kicad/gerbview/dcode.h

217 lines
7.8 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 1992-2010 Jean-Pierre Charras <jean-pierre.charras@gipsa-lab.inpg.fr>
* Copyright (C) 2010 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 1992-2021 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file dcode.h
*/
#ifndef _DCODE_H_
#define _DCODE_H_
#include <vector>
#include <gal/color4d.h>
#include <geometry/shape_poly_set.h>
using KIGFX::COLOR4D;
class wxDC;
class GERBER_DRAW_ITEM;
/**
* The set of all gerber aperture types allowed, according to page 16 of
* http://gerbv.sourceforge.net/docs/rs274xrevd_e.pdf
*/
enum APERTURE_T {
APT_CIRCLE = 'C', // Flashed shape: Circle with or without hole
APT_RECT = 'R', // Flashed shape: Rectangle with or without hole
APT_OVAL = '0', // Flashed shape: Oval with or without hole
APT_POLYGON = 'P', // Flashed shape: Regular polygon (3 to 12 edges)
// with or without hole. Can be rotated
APT_MACRO = 'M' // Complex shape given by a macro definition (see AM_PRIMITIVE_ID)
};
// In aperture definition, round, oval and rectangular flashed shapes
// can have a hole (round or rectangular)
// this option is stored in .m_DrillShape D_CODE member
enum APERTURE_DEF_HOLETYPE {
APT_DEF_NO_HOLE = 0,
APT_DEF_ROUND_HOLE,
APT_DEF_RECT_HOLE
};
/* define min and max values for D Codes values.
* note: values >= 0 and < FIRST_DCODE can be used for special purposes
*/
#define FIRST_DCODE 10
#define LAST_DCODE 10000
#define TOOLS_MAX_COUNT (LAST_DCODE + 1)
struct APERTURE_MACRO;
/**
* A gerber DCODE (also called Aperture) definition.
*/
class D_CODE
{
public:
D_CODE( int num_dcode );
~D_CODE();
void Clear_D_CODE_Data();
/**
* Add a parameter to the D_CODE parameter list.
*
* Used to customize the corresponding aperture macro.
*/
void AppendParam( double aValue )
{
m_am_params.push_back( aValue );
}
/**
* Return the number of parameters stored in parameter list.
*/
unsigned GetParamCount() const
{
return m_am_params.size();
}
/**
* Return a parameter stored in parameter list.
*
* @param aIdx is the index of parameter.
*/
double GetParam( unsigned aIdx ) const
{
wxASSERT( aIdx <= m_am_params.size() );
if( aIdx <= m_am_params.size() )
return m_am_params[aIdx - 1];
else
return 0;
}
void SetMacro( APERTURE_MACRO* aMacro )
{
m_Macro = aMacro;
}
APERTURE_MACRO* GetMacro() const { return m_Macro; }
/**
* Return a character string telling what type of aperture type \a aType is.
*
* @param aType is the aperture type to show.
*/
static const wxChar* ShowApertureType( APERTURE_T aType );
/**
* Draw the dcode shape for flashed items.
*
* When an item is flashed, the DCode shape is the shape of the item.
*
* @param aParent is the #GERBER_DRAW_ITEM being drawn.
* @param aDC is the device context.
* @param aColor is the normal color to use.
* @param aShapePos is the actual shape position
* @param aFilledShape set to true to draw in filled mode, false to draw in sketch mode
*/
void DrawFlashedShape( GERBER_DRAW_ITEM* aParent, wxDC* aDC, const COLOR4D& aColor,
const VECTOR2I& aShapePos, bool aFilledShape );
/**
* A helper function used to draw the polygon stored in m_PolyCorners.
*
* Draw some Apertures shapes when they are defined as filled polygons. APT_POLYGON is
* always a polygon, but some complex shapes are also converted to polygons (shapes with
* holes, some rotated shapes).
*
* @param aParent is the #GERBER_DRAW_ITEM being drawn.
* @param aDC is the device context.
* @param aColor is the normal color to use.
* @param aFilled set to true to draw in filled mode, false to draw in sketch mode.
* @param aPosition is the actual shape position.
*/
void DrawFlashedPolygon( GERBER_DRAW_ITEM* aParent, wxDC* aDC, const COLOR4D& aColor,
bool aFilled, const VECTOR2I& aPosition );
/**
* Convert a shape to an equivalent polygon.
*
* Arcs and circles are approximated by segments. Useful when a shape is not a graphic
* primitive (shape with hole, rotated shape ... ) and cannot be easily drawn.
*/
void ConvertShapeToPolygon();
/**
* Calculate a value that can be used to evaluate the size of text when displaying the
* D-Code of an item.
*
* Due to the complexity of some shapes, one cannot calculate the "size" of a shape (only
* a bounding box) but here, the "dimension" of the shape is the diameter of the primitive
* or for lines the width of the line if the shape is a line.
*
* @param aParent is the parent GERBER_DRAW_ITEM which is actually drawn.
* @return a dimension, or -1 if no dim to calculate.
*/
int GetShapeDim( GERBER_DRAW_ITEM* aParent );
public:
wxSize m_Size; ///< Horizontal and vertical dimensions.
APERTURE_T m_Shape; ///< shape ( Line, rectangle, circle , oval .. )
int m_Num_Dcode; ///< D code value ( >= 10 )
wxSize m_Drill; ///< dimension of the hole (if any) (drill file)
APERTURE_DEF_HOLETYPE m_DrillShape; ///< shape of the hole (0 = no hole, round = 1,
///< rect = 2).
EDA_ANGLE m_Rotation; ///< shape rotation
int m_EdgesCount; ///< in aperture definition Polygon only:
///< number of edges for the polygon
bool m_InUse; ///< false if the aperture (previously defined)
///< is not used to draw something
bool m_Defined; ///< false if the aperture is not defined in the header
wxString m_AperFunction; ///< the aperture attribute (created by a
///< %TA.AperFunction command).
///< attached to the D_CODE
SHAPE_POLY_SET m_Polygon; /* Polygon used to draw APT_POLYGON shape and some other
* complex shapes which are converted to polygon
* (shapes with hole )
*/
private:
APERTURE_MACRO* m_Macro; ///< no ownership, points to GERBER.m_aperture_macros element.
/**
* parameters used only when this D_CODE holds a reference to an aperture
* macro, and these parameters would customize the macro.
*/
std::vector<double> m_am_params;
};
#endif // ifndef _DCODE_H_