185 lines
5.0 KiB
C++
185 lines
5.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 Ian McInerney <Ian.S.McInerney@ieee.org>
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* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <filehistory.h>
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#include <id.h>
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#include <settings/app_settings.h>
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#include <tool/action_menu.h>
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#include <tool/selection_conditions.h>
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#include <wx/menu.h>
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#include <functional>
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using namespace std::placeholders;
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FILE_HISTORY::FILE_HISTORY( size_t aMaxFiles, int aBaseFileId ) :
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wxFileHistory( std::min( aMaxFiles, (size_t) MAX_FILE_HISTORY_SIZE ) )
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{
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SetBaseId( aBaseFileId );
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}
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void FILE_HISTORY::Load( const APP_SETTINGS_BASE& aSettings )
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{
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m_fileHistory.clear();
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// file_history stores the most recent file first
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for( auto it = aSettings.m_System.file_history.rbegin();
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it != aSettings.m_System.file_history.rend(); ++it )
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AddFileToHistory( *it );
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}
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void FILE_HISTORY::Load( const std::vector<wxString>& aList )
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{
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m_fileHistory.clear();
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for( const auto& file : aList )
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AddFileToHistory( file );
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}
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void FILE_HISTORY::Save( APP_SETTINGS_BASE& aSettings )
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{
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aSettings.m_System.file_history.clear();
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for( const auto& file : m_fileHistory )
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aSettings.m_System.file_history.emplace_back( file.ToStdString() );
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}
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void FILE_HISTORY::Save( std::vector<wxString>* aList )
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{
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aList->clear();
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for( const auto& file : m_fileHistory )
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aList->push_back( file );
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}
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void FILE_HISTORY::SetMaxFiles( size_t aMaxFiles )
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{
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m_fileMaxFiles = std::min( aMaxFiles, (size_t) MAX_FILE_HISTORY_SIZE );
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size_t numFiles = m_fileHistory.size();
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while( numFiles > m_fileMaxFiles )
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RemoveFileFromHistory( --numFiles );
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}
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void FILE_HISTORY::AddFileToHistory( const wxString &aFile )
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{
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wxFileHistory::AddFileToHistory( aFile );
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// Iterate over each menu associated with this file history, and if it is one of our
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// FILE_HISTORY_MENUs, we force it to be refreshed (so that the items are all in the
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// correct locations).
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for( wxList::compatibility_iterator node = m_fileMenus.GetFirst();
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node; node = node->GetNext() )
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{
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wxMenu* menu = static_cast<wxMenu*>( node->GetData() );
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FILE_HISTORY_MENU* fileMenu = dynamic_cast<FILE_HISTORY_MENU*>( menu );
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if( fileMenu )
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fileMenu->RefreshMenu();
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}
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}
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SELECTION_CONDITION FILE_HISTORY::FileHistoryNotEmpty( const FILE_HISTORY& aHistory )
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{
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return std::bind( &FILE_HISTORY::isHistoryNotEmpty, _1, std::cref( aHistory ) );
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}
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bool FILE_HISTORY::isHistoryNotEmpty( const SELECTION& aSelection, const FILE_HISTORY& aHistory )
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{
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return aHistory.GetCount() != 0;
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}
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FILE_HISTORY_MENU::FILE_HISTORY_MENU( FILE_HISTORY& aHistory, wxString aClearText ) :
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ACTION_MENU( false ),
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m_fileHistory( aHistory ),
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m_clearText( aClearText )
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{
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m_fileHistory.UseMenu( this );
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buildMenu();
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}
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FILE_HISTORY_MENU::~FILE_HISTORY_MENU()
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{
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m_fileHistory.RemoveMenu( this );
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}
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void FILE_HISTORY_MENU::RefreshMenu()
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{
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// We have to manually delete all menu items before we rebuild the menu
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for( int i = GetMenuItemCount() - 1; i >= 0; --i )
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Destroy( FindItemByPosition( i ) );
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buildMenu();
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}
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void FILE_HISTORY_MENU::buildMenu()
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{
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if( m_fileHistory.GetCount() == 0 )
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{
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// If the history is empty, we create an item to say there are no files
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wxMenuItem* item = new wxMenuItem( this, wxID_ANY, _( "No Files" ) );
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Append( item );
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Enable( item->GetId(), false );
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}
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else
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m_fileHistory.AddFilesToMenu( this );
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wxMenuItem* clearItem = new wxMenuItem( this, ID_FILE_LIST_CLEAR, m_clearText );
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AppendSeparator();
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Append( clearItem );
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Connect( ID_FILE_LIST_CLEAR, wxEVT_COMMAND_MENU_SELECTED,
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wxMenuEventHandler( FILE_HISTORY_MENU::onClearEntries ), NULL, this );
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}
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void FILE_HISTORY_MENU::onClearEntries( wxMenuEvent& aEvent )
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{
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while( m_fileHistory.GetCount() > 0 )
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m_fileHistory.RemoveFileFromHistory( 0 );
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RefreshMenu();
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}
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ACTION_MENU* FILE_HISTORY_MENU::create() const
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{
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return new FILE_HISTORY_MENU( m_fileHistory, m_clearText );
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}
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