kicad/eeschema/class_pin.cpp

983 lines
35 KiB
C++

/*****************/
/* class_pin.cpp */
/*****************/
#include "fctsys.h"
#include "appl_wxstruct.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "drawtxt.h"
#include "program.h"
#include "libcmp.h"
#include "general.h"
#include "plot_common.h"
#include "protos.h"
/**********************************************************************************************/
void LibDrawPin::Draw( WinEDA_DrawPanel* aPanel,
wxDC* aDC,
const wxPoint& aOffset,
int aColor,
int aDrawMode,
void* aData,
const int aTransformMatrix[2][2] )
/**********************************************************************************************/
{
// Invisibles pins are only drawn on request.
// But in libedit they are drawn in g_InvisibleItemColor because we must see them
WinEDA_SchematicFrame* frame =
(WinEDA_SchematicFrame*) wxGetApp().GetTopWindow();
if( ( m_Attributs & PINNOTDRAW ) )
{
if( frame->m_LibeditFrame && frame->m_LibeditFrame->IsActive() )
aColor = g_InvisibleItemColor;
else if( !g_ShowAllPins )
return;
}
EDA_LibComponentStruct* Entry = ( (DrawPinPrms*) aData )->m_Entry;
bool DrawPinText = ( (DrawPinPrms*) aData )->m_DrawPinText;
/* Calculate Pin orient takin in account the component orientation */
int orient = ReturnPinDrawOrient( aTransformMatrix );
/* Calculate the pin position */
wxPoint pos1 = TransformCoordinate( aTransformMatrix, m_Pos ) + aOffset;
/* Dessin de la pin et du symbole special associe */
DrawPinSymbol( aPanel, aDC, pos1, orient, aDrawMode, aColor );
if( DrawPinText )
{
DrawPinTexts( aPanel, aDC, pos1, orient,
Entry->m_TextInside,
Entry->m_DrawPinNum, Entry->m_DrawPinName,
aColor, aDrawMode );
}
}
/********************************************************************************/
void LibDrawPin::DrawPinSymbol( WinEDA_DrawPanel* aPanel,
wxDC* aDC,
const wxPoint& aPinPos,
int aOrient,
int aDrawMode,
int aColor )
/*******************************************************************************/
/* Draw the pin symbol (without texts)
* if Color != 0 draw with Color, else with the normal pin color
*/
{
int MapX1, MapY1, x1, y1;
int color;
int width = MAX( m_Width, g_DrawMinimunLineWidth );
int posX = aPinPos.x, posY = aPinPos.y, len = m_PinLen;
color = ReturnLayerColor( LAYER_PIN );
if( aColor < 0 ) // Used normal color or selected color
{
if( (m_Selected & IS_SELECTED) )
color = g_ItemSelectetColor;
}
else
color = aColor;
GRSetDrawMode( aDC, aDrawMode );
MapX1 = MapY1 = 0; x1 = posX; y1 = posY;
switch( aOrient )
{
case PIN_UP:
y1 = posY - len; MapY1 = 1;
break;
case PIN_DOWN:
y1 = posY + len; MapY1 = -1;
break;
case PIN_LEFT:
x1 = posX - len, MapX1 = 1;
break;
case PIN_RIGHT:
x1 = posX + len; MapX1 = -1;
break;
}
if( m_PinShape & INVERT )
{
GRCircle( &aPanel->m_ClipBox, aDC, MapX1 * INVERT_PIN_RADIUS + x1,
MapY1 * INVERT_PIN_RADIUS + y1,
INVERT_PIN_RADIUS, width, color );
GRMoveTo( MapX1 * INVERT_PIN_RADIUS * 2 + x1,
MapY1 * INVERT_PIN_RADIUS * 2 + y1 );
GRLineTo( &aPanel->m_ClipBox, aDC, posX, posY, width, color );
}
else
{
GRMoveTo( x1, y1 );
GRLineTo( &aPanel->m_ClipBox, aDC, posX, posY, width, color );
