1047 lines
29 KiB
C++
1047 lines
29 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file eda_3d_canvas.cpp
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* @brief Implementation of a 3d canvas
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*/
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#include <GL/glew.h> // Must be included first
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#include "../common_ogl/openGL_includes.h"
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#include "../common_ogl/ogl_utils.h"
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#include "eda_3d_canvas.h"
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#include "../3d_viewer_id.h"
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#include "../3d_rendering/3d_render_raytracing/c3d_render_raytracing.h"
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#include "../3d_viewer/eda_3d_viewer.h"
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#include "../3d_rendering/test_cases.h"
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#include <class_board.h>
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#include "status_text_reporter.h"
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#include <gl_context_mgr.h>
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/**
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* Trace mask used to enable or disable the trace output of this class.
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* The debug output can be turned on by setting the WXTRACE environment variable to
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* "KI_TRACE_EDA_3D_CANVAS". See the wxWidgets documentation on wxLogTrace for
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* more information.
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*/
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const wxChar * EDA_3D_CANVAS::m_logTrace = wxT( "KI_TRACE_EDA_3D_CANVAS" );
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const float EDA_3D_CANVAS::m_delta_move_step_factor = 0.7f;
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BEGIN_EVENT_TABLE( EDA_3D_CANVAS, wxGLCanvas )
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EVT_PAINT( EDA_3D_CANVAS::OnPaint )
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EVT_CHAR( EDA_3D_CANVAS::OnKeyEvent )
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EVT_CHAR_HOOK( EDA_3D_CANVAS::OnCharHook )
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// mouse events
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EVT_LEFT_DOWN( EDA_3D_CANVAS::OnLeftDown )
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EVT_LEFT_UP( EDA_3D_CANVAS::OnLeftUp )
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EVT_MIDDLE_UP( EDA_3D_CANVAS::OnMiddleUp )
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EVT_MIDDLE_DOWN( EDA_3D_CANVAS::OnMiddleDown)
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EVT_RIGHT_DOWN( EDA_3D_CANVAS::OnRightClick )
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EVT_MOUSEWHEEL( EDA_3D_CANVAS::OnMouseWheel )
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EVT_MOTION( EDA_3D_CANVAS::OnMouseMove )
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#ifdef USE_OSX_MAGNIFY_EVENT
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EVT_MAGNIFY( EDA_3D_CANVAS::OnMagnify )
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#endif
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// other events
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EVT_ERASE_BACKGROUND( EDA_3D_CANVAS::OnEraseBackground )
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EVT_MENU_RANGE( ID_POPUP_3D_VIEW_START,
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ID_POPUP_3D_VIEW_END, EDA_3D_CANVAS::OnPopUpMenu )
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EVT_CLOSE( EDA_3D_CANVAS::OnCloseWindow )
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END_EVENT_TABLE()
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EDA_3D_CANVAS::EDA_3D_CANVAS( wxWindow *aParent,
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const int *aAttribList,
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BOARD *aBoard,
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CINFO3D_VISU &aSettings , S3D_CACHE *a3DCachePointer ) :
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wxGLCanvas( aParent,
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wxID_ANY,
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aAttribList,
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wxDefaultPosition,
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wxDefaultSize,
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wxFULL_REPAINT_ON_RESIZE
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),
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m_settings( aSettings )
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{
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// Run test cases in debug mode, once.
