530 lines
17 KiB
C++
530 lines
17 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008-2017 Wayne Stambaugh <stambaughw@verizon.net>
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* Copyright (C) 2004-2017 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_library.h
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* @brief Definition for part library class.
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*/
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#ifndef CLASS_LIBRARY_H
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#define CLASS_LIBRARY_H
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#include <wx/filename.h>
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#include <class_libentry.h>
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#include <sch_io_mgr.h>
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#include <project.h>
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#include <map>
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class LIB_ID;
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class LINE_READER;
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class OUTPUTFORMATTER;
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class SCH_LEGACY_PLUGIN;
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class SCH_PLUGIN;
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#define DOC_EXT "dcm"
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/*
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* Part Library version and file header macros.
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*/
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#define LIB_VERSION_MAJOR 2
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#define LIB_VERSION_MINOR 3
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/* Must be the first line of part library (.lib) files. */
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#define LIBFILE_IDENT "EESchema-LIBRARY Version"
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#define LIB_VERSION( major, minor ) ( major * 100 + minor )
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#define IS_LIB_CURRENT_VERSION( major, minor ) \
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( \
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LIB_VERSION( major1, minor1 ) == \
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LIB_VERSION( LIB_VERSION_MAJOR, LIB_VERSION_MINOR) \
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)
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/*
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* Library versions 2.3 and lower use the old separate library (.lib) and
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* document (.dcm) files. Part libraries after 2.3 merged the library
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* and document files into a single library file. This macro checks if the
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* library version supports the old format
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*/
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#define USE_OLD_DOC_FILE_FORMAT( major, minor ) \
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( LIB_VERSION( major, minor ) <= LIB_VERSION( 2, 3 ) )
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// Helper class to filter a list of libraries, and/or a list of PART_LIB
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// in dialogs
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class SCHLIB_FILTER
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{
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wxArrayString m_allowedLibs; ///< a list of lib names to list some libraries
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///< if empty: no filter
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bool m_filterPowerParts; ///< true to filter (show only) power parts
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bool m_forceLoad; // When true, load a part lib from the lib
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// which is given in m_allowedLibs[0]
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public:
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SCHLIB_FILTER()
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{
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m_filterPowerParts = false;
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m_forceLoad = false;
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}
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/**
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* add a lib name to the allowed libraries
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*/
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void AddLib( const wxString& aLibName )
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{
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m_allowedLibs.Add( aLibName );
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m_forceLoad = false;
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}
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/**
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* add a lib name to the allowed libraries
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*/
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void LoadFrom( const wxString& aLibName )
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{
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m_allowedLibs.Clear();
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m_allowedLibs.Add( aLibName );
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m_forceLoad = true;
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}
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/**
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* Clear the allowed libraries list (allows all libs)
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*/
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void ClearLibList()
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{
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m_allowedLibs.Clear();
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m_forceLoad = false;
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}
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/**
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* set the filtering of power parts
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*/
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void FilterPowerParts( bool aFilterEnable )
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{
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m_filterPowerParts = aFilterEnable;
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}
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// Accessors
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/**
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* Function GetFilterPowerParts
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* @return true if the filtering of power parts is on
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*/
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bool GetFilterPowerParts() const { return m_filterPowerParts; }
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/**
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* Function GetAllowedLibList
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* @return am wxArrayString of the names of allowed libs
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*/
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const wxArrayString& GetAllowedLibList() const { return m_allowedLibs; }
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/**
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* Function GetLibSource
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* @return the name of the lib to use to load a part, or an a emty string
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* Useful to load (in lib editor or lib viewer) a part from a given library
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*/
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const wxString& GetLibSource() const
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{
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static wxString dummy;
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if( m_forceLoad && m_allowedLibs.GetCount() > 0 )
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return m_allowedLibs[0];
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else
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return dummy;
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}
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};
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/* Helpers for creating a list of part libraries. */
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class PART_LIB;
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class wxRegEx;
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/**
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* LIB_ALIAS map sorting.
