153 lines
4.4 KiB
C++
153 lines
4.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 CERN
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __CONTEXT_MENU_H
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#define __CONTEXT_MENU_H
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#include <wx/menu.h>
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#include <tool/tool_action.h>
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#include <map>
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#include <boost/function.hpp>
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class TOOL_INTERACTIVE;
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/**
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* Class CONTEXT_MENU
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*
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* Defines the structure of a context (usually right-click) popup menu
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* for a given tool.
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*/
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class CONTEXT_MENU : public wxMenu
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{
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public:
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///> Default constructor
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CONTEXT_MENU();
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///> Copy constructor
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CONTEXT_MENU( const CONTEXT_MENU& aMenu );
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CONTEXT_MENU& operator=( const CONTEXT_MENU& aMenu );
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virtual ~CONTEXT_MENU() {}
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/**
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* Function SetTitle()
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* Sets title for the context menu. The title is shown as a text label shown on the top of
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* the menu.
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* @param aTitle is the new title.
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*/
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void SetTitle( const wxString& aTitle );
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/**
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* Function Add()
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* Adds an entry to the menu. After highlighting/selecting the entry, a TOOL_EVENT command is
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* sent that contains ID of the entry.
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* @param aLabel is the text label show in the menu.
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* @param aId is the ID that is sent in the TOOL_EVENT. It should be unique for every entry.
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*/
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void Add( const wxString& aLabel, int aId );
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/**
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* Function Add()
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* Adds an entry to the menu, basing on the TOOL_ACTION object. After selecting the entry,
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* a TOOL_EVENT command containing name of the action is sent.
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* @param aAction is the action to be added to menu entry.
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*/
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void Add( const TOOL_ACTION& aAction );
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/**
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* Function Clear()
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* Removes all the entries from the menu (as well as its title). It leaves the menu in the
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* initial state.
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*/
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void Clear();
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/**
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* Function GetSelected()
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* Returns the position of selected item. If the returned value is negative, that means that
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* menu was dismissed.
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* @return The position of selected item in the context menu.
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*/
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int GetSelected() const
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{
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return m_selected;
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}
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protected:
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void setCustomEventHandler( boost::function<OPT_TOOL_EVENT(const wxMenuEvent&)> aHandler )
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{
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m_customHandler = aHandler;
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}
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virtual OPT_TOOL_EVENT handleCustomEvent( const wxMenuEvent& aEvent )
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{
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return OPT_TOOL_EVENT();
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}
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private:
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/**
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* Function copyItem
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* Copies all properties of a menu entry to another.
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*/
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void copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const;
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///> Initializes handlers for events.
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void setupEvents();
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///> Event handler.
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void onMenuEvent( wxMenuEvent& aEvent );
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/**
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* Function setTool()
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* Sets a tool that is the creator of the menu.
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* @param aTool is the tool that created the menu.
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*/
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void setTool( TOOL_INTERACTIVE* aTool );
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///> Flag indicating that the menu title was set up.
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bool m_titleSet;
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///> Stores the id number of selected item.
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int m_selected;
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///> Instance of menu event handler.
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//CMEventHandler m_handler;
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///> Creator of the menu
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TOOL_INTERACTIVE* m_tool;
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/// Menu items with ID higher than that are considered TOOL_ACTIONs
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static const int m_actionId = 10000;
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/// Associates tool actions with menu item IDs. Non-owning.
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std::map<int, const TOOL_ACTION*> m_toolActions;
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/// Custom events handler, allows to translate wxEvents to TOOL_EVENTs.
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boost::function<OPT_TOOL_EVENT(const wxMenuEvent& aEvent)> m_customHandler;
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friend class TOOL_INTERACTIVE;
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};
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#endif
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