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//DBG( Run_3d_viewer_test_cases() );
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::EDA_3D_CANVAS" ) );
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m_editing_timeout_timer.SetOwner( this );
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Connect( m_editing_timeout_timer.GetId(),
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wxEVT_TIMER,
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wxTimerEventHandler( EDA_3D_CANVAS::OnTimerTimeout_Editing ),
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NULL,
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this );
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m_redraw_trigger_timer.SetOwner( this );
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Connect( m_redraw_trigger_timer.GetId(),
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wxEVT_TIMER,
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wxTimerEventHandler( EDA_3D_CANVAS::OnTimerTimeout_Redraw ),
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NULL,
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this );
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m_mouse_was_moved = false;
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m_mouse_is_moving = false;
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m_camera_is_moving = false;
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m_render_pivot = false;
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m_camera_moving_speed = 1.0f;
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m_strtime_camera_movement = 0;
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m_is_opengl_initialized = false;
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m_render_raytracing_was_requested = false;
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m_parentStatusBar = NULL;
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m_glRC = NULL;
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m_3d_render = NULL;
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m_3d_render_raytracing = new C3D_RENDER_RAYTRACING( aSettings );
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m_3d_render_ogl_legacy = new C3D_RENDER_OGL_LEGACY( aSettings );
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wxASSERT( m_3d_render_raytracing != NULL );
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wxASSERT( m_3d_render_ogl_legacy != NULL );
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RenderEngineChanged();
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wxASSERT( aBoard != NULL );
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m_settings.SetBoard( aBoard );
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wxASSERT( a3DCachePointer != NULL );
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m_settings.Set3DCacheManager( a3DCachePointer );
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}
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EDA_3D_CANVAS::~EDA_3D_CANVAS()
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{
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::~EDA_3D_CANVAS" ) );
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releaseOpenGL();
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}
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void EDA_3D_CANVAS::releaseOpenGL()
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{
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if( m_glRC )
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{
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GL_CONTEXT_MANAGER::Get().LockCtx( m_glRC, this );
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delete m_3d_render_raytracing;
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m_3d_render_raytracing = NULL;
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delete m_3d_render_ogl_legacy;
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m_3d_render_ogl_legacy = NULL;
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// This is just a copy of a pointer, can safelly be set to NULL
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m_3d_render = NULL;
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GL_CONTEXT_MANAGER::Get().UnlockCtx( m_glRC );
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GL_CONTEXT_MANAGER::Get().DestroyCtx( m_glRC );
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m_glRC = NULL;
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}
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}
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void EDA_3D_CANVAS::OnCloseWindow( wxCloseEvent &event )
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{
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releaseOpenGL();
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event.Skip();
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}
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bool EDA_3D_CANVAS::initializeOpenGL()
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{
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::initializeOpenGL" ) );
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const GLenum err = glewInit();
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if( GLEW_OK != err )
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{
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const wxString msgError = (const char*) glewGetErrorString( err );
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wxLogMessage( "%s", msgError.ToUTF8() );
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return false;
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}
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else
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{
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wxLogTrace( m_logTrace,
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wxString( wxT( "EDA_3D_CANVAS::initializeOpenGL Using GLEW " ) ) +
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FROM_UTF8( (char*) glewGetString( GLEW_VERSION ) ) );
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}
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m_is_opengl_initialized = true;
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return true;
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}
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void EDA_3D_CANVAS::GetScreenshot( wxImage &aDstImage )
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{
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OGL_GetScreenshot( aDstImage );
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}
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void EDA_3D_CANVAS::ReloadRequest( BOARD *aBoard , S3D_CACHE *aCachePointer )
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{
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if( aCachePointer != NULL )
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m_settings.Set3DCacheManager( aCachePointer );
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if( aBoard != NULL )
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m_settings.SetBoard( aBoard );
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if( m_3d_render )
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m_3d_render->ReloadRequest();
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}
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void EDA_3D_CANVAS::RenderRaytracingRequest()
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{
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m_3d_render = m_3d_render_raytracing;
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if( m_3d_render )
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m_3d_render->ReloadRequest();
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m_render_raytracing_was_requested = true;
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//m_mouse_was_moved = true;
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Request_refresh();
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}
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void EDA_3D_CANVAS::DisplayStatus()
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{
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if( m_parentStatusBar )
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{
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wxString msg;
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msg.Printf( wxT( "dx %3.2f" ), m_settings.CameraGet().GetCameraPos().x );
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m_parentStatusBar->SetStatusText( msg, 1 );
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msg.Printf( wxT( "dy %3.2f" ), m_settings.CameraGet().GetCameraPos().y );
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m_parentStatusBar->SetStatusText( msg, 2 );
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//msg.Printf( _( "Zoom: %3.1f" ), 50 * m_settings.CameraGet().ZoomGet() );
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//m_parentStatusBar->SetStatusText( msg, 3 );
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}
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}
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void EDA_3D_CANVAS::OnPaint( wxPaintEvent &event )
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{
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// Please have a look at:
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// https://lists.launchpad.net/kicad-developers/msg25149.html
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// wxPaintDC( this );
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// event.Skip( false );
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// SwapBuffer requires the window to be shown before calling
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if( !IsShownOnScreen() )
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{
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnPaint !IsShown" ) );
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return;
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}
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// Because the board to draw is handled by the parent viewer frame,
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// ensure this parent is still alive. When it is closed before the viewer
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// frame, a paint event can be generated after the parent is closed,
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// therefore with invalid board.
