654 lines
22 KiB
C++
654 lines
22 KiB
C++
/******************************************/
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/* Library component object definitions. */
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/******************************************/
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#ifndef CLASS_LIBENTRY_H
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#define CLASS_LIBENTRY_H
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#include "classes_body_items.h"
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#include "class_libentry_fields.h"
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#include <boost/ptr_container/ptr_vector.hpp>
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class CMP_LIBRARY;
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/* Types for components in libraries
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* components can be a true component or an alias of a true component.
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*/
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enum LibrEntryType
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{
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ROOT, /* This is a true component standard LIB_COMPONENT */
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ALIAS /* This is an alias of a true component */
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};
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/* values for member .m_options */
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enum LibrEntryOptions
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{
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ENTRY_NORMAL, // Libentry is a standard component (real or alias)
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ENTRY_POWER // Libentry is a power symbol
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};
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/**
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* Base class to describe library components and aliases.
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*
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* This class is not to be used directly.
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*/
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class CMP_LIB_ENTRY : public EDA_BaseStruct
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{
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protected:
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wxString name;
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/** Library object that entry is attached to. */
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CMP_LIBRARY* library;
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/** Entry type, either ROOT or ALIAS. */
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LibrEntryType type;
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wxString description; /* documentation for info */
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wxString keyWords; /* keyword list (used for search for
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* components by keyword) */
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wxString docFileName; /* Associate doc file name */
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public:
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CMP_LIB_ENTRY( LibrEntryType aType, const wxString& aName,
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CMP_LIBRARY* aLibrary = NULL );
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CMP_LIB_ENTRY( CMP_LIB_ENTRY& aEntry, CMP_LIBRARY* aLibrary = NULL );
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virtual ~CMP_LIB_ENTRY();
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virtual wxString GetClass() const
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{
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return wxT( "CMP_LIB_ENTRY" );
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}
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wxString GetLibraryName();
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CMP_LIBRARY* GetLibrary() {return library;}
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virtual const wxString& GetName() const { return name; }
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virtual void SetName( const wxString& aName ) { name = aName; }
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bool isComponent() { return type == ROOT; }
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bool isAlias() { return type == ALIAS; }
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int GetType() { return type; }
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void SetDescription( const wxString& aDescription )
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{
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description = aDescription;
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}
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wxString GetDescription() { return description; }
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void SetKeyWords( const wxString& aKeyWords )
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{
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keyWords = aKeyWords;
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}
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wxString GetKeyWords() { return keyWords; }
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void SetDocFileName( const wxString& aDocFileName )
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{
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docFileName = aDocFileName;
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}
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wxString GetDocFileName() { return docFileName; }
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/**
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* Write the entry document information to a FILE in "*.dcm" format.
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*
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* @param aFile The FILE to write to.
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* @return True if success writing else false.
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*/
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bool SaveDoc( FILE* aFile );
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/**
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* Case insensitive comparison of the component entry name.
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*/
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bool operator==( const wxChar* aName ) const;
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bool operator!=( const wxChar* aName ) const
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{
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return !( *this == aName );
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}
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};
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typedef boost::ptr_vector< CMP_LIB_ENTRY > LIB_ENTRY_LIST;
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extern bool operator<( const CMP_LIB_ENTRY& aItem1, const CMP_LIB_ENTRY& aItem2 );
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extern int LibraryEntryCompare( const CMP_LIB_ENTRY* aItem1, const CMP_LIB_ENTRY* aItem2 );
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/**
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* Library component object definition.
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*
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* Library component object definition.
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*
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* A library component object is typically saved and loaded
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* in a component library file (.lib).
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* Library components are different from schematic components.
