187 lines
5.4 KiB
C++
187 lines
5.4 KiB
C++
/*************************************/
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/* class to handle a graphic segment */
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/**************************************/
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#ifndef CLASS_DRAWSEGMENT_H
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#define CLASS_DRAWSEGMENT_H
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#include "PolyLine.h"
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#include "richio.h"
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class DRAWSEGMENT : public BOARD_ITEM
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{
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public:
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int m_Width; // thickness of lines ...
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wxPoint m_Start; // Line start point or Circle and Arc center
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wxPoint m_End; // Line end point or circle and arc start point
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int m_Shape; // Shape: line, Circle, Arc
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int m_Type; // Used in complex associations ( Dimensions.. )
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int m_Angle; // Used only for Arcs: Arc angle in 1/10 deg
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wxPoint m_BezierC1; // Bezier Control Point 1
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wxPoint m_BezierC2; // Bezier Control Point 1
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std::vector<wxPoint> m_BezierPoints;
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public:
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DRAWSEGMENT( BOARD_ITEM* aParent, KICAD_T idtype = TYPE_DRAWSEGMENT );
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~DRAWSEGMENT();
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DRAWSEGMENT* Next() const { return (DRAWSEGMENT*) Pnext; }
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DRAWSEGMENT* Back() const { return (DRAWSEGMENT*) Pback; }
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/**
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* Function GetPosition
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* returns the position of this object.
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* Required by pure virtual BOARD_ITEM::GetPosition()
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* @return const wxPoint& - The position of this object.
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*/
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wxPoint& GetPosition()
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{
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return m_Start;
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}
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/**
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* Function GetStart
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* returns the starting point of the graphic
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*/
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wxPoint GetStart() const;
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/**
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* Function GetEnd
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* returns the ending point of the graphic
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*/
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wxPoint GetEnd() const;
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/**
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* Function GetRadius
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* returns the radius of this item
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* Has meaning only for arc and circle
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*/
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int GetRadius() const
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{
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double radius = hypot( (double) (m_End.x - m_Start.x), (double) (m_End.y - m_Start.y) );
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return wxRound(radius);
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}
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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bool ReadDrawSegmentDescr( LINE_READER* aReader );
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void Copy( DRAWSEGMENT* source );
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void Draw( EDA_DRAW_PANEL* panel, wxDC* DC,
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int aDrawMode, const wxPoint& aOffset = ZeroOffset );
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/**
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* Function DisplayInfo
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_ITEM.
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* @param frame A PCB_BASE_FRAME in which to print status information.
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*/
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virtual void DisplayInfo( EDA_DRAW_FRAME* frame );
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param aRefPos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& aRefPos );
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_RECT intersect this object.
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* For now, an ending point must be inside this rect.
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* @param refArea the given EDA_RECT to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( EDA_RECT& refArea );
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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wxString GetClass() const
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{
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return wxT( "DRAWSEGMENT" );
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}
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/**
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* Function GetLength
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* returns the length of the track using the hypotenuse calculation.
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* @return double - the length of the track
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*/
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double GetLength() const
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{
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wxPoint delta = GetEnd() - GetStart();
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return hypot( delta.x, delta.y );
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}
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/**
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* Function Move
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* move this object.
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* @param aMoveVector - the move vector for this object.
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*/
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virtual void Move( const wxPoint& aMoveVector )
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{
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m_Start += aMoveVector;
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m_End += aMoveVector;
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}
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/**
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* Function Rotate
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* Rotate this object.
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* @param aRotCentre - the rotation point.
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* @param aAngle - the rotation angle in 0.1 degree.
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*/
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virtual void Rotate( const wxPoint& aRotCentre, int aAngle );
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/**
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* Function Flip
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* Flip this object, i.e. change the board side for this object
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* @param aCentre - the rotation point.
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*/
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virtual void Flip( const wxPoint& aCentre );
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/**
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* Function TransformShapeWithClearanceToPolygon
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* Convert the track shape to a closed polygon
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* Used in filling zones calculations
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* Circles and arcs are approximated by segments
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* @param aCornerBuffer = a buffer to store the polygon
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* @param aClearanceValue = the clearance around the pad
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* @param aCircleToSegmentsCount = the number of segments to approximate a circle
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* @param aCorrectionFactor = the correction to apply to circles radius to keep
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* clearance when the circle is approxiamted by segment bigger or equal
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* to the real clearance value (usually near from 1.0)
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*/
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void TransformShapeWithClearanceToPolygon(
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std::vector <CPolyPt>& aCornerBuffer,
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int aClearanceValue,
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int
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aCircleToSegmentsCount,
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double aCorrectionFactor );
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os );
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#endif
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};
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#endif // #ifndef CLASS_DRAWSEGMENT_H
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