}
if( m_PinShape & CLOCK )
{
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 + CLOCK_PIN_DIM );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1 - MapX1 * CLOCK_PIN_DIM,
y1,
width,
color );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1,
y1 - CLOCK_PIN_DIM,
width,
color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1 + CLOCK_PIN_DIM, y1 );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1,
y1 - MapY1 * CLOCK_PIN_DIM,
width,
color );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1 - CLOCK_PIN_DIM,
y1,
width,
color );
}
}
if( m_PinShape & LOWLEVEL_IN ) /* IEEE symbol "Active Low Input" */
{
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1 + MapX1 * IEEE_SYMBOL_PIN_DIM * 2, y1 );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1 + MapX1 * IEEE_SYMBOL_PIN_DIM * 2,
y1 - IEEE_SYMBOL_PIN_DIM,
width,
color );
GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1, width, color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1, y1 + MapY1 * IEEE_SYMBOL_PIN_DIM * 2 );
GRLineTo( &aPanel->m_ClipBox, aDC, x1 - IEEE_SYMBOL_PIN_DIM,
y1 + MapY1 * IEEE_SYMBOL_PIN_DIM * 2, width, color );
GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1, width, color );
}
}
if( m_PinShape & LOWLEVEL_OUT ) /* IEEE symbol "Active Low Output" */
{
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 - IEEE_SYMBOL_PIN_DIM );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1 + MapX1 * IEEE_SYMBOL_PIN_DIM * 2,
y1,
width,
color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1 - IEEE_SYMBOL_PIN_DIM, y1 );
GRLineTo( &aPanel->m_ClipBox,
aDC,
x1,
y1 + MapY1 * IEEE_SYMBOL_PIN_DIM * 2,
width,
color );
}
}
/* Draw the pin end target (active end of the pin) */
if( !g_IsPrinting ) // Draw but do not print the pin end target 1 pixel width */
GRCircle( &aPanel->m_ClipBox,
aDC,
posX,
posY,
TARGET_PIN_DIAM,
0,
color );
}
/*****************************************************************************
* Put out pin number and pin text info, given the pin line coordinates.
* The line must be vertical or horizontal.
* If PinText == NULL nothing is printed. If PinNum = 0 no number is printed.
* Current Zoom factor is taken into account.
* If TextInside then the text is been put inside,otherwise all is drawn outside.
* Pin Name: substring beteween '~' is negated
*****************************************************************************/
void LibDrawPin::DrawPinTexts( WinEDA_DrawPanel* panel,
wxDC* DC,
wxPoint& pin_pos,
int orient,
int TextInside,
bool DrawPinNum,
bool DrawPinName,
int Color,
int DrawMode )
/* DrawMode = GR_OR, XOR ... */
{
int ii, x, y, x1, y1, dx, dy, len;
wxString StringPinNum;
wxString PinText;
int PinTextBarPos[256];
int PinTextBarCount;
EDA_Colors NameColor, NumColor;
int PinTxtLen;
wxSize PinNameSize( m_PinNameSize, m_PinNameSize );
wxSize PinNumSize( m_PinNumSize, m_PinNumSize );
int LineWidth = g_DrawMinimunLineWidth;
GRSetDrawMode( DC, DrawMode );
/* Get the num and name colors */
if( (Color < 0) && (m_Selected & IS_SELECTED) )
Color = g_ItemSelectetColor;