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*/
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class LIB_COMPONENT : public CMP_LIB_ENTRY
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{
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public:
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wxArrayString m_AliasList; /* ALIAS list for the component */
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wxArrayString m_FootprintList; /* list of suitable footprint names
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* for the component (wildcard names
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* accepted) */
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bool m_UnitSelectionLocked; /* True if units are different
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* and their selection is
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* locked (i.e. if part A cannot
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* be automatically changed in
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* part B */
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int m_TextInside; /* if 0: pin name drawn on the pin
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* itself if > 0 pin name drawn inside
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* the component, with a distance of
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* m_TextInside in mils */
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bool m_DrawPinNum;
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bool m_DrawPinName;
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long m_LastDate; // Last change Date
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protected:
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LibrEntryOptions m_options; // special features (i.e. Entry is a POWER)
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int unitCount; /* Units (parts) per package */
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LIB_DRAW_ITEM_LIST drawings; /* How to draw this part */
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public:
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/* Offsets used in editing library component,
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* for handle aliases data in m_AliasListData array string
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* when editing a library component, aliases data is stored
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* in m_AliasListData.
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* 4 strings by alias are stored:
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* name, doc, keywords and doc filename
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* these constants are indexes in m_AliasListData
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* to read/write strings for a given alias
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*/
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enum alias_idx
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{
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ALIAS_NAME_IDX = 0,
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ALIAS_DOC_IDX = 1,
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ALIAS_KEYWORD_IDX = 2,
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ALIAS_DOC_FILENAME_IDX = 3,
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ALIAS_NEXT_IDX = 4
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};
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private:
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wxArrayString m_aliasListData; /* ALIAS data (name, doc, keywords and doc filename).
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* Used only by the component editor LibEdit
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* to store aliases info during edition
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* usually void outside the component editor */
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public:
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LIB_COMPONENT( const wxString& aName, CMP_LIBRARY* aLibrary = NULL );
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LIB_COMPONENT( LIB_COMPONENT& aComponent, CMP_LIBRARY* aLibrary = NULL );
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~LIB_COMPONENT();
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virtual wxString GetClass() const
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{
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return wxT( "LIB_COMPONENT" );
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}
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virtual void SetName( const wxString& aName )
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{
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CMP_LIB_ENTRY::SetName( aName );
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GetValueField().m_Text = aName;
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}
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/* accessors to aliases data, used by the component editor, during edition
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*/
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/** Function CollectAliasesData
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* store in m_aliasListData alias data (doc, keywords, docfile)
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* for each alias found in m_AliasList
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*/
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void CollectAliasesData( CMP_LIBRARY* aLibrary );
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/** Function LocateAliasData
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* @return an index in array string to the alias data (doc, keywords, docfile)
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* or -1 if not found
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* @param aAliasName = the alias name
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* @param aCreateIfNotExist = true if the alias data must be created, when not exists
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*/
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int LocateAliasData( const wxString & aAliasName, bool aCreateIfNotExist = false);
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/** Function GetAliasDataDoc
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* @param aAliasName = the alias name
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* @return the Doc string
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*/
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wxString GetAliasDataDoc( const wxString & aAliasName );
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/** Function GetAliasDataKeyWords
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* @param aAliasName = the alias name
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* @return aAliasData = the keywords string
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*/
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wxString GetAliasDataKeyWords( const wxString & aAliasName );
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/** Function GetAliasDataDocFileName
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* @param aAliasName = the alias name
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* @return the Doc filename string
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*/
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wxString GetAliasDataDocFileName( const wxString & aAliasName );
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/** Function SetAliasDataDoc
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* @param aAliasName = the alias name
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* @return aAliasData = the Doc string
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*/
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void SetAliasDataDoc( const wxString & aAliasName, const wxString & aAliasData );
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/** Function SetAliasDataKeywords
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* @param aAliasName = the alias name
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* @param aAliasData = the keywords string
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*/
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void SetAliasDataKeywords( const wxString & aAliasName, const wxString & aAliasData );
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/** Function SetAliasDataDocFileName
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* @param aAliasName = the alias name
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* @param aAliasData = the Doc filename string
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*/
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void SetAliasDataDocFileName( const wxString & aAliasName, const wxString & aAliasData );
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/** Function ClearAliasDataDoc
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* clear aliases data list
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*/
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void ClearAliasDataDoc( ) { m_aliasListData.Clear(); }
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/** Function RemoveAliasData
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* remove an alias data from list
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* @param aAliasName = the alias name
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*/
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void RemoveAliasData(const wxString & aAliasName );
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EDA_Rect GetBoundaryBox( int aUnit, int aConvert );
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bool SaveDateAndTime( FILE* aFile );
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bool LoadDateAndTime( char* aLine );
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/**
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* Write the data structures out to a FILE in "*.lib" format.
