kicad/common/hotkeys_basic.cpp

706 lines
23 KiB
C++

/*********************/
/* hotkeys_basic.cpp */
/*********************/
/* Some functions to handle hotkeys in kicad
*/
#include "fctsys.h"
#include "common.h"
#include "wxstruct.h"
#include "hotkeys_basic.h"
#include "macros.h"
#include "bitmaps.h"
#include "id.h"
/* Class to handle hotkey commnands. hotkeys have a default value
* This class allows the real key code changed by user from a key code list file
*/
Ki_HotkeyInfo::Ki_HotkeyInfo( const wxChar* infomsg, int idcommand, int keycode, int idmenuevent )
{
m_KeyCode = keycode; // Key code (ascii value for ascii keys or wxWidgets code for function key
m_InfoMsg = infomsg; // info message.
m_Idcommand = idcommand; // internal id for the corresponding command (see hotkey_id_commnand list)
m_IdMenuEvent = idmenuevent; // id to call the corresponding event (if any) (see id.h)
}
/* class to handle the printable name and the keycode
*/
struct hotkey_name_descr
{
const wxChar* m_Name;
int m_KeyCode;
};
static struct hotkey_name_descr s_Hotkey_Name_List[] =
{
{ wxT( "F1" ), WXK_F1 },
{ wxT( "F2" ), WXK_F2 },
{ wxT( "F3" ), WXK_F3 },
{ wxT( "F4" ), WXK_F4 },
{ wxT( "F5" ), WXK_F5 },
{ wxT( "F6" ), WXK_F6 },
{ wxT( "F7" ), WXK_F7 },
{ wxT( "F8" ), WXK_F8 },
{ wxT( "F9" ), WXK_F9 },
{ wxT( "F10" ), WXK_F10 },
{ wxT( "F11" ), WXK_F11 },
{ wxT( "F12" ), WXK_F12 },
{ wxT( "Esc" ), WXK_ESCAPE },
{ wxT( "Delete" ), WXK_DELETE },
{ wxT( "Tab" ), '\t' },
{ wxT( "Backspace" ), WXK_BACK },
{ wxT( "Insert" ), WXK_INSERT },
{ wxT( "End" ), WXK_END },
{ wxT( "Page Up" ), WXK_PAGEUP },
{ wxT( "Page Down" ), WXK_PAGEDOWN },
{ wxT( "+" ), '+' },
{ wxT( "-" ), '-' },
{ wxT( "Up" ), WXK_UP },
{ wxT( "Down" ), WXK_DOWN },
{ wxT( "Left" ), WXK_LEFT },
{ wxT( "Right" ), WXK_RIGHT },
{ wxT( "space" ), ' ' },
{ wxT( "?" ), '?' },
{ wxT( "!" ), '!' },
{ wxT( ":" ), ':' },
{ wxT( "," ), ',' },
{ wxT( "*" ), '*' },
{ wxT( "+" ), '+' },
{ wxT( "-" ), '-' },
{ wxT( "\%" ), '%' },
{ wxT( "A" ), 'A' },
{ wxT( "B" ), 'B' },
{ wxT( "C" ), 'C' },
{ wxT( "D" ), 'D' },
{ wxT( "E" ), 'E' },
{ wxT( "F" ), 'F' },
{ wxT( "G" ), 'G' },
{ wxT( "H" ), 'H' },
{ wxT( "I" ), 'I' },
{ wxT( "J" ), 'J' },
{ wxT( "K" ), 'K' },
{ wxT( "L" ), 'L' },
{ wxT( "M" ), 'M' },
{ wxT( "N" ), 'N' },
{ wxT( "O" ), 'O' },
{ wxT( "P" ), 'P' },
{ wxT( "Q" ), 'Q' },
{ wxT( "R" ), 'R' },
{ wxT( "S" ), 'S' },
{ wxT( "T" ), 'T' },
{ wxT( "U" ), 'U' },
{ wxT( "V" ), 'V' },
{ wxT( "W" ), 'W' },
{ wxT( "X" ), 'X' },
{ wxT( "Y" ), 'Y' },
{ wxT( "Z" ), 'Z' },
{ wxT( "Ctrl A" ), GR_KB_CTRL + 'A' },
{ wxT( "Ctrl B" ), GR_KB_CTRL + 'B' },
{ wxT( "Ctrl C" ), GR_KB_CTRL + 'C' },
{ wxT( "Ctrl D" ), GR_KB_CTRL + 'D' },
{ wxT( "Ctrl E" ), GR_KB_CTRL + 'E' },
{ wxT( "Ctrl F" ), GR_KB_CTRL + 'F' },
{ wxT( "Ctrl G" ), GR_KB_CTRL + 'G' },
{ wxT( "Ctrl H" ), GR_KB_CTRL + 'H' },
{ wxT( "Ctrl I" ), GR_KB_CTRL + 'I' },
{ wxT( "Ctrl J" ), GR_KB_CTRL + 'J' },
{ wxT( "Ctrl K" ), GR_KB_CTRL + 'K' },
{ wxT( "Ctrl L" ), GR_KB_CTRL + 'L' },
{ wxT( "Ctrl M" ), GR_KB_CTRL + 'M' },
{ wxT( "Ctrl N" ), GR_KB_CTRL + 'N' },
{ wxT( "Ctrl O" ), GR_KB_CTRL + 'O' },
{ wxT( "Ctrl P" ), GR_KB_CTRL + 'P' },
