170 lines
4.2 KiB
C++
170 lines
4.2 KiB
C++
// boost heap
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//
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// Copyright (C) 2010-2011 Tim Blechmann
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_HEAP_POLICIES_HPP
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#define BOOST_HEAP_POLICIES_HPP
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#include <boost/parameter.hpp>
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#include <boost/mpl/bool.hpp>
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#include <boost/mpl/int.hpp>
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#include <boost/mpl/void.hpp>
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#include <boost/concept_check.hpp>
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namespace boost {
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namespace heap {
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#ifndef BOOST_DOXYGEN_INVOKED
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BOOST_PARAMETER_TEMPLATE_KEYWORD(allocator)
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BOOST_PARAMETER_TEMPLATE_KEYWORD(compare)
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namespace tag { struct stable; }
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template <bool T>
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struct stable:
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boost::parameter::template_keyword<tag::stable, boost::mpl::bool_<T> >
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{};
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namespace tag { struct mutable_; }
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template <bool T>
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struct mutable_:
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boost::parameter::template_keyword<tag::mutable_, boost::mpl::bool_<T> >
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{};
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namespace tag { struct constant_time_size; }
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template <bool T>
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struct constant_time_size:
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boost::parameter::template_keyword<tag::constant_time_size, boost::mpl::bool_<T> >
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{};
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namespace tag { struct store_parent_pointer; }
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template <bool T>
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struct store_parent_pointer:
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boost::parameter::template_keyword<tag::store_parent_pointer, boost::mpl::bool_<T> >
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{};
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namespace tag { struct arity; }
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template <unsigned int T>
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struct arity:
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boost::parameter::template_keyword<tag::arity, boost::mpl::int_<T> >
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{};
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namespace tag { struct objects_per_page; }
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template <unsigned int T>
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struct objects_per_page:
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boost::parameter::template_keyword<tag::objects_per_page, boost::mpl::int_<T> >
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{};
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BOOST_PARAMETER_TEMPLATE_KEYWORD(stability_counter_type)
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namespace detail {
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namespace mpl = boost::mpl;
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template <typename bound_args, typename tag_type>
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struct has_arg
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{
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typedef typename boost::parameter::binding<bound_args, tag_type, mpl::void_>::type type;
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static const bool value = mpl::is_not_void_<type>::type::value;
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};
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template <typename bound_args>
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struct extract_stable
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{
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static const bool has_stable = has_arg<bound_args, tag::stable>::value;
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typedef typename mpl::if_c<has_stable,
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typename has_arg<bound_args, tag::stable>::type,
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mpl::bool_<false>
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>::type stable_t;
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static const bool value = stable_t::value;
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};
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template <typename bound_args>
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struct extract_mutable
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{
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static const bool has_mutable = has_arg<bound_args, tag::mutable_>::value;
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typedef typename mpl::if_c<has_mutable,
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typename has_arg<bound_args, tag::mutable_>::type,
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mpl::bool_<false>
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>::type mutable_t;
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static const bool value = mutable_t::value;
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};
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}
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#else
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/** \brief Specifies the predicate for the heap order
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*/
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template <typename T>
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struct compare{};
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/** \brief Configure heap as mutable
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*
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* Certain heaps need to be configured specifically do be mutable.
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*
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* */
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template <bool T>
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struct mutable_{};
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/** \brief Specifies allocator for the internal memory management
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*/
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template <typename T>
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struct allocator{};
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/** \brief Configure a heap as \b stable
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*
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* A priority queue is stable, if elements with the same priority are popped from the heap, in the same order as
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* they are inserted.
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* */
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template <bool T>
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struct stable{};
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/** \brief Specifies the type for stability counter
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*
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* */
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template <typename IntType>
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struct stability_counter_type{};
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/** \brief Configures complexity of <tt> size() </tt>
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*
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* Specifies, whether size() should have linear or constant complexity.
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* */
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template <bool T>
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struct constant_time_size{};
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/** \brief Store parent pointer in heap node.
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*
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* Maintaining a parent pointer adds some maintenance and size overhead, but iterating a heap is more efficient.
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* */
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template <bool T>
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struct store_parent_pointer{};
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/** \brief Specify arity.
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*
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* Specifies the arity of a D-ary heap
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* */
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template <unsigned int T>
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struct arity{};
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#endif
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} /* namespace heap */
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} /* namespace boost */
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#endif /* BOOST_HEAP_POLICIES_HPP */
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