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*
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* @param aFile - The FILE to write to.
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* @return True if success writing else false.
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*/
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bool Save( FILE* aFile );
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/**
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* Load component definition from /a aFile.
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*
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* @param aFile - File descriptor of file to load form.
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* @param aLine - The first line of the component definition.
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* @param aLineNum - The current line number in the file.
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* @param aErrorMsg - Description of error on load failure.
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* @return True if the load was successful, false if there was an error.
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*/
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bool Load( FILE* aFile, char* aLine, int* aLineNum, wxString& aErrorMsg );
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bool LoadField( char* aLine, wxString& aErrorMsg );
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bool LoadDrawEntries( FILE* aFile, char* aLine,
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int* aLineNum, wxString& aErrorMsg );
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bool LoadAliases( char* aLine, wxString& aErrorMsg );
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bool LoadFootprints( FILE* aFile, char* aLine,
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int* aLineNum, wxString& aErrorMsg );
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bool isPower() { return m_options == ENTRY_POWER; }
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bool isNormal() { return m_options == ENTRY_NORMAL; }
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void SetPower() { m_options = ENTRY_POWER; }
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void SetNormal() { m_options = ENTRY_NORMAL; }
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/**
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* Initialize fields from a vector of fields.
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*
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* @param aFields - a std::vector <LIB_FIELD> to import.
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*/
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void SetFields( const std::vector <LIB_FIELD> aFields );
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/**
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* Return list of field references of component.
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*
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* @param aList - List to add field references to.
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*/
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void GetFields( LIB_FIELD_LIST& aList );
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/**
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* Return pointer to the requested field.
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*
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* @param aId - Id of field to return.
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* @return The field if found, otherwise NULL.
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*/
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LIB_FIELD* GetField( int aId );
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/** Return reference to the value field. */
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LIB_FIELD& GetValueField();
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/** Return reference to the reference designator field. */
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LIB_FIELD& GetReferenceField();
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/**
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* Draw component.
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*
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* @param aPanel - Window to draw on.
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* @param aDc - Device context to draw on.
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* @param aOffset - Position to component.
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* @param aMulti - Component unit if multiple parts per component.
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* @param aConvert - Component conversion (DeMorgan) if available.
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* @param aDrawMode - Device context drawing mode, see wxDC.
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* @param aColor - Color to draw component.
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* @param aTransformMatrix - Coordinate adjustment settings.
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* @param aShowPinText - Show pin text if true.
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* @param aDrawFields - Draw field text if true otherwise just draw
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* body items (useful to draw a body in schematic,
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* because fields of schematic components replace
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* the lib component fields).
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* @param aOnlySelected - Draws only the body items that are selected.
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* Used for block move redraws.
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*/
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void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDc, const wxPoint& aOffset,
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int aMulti, int aConvert, int aDrawMode, int aColor = -1,
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const int aTransform[2][2] = DefaultTransformMatrix,
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bool aShowPinText = true, bool aDrawFields = true,
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bool aOnlySelected = false );
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/**
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* Plot component to plotter.
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*
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* @param aPlotter - Plotter object to plot to.
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* @param aUnit - Component part to plot.
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* @param aConvert - Component alternate body style to plot.
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* @param aTransform - Component plot transform matrix.
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*/
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void Plot( PLOTTER* aPlotter, int aUnit, int aConvert, const wxPoint& aOffset,
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const int aTransform[2][2] );
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/**
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* Add a new draw /a aItem to the draw object list.
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*
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* @param item - New draw object to add to component.
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*/
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void AddDrawItem( LIB_DRAW_ITEM* aItem );
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/**
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* Remove draw /a aItem from list.
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*
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* @param aItem - Draw item to remove from list.
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* @param aPanel - Panel to remove part from.
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* @param aDc - Device context to remove part from.
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*/
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void RemoveDrawItem( LIB_DRAW_ITEM* aItem,
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WinEDA_DrawPanel* aPanel = NULL,
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wxDC* aDc = NULL );
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/**
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* Return the next draw object pointer.
