171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2013 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef FP_SHAPE_H
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#define FP_SHAPE_H
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#include <wx/gdicmn.h>
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#include <pcb_shape.h>
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class LINE_READER;
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class MSG_PANEL_ITEM;
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class FP_SHAPE : public PCB_SHAPE
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{
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public:
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FP_SHAPE( FOOTPRINT* parent, SHAPE_T aShape = SHAPE_T::SEGMENT );
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// Do not create a copy constructor & operator=.
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// The ones generated by the compiler are adequate.
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~FP_SHAPE();
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && PCB_FP_SHAPE_T == aItem->Type();
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}
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bool IsType( const KICAD_T aScanTypes[] ) const override
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{
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if( BOARD_ITEM::IsType( aScanTypes ) )
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return true;
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for( const KICAD_T* p = aScanTypes; *p != EOT; ++p )
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{
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if( *p == PCB_LOCATE_GRAPHIC_T )
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return true;
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else if( *p == PCB_LOCATE_BOARD_EDGE_T )
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return m_layer == Edge_Cuts;
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}
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return false;
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}
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/**
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* Sets the angle for arcs, and normalizes it within the range 0 - 360 degrees.
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* @param aAngle is tenths of degrees, but will soon be degrees.
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*/
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void SetArcAngleAndEnd0( double aAngle, bool aCheckNegativeAngle = false );
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void SetArcGeometry0( const wxPoint& aStart, const wxPoint& aMid, const wxPoint& aEnd );
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/**
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* Move an edge of the footprint.
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* This is a footprint shape modification.
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* (should be only called by a footprint editing function)
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*/
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void Move( const VECTOR2I& aMoveVector ) override;
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/**
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* Mirror an edge of the footprint.
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* Do not change the layer
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* This is a footprint shape modification.
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* (should be only called by a footprint editing function)
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*/
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void Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis );
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/**
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* Rotate an edge of the footprint.
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* This is a footprint shape modification.
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* (should be only called by a footprint editing function )
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*/
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void Rotate( const VECTOR2I& aRotCentre, double aAngle ) override;
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/**
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* Flip entity relative to aCentre.
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* The item is mirrored, and layer changed to the paired corresponding layer if it is on a
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* paired layer.
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* This function should be called only from FOOTPRINT::Flip because it is not usual to flip
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* an item alone, without flipping the parent footprint (consider Mirror() instead).
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*/
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void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override;
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bool IsParentFlipped() const;
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void SetStart0( const VECTOR2I& aPoint ) { m_start0 = aPoint; }
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const VECTOR2I& GetStart0() const { return m_start0; }
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void SetEnd0( const VECTOR2I& aPoint ) { m_end0 = aPoint; }
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const VECTOR2I& GetEnd0() const { return m_end0; }
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void SetBezierC1_0( const VECTOR2I& aPoint ) { m_bezierC1_0 = aPoint; }
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const VECTOR2I& GetBezierC1_0() const { return m_bezierC1_0; }
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void SetBezierC2_0( const VECTOR2I& aPoint ) { m_bezierC2_0 = aPoint; }
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const VECTOR2I& GetBezierC2_0() const { return m_bezierC2_0; }
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VECTOR2I GetCenter0() const;
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void SetCenter0( const VECTOR2I& aPt );
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VECTOR2I GetArcMid0() const;
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/**
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* Set relative coordinates from draw coordinates.
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* Call in only when the geometry or the footprint is modified and therefore the relative
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* coordinates have to be updated from the draw coordinates.
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*/
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void SetLocalCoord();
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/**
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* Set draw coordinates (absolute values ) from relative coordinates.
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* Must be called when a relative coordinate has changed in order to see the changes on screen
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*/
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void SetDrawCoord();
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void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
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wxString GetClass() const override
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{
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return wxT( "MGRAPHIC" );
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}
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wxString GetParentAsString() const { return m_parent->m_Uuid.AsString(); }
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wxString GetSelectMenuText( EDA_UNITS aUnits ) const override;
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BITMAPS GetMenuImage() const override;
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EDA_ITEM* Clone() const override;
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double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
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#endif
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protected:
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VECTOR2I m_start0; ///< Start point or circle center, relative to footprint origin, orient 0.
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VECTOR2I m_end0; ///< End point or circle edge, relative to footprint origin, orient 0.
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VECTOR2I m_arcCenter0; ///< Center of arc, relative to footprint origin, orient 0.
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VECTOR2I m_bezierC1_0; ///< Bezier Control Point 1, relative to footprint origin, orient 0.
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VECTOR2I m_bezierC2_0; ///< Bezier Control Point 2, relative to footprint origin, orient 0.
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};
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#endif // FP_SHAPE_H
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