kicad/pcbnew/basepcbframe.cpp

415 lines
12 KiB
C++

/************************************************************************/
/* basepcbframe.cpp - fonctions des classes du type WinEDA_BasePcbFrame */
/************************************************************************/
#ifdef __GNUG__
#pragma implementation
#endif
#include "fctsys.h"
#include "wxstruct.h"
#include "common.h"
#include "confirm.h"
#include "appl_wxstruct.h"
#include "pcbnew.h"
#include "bitmaps.h"
#include "protos.h"
#include "id.h"
#include "collectors.h"
#include "class_drawpanel.h"
/* Configuration entry names. */
static const wxString UserGridSizeXEntry( wxT( "PcbUserGrid_X" ) );
static const wxString UserGridSizeYEntry( wxT( "PcbUserGrid_Y" ) );
static const wxString UserGridUnitsEntry( wxT( "PcbUserGrid_Unit" ) );
/*******************************/
/* class WinEDA_BasePcbFrame */
/*******************************/
BEGIN_EVENT_TABLE( WinEDA_BasePcbFrame, WinEDA_DrawFrame )
EVT_MENU_RANGE( ID_POPUP_PCB_ITEM_SELECTION_START,
ID_POPUP_PCB_ITEM_SELECTION_END,
WinEDA_BasePcbFrame::ProcessItemSelection )
END_EVENT_TABLE()
/****************/
/* Constructeur */
/****************/
WinEDA_BasePcbFrame::WinEDA_BasePcbFrame( wxWindow* father,
int idtype,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style) :
WinEDA_DrawFrame( father, idtype, title, pos, size, style )
{
m_InternalUnits = PCB_INTERNAL_UNIT; // Internal unit = 1/10000 inch
m_Pcb = NULL;
m_DisplayPadFill = true; // How to draw pads
m_DisplayPadNum = true; // show pads number
m_DisplayModEdge = FILLED; // How to show module drawings
m_DisplayModText = FILLED; // How to show module texts
m_DisplayPcbTrackFill = true; /* FALSE = sketch , true = filled */
m_Draw3DFrame = NULL; // Display Window in 3D mode (OpenGL)
m_ModuleEditFrame = NULL; // Frame for footprint edition
m_UserGridSize = wxRealPoint( 100.0, 100.0 );
m_UserGridUnits = INCHES;
m_Collector = new GENERAL_COLLECTOR();
}
WinEDA_BasePcbFrame::~WinEDA_BasePcbFrame()
{
delete m_Collector;
}
BASE_SCREEN* WinEDA_BasePcbFrame::GetBaseScreen() const
{
return GetScreen();
}
void WinEDA_BasePcbFrame::SetBoard( BOARD* aBoard )
{
if( m_Pcb != g_ModuleEditor_Pcb )
delete m_Pcb;
m_Pcb = aBoard;
}
/**************************************/
int WinEDA_BasePcbFrame::BestZoom( void )
/**************************************/
/**
* Return the "best" zoom, i.e. the zoom which shows the entire board on screen
*/
{
int dx, dy, ii, jj;
int bestzoom;
wxSize size;
if( m_Pcb == NULL )
return 32 * GetScreen()->m_ZoomScalar;
m_Pcb->ComputeBoundaryBox();
dx = m_Pcb->m_BoundaryBox.GetWidth();
dy = m_Pcb->m_BoundaryBox.GetHeight();
size = DrawPanel->GetClientSize();
ii = ( dx + (size.x / 2) ) / size.x;
jj = ( dy + (size.y / 2) ) / size.y;
bestzoom = MAX( ii, jj ) + 1;
GetScreen()->m_Curseur = m_Pcb->m_BoundaryBox.Centre();
return bestzoom * GetScreen()->m_ZoomScalar;
}
/***********************************************************/
void WinEDA_BasePcbFrame::CursorGoto( const wxPoint& aPos )
/***********************************************************/
{
// factored out of pcbnew/find.cpp
PCB_SCREEN* screen = (PCB_SCREEN*)GetScreen();
wxClientDC dc( DrawPanel );
/* Il y a peut-etre necessite de recadrer le dessin: */
if( !DrawPanel->IsPointOnDisplay( aPos ) )
{
screen->m_Curseur = aPos;
Recadre_Trace( true );
}
else
{
// Put cursor on item position
DrawPanel->CursorOff( &dc );
screen->m_Curseur = aPos;
DrawPanel->MouseToCursorSchema();