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*
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* @param aItem - Pointer to the current draw item. Setting item NULL
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* with return the first item of type in the list.
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* @param aType - type of searched item (filter).
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* if TYPE_NOT_INIT search for all items types
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* @return - The next drawing object in the list if found, otherwise NULL.
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*/
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LIB_DRAW_ITEM* GetNextDrawItem( LIB_DRAW_ITEM* aItem = NULL,
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KICAD_T aType = TYPE_NOT_INIT );
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/**
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* Return the next pin object from the draw list.
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*
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* This is just a pin object specific version of GetNextDrawItem().
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*
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* @param item - Pointer to the previous pin item, or NULL to get the
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* first pin in the draw object list.
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* @return - The next pin object in the list if found, otherwise NULL.
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*/
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LIB_PIN* GetNextPin( LIB_PIN* aItem = NULL )
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{
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return (LIB_PIN*) GetNextDrawItem( (LIB_DRAW_ITEM*) aItem,
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COMPONENT_PIN_DRAW_TYPE );
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}
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/**
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* Return a list of pin object pointers from the draw item list.
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*
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* Note pin objects are owned by the draw list of the component.
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* Deleting any of the objects will leave list in a unstable state
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* and will likely segfault when the list is destroyed.
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*
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* @param aList - Pin list to place pin object pointers into.
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* @param aUnit - Unit number of pin to add to list. Set to 0 to
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* get pins from any component part.
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* @param aConvert - Convert number of pin to add to list. Set to 0 to
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* get pins from any convert of component.
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*/
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void GetPins( LIB_PIN_LIST& aList, int aUnit = 0, int aConvert = 0 );
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/**
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* Return pin object with the requested pin /a aNumber.
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*
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* @param aNumber - Number of the pin to find.
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* @param aUnit - Unit of the component to find. Set to 0 if a specific
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* unit number is not required.
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* @param aConvert - Alternate body style filter (DeMorgan). Set to 0 if
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* no alternate body style is required.
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* @return The pin object if found. Otherwise NULL.
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*/
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LIB_PIN* GetPin( const wxString& aNumber, int aUnit = 0, int aConvert = 0 );
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/**
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* Move the component /a aOffset.
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*
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* @param aOffset - Offset displacement.
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*/
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void SetOffset( const wxPoint& aOffset );
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/**
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* Remove duplicate draw items from list.
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*/
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void RemoveDuplicateDrawItems();
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/**
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* Test if component has more than one body conversion type (DeMorgan).
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*
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* @return True if component has more than one conversion.
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*/
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bool HasConversion() const;
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/**
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* Test if alias /a aName is in component alias list.
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*
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* Alias name comparisons are case insensitive.
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*
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* @param aName - Name of alias.
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* @return True if alias name in alias list.
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*/
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bool HasAlias( const wxChar* aName )
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{
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wxASSERT( aName != NULL );
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return m_AliasList.Index( aName ) != wxNOT_FOUND;
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}
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/**
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* Clears the status flag all draw objects in this component.
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*/
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void ClearStatus();
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/**
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* Checks all draw objects of component to see if they are with block.
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*
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* Use this method to mark draw objects as selected during block
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* functions.
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*
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* @param aRect - The bounding rectangle to test in draw items are inside.
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* @param aUnit - The current unit number to test against.
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* @param aConvert - Are the draw items being selected a conversion.
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* @param aEditPinByPin - Used to ignore pin selections when in edit pin
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* by pin mode is enabled.
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* @return The number of draw objects found inside the block select
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* rectangle.
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*/
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int SelectItems( EDA_Rect& aRect, int aUnit, int aConvert,
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bool aEditPinByPin );
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/**
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* Clears all the draw items marked by a block select.
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*/
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void ClearSelectedItems();
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/**
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* Deletes the select draw items marked by a block select.
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*
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* The name and reference field will not be deleted. They are the
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* minimum drawing items required for any component. Their properties
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* can be changed but the cannot be removed.
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*/
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void DeleteSelectedItems();
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/**
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* Move the selected draw items marked by a block select.
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*/
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void MoveSelectedItems( const wxPoint& aOffset );
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/**
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* Make a copy of the selected draw items marked by a block select.
