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* info relative to filling is not take in account
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* @param aZoneToCompare = zone to compare with "this"
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*/
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bool ZONE::IsSame( const ZONE& aZoneToCompare )
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{
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// compare basic parameters:
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if( GetLayerSet() != aZoneToCompare.GetLayerSet() )
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return false;
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if( GetNetCode() != aZoneToCompare.GetNetCode() )
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return false;
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if( GetAssignedPriority() != aZoneToCompare.GetAssignedPriority() )
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return false;
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// Compare zone specific parameters
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if( GetIsRuleArea() != aZoneToCompare.GetIsRuleArea() )
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return false;
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if( GetIsRuleArea() )
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{
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if( GetDoNotAllowCopperPour() != aZoneToCompare.GetDoNotAllowCopperPour() )
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return false;
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if( GetDoNotAllowVias() != aZoneToCompare.GetDoNotAllowVias() )
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return false;
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if( GetDoNotAllowTracks() != aZoneToCompare.GetDoNotAllowTracks() )
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return false;
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if( GetDoNotAllowPads() != aZoneToCompare.GetDoNotAllowPads() )
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return false;
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if( GetDoNotAllowFootprints() != aZoneToCompare.GetDoNotAllowFootprints() )
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return false;
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}
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if( m_ZoneClearance != aZoneToCompare.m_ZoneClearance )
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return false;
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if( m_ZoneMinThickness != aZoneToCompare.GetMinThickness() )
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return false;
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if( m_fillMode != aZoneToCompare.GetFillMode() )
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return false;
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if( m_PadConnection != aZoneToCompare.m_PadConnection )
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return false;
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if( m_thermalReliefGap != aZoneToCompare.m_thermalReliefGap )
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return false;
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if( m_thermalReliefSpokeWidth != aZoneToCompare.m_thermalReliefSpokeWidth )
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return false;
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if( m_zoneName != aZoneToCompare.m_zoneName )
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return false;
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if( m_islandRemovalMode != aZoneToCompare.m_islandRemovalMode )
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return false;
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if( m_minIslandArea != aZoneToCompare.m_minIslandArea )
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return false;
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// Compare outlines
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wxASSERT( m_Poly ); // m_Poly == NULL Should never happen
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wxASSERT( aZoneToCompare.Outline() );
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if( Outline() != aZoneToCompare.Outline() ) // Compare vector
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return false;
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return true;
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}
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/**
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* Function SaveCopyOfZones
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* creates a copy of zones having a given netcode on a given layer,
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* and fill a pick list with pickers to handle these copies
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* the UndoRedo status is set to CHANGED for all items in list
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* Later, UpdateCopyOfZonesList will change and update these pickers after a zone editing
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* @param aPickList = the pick list
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* @param aPcb = the Board
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*/
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void SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb )
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{
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for( ZONE* zone : aPcb->Zones() )
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{
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ZONE* zoneDup = new ZONE( *zone );
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zoneDup->SetParent( aPcb );
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zoneDup->SetParentGroup( nullptr );
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ITEM_PICKER picker( nullptr, zone, UNDO_REDO::CHANGED );
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picker.SetLink( zoneDup );
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aPickList.PushItem( picker );
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}
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}
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/**
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* Function UpdateCopyOfZonesList
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* Check a pick list to remove zones identical to their copies and set the type of operation in
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* picker (DELETED, CHANGED). If an item is deleted, the initial values are retrievered,
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* because they can have changed during editing.
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* @param aPickList = the main pick list
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* @param aAuxiliaryList = the list of deleted or added (new created) items after calculations
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* @param aPcb = the Board
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*
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* aAuxiliaryList is a list of pickers updated by zone algorithms:
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* This list contains zones which were added or deleted during the zones combine process
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* aPickList :is a list of zones that can be modified (changed or deleted, or not modified)
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* Typically, this is the list of existing zones on the layer of the edited zone,
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* before any change.
