kicad/gerbview/class_gbr_layer_box_selector.h

52 lines
1.5 KiB
C++

#ifndef CLASS_GBR_LAYER_BOX_SELECTOR_H
#define CLASS_GBR_LAYER_BOX_SELECTOR_H 1
#include <class_layer_box_selector.h>
/* class to display a layer list in GerbView.
*
*/
class GBR_LAYER_BOX_SELECTOR : public LAYER_BOX_SELECTOR
{
public:
GBR_LAYER_BOX_SELECTOR( wxAuiToolBar* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL )
:LAYER_BOX_SELECTOR( parent, id, pos, size, n, choices )
{
m_layerhotkeys = false;
m_layerorder = false;
}
GBR_LAYER_BOX_SELECTOR( wxAuiToolBar* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
const wxArrayString& choices )
:LAYER_BOX_SELECTOR( parent, id, pos, size, choices )
{
m_layerhotkeys = false;
m_layerorder = false;
}
// Reload the Layers names and bitmaps
// Virtual function
void Resync();
// Returns a color index from the layer id
// Virtual function
EDA_COLOR_T GetLayerColor( int aLayerIndex ) const;
// Returns true if the layer id is enabled (i.e. is it should be displayed)
// Virtual function
bool IsLayerEnabled( int aLayerIndex ) const { return true; };
// Returns the name of the layer id
// Virtual function
wxString GetLayerName( int aLayerIndex ) const;
};
#endif //CLASS_GBR_LAYER_BOX_SELECTOR_H