157 lines
4.3 KiB
C++
157 lines
4.3 KiB
C++
/****************************/
|
||
/* EESCHEMA - files-io.cpp */
|
||
/****************************/
|
||
|
||
#include "fctsys.h"
|
||
#include "gr_basic.h"
|
||
|
||
#include "common.h"
|
||
#include "program.h"
|
||
#include "libcmp.h"
|
||
#include "general.h"
|
||
|
||
#include "protos.h"
|
||
#include "id.h"
|
||
|
||
/* Fonctions locales */
|
||
|
||
|
||
/****************************************************************/
|
||
void WinEDA_SchematicFrame::Save_File( wxCommandEvent& event )
|
||
/****************************************************************/
|
||
|
||
/* Commands to save shepatic project or the current page.
|
||
*/
|
||
{
|
||
int id = event.GetId();
|
||
|
||
switch( id )
|
||
{
|
||
case ID_SAVE_PROJECT: /* Update Schematic File */
|
||
SaveProject( this );
|
||
break;
|
||
|
||
case ID_SAVE_ONE_SHEET: /* Update Schematic File */
|
||
SaveEEFile( NULL, FILE_SAVE_AS );
|
||
break;
|
||
|
||
case ID_SAVE_ONE_SHEET_AS: /* Save EED (new name) */
|
||
SaveEEFile( NULL, FILE_SAVE_NEW );
|
||
break;
|
||
|
||
default:
|
||
DisplayError( this, wxT( "WinEDA_SchematicFrame::Save_File Internal Error" ) );
|
||
break;
|
||
}
|
||
}
|
||
|
||
|
||
/******************************************************************************************/
|
||
bool WinEDA_SchematicFrame::LoadOneSheet( SCH_SCREEN* screen, const wxString& filename )
|
||
/******************************************************************************************/
|
||
{
|
||
wxString FullFileName = filename;
|
||
|
||
if( screen->EEDrawList != NULL )
|
||
{
|
||
if( !IsOK( this, _( "Clear SubHierarchy ?" ) ) )
|
||
return FALSE;
|
||
}
|
||
|
||
if( FullFileName.IsEmpty() )
|
||
{
|
||
wxString mask;
|
||
mask = wxT( "*" ) + g_SchExtBuffer;
|
||
FullFileName = EDA_FileSelector( _( "Schematic files:" ),
|
||
wxEmptyString, /* default path */
|
||
screen->m_FileName, /* default filename */
|
||
g_SchExtBuffer, /* extension par defaut */
|
||
mask, /* Masque d'affichage */
|
||
this,
|
||
wxFD_OPEN,
|
||
FALSE
|
||
);
|
||
if( FullFileName.IsEmpty() )
|
||
return FALSE;
|
||
}
|
||
|
||
ClearProjectDrawList( screen, TRUE );
|
||
|
||
screen->m_FileName = FullFileName;
|
||
LoadOneEEFile( screen, FullFileName );
|
||
screen->SetModify();
|
||
|
||
if( GetScreen() == screen )
|
||
Refresh( TRUE );
|
||
return TRUE;
|
||
}
|
||
|
||
|
||
/****************************************************/
|
||
void SaveProject( WinEDA_SchematicFrame* frame )
|
||
/****************************************************/
|
||
|
||
/* Sauvegarde toutes les feuilles du projet
|
||
* et cr<63>e une librairie archive des composants, de nom <root_name>.chche.lib
|
||
*/
|
||
{
|
||
SCH_SCREEN* screen_tmp;
|
||
wxString LibArchiveFileName;
|
||
|
||
if( frame == NULL )
|
||
return;
|
||
|
||
screen_tmp = frame->GetScreen();
|
||
|
||
EDA_ScreenList ScreenList( NULL );
|
||
|
||
for( ActiveScreen = ScreenList.GetFirst();
|
||
ActiveScreen != NULL;
|
||
ActiveScreen = ScreenList.GetNext() )
|
||
{
|
||
frame->m_CurrentScreen = ActiveScreen;
|
||
frame->SaveEEFile( NULL, FILE_SAVE_AS );
|
||
}
|
||
|
||
frame->m_CurrentScreen = ActiveScreen = screen_tmp;
|
||
|
||
/* Creation du fichier d'archivage composants en repertoire courant */
|
||
LibArchiveFileName = MakeFileName( wxEmptyString, ScreenSch->m_FileName, wxEmptyString );
|
||
ChangeFileNameExt( LibArchiveFileName, wxEmptyString );
|
||
|
||
/* mise a jour extension */
|
||
LibArchiveFileName += wxT( ".cache" ) + g_LibExtBuffer;
|
||
LibArchive( frame, LibArchiveFileName );
|
||
}
|
||
|
||
|
||
/************************/
|
||
int CountCmpNumber()
|
||
/************************/
|
||
|
||
/* Routine retournant le nombre de composants dans le schema,
|
||
* powers non comprises */
|
||
{
|
||
BASE_SCREEN* Window;
|
||
EDA_BaseStruct* Phead;
|
||
int Nb = 0;
|
||
|
||
Window = ScreenSch;
|
||
while( Window )
|
||
{
|
||
for( Phead = Window->EEDrawList; Phead != NULL; Phead = Phead->Pnext )
|
||
{
|
||
if( Phead->Type() == DRAW_LIB_ITEM_STRUCT_TYPE )
|
||
{
|
||
DrawPartStruct* Cmp = (DrawPartStruct*) Phead;
|
||
if( Cmp->m_Field[VALUE].m_Text.GetChar( 0 ) != '#' )
|
||
Nb++;
|
||
}
|
||
}
|
||
|
||
Window = (BASE_SCREEN*) Window->Pnext;
|
||
}
|
||
|
||
return Nb;
|
||
}
|