{ wxT( "Ctrl Q" ), GR_KB_CTRL + 'Q' },
{ wxT( "Ctrl R" ), GR_KB_CTRL + 'R' },
{ wxT( "Ctrl S" ), GR_KB_CTRL + 'S' },
{ wxT( "Ctrl T" ), GR_KB_CTRL + 'T' },
{ wxT( "Ctrl U" ), GR_KB_CTRL + 'U' },
{ wxT( "Ctrl V" ), GR_KB_CTRL + 'V' },
{ wxT( "Ctrl W" ), GR_KB_CTRL + 'W' },
{ wxT( "Ctrl X" ), GR_KB_CTRL + 'X' },
{ wxT( "Ctrl Y" ), GR_KB_CTRL + 'Y' },
{ wxT( "Ctrl Z" ), GR_KB_CTRL + 'Z' },
{ wxT( "" ), 0 } // Do not change: end of list
};
/****************************************************/
wxString ReturnKeyNameFromKeyCode( int keycode )
/****************************************************/
/*
* return the key name from the key code
* Only some wxWidgets key values are handled for function key ( see s_Hotkey_Name_List[] )
* @param key = key code (ascii value, or wxWidgets value for function keys)
* @return the key name in a wxString
*/
{
wxString keyname, modifier, fullkeyname;
int ii;
if( (keycode & GR_KB_CTRL) != 0 )
modifier << wxT( "Ctrl " );
if( (keycode & GR_KB_ALT) != 0 )
modifier << wxT( "Alt " );
if( (keycode & GR_KB_SHIFT) != 0 )
modifier << wxT( "Shift " );
keycode &= ~(GR_KB_CTRL | GR_KB_ALT | GR_KB_SHIFT);
for( ii = 0; ; ii++ )
{
if( s_Hotkey_Name_List[ii].m_KeyCode == 0 )
{
keyname = wxT( "<unknown>" );
break;
}
if( s_Hotkey_Name_List[ii].m_KeyCode == keycode )
{
keyname = s_Hotkey_Name_List[ii].m_Name;
break;
}
}
fullkeyname = modifier + keyname;
return fullkeyname;
}
/**********************************************************************************/
wxString AddHotkeyName( const wxString& text, Ki_HotkeyInfo** List, int CommandId )
/**********************************************************************************/
/*
* Add the key name from the Command id value ( m_Idcommand member value)
* @param List = pointer to a Ki_HotkeyInfo list of commands
* @param CommandId = Command Id value
* @return text (key name) in a wxString if found or text without modification
*/
{
wxString msg = text;
wxString keyname = ReturnKeyNameFromCommandId( List, CommandId );
if( !keyname.IsEmpty() )
msg << wxT( " (" ) << keyname << wxT( ")" );
return msg;
}
/***********************************************************/
wxString AddHotkeyName( const wxString& text,
struct Ki_HotkeyInfoSectionDescriptor* DescList,
int CommandId )
/***********************************************************/
/*
* Add the key name from the Command id value ( m_Idcommand member value)
* @param List = pointer to a Ki_HotkeyInfoSectionDescriptor* DescrList of commands
* @param CommandId = Command Id value
* @return text (key name) in a wxString if found or text without modification
*/
{
wxString msg = text;
wxString keyname;
Ki_HotkeyInfo** List;
for( ; DescList->m_HK_InfoList != NULL; DescList++ )
{
List = DescList->m_HK_InfoList;
keyname = ReturnKeyNameFromCommandId( List, CommandId );
if( !keyname.IsEmpty() )
{
msg << wxT( " (" ) << keyname << wxT( ")" );
break;
}
}
return msg;
}
/*************************************************************************/
wxString ReturnKeyNameFromCommandId( Ki_HotkeyInfo** List, int CommandId )
/*************************************************************************/
/*