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*/
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struct AliasMapSort
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{
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bool operator() ( const wxString& aItem1, const wxString& aItem2 ) const
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{
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return aItem1 < aItem2;
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}
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};
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/// Alias map used by part library object.
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typedef std::map< wxString, LIB_ALIAS*, AliasMapSort > LIB_ALIAS_MAP;
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typedef std::vector< LIB_ALIAS* > LIB_ALIASES;
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typedef boost::ptr_vector< PART_LIB > PART_LIBS_BASE;
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/**
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* Class PART_LIBS
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* is a collection of PART_LIBs. It extends from PROJECT::_ELEM so it can be
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* hung in the PROJECT. It does not use any UI calls, but rather simply throws
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* an IO_ERROR when there is a problem.
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*/
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class PART_LIBS : public PART_LIBS_BASE, public PROJECT::_ELEM
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{
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public:
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static int s_modify_generation; ///< helper for GetModifyHash()
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PART_LIBS()
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{
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++s_modify_generation;
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}
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/// Return the modification hash for all libraries. The value returned
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/// changes on every library modification.
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int GetModifyHash();
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/**
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* Function AddLibrary
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* allocates and adds a part library to the library list.
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*
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* @param aFileName - File name object of part library.
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* @throw IO_ERROR if there's any problem loading.
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*/
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PART_LIB* AddLibrary( const wxString& aFileName ) throw( IO_ERROR, boost::bad_pointer );
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/**
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* Function AddLibrary
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* inserts a part library into the library list.
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*
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* @param aFileName - File name object of part library.
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* @param aIterator - Iterator to insert library in front of.
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* @return PART_LIB* - the new PART_LIB, which remains owned by this PART_LIBS container.
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* @throw IO_ERROR if there's any problem loading.
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*/
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PART_LIB* AddLibrary( const wxString& aFileName, PART_LIBS::iterator& aIterator )
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throw( IO_ERROR, boost::bad_pointer );
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/**
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* Function LoadAllLibraries
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* loads all of the project's libraries into this container, which should
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* be cleared before calling it.
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*/
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void LoadAllLibraries( PROJECT* aProject, bool aShowProgress=true )
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throw( IO_ERROR, boost::bad_pointer );
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/**
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* Function LibNamesAndPaths
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* either saves or loads the names of the currently configured part libraries
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* (without paths).
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*/
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static void LibNamesAndPaths( PROJECT* aProject, bool doSave,
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wxString* aPaths, wxArrayString* aNames=NULL )
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throw( IO_ERROR, boost::bad_pointer );
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/**
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* Function cacheName
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* returns the name of the cache library after potentially fixing it from
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* an older naming scheme. That is, the old file is renamed if needed.
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* @param aFullProjectFilename - the *.pro filename with absolute path.
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*/
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static const wxString CacheName( const wxString& aFullProjectFilename );
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/**
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* Function FindLibrary
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* finds a part library by \a aName.
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*
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* @param aName - Library file name without path or extension to find.
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* @return Part library if found, otherwise NULL.
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*/
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PART_LIB* FindLibrary( const wxString& aName );
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PART_LIB* FindLibraryByFullFileName( const wxString& aFullFileName );
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/**
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* Function GetLibraryNames
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* returns the list of part library file names without path and extension.
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*
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* @param aSorted - Sort the list of name if true. Otherwise use the
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* library load order.
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* @return The list of library names.
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*/
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wxArrayString GetLibraryNames( bool aSorted = true );
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/**
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* Function FindLibPart
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* searches all libraries in the list for a part.
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*
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* A part object will always be returned. If the entry found
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* is an alias. The root part will be found and returned.
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*
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* @param aLibId - The #LIB_ID of the symbol to search for.
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* @param aLibraryName - Name of the library to search for part.
