519 lines
16 KiB
C++
519 lines
16 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004 Jean-Pierre Charras, jean-pierre.charras@gipsa-lab.inpg.fr
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* Copyright (C) 2004-2019 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <sch_edit_frame.h>
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#include <lib_draw_item.h>
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#include <general.h>
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#include <sch_bus_entry.h>
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#include <sch_junction.h>
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#include <sch_line.h>
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#include <sch_no_connect.h>
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#include <sch_component.h>
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#include <sch_sheet.h>
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#include <sch_view.h>
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void SCH_EDIT_FRAME::GetSchematicConnections( std::vector< wxPoint >& aConnections )
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{
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for( SCH_ITEM* item = GetScreen()->GetDrawItems(); item; item = item->Next() )
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{
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// Avoid items that are changing
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if( !( item->GetFlags() & ( IS_DRAGGED | IS_MOVED | IS_DELETED ) ) )
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item->GetConnectionPoints( aConnections );
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}
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// We always have some overlapping connection points. Drop duplicates here
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std::sort( aConnections.begin(), aConnections.end(),
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[]( const wxPoint& a, const wxPoint& b ) -> bool
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{ return a.x < b.x || (a.x == b.x && a.y < b.y); } );
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aConnections.erase( unique( aConnections.begin(), aConnections.end() ), aConnections.end() );
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}
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bool SCH_EDIT_FRAME::TestDanglingEnds()
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{
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std::vector<DANGLING_END_ITEM> endPoints;
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bool hasStateChanged = false;
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for( SCH_ITEM* item = GetScreen()->GetDrawList().begin(); item; item = item->Next() )
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item->GetEndPoints( endPoints );
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for( SCH_ITEM* item = GetScreen()->GetDrawList().begin(); item; item = item->Next() )
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{
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if( item->UpdateDanglingState( endPoints ) )
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{
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GetCanvas()->GetView()->Update( item, KIGFX::REPAINT );
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hasStateChanged = true;
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}
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}
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return hasStateChanged;
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}
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bool SCH_EDIT_FRAME::TrimWire( const wxPoint& aStart, const wxPoint& aEnd, bool aAppend )
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{
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SCH_LINE* line;
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SCH_ITEM* next_item = NULL;
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bool retval = false;
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if( aStart == aEnd )
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return retval;
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for( SCH_ITEM* item = GetScreen()->GetDrawItems(); item; item = next_item )
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{
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next_item = item->Next();
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// Don't remove wires that are already deleted or are currently being dragged
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if( item->GetFlags() & ( STRUCT_DELETED | IS_DRAGGED | IS_MOVED | SKIP_STRUCT ) )
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continue;
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if( item->Type() != SCH_LINE_T || item->GetLayer() != LAYER_WIRE )
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continue;
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line = (SCH_LINE*) item;
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if( !IsPointOnSegment( line->GetStartPoint(), line->GetEndPoint(), aStart ) ||
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!IsPointOnSegment( line->GetStartPoint(), line->GetEndPoint(), aEnd ) )
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{
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continue;
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}
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// Don't remove entire wires
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if( ( line->GetStartPoint() == aStart && line->GetEndPoint() == aEnd )
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|| ( line->GetStartPoint() == aEnd && line->GetEndPoint() == aStart ) )
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{
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continue;
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}
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// Step 1: break the segment on one end. return_line remains line if not broken.
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// Ensure that *line points to the segment containing aEnd
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SCH_LINE* return_line = line;
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aAppend |= BreakSegment( line, aStart, aAppend, &return_line );
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if( IsPointOnSegment( return_line->GetStartPoint(), return_line->GetEndPoint(), aEnd ) )
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line = return_line;
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// Step 2: break the remaining segment. return_line remains line if not broken.
