231 lines
7.8 KiB
C++
231 lines
7.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 NBEE Embedded Systems SL, Miguel Angel Ajo <miguelangel@ajo.es>
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* Copyright (C) 2013-2023 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __PCBNEW_SCRIPTING_HELPERS_H
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#define __PCBNEW_SCRIPTING_HELPERS_H
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#include <deque>
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#include <pcb_io/pcb_io_mgr.h>
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#include <layer_ids.h>
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class PCB_EDIT_FRAME;
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class BOARD;
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class SETTINGS_MANAGER;
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class BOARD_ITEM;
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enum class EDA_UNITS;
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enum PCB_LAYER_ID : int;
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/* we could be including all these methods as static in a class, but
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* we want plain pcbnew.<method_name> access from python
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*/
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#ifndef SWIG
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void ScriptingSetPcbEditFrame( PCB_EDIT_FRAME* aPCBEdaFrame );
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void ScriptingOnDestructPcbEditFrame( PCB_EDIT_FRAME* aPCBEdaFrame );
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#endif
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// For Python scripts: return the current board.
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BOARD* GetBoard();
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BOARD* LoadBoard( wxString& aFileName, PCB_IO_MGR::PCB_FILE_T aFormat );
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// Default LoadBoard() to load .kicad_pcb files:.
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BOARD* LoadBoard( wxString& aFileName );
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/**
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* Creates a new board and project with the given filename (will overwrite existing files!)
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*
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* @param aFileName is the filename (including full path if desired) of the kicad_pcb to create
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* @return a pointer to the board if it was created, or None if not
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*/
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BOARD* NewBoard( wxString& aFileName );
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SETTINGS_MANAGER* GetSettingsManager();
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/**
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* Construct a default BOARD with a temporary (no filename) project.
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*
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* @return the created board.
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*/
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BOARD* CreateEmptyBoard();
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/**
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* Saves a copy of the given board and its associated project to the given path.
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* Boards can only be saved in KiCad native format.
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* @param aFileName is the full path to save a copy to.
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* @param aBoard is a pointer to a loaded BOARD to save.
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* @param aSkipSettings if true, only save the board file. This will lose settings changes
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* that are saved in the project file
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* @return true if the save was completed.
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*/
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bool SaveBoard( wxString& aFileName, BOARD* aBoard, bool aSkipSettings = false );
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/**
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* Get the nicknames of all of the footprint libraries configured in
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* pcbnew in both the project and global library tables.
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*
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* @return the list of footprint library nicknames, empty on error.
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*/
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wxArrayString GetFootprintLibraries();
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/**
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* Get the names of all of the footprints available in a footprint library.
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*
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* @param aNickName is the nickname specifying which footprint library to fetch from.
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* @return the list of footprint names, empty on error.
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*/
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wxArrayString GetFootprints( const wxString& aNickName );
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/**
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* Will export the current BOARD to a specctra dsn file.
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*
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* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
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*
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* @return true if OK
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*/
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bool ExportSpecctraDSN( wxString& aFullFilename );
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/**
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* Will export the BOARD to a specctra dsn file.
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* Unlike first overload doesn't need a valid PCB_EDIT_FRAME set and can be used
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* in a standalone python script.
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*
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* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
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*
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* @return true if OK
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*/
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bool ExportSpecctraDSN( BOARD* aBoard, wxString& aFullFilename );
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/**
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* Export the current BOARD to a VRML (wrl) file.
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*
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* See ExportVRML_File in pcb_edit_frame.h for detailed documentation.
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* @return true if OK.
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*/
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bool ExportVRML( const wxString& aFullFileName, double aMMtoWRMLunit, bool aExport3DFiles,
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bool aUseRelativePaths, const wxString& a3D_Subdir, double aXRef, double aYRef );
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/**
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* Import a specctra *.ses file and use it to relocate MODULEs and to replace all vias and
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* tracks in an existing and loaded #BOARD.
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*
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* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
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*
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* @return true if OK
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*/
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bool ImportSpecctraSES( wxString& aFullFilename );
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/**
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* Import a specctra *.ses file and use it to relocate MODULEs and to replace all vias and
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* Unlike first overload doesn't need a valid PCB_EDIT_FRAME set and can be used
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* in a standalone python script.
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*
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* See http://www.autotraxeda.com/docs/SPECCTRA/SPECCTRA.pdf for the specification.
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*
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* @return true if OK
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*/
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bool ImportSpecctraSES( BOARD* aBoard, wxString& aFullFilename );
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/**
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* Save footprints in a library:
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*
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* @param aStoreInNewLib set to true to save footprints in a existing lib. Existing footprints
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* will be kept or updated. This lib should be in fp lib table, and is
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* type is .pretty. Set to false to save footprints in a new lib. If it
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* is an existing lib, previous footprints will be removed.
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*
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* @param aLibName is the optional library name to create, stops dialog call. Must be called
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* with \a aStoreInNewLib as true.
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*/
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bool ExportFootprintsToLibrary( bool aStoreInNewLib, const wxString& aLibName = wxEmptyString,
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wxString* aLibPath = nullptr );
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/**
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* Update the board display after modifying it by a python script
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* (note: it is automatically called by action plugins, after running the plugin,
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* so call this function is usually not needed inside action plugins
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*
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* Could be deprecated because modifying a board (especially deleting items) outside
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* a action plugin can crash Pcbnew.
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*/
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void Refresh();
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/**
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* Update the layer manager and other widgets from the board setup
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* (layer and items visibility, colors ...)
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* (note: it is automatically called by action plugins, after running the plugin,
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* so call this function is usually not needed inside action plugins
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*/
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void UpdateUserInterface();
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/**
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* Return the currently selected user unit value for the interface.
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*
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* @return 0 = Inches, 1=mm, -1 if the frame isn't set
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*/
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int GetUserUnits();
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/**
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* Get the list of selected objects.
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*/
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std::deque<BOARD_ITEM*> GetCurrentSelection();
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/**
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* Focus the view on the target item.
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*
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* @param aItem is the target board item.
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* @param aLayer is the layer ID of the target item.
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*/
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void FocusOnItem( BOARD_ITEM* aItem, PCB_LAYER_ID aLayer = UNDEFINED_LAYER );
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/**
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* Are we currently in an action plugin?
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*/
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bool IsActionRunning();
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/**
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* Run the DRC check on the given board and writes the results to a report file.
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* Requires that the project for the board be loaded, and note that unlike the DRC dialog
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* this does not attempt to fill zones, so zones must be valid before calling.
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*
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* @param aBoard is a valid loaded board.
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* @param aFileName is the full path and name of the report file to write.
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* @param aUnits is the units to use in the report.
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* @param aReportAllTrackErrors controls whether all errors or just the first error is reported
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* for each track.
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* @return true if successful, false if not.
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*/
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bool WriteDRCReport( BOARD* aBoard, const wxString& aFileName, EDA_UNITS aUnits,
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bool aReportAllTrackErrors );
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/**
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* Get the language string from COMMON_SETTINGS.
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*
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* @return the current language string.
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*/
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wxString GetLanguage();
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#endif // __PCBNEW_SCRIPTING_HELPERS_H
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