NameColor = (EDA_Colors) (Color == -1 ? ReturnLayerColor( LAYER_PINNAM ) : Color);
NumColor = (EDA_Colors) (Color == -1 ? ReturnLayerColor( LAYER_PINNUM ) : Color);
/* Create the pin num string */
ReturnPinStringNum( StringPinNum );
x1 = pin_pos.x; y1 = pin_pos.y;
switch( orient )
{
case PIN_UP:
y1 -= m_PinLen; break;
case PIN_DOWN:
y1 += m_PinLen; break;
case PIN_LEFT:
x1 -= m_PinLen; break;
case PIN_RIGHT:
x1 += m_PinLen; break;
}
const wxChar* textsrc = m_PinName.GetData();
float fPinTextPitch = (PinNameSize.x * 1.1) + LineWidth;
/* Do we need to invert the string? Is this string has only "~"? */
PinTextBarCount = 0; PinTxtLen = 0;
ii = 0;
while( *textsrc )
{
if( *textsrc == '~' )
{
PinTextBarPos[PinTextBarCount++] =
(int) ( PinTxtLen * fPinTextPitch );
}
else
{
PinText.Append( *textsrc );
PinTxtLen++;
}
textsrc++;
}
PinTxtLen = (int) ( fPinTextPitch * PinTxtLen );
PinTextBarPos[PinTextBarCount] = PinTxtLen; // Needed if no end '~'
if( PinText[0] == 0 )
DrawPinName = FALSE;
if( TextInside ) /* Draw the text inside, but the pin numbers outside. */
{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
// It is an horizontal line
{
if( PinText && DrawPinName )
{
if( orient == PIN_RIGHT )
{
x = x1 + TextInside;
DrawGraphicText( panel, DC, wxPoint( x,
y1 ), NameColor,
PinText,
TEXT_ORIENT_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER, LineWidth );
for( ii = 0; ii < PinTextBarCount; )
{
GRMoveTo( x, y1 - TXTMARGE );
dy = -PinNameSize.y / 2;
GRMoveRel( 0, dy );
dx = PinTextBarPos[ii++]; // Get the line pos
GRMoveRel( dx, 0 );
len = PinTextBarPos[ii++] - dx; // Get the line length
GRLineRel( &panel->m_ClipBox,
DC,
len,
0,
LineWidth,
NameColor );
}
}
else // Orient == PIN_LEFT
{
x = x1 - TextInside;
DrawGraphicText( panel, DC, wxPoint( x,
y1 ), NameColor,
PinText,
TEXT_ORIENT_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER, LineWidth );
for( ii = 0; ii < PinTextBarCount; )
{
GRMoveTo( x, y1 - TXTMARGE );
dy = -PinNameSize.y / 2;
GRMoveRel( 0, dy );
dx = PinTextBarPos[ii++]; // Get the line pos
GRMoveRel( dx - PinTxtLen, 0 );
len = PinTextBarPos[ii++] - dx; // Get the line length
GRLineRel( &panel->m_ClipBox,
DC,
len,
0,
LineWidth,
NameColor );
}
}
}
if( DrawPinNum )
{
DrawGraphicText( panel, DC,
wxPoint( (x1 + pin_pos.x) / 2,
y1 - TXTMARGE ), NumColor,
StringPinNum,
TEXT_ORIENT_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, LineWidth );
}
}
else /* Its a vertical line. */
{
// Text is drawn from bottom to top (i.e. to negative value for Y axis)
if( PinText && DrawPinName )
{
if( orient == PIN_DOWN )
{
y = y1 + TextInside;
DrawGraphicText( panel, DC, wxPoint( x1,
y ), NameColor,
PinText,
TEXT_ORIENT_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_TOP, LineWidth );
for( ii = 0; ii < PinTextBarCount; )
{
GRMoveTo( x1 - TXTMARGE, y );
dy = -PinNameSize.y / 2;
GRMoveRel( dy, 0 );
dx = PinTextBarPos[ii++]; // Get the line pos
GRMoveRel( 0, PinTxtLen - dx );
len = PinTextBarPos[ii++] - dx; // Get the line length
GRLineRel( &panel->m_ClipBox,
DC,
0,
-len,
LineWidth,
NameColor );
}
}
else /* PIN_UP */
{
y = y1 - TextInside;