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// Ensure that *line _also_ contains aStart. This is our overlapping segment
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aAppend |= BreakSegment( line, aEnd, aAppend, &return_line );
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if( IsPointOnSegment( return_line->GetStartPoint(), return_line->GetEndPoint(), aStart ) )
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line = return_line;
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SaveCopyInUndoList( (SCH_ITEM*)line, UR_DELETED, aAppend );
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RemoveFromScreen( (SCH_ITEM*)line );
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aAppend = true;
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retval = true;
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}
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return retval;
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}
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bool SCH_EDIT_FRAME::SchematicCleanUp( bool aUndo, SCH_SCREEN* aScreen )
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{
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SCH_ITEM* item = NULL;
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SCH_ITEM* secondItem = NULL;
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PICKED_ITEMS_LIST itemList;
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if( aScreen == nullptr )
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aScreen = GetScreen();
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auto remove_item = [ &itemList ]( SCH_ITEM* aItem ) -> void
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{
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aItem->SetFlags( STRUCT_DELETED );
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itemList.PushItem( ITEM_PICKER( aItem, UR_DELETED ) );
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};
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BreakSegmentsOnJunctions( true, aScreen );
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for( item = aScreen->GetDrawItems(); item; item = item->Next() )
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{
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if( ( item->Type() != SCH_LINE_T )
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&& ( item->Type() != SCH_JUNCTION_T )
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&& ( item->Type() != SCH_NO_CONNECT_T ) )
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continue;
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if( item->GetFlags() & STRUCT_DELETED )
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continue;
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// Remove unneeded junctions
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if( ( item->Type() == SCH_JUNCTION_T )
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&& ( !aScreen->IsJunctionNeeded( item->GetPosition() ) ) )
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{
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remove_item( item );
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continue;
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}
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// Remove zero-length lines
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if( item->Type() == SCH_LINE_T
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&& ( (SCH_LINE*) item )->IsNull() )
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{
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remove_item( item );
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continue;
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}
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for( secondItem = item->Next(); secondItem; secondItem = secondItem->Next() )
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{
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if( item->Type() != secondItem->Type() || ( secondItem->GetFlags() & STRUCT_DELETED ) )
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continue;
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// Merge overlapping lines
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if( item->Type() == SCH_LINE_T )
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{
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SCH_LINE* firstLine = (SCH_LINE*) item;
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SCH_LINE* secondLine = (SCH_LINE*) secondItem;
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SCH_LINE* line = NULL;
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bool needed = false;
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if( !secondLine->IsParallel( firstLine )
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|| secondLine->GetLineStyle() != firstLine->GetLineStyle()
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|| secondLine->GetLineColor() != firstLine->GetLineColor()
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|| secondLine->GetLineSize() != firstLine->GetLineSize() )
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continue;
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// Remove identical lines
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if( firstLine->IsEndPoint( secondLine->GetStartPoint() )
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&& firstLine->IsEndPoint( secondLine->GetEndPoint() ) )
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{
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remove_item( secondItem );
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continue;
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}
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// If the end points overlap, check if we still need the junction
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if( secondLine->IsEndPoint( firstLine->GetStartPoint() ) )
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needed = aScreen->IsJunctionNeeded( firstLine->GetStartPoint() );
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else if( secondLine->IsEndPoint( firstLine->GetEndPoint() ) )
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needed = aScreen->IsJunctionNeeded( firstLine->GetEndPoint() );
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if( !needed && ( line = (SCH_LINE*) secondLine->MergeOverlap( firstLine ) ) )
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{
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remove_item( item );
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remove_item( secondItem );
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itemList.PushItem( ITEM_PICKER( line, UR_NEW ) );
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AddToScreen( line, aScreen );
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break;
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}
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}
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// Remove duplicate junctions and no-connects
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else if( secondItem->GetPosition() == item->GetPosition() )
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remove_item( secondItem );
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}
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}
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for( item = aScreen->GetDrawItems(); item; item = secondItem )
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{
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secondItem = item->Next();
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if( item->GetFlags() & STRUCT_DELETED )
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RemoveFromScreen( item, aScreen );
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}
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if( itemList.GetCount() && aUndo )
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SaveCopyInUndoList( itemList, UR_DELETED, true );
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return itemList.GetCount() > 0;
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}
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bool SCH_EDIT_FRAME::AddMissingJunctions( SCH_SCREEN* aScreen )
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{
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bool added = false;