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// This is dependant of the platform.
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// Especially on OSX, but also on Windows, it frequently happens
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if( !GetParent()->GetParent()->IsShown() )
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return; // The parent board editor frame is no more alive
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wxString err_messages;
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// !TODO: implement error reporter
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//WX_STRING_REPORTER errorReporter( &err_messages );
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STATUS_TEXT_REPORTER activityReporter( m_parentStatusBar, 0 );
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unsigned strtime = GetRunningMicroSecs();
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// "Makes the OpenGL state that is represented by the OpenGL rendering
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// context context current, i.e. it will be used by all subsequent OpenGL calls.
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// This function may only be called when the window is shown on screen"
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// Explicitly create a new rendering context instance for this canvas.
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if( m_glRC == NULL )
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m_glRC = GL_CONTEXT_MANAGER::Get().CreateCtx( this );
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GL_CONTEXT_MANAGER::Get().LockCtx( m_glRC, this );
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// Set the OpenGL viewport according to the client size of this canvas.
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// This is done here rather than in a wxSizeEvent handler because our
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// OpenGL rendering context (and thus viewport setting) is used with
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// multiple canvases: If we updated the viewport in the wxSizeEvent
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// handler, changing the size of one canvas causes a viewport setting that
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// is wrong when next another canvas is repainted.
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wxSize clientSize = GetClientSize();
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const bool windows_size_changed = m_settings.CameraGet().SetCurWindowSize( clientSize );
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// Initialize openGL if need
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// /////////////////////////////////////////////////////////////////////////
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if( !m_is_opengl_initialized )
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{
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if( !initializeOpenGL() )
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{
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GL_CONTEXT_MANAGER::Get().UnlockCtx( m_glRC );
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return;
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}
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}
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// Check if a raytacing was requented and need to switch to raytracing mode
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if( m_settings.RenderEngineGet() == RENDER_ENGINE_OPENGL_LEGACY )
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{
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const bool was_camera_changed = m_settings.CameraGet().ParametersChanged();
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// It reverts back to OpenGL mode if it was requested a raytracing
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// render of the current scene. AND the mouse / camera is moving
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if( ( m_mouse_is_moving ||
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m_camera_is_moving ||
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was_camera_changed ||
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windows_size_changed ) &&
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m_render_raytracing_was_requested )
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{
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m_render_raytracing_was_requested = false;
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m_3d_render = m_3d_render_ogl_legacy;
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}
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}
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float curtime_delta_s = 0.0f;
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if( m_camera_is_moving )
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{
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const unsigned curtime_delta = GetRunningMicroSecs() - m_strtime_camera_movement;
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curtime_delta_s = (curtime_delta / 1e6) * m_camera_moving_speed;
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m_settings.CameraGet().Interpolate( curtime_delta_s );
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if( curtime_delta_s > 1.0f )
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{
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m_render_pivot = false;
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m_camera_is_moving = false;
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m_mouse_was_moved = true;
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restart_editingTimeOut_Timer();
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DisplayStatus();
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}
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else
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{
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Request_refresh();
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}
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}
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// It will return true if the render request a new redraw
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bool requested_redraw = false;
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if( m_3d_render )
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{
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m_3d_render->SetCurWindowSize( clientSize );
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requested_redraw = m_3d_render->Redraw( m_mouse_was_moved || m_camera_is_moving,
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&activityReporter );
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}
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if( m_render_pivot )
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{
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const float scale = glm::min( m_settings.CameraGet().ZoomGet(), 1.0f );
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render_pivot( curtime_delta_s, scale * scale );
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}
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// "Swaps the double-buffer of this window, making the back-buffer the
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// front-buffer and vice versa, so that the output of the previous OpenGL
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// commands is displayed on the window."
