151 lines
5.5 KiB
C++
151 lines
5.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019-2020 CERN
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* Copyright (C) 2020-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SCH_PAINTER_H
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#define SCH_PAINTER_H
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#include <sch_render_settings.h>
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#include <sch_symbol.h>
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#include <gal/painter.h>
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class SCH_PIN;
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class LIB_SYMBOL;
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class SCH_SYMBOL;
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class SCH_FIELD;
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class SCH_JUNCTION;
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class SCH_LABEL;
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class SCH_TEXT;
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class SCH_TEXTBOX;
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class SCH_TABLE;
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class SCH_HIERLABEL;
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class SCH_DIRECTIVE_LABEL;
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class SCH_GLOBALLABEL;
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class SCH_SHEET;
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class SCH_SHEET_PIN;
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class SCH_SHAPE;
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class SCH_MARKER;
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class SCH_NO_CONNECT;
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class SCH_LINE;
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class SCH_BUS_ENTRY_BASE;
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class SCH_BITMAP;
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class SCHEMATIC;
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namespace KIGFX
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{
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class GAL;
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class SCH_PAINTER;
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/**
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* Contains methods for drawing schematic-specific items.
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*/
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class SCH_PAINTER : public PAINTER
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{
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public:
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SCH_PAINTER( GAL* aGal );
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/// @copydoc PAINTER::Draw()
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virtual bool Draw( const VIEW_ITEM*, int ) override;
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/// @copydoc PAINTER::GetSettings()
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virtual SCH_RENDER_SETTINGS* GetSettings() override { return &m_schSettings; }
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void SetSchematic( SCHEMATIC* aSchematic ) { m_schematic = aSchematic; }
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private:
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void drawItemBoundingBox( const EDA_ITEM* aItem );
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void draw( const EDA_ITEM*, int, bool aDimmed );
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void draw( const SCH_PIN* aPin, int aLayer, bool aDimmed );
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void draw( const LIB_SYMBOL* aSymbol, int, bool aDrawFields = true, int aUnit = 0,
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int aBodyStyle = 0, bool aDimmed = false );
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void draw( const SCH_SYMBOL* aSymbol, int aLayer );
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void draw( const SCH_SHAPE* aShape, int aLayer, bool aDimmed );
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void draw( const SCH_JUNCTION* aJct, int aLayer );
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void draw( const SCH_FIELD* aField, int aLayer, bool aDimmed );
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void draw( const SCH_TEXTBOX* aTextBox, int aLayer, bool aDimmed );
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void draw( const SCH_TEXT* aText, int aLayer, bool aDimmed );
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void draw( const SCH_TABLE* aTable, int aLayer, bool aDimmed );
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void draw( const SCH_LABEL* aLabel, int aLayer );
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void draw( const SCH_DIRECTIVE_LABEL* aLabel, int aLayer );
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void draw( const SCH_HIERLABEL* aLabel, int aLayer, bool aDimmed );
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void draw( const SCH_GLOBALLABEL* aLabel, int aLayer );
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void draw( const SCH_SHEET* aSheet, int aLayer );
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void draw( const SCH_NO_CONNECT* aNC, int aLayer );
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void draw( const SCH_MARKER* aMarker, int aLayer );
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void draw( const SCH_BITMAP* aBitmap, int aLayer );
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void draw( const SCH_LINE* aLine, int aLayer );
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void draw( const SCH_BUS_ENTRY_BASE* aEntry, int aLayer );
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void drawPinDanglingIndicator( const VECTOR2I& aPos, const COLOR4D& aColor,
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bool aDrawingShadows, bool aBrightened );
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void drawDanglingIndicator( const VECTOR2I& aPos, const COLOR4D& aColor, int aWidth,
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bool aDangling, bool aDrawingShadows, bool aBrightened );
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void drawAnchor( const VECTOR2I& aPos, bool aDrawingShadows );
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int internalPinDecoSize( const SCH_PIN &aPin );
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int externalPinDecoSize( const SCH_PIN &aPin );
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// Indicates the item is drawn on a non-cached layer in OpenGL
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bool nonCached( const EDA_ITEM* aItem );
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bool isUnitAndConversionShown( const SCH_ITEM* aItem ) const;
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float getShadowWidth( bool aForHighlight ) const;
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COLOR4D getRenderColor( const SCH_ITEM* aItem, int aLayer, bool aDrawingShadows,
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bool aDimmed = false ) const;
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KIFONT::FONT* getFont( const EDA_TEXT* aText ) const;
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float getLineWidth( const SCH_ITEM* aItem, bool aDrawingShadows ) const;
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float getTextThickness( const SCH_ITEM* aItem ) const;
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int getOperatingPointTextSize() const;
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void triLine( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c );
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void strokeText( const wxString& aText, const VECTOR2D& aPosition,
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const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics );
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void bitmapText( const wxString& aText, const VECTOR2D& aPosition,
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const TEXT_ATTRIBUTES& aAttrs );
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void knockoutText( const wxString& aText, const VECTOR2D& aPosition,
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const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics );
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void boxText( const wxString& aText, const VECTOR2D& aPosition,
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const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics );
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wxString expandLibItemTextVars( const wxString& aSourceText, const SCH_SYMBOL* aSymbolContext );
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public:
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static std::vector<KICAD_T> g_ScaledSelectionTypes;
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private:
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SCH_RENDER_SETTINGS m_schSettings;
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SCHEMATIC* m_schematic;
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};
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}; // namespace KIGFX
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#endif // SCH_PAINTER_H
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