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auto add_junction = [ & ]( const wxPoint& aPosition ) -> void
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{
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auto junction = new SCH_JUNCTION( aPosition );
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AddToScreen( junction, aScreen );
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BreakSegments( aPosition, false );
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added = true;
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};
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for( auto item = aScreen->GetDrawItems(); item; item = item->Next() )
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{
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if( item->Type() == SCH_LINE_T )
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{
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auto line = static_cast<SCH_LINE*>( item );
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if( aScreen->IsJunctionNeeded( line->GetStartPoint(), true ) )
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add_junction( line->GetStartPoint() );
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if( aScreen->IsJunctionNeeded( line->GetEndPoint(), true ) )
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add_junction( line->GetEndPoint() );
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}
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}
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return added;
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}
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void SCH_EDIT_FRAME::NormalizeSchematicOnFirstLoad()
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{
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BreakSegmentsOnJunctions();
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SchematicCleanUp();
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SCH_SHEET_LIST list( g_RootSheet );
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for( const auto& sheet : list )
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AddMissingJunctions( sheet.LastScreen() );
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}
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bool SCH_EDIT_FRAME::BreakSegment( SCH_LINE* aSegment, const wxPoint& aPoint,
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bool aAppend, SCH_LINE** aNewSegment,
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SCH_SCREEN* aScreen )
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{
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if( !IsPointOnSegment( aSegment->GetStartPoint(), aSegment->GetEndPoint(), aPoint )
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|| aSegment->IsEndPoint( aPoint ) )
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return false;
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if( aScreen == nullptr )
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aScreen = GetScreen();
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SCH_LINE* newSegment = new SCH_LINE( *aSegment );
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newSegment->SetStartPoint( aPoint );
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AddToScreen( newSegment, aScreen );
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SaveCopyInUndoList( newSegment, UR_NEW, aAppend );
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SaveCopyInUndoList( aSegment, UR_CHANGED, true );
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RefreshItem( aSegment );
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aSegment->SetEndPoint( aPoint );
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if( aNewSegment )
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*aNewSegment = newSegment;
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return true;
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}
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bool SCH_EDIT_FRAME::BreakSegments( const wxPoint& aPoint, bool aAppend,
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SCH_SCREEN* aScreen )
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{
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if( aScreen == nullptr )
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aScreen = GetScreen();
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bool brokenSegments = false;
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for( SCH_ITEM* segment = aScreen->GetDrawItems(); segment; segment = segment->Next() )
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{
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if( ( segment->Type() != SCH_LINE_T ) || ( segment->GetLayer() == LAYER_NOTES ) )
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continue;
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brokenSegments |= BreakSegment( (SCH_LINE*) segment, aPoint,
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aAppend || brokenSegments, NULL, aScreen );
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}
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return brokenSegments;
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}
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bool SCH_EDIT_FRAME::BreakSegmentsOnJunctions( bool aAppend, SCH_SCREEN* aScreen )
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{
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if( aScreen == nullptr )
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aScreen = GetScreen();
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bool brokenSegments = false;
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for( SCH_ITEM* item = aScreen->GetDrawItems(); item; item = item->Next() )
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{
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if( item->Type() == SCH_JUNCTION_T )
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{
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SCH_JUNCTION* junction = ( SCH_JUNCTION* ) item;
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if( BreakSegments( junction->GetPosition(), brokenSegments || aAppend, aScreen ) )
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brokenSegments = true;
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}
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else
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{
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SCH_BUS_ENTRY_BASE* busEntry = dynamic_cast<SCH_BUS_ENTRY_BASE*>( item );
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if( busEntry )
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{
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if( BreakSegments( busEntry->GetPosition(), brokenSegments || aAppend, aScreen ) )
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brokenSegments = true;
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if( BreakSegments( busEntry->m_End(), brokenSegments || aAppend, aScreen ) )
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brokenSegments = true;
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}
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}
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}
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return brokenSegments;
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}
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void SCH_EDIT_FRAME::DeleteJunction( SCH_ITEM* aJunction, bool aAppend )
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{
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SCH_SCREEN* screen = GetScreen();
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PICKED_ITEMS_LIST itemList;
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auto remove_item = [ & ]( SCH_ITEM* aItem ) -> void
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{
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aItem->SetFlags( STRUCT_DELETED );
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itemList.PushItem( ITEM_PICKER( aItem, UR_DELETED ) );
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RemoveFromScreen( aItem );
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};
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remove_item( aJunction );
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for( SCH_ITEM* item = screen->GetDrawItems(); item; item = item->Next() )
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{