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SwapBuffers();
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GL_CONTEXT_MANAGER::Get().UnlockCtx( m_glRC );
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if( !activityReporter.HasMessage() )
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{
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if( m_mouse_was_moved || m_camera_is_moving )
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{
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// Calculation time in miliseconds
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const double calculation_time = (double)( GetRunningMicroSecs() - strtime) / 1e3;
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activityReporter.Report( wxString::Format( _( "Render time %.0f ms ( %.1f fps)" ),
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calculation_time, 1000.0 / calculation_time ) );
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}
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}
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// This will reset the flag of camera parameters changed
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m_settings.CameraGet().ParametersChanged();
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if( !err_messages.IsEmpty() )
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wxLogMessage( err_messages );
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if( (!m_camera_is_moving) && requested_redraw )
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{
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m_mouse_was_moved = false;
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Request_refresh( false );
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}
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}
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void EDA_3D_CANVAS::OnEraseBackground( wxEraseEvent &event )
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{
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnEraseBackground" ) );
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// Do nothing, to avoid flashing.
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}
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void EDA_3D_CANVAS::OnMouseWheel( wxMouseEvent &event )
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{
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bool mouseActivity = false;
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wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnMouseWheel" ) );
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if( m_camera_is_moving )
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return;
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float delta_move = m_delta_move_step_factor * m_settings.CameraGet().ZoomGet();
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if( m_settings.GetFlag( FL_MOUSEWHEEL_PANNING ) )
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delta_move *= (0.05f * event.GetWheelRotation());
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else
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if( event.GetWheelRotation() < 0 )
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delta_move = -delta_move;
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if( m_settings.GetFlag( FL_MOUSEWHEEL_PANNING ) )
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{
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if( event.GetWheelAxis() == wxMOUSE_WHEEL_HORIZONTAL )
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m_settings.CameraGet().Pan( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
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else
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m_settings.CameraGet().Pan( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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mouseActivity = true;
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}
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else if( event.ShiftDown() )
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{
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m_settings.CameraGet().Pan( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
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mouseActivity = true;
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}
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else if( event.ControlDown() )
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{
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m_settings.CameraGet().Pan( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
