kicad/pcbnew/router/pns_routing_settings.cpp

128 lines
4.8 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2014 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <geometry/direction45.h>
#include <settings/parameters.h>
#include "pns_routing_settings.h"
namespace PNS {
const int pnsSchemaVersion = 0;
ROUTING_SETTINGS::ROUTING_SETTINGS( JSON_SETTINGS* aParent, const std::string& aPath ) :
NESTED_SETTINGS( "pns", pnsSchemaVersion, aParent, aPath )
{
m_routingMode = RM_Walkaround;
m_optimizerEffort = OE_MEDIUM;
m_removeLoops = true;
m_smartPads = true;
m_shoveVias = true;
m_suggestFinish = false;
m_followMouse = true;
m_startDiagonal = false;
m_shoveIterationLimit = 250;
m_shoveTimeLimit = 1000;
m_walkaroundIterationLimit = 40;
m_jumpOverObstacles = false;
m_smoothDraggedSegments = true;
m_allowDRCViolations = false;
m_freeAngleMode = false;
m_inlineDragEnabled = false;
m_snapToTracks = false;
m_snapToPads = false;
m_optimizeEntireDraggedTrack = false;
m_cornerMode = CORNER_MODE::MITERED_45;
m_autoPosture = true;
m_fixAllSegments = true;
m_params.emplace_back( new PARAM<int>( "mode", reinterpret_cast<int*>( &m_routingMode ),
static_cast<int>( RM_Walkaround ) ) );
m_params.emplace_back( new PARAM<int>( "effort", reinterpret_cast<int*>( &m_optimizerEffort ),
static_cast<int>( OE_MEDIUM ) ) );
m_params.emplace_back( new PARAM<bool>( "remove_loops", &m_removeLoops, true ) );
m_params.emplace_back( new PARAM<bool>( "smart_pads", &m_smartPads, true ) );
m_params.emplace_back( new PARAM<bool>( "shove_vias", &m_shoveVias, true ) );
m_params.emplace_back( new PARAM<bool>( "suggest_finish", &m_suggestFinish, false ) );
m_params.emplace_back( new PARAM<bool>( "follow_mouse", &m_followMouse, true ) );
m_params.emplace_back( new PARAM<bool>( "start_diagonal", &m_startDiagonal, false ) );
m_params.emplace_back( new PARAM<int>( "shove_iteration_limit", &m_shoveIterationLimit, 250 ) );
m_params.emplace_back( new PARAM_LAMBDA<int>( "shove_time_limit",
[this] () -> int
{
return m_shoveTimeLimit.Get();
},
[this] ( int aVal )
{
m_shoveTimeLimit.Set( aVal );
},
1000 ) );
m_params.emplace_back( new PARAM<int>( "walkaround_iteration_limit", &m_walkaroundIterationLimit, 40 ) );
m_params.emplace_back( new PARAM<bool>( "jump_over_obstacles", &m_jumpOverObstacles, false ) );
m_params.emplace_back( new PARAM<bool>( "smooth_dragged_segments", &m_smoothDraggedSegments, true ) );
m_params.emplace_back( new PARAM<bool>( "can_violate_drc", &m_allowDRCViolations, false ) );
m_params.emplace_back( new PARAM<bool>( "free_angle_mode", &m_freeAngleMode, false ) );
m_params.emplace_back( new PARAM<bool>( "inline_drag", &m_inlineDragEnabled, false ) );
m_params.emplace_back( new PARAM<bool>( "snap_to_tracks", &m_snapToTracks, false ) );
m_params.emplace_back( new PARAM<bool>( "snap_to_pads", &m_snapToPads, false ) );
m_params.emplace_back( new PARAM<bool>( "optimize_dragged_track",
&m_optimizeEntireDraggedTrack, false ) );
m_params.emplace_back( new PARAM<bool>( "auto_posture", &m_autoPosture, true ) );
m_params.emplace_back( new PARAM<bool>( "fix_all_segments", &m_fixAllSegments, true ) );
m_params.emplace_back( new PARAM_ENUM<CORNER_MODE>( "corner_mode", &m_cornerMode,
CORNER_MODE::MITERED_45, CORNER_MODE::ROUNDED_90,
CORNER_MODE::MITERED_45 ) );
LoadFromFile();
}
const DIRECTION_45 ROUTING_SETTINGS::InitialDirection() const
{
if( m_startDiagonal )
return DIRECTION_45( DIRECTION_45::NE );
else
return DIRECTION_45( DIRECTION_45::N );
}
TIME_LIMIT ROUTING_SETTINGS::ShoveTimeLimit() const
{
return TIME_LIMIT ( m_shoveTimeLimit );
}
int ROUTING_SETTINGS::ShoveIterationLimit() const
{
return m_shoveIterationLimit;
}
}