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SCH_LINE* firstLine = dynamic_cast<SCH_LINE*>( item );
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if( !firstLine || !firstLine->IsEndPoint( aJunction->GetPosition() )
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|| ( firstLine->GetFlags() & STRUCT_DELETED ) )
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continue;
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for( SCH_ITEM* secondItem = item->Next(); secondItem; secondItem = secondItem->Next() )
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{
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SCH_LINE* secondLine = dynamic_cast<SCH_LINE*>( secondItem );
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if( !secondLine || !secondLine->IsEndPoint( aJunction->GetPosition() )
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|| ( secondItem->GetFlags() & STRUCT_DELETED )
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|| !secondLine->IsParallel( firstLine ) )
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continue;
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// Remove identical lines
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if( firstLine->IsEndPoint( secondLine->GetStartPoint() )
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&& firstLine->IsEndPoint( secondLine->GetEndPoint() ) )
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{
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remove_item( secondItem );
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continue;
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}
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// Try to merge the remaining lines
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if( SCH_LINE* line = (SCH_LINE*) secondLine->MergeOverlap( firstLine ) )
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{
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remove_item( item );
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remove_item( secondItem );
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itemList.PushItem( ITEM_PICKER( line, UR_NEW ) );
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AddToScreen( line );
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break;
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}
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}
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}
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SaveCopyInUndoList( itemList, UR_DELETED, aAppend );
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SCH_ITEM* nextitem;
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for( SCH_ITEM* item = screen->GetDrawItems(); item; item = nextitem )
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{
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nextitem = item->Next();
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if( item->GetFlags() & STRUCT_DELETED )
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RemoveFromScreen( item );
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}
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}
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SCH_JUNCTION* SCH_EDIT_FRAME::AddJunction( const wxPoint& aPosition,
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bool aAppend, bool aFinal )
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{
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SCH_JUNCTION* junction = new SCH_JUNCTION( aPosition );
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bool broken_segments = false;
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AddToScreen( junction );
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broken_segments = BreakSegments( aPosition, aAppend );
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SaveCopyInUndoList( junction, UR_NEW, broken_segments || aAppend );
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if( aFinal )
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{
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TestDanglingEnds();
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OnModify();
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auto view = GetCanvas()->GetView();
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view->ClearPreview();
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view->ShowPreview( false );
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view->ClearHiddenFlags();
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}
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return junction;
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}
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SCH_NO_CONNECT* SCH_EDIT_FRAME::AddNoConnect( const wxPoint& aPosition )
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{
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SCH_NO_CONNECT* no_connect = new SCH_NO_CONNECT( aPosition );
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SetRepeatItem( no_connect );
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AddToScreen( no_connect );
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SchematicCleanUp();
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TestDanglingEnds();
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OnModify();
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auto view = GetCanvas()->GetView();
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view->ClearPreview();
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view->ShowPreview( false );
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view->ClearHiddenFlags();
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SaveCopyInUndoList( no_connect, UR_NEW );
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return no_connect;
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}
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void SCH_EDIT_FRAME::RepeatDrawItem()
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{
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SCH_ITEM* repeater = GetRepeatItem();
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if( !repeater )
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return;
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// clone the repeater, move it, insert into display list, then save a copy
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// via SetRepeatItem();
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SCH_ITEM* my_clone = (SCH_ITEM*) repeater->Clone();
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// If cloning a component then put into 'move' mode.
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if( my_clone->Type() == SCH_COMPONENT_T )
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{
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wxPoint pos = GetCrossHairPosition() - ( (SCH_COMPONENT*) my_clone )->GetPosition();
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my_clone->SetFlags( IS_NEW );
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( (SCH_COMPONENT*) my_clone )->SetTimeStamp( GetNewTimeStamp() );
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my_clone->Move( pos );
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PrepareMoveItem( my_clone );
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}
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else
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{
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my_clone->Move( GetRepeatStep() );
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if( my_clone->CanIncrementLabel() )
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( (SCH_TEXT*) my_clone )->IncrementLabel( GetRepeatDeltaLabel() );
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AddToScreen( my_clone );
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if( my_clone->IsConnectable() )
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TestDanglingEnds();
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SaveCopyInUndoList( my_clone, UR_NEW );
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my_clone->ClearFlags();
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}
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// clone my_clone, now that it has been moved, thus saving new position.
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SetRepeatItem( my_clone );
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}
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