kicad/eeschema/symbol_tree_model_adapter.h

80 lines
2.7 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Chris Pavlina <pavlina.chris@gmail.com>
* Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
* Copyright (C) 2014-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SYMBOL_TREE_MODEL_ADAPTER_H
#define SYMBOL_TREE_MODEL_ADAPTER_H
#include <lib_tree_model_adapter.h>
class LIB_TABLE;
class SYMBOL_LIB_TABLE;
class SCH_BASE_FRAME;
class SYMBOL_TREE_MODEL_ADAPTER : public LIB_TREE_MODEL_ADAPTER
{
public:
/**
* Destructor. Do NOT delete this class manually; it is reference-counted by wxObject.
*/
~SYMBOL_TREE_MODEL_ADAPTER();
/**
* Factory function: create a model adapter in a reference-counting container.
*
* @param aLibs library set from which parts will be loaded
*/
static wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER> Create( EDA_BASE_FRAME* aParent,
LIB_TABLE* aLibs );
/**
* Add all the libraries in a SYMBOL_LIB_TABLE to the model.
* Displays a progress dialog attached to the parent frame the first time it is run.
*
* @param aNicknames is the list of library nicknames
* @param aParent is the parent window to display the progress dialog
* @return false if loading was cancelled by the user
*/
bool AddLibraries( const std::vector<wxString>& aNicknames, SCH_BASE_FRAME* aFrame );
void AddLibrary( wxString const& aLibNickname, bool pinned );
wxString GenerateInfo( LIB_ID const& aLibId, int aUnit ) override;
protected:
/**
* Constructor; takes a set of libraries to be included in the search.
*/
SYMBOL_TREE_MODEL_ADAPTER( EDA_BASE_FRAME* aParent, LIB_TABLE* aLibs );
bool isSymbolModel() override { return true; }
private:
friend class SYMBOL_ASYNC_LOADER;
/**
* Flag to only show the symbol library table load progress dialog the first time.
*/
static bool m_show_progress;
SYMBOL_LIB_TABLE* m_libs;
};
#endif // SYMBOL_TREE_MODEL_ADAPTER_H