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mouseActivity = true;
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}
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else
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{
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if( event.GetWheelRotation() > 0 )
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{
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mouseActivity = m_settings.CameraGet().ZoomIn( 1.1f );
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}
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else
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{
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mouseActivity = m_settings.CameraGet().ZoomOut( 1.1f );
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}
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}
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// If it results on a camera movement
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if( mouseActivity )
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{
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DisplayStatus();
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Request_refresh();
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m_mouse_is_moving = true;
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m_mouse_was_moved = true;
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restart_editingTimeOut_Timer();
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}
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// Update the cursor current mouse position on the camera
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m_settings.CameraGet().SetCurMousePosition( event.GetPosition() );
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}
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#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
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void EDA_3D_CANVAS::OnMagnify( wxMouseEvent& event )
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{
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if( m_camera_is_moving )
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return;
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//m_is_moving_mouse = true;
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restart_editingTimeOut_Timer();
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float magnification = ( event.GetMagnification() + 1.0f );
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m_settings.CameraGet().ZoomIn( magnification );
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DisplayStatus();
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Request_refresh();
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|
|
// Please someone test if this is need
|
|
//m_settings.CameraGet().SetCurMousePosition( event.GetPosition() );
|
|
}
|
|
#endif
|
|
|
|
|
|
void EDA_3D_CANVAS::OnMouseMove( wxMouseEvent &event )
|
|
{
|
|
//wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnMouseMove" ) );
|
|
|
|
if( m_camera_is_moving )
|
|
return;
|
|
|
|
m_settings.CameraGet().SetCurWindowSize( GetClientSize() );
|
|
|
|
if( event.Dragging() )
|
|
{
|
|
if( event.LeftIsDown() ) // Drag
|
|
m_settings.CameraGet().Drag( event.GetPosition() );
|
|
else if( event.MiddleIsDown() ) // Pan
|
|
m_settings.CameraGet().Pan( event.GetPosition() );
|
|
|
|
m_mouse_is_moving = true;
|
|
m_mouse_was_moved = true;
|
|
|
|
// orientation has changed, redraw mesh
|
|
DisplayStatus();
|
|
Request_refresh();
|
|
}
|
|
|
|
const wxPoint eventPosition = event.GetPosition();
|
|
m_settings.CameraGet().SetCurMousePosition( eventPosition );
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnLeftDown( wxMouseEvent &event )
|
|
{
|
|
stop_editingTimeOut_Timer();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnLeftUp( wxMouseEvent &event )
|
|
{
|
|
if( m_camera_is_moving )
|
|
return;
|
|
|
|
if( m_mouse_is_moving )
|
|
{
|
|
m_mouse_is_moving = false;
|
|
restart_editingTimeOut_Timer();
|
|
}
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnMiddleDown( wxMouseEvent &event )
|
|
{
|
|
stop_editingTimeOut_Timer();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnMiddleUp( wxMouseEvent &event )
|
|
{
|
|
if( m_camera_is_moving )
|
|
return;
|
|
|
|
if( m_mouse_is_moving )
|
|
{
|
|
m_mouse_is_moving = false;
|
|
restart_editingTimeOut_Timer();
|
|
}
|
|
else
|
|
{
|
|
move_pivot_based_on_cur_mouse_position();
|
|
}
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnRightClick( wxMouseEvent &event )
|
|
{
|
|
wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnRightClick" ) );
|
|
|
|
if( m_camera_is_moving )
|
|