DrawPanel->CursorOn( &dc );
}
}
/*************************************************/
void WinEDA_BasePcbFrame::ReCreateMenuBar( void )
/*************************************************/
// Virtual function
{
}
/* Virtual functions: Do nothing for WinEDA_BasePcbFrame window */
void WinEDA_BasePcbFrame::Show3D_Frame( wxCommandEvent& event )
{
}
void WinEDA_BasePcbFrame::SaveCopyInUndoList( EDA_BaseStruct* ItemToCopy,
int flag )
{
}
void WinEDA_BasePcbFrame::GetComponentFromUndoList( void )
{
}
void WinEDA_BasePcbFrame::GetComponentFromRedoList( void )
{
}
/****************************************************************/
void WinEDA_BasePcbFrame::SwitchLayer( wxDC* DC, int layer )
/*****************************************************************/
// Note: virtual, overridden in WinEDA_PcbFrame;
{
int preslayer = ((PCB_SCREEN*)GetScreen())->m_Active_Layer;
// Check if the specified layer matches the present layer
if( layer == preslayer )
return;
// Copper layers cannot be selected unconditionally; how many
// of those layers are currently enabled needs to be checked.
if( (layer >= FIRST_COPPER_LAYER) && (layer <= LAST_COPPER_LAYER) )
{
// If only one copper layer is enabled, the only such layer
// that can be selected to is the "Copper" layer (so the
// selection of any other copper layer is disregarded).
if( m_Pcb->m_BoardSettings->m_CopperLayerCount < 2 )
{
if( layer != COPPER_LAYER_N )
{
return;
}
}
// If more than one copper layer is enabled, the "Copper"
// and "Component" layers can be selected, but the total
// number of copper layers determines which internal
// layers are also capable of being selected.
else
{
if( (layer != COPPER_LAYER_N) && (layer != LAYER_CMP_N)
&& (layer >= m_Pcb->m_BoardSettings->m_CopperLayerCount - 1) )
{
return;
}
}
}
// Is yet more checking required? E.g. when the layer to be selected
// is a non-copper layer, or when switching between a copper layer
// and a non-copper layer, or vice-versa?
// ...
((PCB_SCREEN*)GetScreen())->m_Active_Layer = layer;
if( DisplayOpt.ContrastModeDisplay )
GetScreen()->SetRefreshReq();
}
/**********************************************************************/
void WinEDA_BasePcbFrame::ProcessItemSelection( wxCommandEvent& event )
/**********************************************************************/
{
int id = event.GetId();
// index into the collector list:
int itemNdx = id - ID_POPUP_PCB_ITEM_SELECTION_START;
if( id >= ID_POPUP_PCB_ITEM_SELECTION_START
&& id <= ID_POPUP_PCB_ITEM_SELECTION_END )
{
BOARD_ITEM* item = (*m_Collector)[itemNdx];
DrawPanel->m_AbortRequest = false;
#if 0 && defined (DEBUG)
item->Show( 0, std::cout );
#endif
SetCurItem( item );
}
}
/*****************************************************************/
void WinEDA_BasePcbFrame::SetCurItem( BOARD_ITEM* aItem )
/*****************************************************************/
{
GetScreen()->SetCurItem( aItem );
if( aItem )
{
aItem->DisplayInfo( this );
#if 0 && defined(DEBUG)
aItem->Show( 0, std::cout );
#endif
}
else
{
// we can use either of these two:
//MsgPanel->EraseMsgBox();
m_Pcb->DisplayInfo( this ); // show the BOARD stuff
#if 0 && defined(DEBUG)
std::cout << "SetCurItem(NULL)\n";
#endif
}
}
/*****************************************************************/
BOARD_ITEM* WinEDA_BasePcbFrame::GetCurItem()
/*****************************************************************/
{
return GetScreen()->GetCurItem();
}
/****************************************************************/