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* @return LIB_PART* - The part object if found, otherwise NULL.
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*/
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LIB_PART* FindLibPart( const LIB_ID& aLibId, const wxString& aLibraryName = wxEmptyString );
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/**
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* Function FindLibraryEntry
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* searches all libraries in the list for an entry.
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*
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* The object can be either a part or an alias.
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*
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* @param aEntryName - Name of entry to search for (case sensitive).
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* @param aLibraryName - Name of the library to search.
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* @return The entry object if found, otherwise NULL.
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*/
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LIB_ALIAS* FindLibraryAlias( const LIB_ID& aLibId,
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const wxString& aLibraryName = wxEmptyString );
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/**
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* Function FindLibraryNearEntries
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* Searches all libraries in the list for an entry, using a case insensitive comparison.
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* Helper function used in dialog to find all candidates.
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* During a long time, eeschema was using a case insensitive search.
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* Therefore, for old schematics (<= 2013), or libs, for some components,
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* the chip name (name of alias in lib) can be broken.
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* This function can be used to display a list of candidates, in component properties dialog.
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*
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* @param aEntryName - Name of entries to search for (case insensitive).
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* @param aLibraryName - Name of the library to search.
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* @param aCandidates - a std::vector to store candidates
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*/
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void FindLibraryNearEntries( std::vector<LIB_ALIAS*>& aCandidates, const wxString& aEntryName,
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const wxString& aLibraryName = wxEmptyString );
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int GetLibraryCount() { return size(); }
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};
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/**
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* Class PART_LIB
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* is used to load, save, search, and otherwise manipulate
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* part library files.
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*/
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class PART_LIB
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{
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int type; ///< Library type indicator.
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wxFileName fileName; ///< Library file name.
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wxDateTime timeStamp; ///< Library save time and date.
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int versionMajor; ///< Library major version number.
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int versionMinor; ///< Library minor version number.
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wxString header; ///< first line of loaded library.
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bool isModified; ///< Library modification status.
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int m_mod_hash; ///< incremented each time library is changed.
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SCH_IO_MGR::SCH_FILE_T m_pluginType;
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std::unique_ptr< SCH_PLUGIN > m_plugin;
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std::unique_ptr< PROPERTIES > m_properties; ///< Library properties
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public:
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PART_LIB( int aType, const wxString& aFileName,
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SCH_IO_MGR::SCH_FILE_T aPluginType = SCH_IO_MGR::SCH_LEGACY );
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~PART_LIB();
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int GetModHash() const { return m_mod_hash; }
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SCH_IO_MGR::SCH_FILE_T GetPluginType() const { return m_pluginType; }
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void SetPluginType( SCH_IO_MGR::SCH_FILE_T aPluginType );
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void Create( const wxString& aFileName = wxEmptyString );
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void SetFileName( const wxString& aFileName ) { fileName = aFileName; }
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/**
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* Get library entry status.
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*
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* @return True if there are no entries in the library.
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*/
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bool IsEmpty() const
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{
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return m_plugin->GetSymbolLibCount( fileName.GetFullPath() ) == 0;
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}
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/**
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* Function GetCount
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* returns the number of entries in the library.
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*
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* @return The number of part and alias entries.
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*/
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int GetCount() const
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{
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return (int) m_plugin->GetSymbolLibCount( fileName.GetFullPath() );
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}
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bool IsModified() const
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{
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return isModified;
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}
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bool IsCache() const;
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void SetCache();
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bool IsBuffering() const;
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void EnableBuffering( bool aEnable = true );
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void Save( bool aSaveDocFile = true );
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/**
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* Function IsReadOnly
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* @return true if current user does not have write access to the library file.
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*/
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bool IsReadOnly() const { return !fileName.IsFileWritable(); }
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/**
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* Load a string array with the names of all the entries in this library.
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*
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* @param aNames - String array to place entry names into.