return;
|
|
|
|
wxPoint pos;
|
|
wxMenu PopUpMenu;
|
|
|
|
pos.x = event.GetX();
|
|
pos.y = event.GetY();
|
|
|
|
wxMenuItem* item = new wxMenuItem( &PopUpMenu, ID_POPUP_ZOOMIN, _( "Zoom +" ) );
|
|
item->SetBitmap( KiBitmap( zoom_in_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_ZOOMOUT, _( "Zoom -" ) );
|
|
item->SetBitmap( KiBitmap( zoom_out_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
PopUpMenu.AppendSeparator();
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_VIEW_ZPOS, _( "Top View" ) );
|
|
item->SetBitmap( KiBitmap( axis3d_top_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_VIEW_ZNEG, _( "Bottom View" ) );
|
|
item->SetBitmap( KiBitmap( axis3d_bottom_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
PopUpMenu.AppendSeparator();
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_VIEW_XPOS, _( "Right View" ) );
|
|
item->SetBitmap( KiBitmap( axis3d_right_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_VIEW_XNEG, _( "Left View" ) );
|
|
item->SetBitmap( KiBitmap( axis3d_left_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
PopUpMenu.AppendSeparator();
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_VIEW_YPOS, _( "Front View" ) );
|
|
item->SetBitmap( KiBitmap( axis3d_front_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_VIEW_YNEG, _( "Back View" ) );
|
|
item->SetBitmap( KiBitmap( axis3d_back_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
PopUpMenu.AppendSeparator();
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_MOVE3D_LEFT, _( "Move left <-" ) );
|
|
item->SetBitmap( KiBitmap( left_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_MOVE3D_RIGHT, _( "Move right ->" ) );
|
|
item->SetBitmap( KiBitmap( right_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_MOVE3D_UP, _( "Move Up ^" ) );
|
|
item->SetBitmap( KiBitmap( up_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
item = new wxMenuItem( &PopUpMenu, ID_POPUP_MOVE3D_DOWN, _( "Move Down" ) );
|
|
item->SetBitmap( KiBitmap( down_xpm ));
|
|
PopUpMenu.Append( item );
|
|
|
|
PopupMenu( &PopUpMenu, pos );
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnPopUpMenu( wxCommandEvent &event )
|
|
{
|
|
int id = event.GetId();
|
|
|
|
wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnPopUpMenu id:%d" ), id );
|
|
|
|
int key = 0;
|
|
|
|
switch( id )
|
|
{
|
|
case ID_POPUP_ZOOMIN:
|
|
key = WXK_F1;
|
|
break;
|
|
|
|
case ID_POPUP_ZOOMOUT:
|
|
key = WXK_F2;
|
|
break;
|
|
|
|
case ID_POPUP_VIEW_XPOS:
|
|
key = 'x';
|
|
break;
|
|
|
|
case ID_POPUP_VIEW_XNEG:
|
|
key = 'X';
|
|
break;
|
|
|
|
case ID_POPUP_VIEW_YPOS:
|
|
key = 'y';
|
|
break;
|
|
|
|
case ID_POPUP_VIEW_YNEG:
|
|
key = 'Y';
|
|
break;
|
|
|
|
case ID_POPUP_VIEW_ZPOS:
|
|
key = 'z';
|
|
break;
|
|
|
|
case ID_POPUP_VIEW_ZNEG:
|
|
key = 'Z';
|
|
break;
|
|
|
|
case ID_POPUP_MOVE3D_LEFT:
|
|
key = WXK_LEFT;
|
|
break;
|
|
|
|
case ID_POPUP_MOVE3D_RIGHT:
|
|
key = WXK_RIGHT;
|
|
break;
|
|
|
|
case ID_POPUP_MOVE3D_UP:
|
|
key = WXK_UP;
|
|
break;
|
|
|
|
case ID_POPUP_MOVE3D_DOWN:
|
|
key = WXK_DOWN;
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
SetView3D( key );
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnCharHook( wxKeyEvent &event )
|
|
{
|
|
//wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnCharHook" ) );
|
|
event.Skip();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnKeyEvent( wxKeyEvent& event )
|
|
{
|
|
//wxLogTrace( m_logTrace, wxT( "EDA_3D_CANVAS::OnKeyEvent" ) );
|
|
|
|
if( m_camera_is_moving )
|
|
return;
|
|
|
|
SetView3D( event.GetKeyCode() );
|
|
event.Skip();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnTimerTimeout_Editing( wxTimerEvent &event )
|
|
{
|
|
(void)event;
|
|
|
|
m_mouse_is_moving = false;
|
|
m_mouse_was_moved = false;
|
|
|
|
Request_refresh();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::stop_editingTimeOut_Timer()
|
|
{
|
|
m_editing_timeout_timer.Stop();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::restart_editingTimeOut_Timer()
|
|
{
|
|
m_editing_timeout_timer.Start( m_3d_render->GetWaitForEditingTimeOut() , wxTIMER_ONE_SHOT );
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::OnTimerTimeout_Redraw( wxTimerEvent &event )
|
|
{
|
|
(void)event;
|
|
|
|
//Refresh();
|
|
//Update();
|
|
|
|
wxPaintEvent redrawEvent;
|
|
wxPostEvent( this, redrawEvent );
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::Request_refresh( bool aRedrawImmediately )
|
|
{
|
|
if( aRedrawImmediately )
|
|
{
|
|
// On some systems, just calling Refresh does not work always
|
|
// (Issue experienced on Win7 MSYS2)
|
|
//Refresh();
|
|
//Update();
|
|
|
|
// Using PostEvent will take priority to other events, like
|
|
// mouse movements, keys, etc.