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* >> if the picked zone is not changed, it is removed from list
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* >> if the picked zone was deleted (i.e. not found in board list), the picker is modified:
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* its status becomes DELETED
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* the aAuxiliaryList corresponding picker is removed (if not found : set an error)
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* >> if the picked zone was flagged as NEWITEM, and was after deleted ,
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* perhaps combined with another zone (i.e. not found in board list):
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* the picker is removed
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* the zone itself if really deleted
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* the aAuxiliaryList corresponding picker is removed (if not found : set an error)
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* After aPickList is cleaned, the aAuxiliaryList is read
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* All pickers flagged NEWITEM are moved to aPickList
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* (the corresponding zones are zone that were created by the zone normalize and combine process,
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* mainly when adding cutout areas, or creating self intersecting contours)
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* All pickers flagged DELETED are removed, and the corresponding zones actually deleted
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* (the corresponding zones are new zone that were created by the zone normalize process,
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* when creating self intersecting contours, and after combined with an existing zone.
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* At the end of the update process the aAuxiliaryList must be void,
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* because all pickers created by the combine process
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* must have been removed (removed for new and deleted zones, or moved in aPickList.)
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* If not an error is set.
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*/
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void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList, PICKED_ITEMS_LIST& aAuxiliaryList,
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BOARD* aPcb )
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{
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for( unsigned kk = 0; kk < aPickList.GetCount(); kk++ )
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{
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UNDO_REDO status = aPickList.GetPickedItemStatus( kk );
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ZONE* ref = (ZONE*) aPickList.GetPickedItem( kk );
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for( unsigned ii = 0; ; ii++ ) // analyse the main picked list
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{
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ZONE* zone = aPcb->GetArea( ii );
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if( zone == nullptr )
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{
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/* End of list: the stored item is not found:
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* it must be in aDeletedList:
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* search it and restore initial values
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* or
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* if flagged NEWITEM: remove it definitively
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*/
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if( status == UNDO_REDO::NEWITEM )
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{
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delete ref;
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ref = nullptr;
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aPickList.RemovePicker( kk );
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kk--;
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}
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else
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{
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ZONE* zcopy = (ZONE*) aPickList.GetPickedItemLink( kk );
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aPickList.SetPickedItemStatus( UNDO_REDO::DELETED, kk );
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wxASSERT_MSG( zcopy != nullptr,
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wxT( "UpdateCopyOfZonesList() error: link = NULL" ) );
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ref->SwapItemData( zcopy );
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// the copy was deleted; the link does not exists now.
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aPickList.SetPickedItemLink( nullptr, kk );
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delete zcopy;
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}
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// Remove this item from aAuxiliaryList, mainly for tests purpose
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bool notfound = true;
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for( unsigned nn = 0; nn < aAuxiliaryList.GetCount(); nn++ )
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{
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if( ref != nullptr && aAuxiliaryList.GetPickedItem( nn ) == ref )
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{
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aAuxiliaryList.RemovePicker( nn );
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notfound = false;
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break;
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}
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}
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if( notfound ) // happens when the new zone overlaps an existing zone
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// and these zones are combined
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{
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#if defined(DEBUG)
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printf( "UpdateCopyOfZonesList(): item not found in aAuxiliaryList,"
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"combined with another zone\n" );
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fflush(nullptr);
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#endif
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}
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break;
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}
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if( zone == ref ) // picked zone found
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{
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if( aPickList.GetPickedItemStatus( kk ) != UNDO_REDO::NEWITEM )
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{
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ZONE* zcopy = (ZONE*) aPickList.GetPickedItemLink( kk );
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if( zone->IsSame( *zcopy ) ) // Remove picked, because no changes
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{
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delete zcopy; // Delete copy
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aPickList.RemovePicker( kk );
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kk--;
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}
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}
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break;
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}
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}
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}
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// Add new zones in main pick list, and remove pickers from Auxiliary List
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for( unsigned ii = 0; ii < aAuxiliaryList.GetCount(); )
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{
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if( aAuxiliaryList.GetPickedItemStatus( ii ) == UNDO_REDO::NEWITEM )
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{
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ITEM_PICKER picker = aAuxiliaryList.GetItemWrapper( ii );
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aPickList.PushItem( picker );
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aAuxiliaryList.RemovePicker( ii );
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}
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else if( aAuxiliaryList.GetPickedItemStatus( ii ) == UNDO_REDO::DELETED )
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{
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delete aAuxiliaryList.GetPickedItemLink( ii );
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aAuxiliaryList.RemovePicker( ii );
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}
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else
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{
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ii++;
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}
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}
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// Should not occur:
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wxASSERT_MSG( aAuxiliaryList.GetCount() == 0,
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wxT( "UpdateCopyOfZonesList() error: aAuxiliaryList not empty." ) );
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}
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