DrawGraphicText( panel, DC, wxPoint( x1,
y ), NameColor,
PinText,
TEXT_ORIENT_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, LineWidth );
for( ii = 0; ii < PinTextBarCount; )
{
GRMoveTo( x1 - TXTMARGE, y );
dy = -PinNameSize.y / 2;
GRMoveRel( dy, 0 );
dx = PinTextBarPos[ii++]; // Get the line pos
GRMoveRel( 0, -dx );
len = PinTextBarPos[ii++] - dx; // Get the line length
GRLineRel( &panel->m_ClipBox,
DC,
0,
-len,
LineWidth,
NameColor );
}
}
}
if( DrawPinNum )
{
DrawGraphicText( panel, DC,
wxPoint( x1 - TXTMARGE,
(y1 + pin_pos.y) / 2 ), NumColor,
StringPinNum,
TEXT_ORIENT_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER, LineWidth );
}
}
}
else /**** Draw num & text pin outside ****/
{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
/* Its an horizontal line. */
{
if( PinText && DrawPinName )
{
x = (x1 + pin_pos.x) / 2;
DrawGraphicText( panel, DC, wxPoint( x,
y1 - TXTMARGE ),
NameColor, PinText,
TEXT_ORIENT_HORIZ, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM, LineWidth );
for( ii = 0; ii < PinTextBarCount; )
{
GRMoveTo( x, y1 - TXTMARGE * 2 );
GRMoveRel( -PinTxtLen / 2, -PinNameSize.y );
dx = PinTextBarPos[ii++]; // Get the line pos
GRMoveRel( dx, 0 );
len = PinTextBarPos[ii++] - dx; // Get the line length
GRLineRel( &panel->m_ClipBox,
DC,
len,
0,
LineWidth,
NameColor );
}
}
if( DrawPinNum )
{
x = (x1 + pin_pos.x) / 2;
DrawGraphicText( panel, DC, wxPoint( x,
y1 + TXTMARGE ),
NumColor, StringPinNum,
TEXT_ORIENT_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP,
LineWidth );
}
}
else /* Its a vertical line. */
{
if( PinText && DrawPinName )
{
y = (y1 + pin_pos.y) / 2;
DrawGraphicText( panel, DC, wxPoint( x1 - TXTMARGE,
y ),
NameColor, PinText,
TEXT_ORIENT_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER, LineWidth );
for( ii = 0; ii < PinTextBarCount; )
{
GRMoveTo( x1 - (TXTMARGE * 2), y );
GRMoveRel( -PinNameSize.y, -PinTxtLen / 2 );
dx = PinTextBarPos[ii++]; // Get the line pos
GRMoveRel( 0, PinTxtLen - dx );
len = PinTextBarPos[ii++] - dx; // Get the line length
GRLineRel( &panel->m_ClipBox,
DC,
0,
-len,
LineWidth,
NameColor );
}
}
if( DrawPinNum )
{
DrawGraphicText( panel, DC,
wxPoint( x1 + TXTMARGE,
(y1 + pin_pos.y) / 2 ),
NumColor, StringPinNum,
TEXT_ORIENT_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER, LineWidth );
}
}
}
}
extern void Move_Plume( wxPoint pos, int plume ); // see plot.cpp
/*****************************************************************************
* Plot pin number and pin text info, given the pin line coordinates. *
* Same as DrawPinTexts((), but output is the plotter
* The line must be vertical or horizontal. *
* If PinNext == NULL nothing is printed. *
* Current Zoom factor is taken into account. *
* If TextInside then the text is been put inside (moving from x1, y1 in *
* the opposite direction to x2,y2), otherwise all is drawn outside. *
*****************************************************************************/
void LibDrawPin::PlotPinTexts( wxPoint& pin_pos,
int orient,
int TextInside,
bool DrawPinNum,
bool DrawPinName,
int aWidth, bool aItalic )
{
