168 lines
4.9 KiB
C++
168 lines
4.9 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2017 KiCad Developers, see CHANGELOG.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef TOOLS_TOOL_MENU__H_
|
|
#define TOOLS_TOOL_MENU__H_
|
|
|
|
#include <tool/conditional_menu.h>
|
|
#include <tool/tool_event.h>
|
|
|
|
#include <vector>
|
|
#include <memory>
|
|
|
|
class ACTION_MENU;
|
|
|
|
/**
|
|
* Class TOOL_MENU
|
|
*
|
|
* Manages a CONDITIONAL_MENU and some number of
|
|
* CONTEXT_MENUs as sub-menus
|
|
*
|
|
* Each "top-level" interactive tool can have one of these,
|
|
* and other tools can contribute CONTEXT_MENUS to it.
|
|
*
|
|
* There are also helper functions for adding common sets of
|
|
* menu items, for example zoom and grid controls.
|
|
*/
|
|
class TOOL_MENU
|
|
{
|
|
public:
|
|
|
|
/**
|
|
* Function TOOL_MENU
|
|
*
|
|
* Construct a new TOOL_MENU for a specific tool. This menu
|
|
* will be empty - it's up to the caller to add the relevant
|
|
* items. This can be done directy, using the reference returned
|
|
* by TOOL_MENU::GetMenu(), or the helpers for common command sets
|
|
* can be used, or a combination of the two.
|
|
*/
|
|
TOOL_MENU( TOOL_INTERACTIVE& aTool );
|
|
|
|
/**
|
|
* Destructor, also destructs any submenus created with
|
|
* TOOL_MENU::CreateSubMenu().
|
|
*/
|
|
~TOOL_MENU();
|
|
|
|
/**
|
|
* Function GetMenu
|
|
*
|
|
* @return reference to the CONDITIONAL_MENU model, which can be
|
|
* used tby tools to add their own commands to the menu.
|
|
*/
|
|
CONDITIONAL_MENU& GetMenu();
|
|
|
|
/**
|
|
* Function CreateSubMenu
|
|
*
|
|
* Store a submenu of this menu model. This can be shared with
|
|
* other menu models.
|
|
*
|
|
* It is the callers responsibility to add the submenu to
|
|
* m_menu (via GetMenu() ) in the right way, as well
|
|
* as to set the tool with SetTool(), since it's not a given
|
|
* that the menu's tool is the tool that directly owns this
|
|
* TOOL_MENU
|
|
*
|
|
* @param aSubMenu: a sub menu to add
|
|
*/
|
|
void AddSubMenu( std::shared_ptr<ACTION_MENU> aSubMenu );
|
|
|
|
/**
|
|
* Function ShowContextMenu
|
|
*
|
|
* Helper function to set and immediately show a CONDITIONAL_MENU
|
|
* in concert with the given SELECTION
|
|
*
|
|
* You don't have to use this function, if the caller has a
|
|
* different way to show the menu, it can create one from
|
|
* the reference returned by TOOL_MENU::GetMenu(), but it will
|
|
* have to be managed externally to this class.
|
|
*/
|
|
void ShowContextMenu( SELECTION& aSelection );
|
|
|
|
/**
|
|
* Function ShowContextMenu
|
|
*
|
|
* Helper function to show a context menu without any selection
|
|
* for tools that can't make selections.
|
|
*/
|
|
void ShowContextMenu();
|
|
|
|
/**
|
|
* Function CloseContextMenu
|
|
*
|
|
* Helper function to close a menu previously opened with
|
|
* ShowContextMenu(), if a suitable event is received
|
|
*/
|
|
void CloseContextMenu( OPT_TOOL_EVENT& evt );
|
|
|
|
/**
|
|
* Function CreateBasicMenu
|
|
*
|
|
* Construct a "basic" menu for a tool, containing only items
|
|
* that apply to all tools (e.g. zoom and grid)
|
|
*/
|
|
void AddStandardSubMenus( EDA_DRAW_FRAME* aFrame );
|
|
|
|
private:
|
|
|
|
/*!
|
|
* Helper function for factories to abe able to easily add
|
|
* their own new sub menus. This sets the tool to the TOOL_MENUs
|
|
* owner and adds to the store.
|
|
*
|
|
* Note, this won't share the menu between multiple invocations
|
|
* of the factory. But if different top-level tools are using the
|
|
* same factory, which one would be used for SetTool()?
|
|
*/
|
|
template <typename T, typename ... Args>
|
|
std::shared_ptr<T> createOwnSubMenu( Args&& ... args )
|
|
{
|
|
auto subMenuPtr = std::make_shared<T>( args ... );
|
|
|
|
subMenuPtr->SetTool( &m_tool );
|
|
AddSubMenu( subMenuPtr );
|
|
|
|
return subMenuPtr;
|
|
}
|
|
|
|
/**
|
|
* The conditional menu displayed by the tool
|
|
*/
|
|
CONDITIONAL_MENU m_menu;
|
|
|
|
/**
|
|
* The tool that owns this menu
|
|
*/
|
|
TOOL_INTERACTIVE& m_tool;
|
|
|
|
/**
|
|
* Lifetime-managing container of submenus
|
|
*/
|
|
std::vector<std::shared_ptr<ACTION_MENU> > m_subMenus;
|
|
};
|
|
|
|
#endif // TOOLS_TOOL_MENU__H_
|