|
|
wxPaintEvent redrawEvent;
|
|
wxPostEvent( this, redrawEvent );
|
|
|
|
// This behaves the same
|
|
// wxQueueEvent( this,
|
|
// From wxWidget documentation: "The heap-allocated and
|
|
// non-NULL event to queue, the function takes ownership of it."
|
|
// new wxPaintEvent()
|
|
// );
|
|
}
|
|
else
|
|
{
|
|
// Schedule a timed redraw
|
|
m_redraw_trigger_timer.Start( 10 , wxTIMER_ONE_SHOT );
|
|
}
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::request_start_moving_camera( float aMovingSpeed, bool aRenderPivot )
|
|
{
|
|
wxASSERT( aMovingSpeed > FLT_EPSILON );
|
|
|
|
m_render_pivot = aRenderPivot;
|
|
m_camera_moving_speed = aMovingSpeed;
|
|
|
|
stop_editingTimeOut_Timer();
|
|
|
|
DisplayStatus();
|
|
Request_refresh();
|
|
|
|
m_camera_is_moving = true;
|
|
|
|
m_strtime_camera_movement = GetRunningMicroSecs();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::move_pivot_based_on_cur_mouse_position()
|
|
{
|
|
SFVEC3F rayOrigin;
|
|
SFVEC3F rayDir;
|
|
|
|
// Generate a ray origin and direction based on current mouser position and camera
|
|
m_settings.CameraGet().MakeRayAtCurrrentMousePosition( rayOrigin, rayDir );
|
|
|
|
RAY mouseRay;
|
|
mouseRay.Init( rayOrigin, rayDir );
|
|
|
|
float hit_t;
|
|
|
|
// Test it with the board bounding box
|
|
if( m_settings.GetBBox3DU().Intersect( mouseRay, &hit_t ) )
|
|
{
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().SetLookAtPos_T1( mouseRay.at( hit_t ) );
|
|
m_settings.CameraGet().ResetXYpos_T1();
|
|
|
|
request_start_moving_camera();
|
|
}
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::SetView3D( int keycode )
|
|
{
|
|
if( m_camera_is_moving )
|
|
return;
|
|
|
|
const float delta_move = m_delta_move_step_factor * m_settings.CameraGet().ZoomGet();
|
|
const float arrow_moving_time_speed = 8.0f;
|
|
|
|
switch( keycode )
|
|
{
|
|
case WXK_SPACE:
|
|
move_pivot_based_on_cur_mouse_position();
|
|
return;
|
|
|
|
case WXK_LEFT:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Pan_T1( SFVEC3F( -delta_move, 0.0f, 0.0f ) );
|
|
request_start_moving_camera( arrow_moving_time_speed, false );
|
|
return;
|
|
|
|
case WXK_RIGHT:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Pan_T1( SFVEC3F( +delta_move, 0.0f, 0.0f ) );
|
|
request_start_moving_camera( arrow_moving_time_speed, false );
|
|
return;
|
|
|
|
case WXK_UP:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Pan_T1( SFVEC3F( 0.0f, +delta_move, 0.0f ) );
|
|
request_start_moving_camera( arrow_moving_time_speed, false );
|
|
return;
|
|
|
|
case WXK_DOWN:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_LINEAR );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Pan_T1( SFVEC3F( 0.0f, -delta_move, 0.0f ) );
|
|
request_start_moving_camera( arrow_moving_time_speed, false );
|
|
return;
|
|
|
|
case WXK_HOME:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
request_start_moving_camera( glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
|
|
return;
|
|
|
|
case WXK_END:
|
|
break;
|
|
|
|
case WXK_TAB:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_EASING_IN_OUT );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().RotateZ_T1( glm::radians( 45.0f ) );
|
|
request_start_moving_camera();
|
|
break;
|
|
|
|
case WXK_F1:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
if( m_settings.CameraGet().ZoomIn_T1( 1.4f ) )
|
|
request_start_moving_camera( 3.0f );
|
|
return;
|
|
|
|
case WXK_F2:
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
if( m_settings.CameraGet().ZoomOut_T1( 1.4f ) )
|
|
request_start_moving_camera( 3.0f );
|
|
return;
|
|
|
|
case '+':
|
|
break;
|
|
|
|
case '-':
|
|
break;
|
|
|
|
case 't':
|
|
case 'T':
|
|