* return the key name from the Command id value ( m_Idcommand member value)
* @param List = pointer to a Ki_HotkeyInfo list of commands
* @param CommandId = Command Id value
* @return the key name in a wxString
*/
{
wxString keyname;
for( ; *List != NULL; List++ )
{
Ki_HotkeyInfo* hk_decr = *List;
if( hk_decr->m_Idcommand == CommandId )
{
keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode );
break;
}
}
return keyname;
}
/************************************************************/
static int ReturnKeyCodeFromKeyName( const wxString& keyname )
/************************************************************/
/*
* return the key code from its key name
* Only some wxWidgets key values are handled for function key
* @param keyname = wxString key name to find in s_Hotkey_Name_List[], like F2 or space or an usual (ascii) char
* @return the key code
*/
{
int ii, keycode = 0;
for( ii = 0; ; ii++ )
{
if( s_Hotkey_Name_List[ii].m_KeyCode == 0 ) // End of list reached
break;
if( keyname.CmpNoCase( s_Hotkey_Name_List[ii].m_Name ) == 0 )
{
keycode = s_Hotkey_Name_List[ii].m_KeyCode;
break;
}
}
return keycode;
}
/********************************************************************************************/
void DisplayHotkeyList( WinEDA_DrawFrame* frame, struct Ki_HotkeyInfoSectionDescriptor* DescList )
/***************************************************************************************/
/*
* Displays the current hotkey list
* @param frame = current active frame
* @param List = pointer to a Ki_HotkeyInfoSectionDescriptor list (Null terminated)
* @return none
*/
{
wxString keyname;
Ki_HotkeyInfo** List;
wxString msg = _( "Current hotkey list:\n\n" );
for( ; DescList->m_HK_InfoList != NULL; DescList++ )
{
List = DescList->m_HK_InfoList;
for( ; *List != NULL; List++ )
{
Ki_HotkeyInfo* hk_decr = *List;
msg += _( "key " );
keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode );
msg += keyname + wxT( ": " ) + hk_decr->m_InfoMsg + wxT( "\n" );
}
}
DisplayInfo( frame, msg );
}
/************************************************************************/
Ki_HotkeyInfo* GetDescriptorFromHotkey( int key, Ki_HotkeyInfo** List )
/***********************************************************************/
/*
* Return a Ki_HotkeyInfo * pointer fron a key code for OnHotKey() function
* @param key = key code (ascii value, or wxWidgets value for function keys
* @param List = pointer to a Ki_HotkeyInfo list of commands
* @return the corresponding Ki_HotkeyInfo * pointer from the Ki_HotkeyInfo List
*/
{
for( ; *List != NULL; List++ )
{
Ki_HotkeyInfo* hk_decr = *List;
if( hk_decr->m_KeyCode == key )
return hk_decr;
}
return NULL;
}
/*************************************************************************/
int WinEDA_BasicFrame::WriteHotkeyConfigFile( const wxString& Filename,
struct Ki_HotkeyInfoSectionDescriptor* DescList,
bool verbose )
/*************************************************************************/
/*
* Create a configuration file (*.key) from the current hotkey list
* @param Filename = default full file name to create. If void, A filename will be asked
* @param List = pointer to the current hotkey list.
