138 lines
4.7 KiB
Plaintext
138 lines
4.7 KiB
Plaintext
KiCad TODO List
|
|
===============
|
|
|
|
CMAKE
|
|
-----
|
|
* Add install targets for binaries and resources on Mac.
|
|
* Add Python.
|
|
|
|
WXMAC Platform
|
|
--------------
|
|
* Fix hotkey list to match CMD key
|
|
* Fix AddHotkeyName to let wxWidgets handle Ctrl to CMD key
|
|
* Fix About dialog crash, or trash wxAboutDialog and create our own
|
|
About dialog to match all platforms. (wxAboutDialog different on platforms)
|
|
* Fix toolbar button tooltips.
|
|
|
|
Common
|
|
------
|
|
* Grep for @TODO or TODO for sourcecode tasks
|
|
* Use doxygen compatible comments on member functions (.h files)
|
|
* Add tooltip text to all non-obvious controls in every dialog window.
|
|
Need to do this using DialogBlocks.
|
|
* Component and module search displays in which library the
|
|
module or component lives.
|
|
* List auto up and down scrolling.
|
|
* Integer/long/double input boxes should handle comma and dot separated values,
|
|
not only comma.
|
|
|
|
Wayne:
|
|
C1) Fix mouse wheel scrolling (ctrl + Mouse wheel) and (Shift + mouse wheel)
|
|
to move more than a single scroll increment.
|
|
|
|
|
|
CvPCB
|
|
-----
|
|
* Preview of the already assigned footprint.
|
|
|
|
|
|
EESchema
|
|
--------
|
|
* Use collector classes.
|
|
* Drag and drop between two EESchema windows.
|
|
|
|
Wayne:
|
|
E1) Relpace find dialog with wxFormBuilder version using a modeless dialog
|
|
and event driven design similar to wxFindReplaceDialog implementation.
|
|
|
|
|
|
GerbView
|
|
--------
|
|
* Need work as good as gerbv from gEDA
|
|
* Named layers
|
|
* List control for layer sort on the fly
|
|
* Add excellon2 drill file support (small good library)
|
|
* Fix the polygon bug.
|
|
* Switch to use ZONE instead of SEGZONE for polygons.
|
|
|
|
|
|
KiCad
|
|
-----
|
|
Add to the Wiki what the minimum screen size resolution requirement is to run
|
|
Kicad, so that people do not try and use the program and then whine that they
|
|
cannot see everything they need. We cannot make everyone happy, and by trying
|
|
to make those with crappy computers happy, we risk making those with high res
|
|
computers unhappy. Establish a minimum, then ignore support complaints coming
|
|
from folks with less than that minimum.
|
|
|
|
|
|
|
|
PCBNew
|
|
------
|
|
|
|
Dick:
|
|
P2) Write accessors for all items in PCB_VISIBLE such as grid control, so that
|
|
the write accessor can fire change notifications to known listeners.
|
|
(Accessors should always be used in general for every class, but in the case
|
|
of PCB_VISIBLE I think we need them in WinEDA_PcbFrame, BOARD and
|
|
EDA_Settings.
|
|
<class>::IsElementVisible( aPCB_VISIBLE );
|
|
<class>::SetElementVisiblity( aPCB_VISIBLE, bool isVisible );
|
|
Two of the 3 classes already have these functions. Once the functions are
|
|
in place, it is a simple matter to decide and move where the actual data
|
|
is stored without affecting client code. The top most access point should
|
|
be WinEDA_PcbVisible, because some data is best retained there and this is
|
|
the "controller" part of MVC in PCBNEW. Some data is best saved in the BOARD.
|
|
We should go through the list of PCB_VISIBLE and decide on this in a separate email.
|
|
|
|
* Fix block copy/move preview to not view only a border, we should
|
|
see the moved/copied parts.
|
|
|
|
* Fix DIALOG_PAD_PROPERTIES_BASE class to use actual layer names in the BOARD.
|
|
|
|
* Use BOARD_ITEM::MenuIcon() in the onrightclick.cpp
|
|
* Add ARC support to gerber polygons.
|
|
* Need to add polygon aperture type.
|
|
Then example 2 in RS274xrevd_e.pdf will draw properly.
|
|
|
|
|
|
Dick:
|
|
D1) Get the nested quote support for DSNLEXER fixed up and committed.
|
|
|
|
|
|
LAYER_WIDGET for PCBNEW (Dick)
|
|
-----------------------
|
|
L6) Test, and fix up any remaining issues with the PCB_VISIBLE support after P2)
|
|
is done. This way we can fire change notifications to multiple GUI items
|
|
all interested in the same setting, such as the two grid buttons which
|
|
have to remain synchronized. Using accessors makes this easy.
|
|
|
|
L8) LAYER_WIDGET::GetBestSize() needs platform independence.
|
|
|
|
L9) On board load, ReFill() is called, this should also update the Render
|
|
checkboxes and colors.
|
|
|
|
|
|
Use wxDC for coordinate scaling and offsetting fix. (Wayne)
|
|
------------------------------------------------------------
|
|
W1) Make wxAutoBufferedPaintDC function properly.
|
|
|
|
W2) Make bitmap grid drawing method function properly or figure out a more
|
|
efficient method for drawing the grid.
|
|
|
|
W3) Use one cursor position (preferrably logical (drawing) units) instead
|
|
of keeping track of both logical and device cursor positions at the same
|
|
time.
|
|
|
|
W4) Figure out why none of the apps render correctly using wxGCDC on Windows.
|
|
|
|
** After (if?) new code accepted as project default: **
|
|
|
|
W6) Remove all old coordinate scaling and offset code from Kicad.
|
|
|
|
W7) Remove conditional compilation pragmas and dead code paths.
|
|
|
|
W8) Remove redundant drawing helper functions from gr_basic.cpp.
|
|
|
|
W9) Remove all global variables used by old drawing code.
|