kicad/pcbnew/router/pns_meander_placer.h

116 lines
3.2 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PNS_MEANDER_PLACER_H
#define __PNS_MEANDER_PLACER_H
#include <math/vector2d.h>
#include <geometry/shape.h>
#include <geometry/shape_line_chain.h>
#include "pns_node.h"
#include "pns_via.h"
#include "pns_line.h"
#include "pns_placement_algo.h"
#include "pns_meander.h"
#include "pns_meander_placer_base.h"
class PNS_ROUTER;
class PNS_SHOVE;
class PNS_OPTIMIZER;
class PNS_ROUTER_BASE;
/**
* Class PNS_MEANDER_PLACER
*
* Single track length matching/meandering tool.
*/
class PNS_MEANDER_PLACER : public PNS_MEANDER_PLACER_BASE
{
public:
PNS_MEANDER_PLACER( PNS_ROUTER* aRouter );
virtual ~PNS_MEANDER_PLACER();
/// @copydoc PNS_PLACEMENT_ALGO::Start()
virtual bool Start( const VECTOR2I& aP, PNS_ITEM* aStartItem );
/// @copydoc PNS_PLACEMENT_ALGO::Move()
virtual bool Move( const VECTOR2I& aP, PNS_ITEM* aEndItem );
/// @copydoc PNS_PLACEMENT_ALGO::FixRoute()
virtual bool FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem );
/// @copydoc PNS_PLACEMENT_ALGO::CurrentNode()
PNS_NODE* CurrentNode( bool aLoopsRemoved = false ) const;
/// @copydoc PNS_PLACEMENT_ALGO::Traces()
const PNS_ITEMSET Traces();
/// @copydoc PNS_PLACEMENT_ALGO::CurrentEnd()
const VECTOR2I& CurrentEnd() const;
/// @copydoc PNS_PLACEMENT_ALGO::CurrentNet()
int CurrentNet() const;
/// @copydoc PNS_PLACEMENT_ALGO::CurrentLayer()
int CurrentLayer() const;
/// @copydoc PNS_MEANDER_PLACER_BASE::TuningInfo()
virtual const wxString TuningInfo() const;
/// @copydoc PNS_MEANDER_PLACER_BASE::TuningStatus()
virtual TUNING_STATUS TuningStatus() const;
/// @copydoc PNS_MEANDER_PLACER_BASE::CheckFit()
bool CheckFit ( PNS_MEANDER_SHAPE* aShape );
protected:
bool doMove( const VECTOR2I& aP, PNS_ITEM* aEndItem, int aTargetLength );
void setWorld( PNS_NODE* aWorld );
virtual int origPathLength() const;
///> pointer to world to search colliding items
PNS_NODE* m_world;
///> current routing start point (end of tail, beginning of head)
VECTOR2I m_currentStart;
///> Current world state
PNS_NODE* m_currentNode;
PNS_LINE* m_originLine;
PNS_LINE m_currentTrace;
PNS_ITEMSET m_tunedPath;
SHAPE_LINE_CHAIN m_finalShape;
PNS_MEANDERED_LINE m_result;
PNS_SEGMENT* m_initialSegment;
int m_lastLength;
TUNING_STATUS m_lastStatus;
};
#endif // __PNS_MEANDER_PLACER_H