* the ouput format is: shortcut "key" "function"
* lines starting with # are comments
*
*/
{
wxString FullFilename = Filename;
FILE* cfgfile;
wxString msg;
if( FullFilename.IsEmpty() || verbose )
{
wxString Mask, Path, Ext;
Ext = DEFAULT_HOTKEY_FILENAME_EXT;
Mask = wxT( "*" ) + Ext;
Path = ReturnHotkeyConfigFilePath( g_ConfigFileLocationChoice );
FullFilename = EDA_FileSelector( _( "Hotkey configuration file:" ),
Path, /* Chemin par defaut */
FullFilename, /* nom fichier par defaut */
Ext, /* extension par defaut */
Mask, /* Masque d'affichage */
this,
wxFD_SAVE,
TRUE
);
}
if( FullFilename.IsEmpty() )
return 0;
cfgfile = wxFopen( FullFilename, wxT( "wt" ) );
if( cfgfile == NULL )
{
if( verbose )
{
msg = _( "Unable to create " ) + FullFilename;
DisplayError( this, msg );
}
return 0;
}
wxString keyname, infokey;
msg = wxT( "$hotkey list\n" );
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
/* print the allowed keys, for info
*/
msg = wxT( "# " ); msg += _( "Allowed keys:\n" );
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
msg.Empty();
for( int ii = 0; ; ii++ )
{
if( s_Hotkey_Name_List[ii].m_KeyCode == 0 )
break;;
if( msg.IsEmpty() )
msg = wxT( "# " );
else
msg += wxT( ", " );
msg += s_Hotkey_Name_List[ii].m_Name;
if( msg.Len() > 60 )
{
msg += wxT( "\n" );
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
msg.Empty();
}
}
/* print the last line of the info section */
if( !msg.IsEmpty() )
msg += wxT( "\n" );
msg += wxT( "#\n#\n" );
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
/* Print the current hotkey list */
Ki_HotkeyInfo** List;
for( ; DescList->m_HK_InfoList != NULL; DescList++ )
{
if( DescList->m_Comment )
{
fprintf( cfgfile, "# " );
fprintf( cfgfile, DescList->m_Comment );
fprintf( cfgfile, "\n" );
}
msg = *DescList->m_SectionTag;
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
fprintf( cfgfile, "\n" );
List = DescList->m_HK_InfoList;
for( ; *List != NULL; List++ )
{
Ki_HotkeyInfo* hk_decr = *List;
msg = wxT( "shortcut " );
keyname = ReturnKeyNameFromKeyCode( hk_decr->m_KeyCode );
AddDelimiterString( keyname );
infokey = hk_decr->m_InfoMsg;
AddDelimiterString( infokey );
msg += keyname + wxT( ": " ) + infokey + wxT( "\n" );
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
}
}
msg = wxT( "$Endlist\n" );
fprintf( cfgfile, CONV_TO_UTF8( msg ) );
fclose( cfgfile );
return 1;
}
/********************************************************************************************/
int WinEDA_BasicFrame::ReadHotkeyConfigFile( const wxString& Filename,
struct Ki_HotkeyInfoSectionDescriptor* DescList,
bool verbose )
/********************************************************************************************/
/*
* Read a configuration file (<file>.key) and fill the current hotkey list with hotkeys
* @param Filename = default full file name to create. If void, A filename will be asked
* @param DescList = current hotkey list descr. to initialise.
* the input format is: shortcut "key" "function"
* lines starting by # are ignored (comments)
* lines like [xxx] are tags (example: [common] or [libedit] which identify sections
*
*/
{
wxString FullFilename = Filename;
FILE* cfgfile;
wxString msg;
if( FullFilename.IsEmpty() || verbose )
{
wxString Mask, Path, Ext;
Ext = DEFAULT_HOTKEY_FILENAME_EXT;
Mask = wxT( "*" ) + Ext;
Path = ReturnHotkeyConfigFilePath( g_ConfigFileLocationChoice );
FullFilename = EDA_FileSelector( _( "Hotkey configuration file:" ),
Path, /* Chemin par defaut */
FullFilename, /* nom fichier par defaut */
Ext, /* extension par defaut */
Mask, /* Masque d'affichage */
this,
wxFD_OPEN,
TRUE
);
if( FullFilename.IsEmpty() )
return 0;
}
cfgfile = wxFopen( FullFilename, wxT( "rt" ) );
if( cfgfile == NULL )
{
if( verbose )
{
msg = _( "Unable to read " ) + FullFilename;
DisplayError( this, msg );
}
return 0;
}
wxString keyname;
char Line[1024];
int LineNum = 0;
Ki_HotkeyInfo** CurrentHotkeyList = NULL;
/* Read the file */
while( GetLine( cfgfile, Line, &LineNum ) != NULL )
{
char* line_type, * keyname, * fctname;
line_type = strtok( Line, " \t\n\r" );
msg = CONV_FROM_UTF8( line_type );
if( msg[0] == '[' ) // A tag is found. search infos in list
{
CurrentHotkeyList = NULL;
Ki_HotkeyInfoSectionDescriptor* DList = DescList;
for( ; DList->m_HK_InfoList != NULL; DList++ )
{
if( *DList->m_SectionTag == msg )
{