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*
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* Fields are not copied. Only component body items are copied.
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* Copying fields would result in duplicate fields which does not
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* make sense in this context.
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*/
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void CopySelectedItems( const wxPoint& aOffset );
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/**
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* Horizontally (X axis) mirror selected draw items about a point.
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*
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* @param aCenter - Center point to mirror around.
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*/
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void MirrorSelectedItemsH( const wxPoint& aCenter );
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/**
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* Locate a draw object.
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*
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* @param aUnit - Unit number of draw item.
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* @param aConvert - Body style of draw item.
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* @param aType - Draw object type, set to 0 to search for any type.
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* @param aPoint - Coordinate for hit testing.
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* @return The draw object if found. Otherwise NULL.
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*/
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LIB_DRAW_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType,
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const wxPoint& aPoint );
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/**
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* Locate a draw object (overlaid)
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*
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* @param aUnit - Unit number of draw item.
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* @param aConvert - Body style of draw item.
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* @param aType - Draw object type, set to 0 to search for any type.
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* @param aPoint - Coordinate for hit testing.
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* @param aTransform = the transform matrix
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* @return The draw object if found. Otherwise NULL.
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*/
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LIB_DRAW_ITEM* LocateDrawItem( int aUnit, int aConvert, KICAD_T aType,
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const wxPoint& aPoint,
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const int aTransfrom[2][2] );
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/**
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* Return a reference to the draw item list.
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*
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* @return LIB_DRAW_ITEM_LIST& - Reference to the draw item object list.
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*/
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LIB_DRAW_ITEM_LIST& GetDrawItemList() { return drawings; }
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/**
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* Set the part per package count.
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*
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* If the count is greater than the current count, then the all of the
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* current draw items are duplicated for each additional part. If the
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* count is less than the current count, all draw objects for parts
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* greater that count are removed from the component.
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*
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* @param count - Number of parts per package.
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*/
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void SetPartCount( int count );
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int GetPartCount() { return unitCount; }
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/** function IsMulti
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* @return true if the component has multiple parts per package.
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* When happens, the reference has a sub reference ti identify part
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*/
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bool IsMulti() { return unitCount > 1; }
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/** function IsMulti
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* @return the sub reference for component having multiple parts per package.
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* The sub reference identify the part (or unit)
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* @param aUnit = the part identifier ( 1 to max count)
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* Note: this is a static function.
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*/
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static wxString ReturnSubReference( int aUnit );
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/**
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* Set or clear the alternate body style (DeMorgan) for the component.
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*
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* If the component already has an alternate body style set and a
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* asConvert if false, all of the existing draw items for the alternate
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* body style are remove. If the alternate body style is not set and
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* asConvert is true, than the base draw items are duplicated and
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* added to the component.
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*
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* @param aSetConvert - Set or clear the component alternate body style.
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*/
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void SetConversion( bool aSetConvert );
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};
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/**
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* Component library alias object definition.
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*
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* Component aliases are not really components. They are references
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* to an actual component object.
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*/
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class LIB_ALIAS : public CMP_LIB_ENTRY
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{
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protected:
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/**
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* The actual component of the alias.
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*
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* @note - Do not delete the root component. The root component is owned
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* by library the component is part of. Deleting the root component
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* will likely cause EESchema to crash.
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* Or, if the root component is deleted, aliases must be deleted or their .root member
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* must be changed to point a new root component
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*/
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LIB_COMPONENT* root;
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public:
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LIB_ALIAS( const wxString& aName, LIB_COMPONENT* aRootComponent,
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CMP_LIBRARY* aLibrary = NULL );
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LIB_ALIAS( LIB_ALIAS& aAlias, CMP_LIBRARY* aLibrary = NULL );
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~LIB_ALIAS();
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virtual wxString GetClass() const
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{
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return wxT( "LIB_ALIAS" );
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}
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/**
|
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* Get the alias root component.
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*/
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LIB_COMPONENT* GetComponent() const
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{
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return root;
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}
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/**
|
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* Set the alias root component.
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|
*/
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void SetComponent( LIB_COMPONENT* aComponent );
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};
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#endif // CLASS_LIBENTRY_H
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