kicad/pcbnew/tools/edit_points.cpp

228 lines
5.6 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2014 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <boost/foreach.hpp>
#include <gal/graphics_abstraction_layer.h>
#include "edit_points.h"
bool EDIT_POINT::WithinPoint( const VECTOR2I& aPoint, unsigned int aSize ) const
{
// Corners of the EDIT_POINT square
VECTOR2I topLeft = GetPosition() - aSize;
VECTOR2I bottomRight = GetPosition() + aSize;
return ( aPoint.x > topLeft.x && aPoint.y > topLeft.y &&
aPoint.x < bottomRight.x && aPoint.y < bottomRight.y );
}
EDIT_POINTS::EDIT_POINTS( EDA_ITEM* aParent ) :
EDA_ITEM( NOT_USED ), m_parent( aParent )
{
}
EDIT_POINT* EDIT_POINTS::FindPoint( const VECTOR2I& aLocation )
{
float size = m_view->ToWorld( EDIT_POINT::POINT_SIZE );
std::deque<EDIT_POINT>::iterator pit, pitEnd;
for( pit = m_points.begin(), pitEnd = m_points.end(); pit != pitEnd; ++pit )
{
EDIT_POINT& point = *pit;
if( point.WithinPoint( aLocation, size ) )
return &point;
}
std::deque<EDIT_LINE>::iterator lit, litEnd;
for( lit = m_lines.begin(), litEnd = m_lines.end(); lit != litEnd; ++lit )
{
EDIT_LINE& line = *lit;
if( line.WithinPoint( aLocation, size ) )
return &line;
}
return NULL;
}
int EDIT_POINTS::GetContourStartIdx( int aPointIdx ) const
{
int lastIdx = 0;
BOOST_FOREACH( int idx, m_contours )
{
if( idx >= aPointIdx )
return lastIdx;
lastIdx = idx + 1;
}
return lastIdx;
}
int EDIT_POINTS::GetContourEndIdx( int aPointIdx ) const
{
BOOST_FOREACH( int idx, m_contours )
{
if( idx >= aPointIdx )
return idx;
}
return m_points.size() - 1;
}
bool EDIT_POINTS::IsContourStart( int aPointIdx ) const
{
BOOST_FOREACH( int idx, m_contours )
{
if( idx + 1 == aPointIdx )
return true;
// the list is sorted, so we cannot expect it any further
if( idx > aPointIdx )
break;
}
return ( aPointIdx == 0 );
}
bool EDIT_POINTS::IsContourEnd( int aPointIdx ) const
{
BOOST_FOREACH( int idx, m_contours )
{
if( idx == aPointIdx )
return true;
// the list is sorted, so we cannot expect it any further
if( idx > aPointIdx )
break;
}
// the end of the list surely is the end of a contour
return ( aPointIdx == (int) m_points.size() - 1 );
}
EDIT_POINT* EDIT_POINTS::Previous( const EDIT_POINT& aPoint, bool aTraverseContours )
{
for( unsigned int i = 0; i < m_points.size(); ++i )
{
if( m_points[i] == aPoint )
{
if( !aTraverseContours && IsContourStart( i ) )
return &m_points[GetContourEndIdx( i )];
if( i == 0 )
return &m_points[m_points.size() - 1];
else
return &m_points[i - 1];
}
}
return NULL;
}
EDIT_LINE* EDIT_POINTS::Previous( const EDIT_LINE& aLine )
{
for( unsigned int i = 0; i < m_lines.size(); ++i )
{
if( m_lines[i] == aLine )
{
if( i == 0 )
return &m_lines[m_lines.size() - 1];
else
return &m_lines[i - 1];
}
}
return NULL;
}
EDIT_POINT* EDIT_POINTS::Next( const EDIT_POINT& aPoint, bool aTraverseContours )
{
for( unsigned int i = 0; i < m_points.size(); ++i )
{
if( m_points[i] == aPoint )
{
if( !aTraverseContours && IsContourEnd( i ) )
return &m_points[GetContourStartIdx( i )];
if( i == m_points.size() - 1 )
return &m_points[0];
else
return &m_points[i + 1];
}
}
return NULL;
}
EDIT_LINE* EDIT_POINTS::Next( const EDIT_LINE& aLine )
{
for( unsigned int i = 0; i < m_lines.size(); ++i )
{
if( m_lines[i] == aLine )
{
if( i == m_lines.size() - 1 )
return &m_lines[0];
else
return &m_lines[i + 1];
}
}
return NULL;
}
void EDIT_POINTS::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
{
aGal->SetFillColor( KIGFX::COLOR4D( 1.0, 1.0, 1.0, 1.0 ) );
aGal->SetIsFill( true );
aGal->SetIsStroke( false );
aGal->PushDepth();
aGal->SetLayerDepth( -512.0 ); // TODO no hardcoded depths?
float size = m_view->ToWorld( EDIT_POINT::POINT_SIZE );
BOOST_FOREACH( const EDIT_POINT& point, m_points )
aGal->DrawRectangle( point.GetPosition() - size / 2, point.GetPosition() + size / 2 );
BOOST_FOREACH( const EDIT_LINE& line, m_lines )
{
aGal->DrawCircle( line.GetPosition(), size / 2 );
}
aGal->PopDepth();
}