CurrentHotkeyList = DList->m_HK_InfoList;
break;
}
}
continue;
}
if( msg != wxT( "shortcut" ) )
continue;
if( msg == wxT( "$Endlist" ) )
break;
if( CurrentHotkeyList == NULL )
continue;
/* Get the key name */
strtok( NULL, "\"\n\r" );
keyname = strtok( NULL, "\"\n\r" );
strtok( NULL, "\"\n\r" );
/* Get the command name */
fctname = strtok( NULL, "\"\n\r" );
msg = CONV_FROM_UTF8( fctname );
/* search the hotkey in current hotkey list */
for( Ki_HotkeyInfo** List = CurrentHotkeyList; *List != NULL; List++ )
{
Ki_HotkeyInfo* hk_decr = *List;
if( hk_decr->m_InfoMsg == msg )
{
msg = CONV_FROM_UTF8( keyname );
int code = ReturnKeyCodeFromKeyName( msg );
if( code )
hk_decr->m_KeyCode = code;
break;
}
}
}
fclose( cfgfile );
return 1;
}
/****************************************************/
wxString ReturnHotkeyConfigFilePath( int choice )
/****************************************************/
/* return the hotkey config file path
* @param choice : 0 = home, 1 = kicad/template
*/
{
wxString path;
switch( choice )
{
case 0:
path = DEFAULT_HOTKEY_FILENAME_PATH_IS_HOME;
break;
case 1:
path = DEFAULT_HOTKEY_FILENAME_PATH_IS_KICAD;
break;
default:
break;
}
return path;
}
/***************************************/
void AddHotkeyConfigMenu( wxMenu* menu )
/***************************************/
/** add hotkey config options to a menu
* @param menu : initial menu
*/
{
wxMenuItem* item;
if( menu == NULL )
return;
item = new wxMenuItem( menu, ID_PREFERENCES_HOTKEY_SHOW_CURRENT_LIST,
_( "Show Current Hotkey List" ),
_( "Show the current hotkey config" )
);
item->SetBitmap( info_xpm );
menu->Append( item );
item = new wxMenuItem( menu, ID_PREFERENCES_CREATE_CONFIG_HOTKEYS,
_( "Create Hotkey config file" ),
_( "Create or Recreate the hotkey config file from current hotkey list" )
);
item->SetBitmap( save_setup_xpm );
menu->Append( item );
item = new wxMenuItem( menu, ID_PREFERENCES_READ_CONFIG_HOTKEYS,
_( "Reread Hotkey config file" ),
_( "Reread the hotkey config file" ) );
item->SetBitmap( reload_xpm );
menu->Append( item );
item = new wxMenuItem( menu, ID_PREFERENCES_EDIT_CONFIG_HOTKEYS,
_( "Edit Hotkey config file" ),
_( "Run the text editor and edit the hotkey config file" ) );
item->SetBitmap( editor_xpm );
menu->Append( item );
wxMenu* submenu_hkcfg = new wxMenu();
item = new wxMenuItem( submenu_hkcfg, ID_PREFERENCES_HOTKEY_PATH_IS_HOME,
_( "home directory" ),
_( "Use home directory to load or store Hotkey config files" ),
wxITEM_CHECK );
submenu_hkcfg->Append( item );
item = new wxMenuItem( submenu_hkcfg, ID_PREFERENCES_HOTKEY_PATH_IS_KICAD,
_( "kicad/template directory" ),
_( "Use kicad/template directory to load or store Hotkey config files" ),
wxITEM_CHECK );
submenu_hkcfg->Append( item );
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( menu, submenu_hkcfg,
-1,
_( "Hotkey config location" ),
_(
"Hotkey config file location selection (home directory or kicad tree)" ),
right_xpm );
submenu_hkcfg->Check( ID_PREFERENCES_HOTKEY_PATH_IS_HOME,
g_ConfigFileLocationChoice == 0 );
submenu_hkcfg->Check( ID_PREFERENCES_HOTKEY_PATH_IS_KICAD,
g_ConfigFileLocationChoice == 1 );
}
/************************************************************************/
void HandleHotkeyConfigMenuSelection( WinEDA_DrawFrame* frame, int id )
/************************************************************************/
/* called on hotkey file location selecton menu
* @param frame = current WinEDA_DrawFrame
* @param id = selected menu id
* @return g_ConfigFileLocationChoice (global) = new selection
*/
{
wxMenuBar* menu = frame->GetMenuBar();
switch( id )
{
case ID_PREFERENCES_HOTKEY_PATH_IS_HOME:
if( g_ConfigFileLocationChoice != 0 )
{
g_ConfigFileLocationChoice = 0;
menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_HOME, true );
menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_KICAD, false );
frame->m_Parent->m_EDA_CommonConfig->Write( HOTKEY_CFG_PATH_OPT,
g_ConfigFileLocationChoice );
}
break;
case ID_PREFERENCES_HOTKEY_PATH_IS_KICAD:
if( g_ConfigFileLocationChoice != 1 )
{
g_ConfigFileLocationChoice = 1;
menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_HOME, false );
menu->Check( ID_PREFERENCES_HOTKEY_PATH_IS_KICAD, true );
frame->m_Parent->m_EDA_CommonConfig->Write( HOTKEY_CFG_PATH_OPT,
g_ConfigFileLocationChoice );
}
break;
default:
break;
}
}