int dx, len, start;
int ii, x, y, x1, y1, cte;
wxString StringPinNum;
wxString PinText;
int PinTextBarPos[256];
int PinTextBarCount;
EDA_Colors NameColor, NumColor;
int PinTxtLen = 0;
wxSize PinNameSize = wxSize( m_PinNameSize, m_PinNameSize );
wxSize PinNumSize = wxSize( m_PinNumSize, m_PinNumSize );
bool plot_color = (g_PlotFormat == PLOT_FORMAT_POST)
&& g_PlotPSColorOpt;
/* Get the num and name colors */
NameColor = (EDA_Colors) (plot_color ? ReturnLayerColor( LAYER_PINNAM ) : -1);
NumColor = (EDA_Colors) (plot_color ? ReturnLayerColor( LAYER_PINNUM ) : -1);
/* Create the pin num string */
ReturnPinStringNum( StringPinNum );
x1 = pin_pos.x; y1 = pin_pos.y;
switch( orient )
{
case PIN_UP:
y1 -= m_PinLen; break;
case PIN_DOWN:
y1 += m_PinLen; break;
case PIN_LEFT:
x1 -= m_PinLen; break;
case PIN_RIGHT:
x1 += m_PinLen; break;
}
const wxChar* textsrc = m_PinName.GetData();
float fPinTextPitch = (PinNameSize.x * 1.1) + aWidth;
/* Do we need to invert the string? Is this string has only "~"? */
PinTextBarCount = 0; PinTxtLen = 0;
ii = 0;
while( *textsrc )
{
if( *textsrc == '~' )
{
PinTextBarPos[PinTextBarCount++] =
(int) ( fPinTextPitch * PinTxtLen );
}
else
{
PinText.Append( *textsrc );
PinTxtLen++;
}
textsrc++;
}
PinTxtLen = (int) ( fPinTextPitch * PinTxtLen );
PinTextBarPos[PinTextBarCount] = PinTxtLen; // Needed if no end '~'
if( PinText[0] == 0 )
DrawPinName = FALSE;
if( TextInside ) /* Draw the text inside, but the pin numbers outside. */
{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
{ /* Its an horizontal line. */
if( PinText && DrawPinName )
{
if( orient == PIN_RIGHT )
{
x = x1 + TextInside;
PlotGraphicText( g_PlotFormat, wxPoint( x,
y1 ), NameColor,
PinText,
TEXT_ORIENT_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, aItalic );
for( ii = 0; ii < PinTextBarCount; )
{
cte = y1 - PinNameSize.y / 2 - TXTMARGE;
dx = PinTextBarPos[ii++]; // Get the line pos
Move_Plume( wxPoint( x + dx, cte ), 'U' );
len = PinTextBarPos[ii++]; // Get the line end
Move_Plume( wxPoint( x + len, cte ), 'D' );
}
}
else // orient == PIN_LEFT
{
x = x1 - TextInside;
PlotGraphicText( g_PlotFormat, wxPoint( x,
y1 ),
NameColor, PinText, TEXT_ORIENT_HORIZ,
PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, aItalic );
for( ii = 0; ii < PinTextBarCount; )
{
cte = y1 - PinNameSize.y / 2 - TXTMARGE;
dx = PinTextBarPos[ii++]; // Get the line pos
Move_Plume( wxPoint( x + dx - PinTxtLen, cte ), 'U' );
len = PinTextBarPos[ii++]; // Get the line end
Move_Plume( wxPoint( x + len - PinTxtLen, cte ), 'D' );
}
}
}
if( DrawPinNum )
{
PlotGraphicText( g_PlotFormat,
wxPoint( (x1 + pin_pos.x) / 2,
y1 - TXTMARGE ),
NumColor, StringPinNum,
TEXT_ORIENT_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, aItalic );
}
}
else /* Its a vertical line. */
{
if( PinText && DrawPinName )
{
if( orient == PIN_DOWN )
{
y = y1 + TextInside;
PlotGraphicText( g_PlotFormat, wxPoint( x1,
y ), NameColor,
PinText,
TEXT_ORIENT_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_TOP,
aWidth, aItalic);
for( ii = 0; ii < PinTextBarCount; )
{
cte = x1 - PinNameSize.y / 2 - TXTMARGE;
