549 lines
17 KiB
C++
549 lines
17 KiB
C++
/*********************************************************************/
|
||
/* base_struct.h : Basic classes for most kicad item descriptions */
|
||
/*********************************************************************/
|
||
|
||
#ifndef BASE_STRUCT_H
|
||
#define BASE_STRUCT_H
|
||
|
||
|
||
#if defined(DEBUG)
|
||
#include <iostream> // needed for Show()
|
||
extern std::ostream& operator<<( std::ostream& out, const wxSize& size );
|
||
extern std::ostream& operator<<( std::ostream& out, const wxPoint& pt );
|
||
#endif
|
||
|
||
|
||
/* Id for class identification, at run time */
|
||
enum DrawStructureType {
|
||
|
||
EOT = 0, // search types array terminator (End Of Types)
|
||
|
||
TYPE_NOT_INIT = 0,
|
||
TYPEPCB,
|
||
|
||
// Items in pcb
|
||
PCB_EQUIPOT_STRUCT_TYPE,
|
||
TYPEMODULE,
|
||
TYPEPAD,
|
||
TYPEDRAWSEGMENT,
|
||
TYPETEXTE,
|
||
TYPETEXTEMODULE,
|
||
TYPEEDGEMODULE,
|
||
TYPETRACK,
|
||
TYPEZONE,
|
||
TYPEVIA,
|
||
TYPEMARQUEUR,
|
||
TYPECOTATION,
|
||
TYPEMIRE,
|
||
TYPESCREEN,
|
||
TYPEBLOCK,
|
||
TYPEEDGEZONE,
|
||
|
||
// Draw Items in schematic
|
||
DRAW_POLYLINE_STRUCT_TYPE,
|
||
DRAW_JUNCTION_STRUCT_TYPE,
|
||
DRAW_TEXT_STRUCT_TYPE,
|
||
DRAW_LABEL_STRUCT_TYPE,
|
||
DRAW_GLOBAL_LABEL_STRUCT_TYPE,
|
||
DRAW_LIB_ITEM_STRUCT_TYPE,
|
||
DRAW_PICK_ITEM_STRUCT_TYPE,
|
||
DRAW_SEGMENT_STRUCT_TYPE,
|
||
DRAW_BUSENTRY_STRUCT_TYPE,
|
||
DRAW_SHEET_STRUCT_TYPE,
|
||
DRAW_SHEETLABEL_STRUCT_TYPE,
|
||
DRAW_MARKER_STRUCT_TYPE,
|
||
DRAW_NOCONNECT_STRUCT_TYPE,
|
||
DRAW_PART_TEXT_STRUCT_TYPE,
|
||
|
||
// General
|
||
SCREEN_STRUCT_TYPE,
|
||
BLOCK_LOCATE_STRUCT_TYPE,
|
||
|
||
// Draw Items in library component
|
||
LIBCOMPONENT_STRUCT_TYPE,
|
||
COMPONENT_ARC_DRAW_TYPE,
|
||
COMPONENT_CIRCLE_DRAW_TYPE,
|
||
COMPONENT_GRAPHIC_TEXT_DRAW_TYPE,
|
||
COMPONENT_RECT_DRAW_TYPE,
|
||
COMPONENT_POLYLINE_DRAW_TYPE,
|
||
COMPONENT_LINE_DRAW_TYPE,
|
||
COMPONENT_PIN_DRAW_TYPE,
|
||
COMPONENT_FIELD_DRAW_TYPE,
|
||
|
||
// End value
|
||
MAX_STRUCT_TYPE_ID
|
||
};
|
||
|
||
|
||
enum SEARCH_RESULT {
|
||
SEARCH_QUIT,
|
||
SEARCH_CONTINUE
|
||
};
|
||
|
||
typedef DrawStructureType KICAD_T; // shorter name
|
||
|
||
class EDA_BaseStruct;
|
||
class WinEDA_DrawFrame;
|
||
|
||
/**
|
||
* Class INSPECTOR
|
||
* is an abstract class that is used to inspect and possibly collect the
|
||
* (search) results of Iterating over a list or tree of KICAD_T objects.
|
||
* Extend from this class and implement the Inspect function and provide for
|
||
* a way for the extension to collect the results of the search/scan data and
|
||
* provide them to the caller.
|
||
*/
|
||
class INSPECTOR
|
||
{
|
||
|
||
public:
|
||
virtual ~INSPECTOR()
|
||
{
|
||
}
|
||
|
||
|
||
/**
|
||
* Function Inspect
|
||
* is the examining function within the INSPECTOR which is passed to the
|
||
* Iterate function. It is used primarily for searching, but not limited to
|
||
* that. It can also collect or modify the scanned objects.
|
||
*
|
||
* @param testItem An EDA_BaseStruct to examine.
|
||
* @param testData is arbitrary data needed by the inspector to determine
|
||
* if the BOARD_ITEM under test meets its match criteria.