m_settings.SetFlag( FL_MODULE_ATTRIBUTES_NORMAL,
|
|
!m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL ) );
|
|
ReloadRequest();
|
|
break;
|
|
|
|
case 's':
|
|
case 'S':
|
|
m_settings.SetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT,
|
|
!m_settings.GetFlag( FL_MODULE_ATTRIBUTES_NORMAL_INSERT ) );
|
|
ReloadRequest();
|
|
break;
|
|
|
|
case 'v':
|
|
case 'V':
|
|
m_settings.SetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL,
|
|
!m_settings.GetFlag( FL_MODULE_ATTRIBUTES_VIRTUAL ) );
|
|
ReloadRequest();
|
|
break;
|
|
|
|
case 'r':
|
|
case 'R':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
request_start_moving_camera( glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
|
|
return;
|
|
|
|
case 'x':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
m_settings.CameraGet().RotateZ_T1( glm::radians( -90.0f ) );
|
|
m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
|
|
request_start_moving_camera();
|
|
return;
|
|
|
|
case 'X':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
m_settings.CameraGet().RotateZ_T1( glm::radians( 90.0f ) );
|
|
m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
|
|
request_start_moving_camera();
|
|
return;
|
|
|
|
case 'y':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
|
|
request_start_moving_camera();
|
|
return;
|
|
|
|
case 'Y':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
m_settings.CameraGet().RotateX_T1( glm::radians( -90.0f ) );
|
|
m_settings.CameraGet().RotateZ_T1( glm::radians( -180.0f ) );
|
|
request_start_moving_camera();
|
|
return;
|
|
|
|
case 'z':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
request_start_moving_camera(
|
|
glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
|
|
return;
|
|
|
|
case 'Z':
|
|
m_settings.CameraGet().SetInterpolateMode( INTERPOLATION_BEZIER );
|
|
m_settings.CameraGet().SetT0_and_T1_current_T();
|
|
m_settings.CameraGet().Reset_T1();
|
|
m_settings.CameraGet().RotateX_T1( glm::radians( -180.0f ) );
|
|
request_start_moving_camera(
|
|
glm::min( glm::max( m_settings.CameraGet().ZoomGet(), 0.5f ), 1.125f ) );
|
|
return;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
m_mouse_was_moved = true;
|
|
|
|
restart_editingTimeOut_Timer();
|
|
|
|
DisplayStatus();
|
|
Request_refresh();
|
|
}
|
|
|
|
|
|
void EDA_3D_CANVAS::RenderEngineChanged()
|
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{
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switch( m_settings.RenderEngineGet() )
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{
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case RENDER_ENGINE_OPENGL_LEGACY:
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m_3d_render = m_3d_render_ogl_legacy;
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break;
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case RENDER_ENGINE_RAYTRACING:
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m_3d_render = m_3d_render_raytracing;
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break;
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default:
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m_3d_render = NULL;
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break;
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}
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if( m_3d_render )
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m_3d_render->ReloadRequest();
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m_mouse_was_moved = false;
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Request_refresh();
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}
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