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*/
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void GetAliasNames( wxArrayString& aNames );
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/**
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* Load a vector with all the entries in this library.
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*
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* @param aAliases - vector to receive the aliases.
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*/
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void GetAliases( std::vector<LIB_ALIAS*>& aAliases );
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/**
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* Load a string array with the names of entries of type POWER in this library.
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*
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* @param aNames - String array to place entry names into.
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*/
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void GetEntryTypePowerNames( wxArrayString& aNames );
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/**
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* Find #LIB_ALIAS by \a aName.
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*
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* @param aName - Name of entry, case sensitive.
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* @return #LIB_ALIAS* if found. NULL if not found.
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*/
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LIB_ALIAS* FindAlias( const wxString& aName );
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/**
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* Find part by \a aName.
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*
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* This is a helper for FindEntry so casting a LIB_ALIAS pointer to
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* a LIB_PART pointer is not required.
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*
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* @param aName - Name of part, case sensitive.
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* @return LIB_PART* - part if found, else NULL.
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*/
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LIB_PART* FindPart( const wxString& aName );
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/**
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* Add \a aPart entry to library.
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*
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* @note A #LIB_PART can have an alias list so these alias will be added in library.
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* and the any existing duplicate aliases will be removed from the library.
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*
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* @param aPart - Part to add, caller retains ownership, a clone is added.
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*/
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void AddPart( LIB_PART* aPart );
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/**
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* Safely remove \a aEntry from the library and return the next entry.
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*
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* The next entry returned depends on the entry being removed. If the entry being
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* remove also removes the part, then the next entry from the list is returned.
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* If the entry being used only removes an alias from a part, then the next alias
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* of the part is returned.
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*
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* @param aEntry - Entry to remove from library.
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* @return The next entry in the library or NULL if the library is empty.
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*/
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LIB_ALIAS* RemoveAlias( LIB_ALIAS* aEntry );
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/**
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* Replace an existing part entry in the library.
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* Note a part can have an alias list,
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* so these alias will be added in library (and previously existing alias removed)
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* @param aOldPart - The part to replace.
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* @param aNewPart - The new part.
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*/
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LIB_PART* ReplacePart( LIB_PART* aOldPart, LIB_PART* aNewPart );
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/**
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* Return the file name without path or extension.
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*
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* @return Name of library file.
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*/
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const wxString GetName() const { return fileName.GetName(); }
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/**
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* Function GetFullFileName
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* returns the full file library name with path and extension.
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*
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* @return wxString - Full library file name with path and extension.
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*/
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wxString GetFullFileName() { return fileName.GetFullPath(); }
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/**
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* Function GetLogicalName
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* returns the logical name of the library.
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* @return wxString - The logical name of this library.
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*/
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const wxString GetLogicalName()
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{
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/* for now is the filename without path or extension.
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Technically the library should not know its logical name!
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This will eventually come out of a pair of lookup tables using a
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reverse lookup using the full name or library pointer as a key.
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Search will be by project lookup table and then user lookup table if
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not found.
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*/
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return fileName.GetName();
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}
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/**
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* Function LoadLibrary
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* allocates and loads a part library file.
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*
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* @param aFileName - File name of the part library to load.
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* @return PART_LIB* - the allocated and loaded PART_LIB, which is owned by
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* the caller.
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* @throw IO_ERROR if there's any problem loading the library.
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*/
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static PART_LIB* LoadLibrary( const wxString& aFileName ) throw( IO_ERROR, boost::bad_pointer );
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/**
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* Function HasPowerParts
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* @return true if at least one power part is found in lib
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* Useful to select or list only libs containing power parts
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*/
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bool HasPowerParts();
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};
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/**
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* Case insensitive library name comparison.
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*/
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bool operator==( const PART_LIB& aLibrary, const wxString& aName );
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bool operator!=( const PART_LIB& aLibrary, const wxString& aName );
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#endif // CLASS_LIBRARY_H
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