GENERAL_COLLECTORS_GUIDE WinEDA_BasePcbFrame::GetCollectorsGuide()
/****************************************************************/
{
GENERAL_COLLECTORS_GUIDE guide( m_Pcb->m_BoardSettings->GetVisibleLayers(),
((PCB_SCREEN*)GetScreen())->m_Active_Layer );
// account for the globals
guide.SetIgnoreMTextsMarkedNoShow( g_ModuleTextNOVColor & ITEM_NOT_SHOW );
guide.SetIgnoreMTextsOnCopper( g_ModuleTextCUColor & ITEM_NOT_SHOW );
guide.SetIgnoreMTextsOnCmp( g_ModuleTextCMPColor & ITEM_NOT_SHOW );
guide.SetIgnoreModulesOnCu( !DisplayOpt.Show_Modules_Cu );
guide.SetIgnoreModulesOnCmp( !DisplayOpt.Show_Modules_Cmp );
return guide;
}
void WinEDA_BasePcbFrame::SetToolID( int id, int new_cursor_id,
const wxString& title )
{
bool redraw = false;
WinEDA_DrawFrame::SetToolID( id, new_cursor_id, title );
if( id < 0 )
return;
// handle color changes for transitions in and out of ID_TRACK_BUTT
if( ( m_ID_current_state == ID_TRACK_BUTT && id != ID_TRACK_BUTT )
|| ( m_ID_current_state != ID_TRACK_BUTT && id == ID_TRACK_BUTT ) )
{
if( DisplayOpt.ContrastModeDisplay )
redraw = true;
}
// must do this after the tool has been set, otherwise pad::Draw() does
// not show proper color when DisplayOpt.ContrastModeDisplay is true.
if( redraw && DrawPanel)
DrawPanel->Refresh();
}
void WinEDA_BasePcbFrame::UpdateStatusBar()
/*
* Update the status bar information.
*/
{
WinEDA_DrawFrame::UpdateStatusBar();
if( DisplayOpt.DisplayPolarCood ) // display polar coordinates
{
BASE_SCREEN* screen = GetBaseScreen();
if( !screen )
return;
wxString Line;
double theta, ro;
int dx = screen->m_Curseur.x - screen->m_O_Curseur.x;
int dy = screen->m_Curseur.y - screen->m_O_Curseur.y;
if( dx==0 && dy==0 )
theta = 0.0;
else
theta = atan2( (double) -dy, (double) dx );
theta = theta * 180.0 / M_PI;
ro = sqrt( ( (double) dx * dx ) + ( (double) dy * dy ) );
Line.Printf( g_UnitMetric ? wxT( "Ro %.3f Th %.1f" ) : wxT( "Ro %.4f Th %.1f" ),
To_User_Unit( g_UnitMetric, ro, m_InternalUnits ),
theta );
// overwrite the absolute cartesian coordinates
SetStatusText( Line, 2 );
}
/* not this, because status field no. 0 is reserved for actual fleeting
status information. If this is enabled, then that text is erased on
every DrawPanel redraw. Field no. 0 is set with Affiche_Message() and it
should persist until called again.
SetStatusText( Line, 0 );
*/
}
/**
* Load PCB base frame specific configuration settings.
*
* Don't forget to call this base method from any derived classes or the
* settings will not get loaded.
*/
void WinEDA_BasePcbFrame::LoadSettings()
{
wxASSERT( wxGetApp().m_EDA_Config != NULL );
wxConfig* cfg = wxGetApp().m_EDA_Config;
WinEDA_DrawFrame::LoadSettings();
cfg->Read( m_FrameName + UserGridSizeXEntry, &m_UserGridSize.x, 0.01 );
cfg->Read( m_FrameName + UserGridSizeYEntry, &m_UserGridSize.y, 0.01 );
cfg->Read( m_FrameName + UserGridUnitsEntry, &m_UserGridUnits,
( long )INCHES );
}
/**
* Save PCB base frame specific configuration settings.
*
* Don't forget to call this base method from any derived classes or the
* settings will not get saved.
*/
void WinEDA_BasePcbFrame::SaveSettings()
{
wxASSERT( wxGetApp().m_EDA_Config != NULL );
wxConfig* cfg = wxGetApp().m_EDA_Config;
WinEDA_DrawFrame::SaveSettings();
cfg->Write( m_FrameName + UserGridSizeXEntry, m_UserGridSize.x );
cfg->Write( m_FrameName + UserGridSizeYEntry, m_UserGridSize.y );
cfg->Write( m_FrameName + UserGridUnitsEntry, ( long )m_UserGridUnits );
}