168 lines
4.8 KiB
C++
168 lines
4.8 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 1992-2019 Kicad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <hotkey_store.h>
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#include <tool/tool_manager.h>
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#include <tool/action_manager.h>
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#include <tool/tool_action.h>
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wxString HOTKEY_STORE::GetAppName( TOOL_ACTION* aAction )
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{
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wxString name( aAction->GetName() );
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return name.BeforeFirst( '.' );
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}
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wxString HOTKEY_STORE::GetSectionName( TOOL_ACTION* aAction )
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{
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std::map<wxString, wxString> s_AppNames = {
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{ wxT( "common" ), _( "Common" ) },
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{ wxT( "kicad" ), _( "Kicad Manager" ) },
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{ wxT( "eeschema" ), _( "Eeschema" ) },
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{ wxT( "pcbnew" ), _( "Pcbnew" ) },
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{ wxT( "plEditor" ), _( "Page Layout Editor" ), },
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{ wxT( "3DViewer" ), _( "3D Viewer" ) }
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};
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wxString appName = GetAppName( aAction );
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if( s_AppNames.count( appName ) )
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return s_AppNames[ appName ];
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else
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return wxT( "XXX" + appName );
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}
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HOTKEY_STORE::HOTKEY_STORE()
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{
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}
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void HOTKEY_STORE::Init( std::vector<TOOL_MANAGER*> aToolManagerList )
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{
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m_toolManagers = std::move( aToolManagerList );
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// Collect all action maps into a single master map. This will re-group everything
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// and elimate duplicates
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std::map<std::string, TOOL_ACTION*> masterMap;
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for( TOOL_MANAGER* toolMgr : m_toolManagers )
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{
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for( const auto& entry : toolMgr->GetActions() )
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{
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// Internal actions probably shouldn't be allowed hotkeys
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if( entry.second->GetLabel().IsEmpty() )
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continue;
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masterMap[ entry.first ] = entry.second;
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}
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}
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wxString currentApp;
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HOTKEY_SECTION* currentSection = nullptr;
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HOTKEY* currentHotKey = nullptr;
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for( const auto& entry : masterMap )
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{
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wxString thisApp = GetAppName( entry.second );
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if( thisApp != currentApp )
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{
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m_hk_sections.emplace_back( HOTKEY_SECTION() );
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currentApp = thisApp;
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currentSection = &m_hk_sections.back();
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currentSection->m_SectionName = GetSectionName( entry.second );
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}
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currentSection->m_HotKeys.emplace_back( HOTKEY() );
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currentHotKey = ¤tSection->m_HotKeys.back();
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currentHotKey->m_Parent = entry.second;
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currentHotKey->m_EditKeycode = entry.second->GetHotKey();
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}
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}
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std::vector<HOTKEY_SECTION>& HOTKEY_STORE::GetSections()
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{
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return m_hk_sections;
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}
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void HOTKEY_STORE::SaveAllHotkeys()
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{
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for( HOTKEY_SECTION& section: m_hk_sections )
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{
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for( HOTKEY& hotkey: section.m_HotKeys )
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hotkey.m_Parent->SetHotKey( hotkey.m_EditKeycode );
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}
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if( !m_toolManagers.empty() )
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m_toolManagers[ 0 ]->GetActionManager()->UpdateHotKeys( false );
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}
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void HOTKEY_STORE::ResetAllHotkeysToDefault()
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{
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for( HOTKEY_SECTION& section: m_hk_sections )
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{
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for( HOTKEY& hotkey: section.m_HotKeys )
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hotkey.m_EditKeycode = hotkey.m_Parent->GetDefaultHotKey();
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}
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}
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void HOTKEY_STORE::ResetAllHotkeysToOriginal()
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{
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for( HOTKEY_SECTION& section: m_hk_sections )
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{
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for( HOTKEY& hotkey: section.m_HotKeys )
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hotkey.m_EditKeycode = hotkey.m_Parent->GetHotKey();
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}
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}
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bool HOTKEY_STORE::CheckKeyConflicts( TOOL_ACTION* aAction, long aKey, HOTKEY** aConflict )
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{
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wxString sectionName = GetSectionName( aAction );
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for( HOTKEY_SECTION& section: m_hk_sections )
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{
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if( section.m_SectionName != sectionName )
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continue;
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for( HOTKEY& hotkey: section.m_HotKeys )
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{
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if( hotkey.m_Parent == aAction )
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continue;
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if( hotkey.m_EditKeycode == aKey )
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{
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*aConflict = &hotkey;
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return true;
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}
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}
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}
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return false;
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} |