dx = PinTextBarPos[ii++]; // Get the line pos
Move_Plume( wxPoint( cte, y + PinTxtLen - dx ), 'U' );
len = PinTextBarPos[ii++]; // Get the line end
Move_Plume( wxPoint( cte, y + PinTxtLen - len ), 'D' );
}
}
else /* PIN_UP */
{
y = y1 - TextInside;
PlotGraphicText( g_PlotFormat, wxPoint( x1,
y ), NameColor,
PinText,
TEXT_ORIENT_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, aItalic);
for( ii = 0; ii < PinTextBarCount; )
{
cte = x1 - PinNameSize.y / 2 - TXTMARGE;
dx = PinTextBarPos[ii++]; // Get the line pos
Move_Plume( wxPoint( cte, y - dx ), 'U' );
len = PinTextBarPos[ii++]; // Get the line end
Move_Plume( wxPoint( cte, y - len ), 'D' );
}
}
}
if( DrawPinNum )
{
PlotGraphicText( g_PlotFormat,
wxPoint( x1 - TXTMARGE,
(y1 + pin_pos.y) / 2 ),
NumColor, StringPinNum,
TEXT_ORIENT_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, aItalic);
}
}
}
else /* Draw num & text pin outside */
{
if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) )
/* Its an horizontal line. */
{
if( PinText && DrawPinName )
{
x = (x1 + pin_pos.x) / 2;
PlotGraphicText( g_PlotFormat, wxPoint( x,
y1 - TXTMARGE ),
NameColor, PinText,
TEXT_ORIENT_HORIZ, PinNameSize,
GR_TEXT_HJUSTIFY_CENTER,
GR_TEXT_VJUSTIFY_BOTTOM,
aWidth, aItalic);
for( ii = 0; ii < PinTextBarCount; )
{
cte = y1 - PinNameSize.y - TXTMARGE * 2;
start = x - (PinTxtLen / 2);
dx = PinTextBarPos[ii++]; // Get the line pos
Move_Plume( wxPoint( start + dx, cte ), 'U' );
len = PinTextBarPos[ii++]; // Get the line end
Move_Plume( wxPoint( start + len, cte ), 'D' );
}
}
if( DrawPinNum )
{
x = (x1 + pin_pos.x) / 2;
PlotGraphicText( g_PlotFormat, wxPoint( x, y1 + TXTMARGE ),
NumColor, StringPinNum,
TEXT_ORIENT_HORIZ, PinNumSize,
GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP,
aWidth, aItalic);
}
}
else /* Its a vertical line. */
{
if( PinText && DrawPinName )
{
y = (y1 + pin_pos.y) / 2;
PlotGraphicText( g_PlotFormat, wxPoint( x1 - TXTMARGE,
y ),
NameColor, PinText,
TEXT_ORIENT_VERT, PinNameSize,
GR_TEXT_HJUSTIFY_RIGHT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, aItalic);
for( ii = 0; ii < PinTextBarCount; )
{
cte = x1 - PinNameSize.y - TXTMARGE * 2;
start = y + (PinTxtLen / 2);
dx = PinTextBarPos[ii++]; // Get the line pos
Move_Plume( wxPoint( cte, start - dx ), 'U' );
len = PinTextBarPos[ii++]; // Get the line end
Move_Plume( wxPoint( cte, start - len ), 'D' );
}
}
if( DrawPinNum )
{
PlotGraphicText( g_PlotFormat,
wxPoint( x1 + TXTMARGE,
(y1 + pin_pos.y) / 2 ),
NumColor, StringPinNum,
TEXT_ORIENT_VERT, PinNumSize,
GR_TEXT_HJUSTIFY_LEFT,
GR_TEXT_VJUSTIFY_CENTER,
aWidth, aItalic);
}
}
}
}
/***************************************************************/
LibDrawPin::LibDrawPin() : LibEDA_BaseStruct( COMPONENT_PIN_DRAW_TYPE )
/***************************************************************/
{
m_PinLen = 300; /* default Pin len */
m_Orient = PIN_RIGHT; /* Pin oprient: Up, Down, Left, Right */
m_PinShape = NONE; /* Bit a bit: Pin shape (voir enum prec) */
m_PinType = PIN_UNSPECIFIED; /* electrical type of pin */
m_Attributs = 0; /* bit 0 != 0: pin invisible */
