kicad/3d-viewer/3d_viewer.h

206 lines
6.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file 3d_viewer.h
*/
#ifndef __3D_VIEWER_H__
#define __3D_VIEWER_H__
#include <draw_frame.h>
#if !wxUSE_GLCANVAS
#error Please build wxWidgets with Opengl support (./configure --with-opengl)
#endif
#include <wx/glcanvas.h>
#include <3d_struct.h>
#include <info3d_visu.h>
/// A variable name whose value holds the path of 3D shape files.
/// Currently an environment variable, eventually a project variable.
#define KISYS3DMOD wxT( "KISYS3DMOD" )
/// All 3D files are expected to be stored in LIB3D_FOLDER, or one of
/// its subdirectory.
#define LIB3D_FOLDER wxT( "packages3d" )
class EDA_3D_CANVAS;
class PCB_BASE_FRAME;
class wxColourData;
#define KICAD_DEFAULT_3D_DRAWFRAME_STYLE (wxDEFAULT_FRAME_STYLE | wxWANTS_CHARS)
#define VIEWER3D_FRAMENAME wxT( "Viewer3DFrameName" )
class EDA_3D_FRAME : public KIWAY_PLAYER
{
private:
EDA_3D_CANVAS* m_canvas;
bool m_reloadRequest;
wxString m_defaultFileName; /// Filename to propose for screenshot
/// Tracks whether to use Orthographic or Perspective projection
bool m_ortho;
public:
EDA_3D_FRAME( KIWAY* aKiway, PCB_BASE_FRAME* aParent, const wxString& aTitle,
long style = KICAD_DEFAULT_3D_DRAWFRAME_STYLE );
~EDA_3D_FRAME();
PCB_BASE_FRAME* Parent() const { return (PCB_BASE_FRAME*)GetParent(); }
BOARD* GetBoard();
/**
* Function ReloadRequest
* must be called when reloading data from Pcbnew is needed
* mainly after edition of the board or footprint being displayed.
* mainly for the module editor.
*/
void ReloadRequest( )
{
m_reloadRequest = true;
}
/**
* Function NewDisplay
* Rebuild the display list.
* must be called when 3D opengl data is modified
* @param aGlList = the list to rebuild.
* if 0 (default) all lists are rebuilt
*/
void NewDisplay( int aGlList = 0 );
void SetDefaultFileName(const wxString &aFn) { m_defaultFileName = aFn; }
const wxString &GetDefaultFileName() const { return m_defaultFileName; }
/// Toggles orthographic projection on and off
void ToggleOrtho(){ m_ortho = !m_ortho ; Refresh(true);};
/// @return the orthographic projection flag
bool ModeIsOrtho() { return m_ortho ;};
/** @return the INFO3D_VISU which contains the current parameters
* to draw the 3D view og the board
*/
INFO3D_VISU& GetPrm3DVisu() const;
/**
* @return true if aItem must be displayed
* @param aItem = an item of DISPLAY3D_FLG enum
*/
bool IsEnabled( DISPLAY3D_FLG aItem ) const;
private:
// Event handlers:
void Exit3DFrame( wxCommandEvent& event );
void OnCloseWindow( wxCloseEvent& Event );
void Process_Special_Functions( wxCommandEvent& event );
void On3DGridSelection( wxCommandEvent& event );
void Process_Zoom( wxCommandEvent& event );
void OnActivate( wxActivateEvent& event );
void Install_3D_ViewOptionDialog( wxCommandEvent& event );
// initialisation
void CreateMenuBar();
void SetMenuBarOptionsState(); // Set the state of toggle menus according
// to the current display options
void ReCreateMainToolbar();
void SetToolbars();
void LoadSettings( wxConfigBase* aCfg ); // overload virtual
void SaveSettings( wxConfigBase* aCfg ); // overload virtual
// Other functions
void OnLeftClick( wxDC* DC, const wxPoint& MousePos );
void OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu );
void OnKeyEvent( wxKeyEvent& event );
double BestZoom();
void RedrawActiveWindow( wxDC* DC, bool EraseBg );
/**
* Function Set3DColorFromUser
* Get a S3D_COLOR from a wx colour dialog
* @param aColor is the S3D_COLOR to change
* @param aTitle is the title displayed in the colordialog selector
* @param aPredefinedColors is a reference to a wxColourData
* which contains a few predefined colors
* if it is NULL, no predefined colors are used
* @return true if a new color is chosen, false if
* no change or aborted by user
*/
bool Set3DColorFromUser( S3D_COLOR &aColor, const wxString& aTitle,
wxColourData* aPredefinedColors = NULL );
/**
* Function Set3DSolderMaskColorFromUser
* Set the solder mask color from a set of colors
* @return true if a new color is chosen, false if
* no change or aborted by user
*/
bool Set3DSolderMaskColorFromUser();
/**
* Function Set3DSolderPasteColorFromUser
* Set the solder mask color from a set of colors
* @return true if a new color is chosen, false if
* no change or aborted by user
*/
bool Set3DSolderPasteColorFromUser();
/**
* Function Set3DCopperColorFromUser
* Set the copper color from a set of colors
* @return true if a new color is chosen, false if
* no change or aborted by user
*/
bool Set3DCopperColorFromUser();
/**
* Function Set3DBoardBodyBodyColorFromUser
* Set the copper color from a set of colors
* @return true if a new color is chosen, false if
* no change or aborted by user
*/
bool Set3DBoardBodyColorFromUser();
/**
* Function Set3DSilkScreenColorFromUser
* Set the silkscreen color from a set of colors
* @return true if a new color is chosen, false if
* no change or aborted by user
*/
bool Set3DSilkScreenColorFromUser();
DECLARE_EVENT_TABLE()
};
#endif /* __3D_VIEWER_H__ */