m_PinNum = 0; /*pin number ( i.e. 4 codes Ascii ) */
m_PinNumSize = 50;
m_PinNameSize = 50; /* Default size for pin name and num */
m_Width = 0;
// m_PinNumWidth = m_PinNameWidth = 0; // Unused
}
/******************************************/
wxPoint LibDrawPin::ReturnPinEndPoint()
/******************************************/
/* return the pin end position, for a component in normal orient
*/
{
wxPoint pos = m_Pos;
switch( m_Orient )
{
case PIN_UP:
pos.y += m_PinLen; break;
case PIN_DOWN:
pos.y -= m_PinLen; break;
case PIN_LEFT:
pos.x -= m_PinLen; break;
case PIN_RIGHT:
pos.x += m_PinLen; break;
}
return pos;
}
/********************************************************/
int LibDrawPin::ReturnPinDrawOrient( const int TransMat[2][2] )
/********************************************************/
/** Function ReturnPinDrawOrient
* Return the pin real orientation (PIN_UP, PIN_DOWN, PIN_RIGHT, PIN_LEFT),
* according to its orientation and the matrix transform (rot, mirror) TransMat
* @param TransMat = transform matrix
*/
{
int orient;
wxPoint end; // position of a end pin starting at 0,0 according to its orientation, lenght = 1
switch( m_Orient )
{
case PIN_UP:
end.y = 1; break;
case PIN_DOWN:
end.y = -1; break;
case PIN_LEFT:
end.x = -1; break;
case PIN_RIGHT:
end.x = 1; break;
}
end = TransformCoordinate( TransMat, end ); // = pos of end point, accordint to the component orientation
orient = PIN_UP;
if( end.x == 0 )
{
if( end.y > 0 )
orient = PIN_DOWN;
}
else
{
orient = PIN_RIGHT;
if( end.x < 0 )
orient = PIN_LEFT;
}
return orient;
}
/***********************************************************/
void LibDrawPin::ReturnPinStringNum( wxString& buffer ) const
/***********************************************************/
/* fill the buffer with pin num as a wxString
* Pin num is coded as a long
* Used to print/draw the pin num
*/
{
char ascii_buf[5];
memcpy( ascii_buf, &m_PinNum, 4 );
ascii_buf[4] = 0;
buffer = CONV_FROM_UTF8( ascii_buf );
}
/****************************************************/
void LibDrawPin::SetPinNumFromString( wxString& buffer )
/****************************************************/
/* fill the buffer with pin num as a wxString
* Pin num is coded as a long
* Used to print/draw the pin num
*/
{
char ascii_buf[4];
unsigned ii, len = buffer.Len();
ascii_buf[0] = ascii_buf[1] = ascii_buf[2] = ascii_buf[3] = 0;
if( len > 4 )
len = 4;
for( ii = 0; ii < len; ii++ )
{
ascii_buf[ii] = buffer.GetChar( ii ) & 0xFF;
}
strncpy( (char*) &m_PinNum, ascii_buf, 4 );
}
/*************************************/
LibDrawPin* LibDrawPin::GenCopy()
/*************************************/
{
LibDrawPin* newpin = new LibDrawPin();
newpin->m_Pos = m_Pos;
newpin->m_PinLen = m_PinLen;
newpin->m_Orient = m_Orient;
newpin->m_PinShape = m_PinShape;
newpin->m_PinType = m_PinType;
newpin->m_Attributs = m_Attributs;
newpin->m_PinNum = m_PinNum;
newpin->m_PinNumSize = m_PinNumSize;
newpin->m_PinNameSize = m_PinNameSize;
newpin->m_Unit = m_Unit;
newpin->m_Convert = m_Convert;
newpin->m_Flags = m_Flags;
newpin->m_Width = m_Width;
newpin->m_PinName = m_PinName;
return newpin;
}