|
||
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
|
||
* else SCAN_CONTINUE;
|
||
*/
|
||
SEARCH_RESULT virtual Inspect( EDA_BaseStruct* testItem,
|
||
const void* testData ) = 0;
|
||
};
|
||
|
||
|
||
/********************************************************************/
|
||
/* Classes de base: servent a deriver les classes reellement utiles */
|
||
/********************************************************************/
|
||
|
||
class EDA_BaseStruct /* Basic class, not directly used */
|
||
{
|
||
public:
|
||
int m_StructType; /* Struct ident for run time identification */
|
||
EDA_BaseStruct* Pnext; /* Linked list: Link (next struct) */
|
||
EDA_BaseStruct* Pback; /* Linked list: Link (previous struct) */
|
||
EDA_BaseStruct* m_Parent; /* Linked list: Link (parent struct) */
|
||
EDA_BaseStruct* m_Son; /* Linked list: Link (son struct) */
|
||
EDA_BaseStruct* m_Image; /* Link to an image copy for undelete or abort command */
|
||
|
||
int m_Flags; // flags for editing and other misc. uses
|
||
#define IS_CHANGED (1<<0)
|
||
#define IS_LINKED (1<<1)
|
||
#define IN_EDIT (1<<2)
|
||
#define IS_MOVED (1<<3)
|
||
#define IS_NEW (1<<4)
|
||
#define IS_RESIZED (1<<5)
|
||
#define IS_DRAGGED (1<<6)
|
||
#define IS_DELETED (1<<7)
|
||
#define IS_WIRE_IMAGE (1<<8)
|
||
#define STARTPOINT (1<<9)
|
||
#define ENDPOINT (1<<10)
|
||
#define SELECTED (1<<11)
|
||
#define SELECTEDNODE (1<<12) ///< flag indiquant que la structure a deja selectionnee
|
||
#define STRUCT_DELETED (1<<13) ///< Bit flag de Status pour structures effacee
|
||
#define CANDIDATE (1<<14) ///< flag indiquant que la structure est connectee
|
||
#define SKIP_STRUCT (1<<15) ///< flag indiquant que la structure ne doit pas etre traitee
|
||
|
||
|
||
unsigned long m_TimeStamp; // Time stamp used for logical links
|
||
int m_Selected; /* Used by block commands, and selective editing */
|
||
|
||
private:
|
||
int m_Status;
|
||
|
||
private:
|
||
void InitVars( void );
|
||
|
||
public:
|
||
|
||
EDA_BaseStruct( EDA_BaseStruct* parent, int idType );
|
||
EDA_BaseStruct( int struct_type );
|
||
virtual ~EDA_BaseStruct() { };
|
||
|
||
EDA_BaseStruct* Next( void ) { return Pnext; }
|
||
|
||
/* Gestion de l'etat (status) de la structure (active, deleted..) */
|
||
int GetState( int type );
|
||
void SetState( int type, int state );
|
||
|
||
int ReturnStatus( void ) const
|
||
{
|
||
return m_Status;
|
||
}
|
||
|
||
void SetStatus( int new_status )
|
||
{
|
||
m_Status = new_status;
|
||
}
|
||
|
||
wxString ReturnClassName() const;
|
||
|
||
/* addition d'une nouvelle struct a la liste chain<69> */
|
||
void AddToChain( EDA_BaseStruct* laststruct );
|
||
|
||
/* fonction de placement */
|
||
virtual void Place( WinEDA_DrawFrame* frame, wxDC* DC );
|
||
|
||
virtual void Draw( WinEDA_DrawPanel* panel,
|
||
wxDC* DC,
|
||
const wxPoint& offset,
|
||
int draw_mode,
|
||
int Color = -1 );
|
||
|
||
|
||
/**
|
||
* Function Display_Infos
|
||
* has knowledge about the frame and how and where to put status information
|
||
* about this object into the frame's message panel.
|
||
* @param frame A WinEDA_DrawFrame in which to print status information.
|
||
*/
|
||
virtual void Display_Infos( WinEDA_DrawFrame* frame )
|
||
{
|
||
// derived classes may implement this
|
||
}
|
||
|
||
|
||
/**
|
||
* Function HitTest
|
||
* tests if the given wxPoint is within the bounds of this object.
|
||
* @param refPos A wxPoint to test
|
||
* @return bool - true if a hit, else false
|
||
*/
|
||
virtual bool HitTest( const wxPoint& refPos )
|
||
{
|
||
return false; // derived classes should override this function
|
||
}
|
||
|
||
|
||
/**
|
||
* Function IterateForward
|
||
* walks through the object tree calling the testFunc on each object
|
||
* type requested in scanTypes.
|
||
*
|
||
* @param listStart The first in a list of EDA_BaseStructs to iterate over.
|
||
* @param inspector Is an INSPECTOR to call on each object that is one of
|
||
* the requested scanTypes.
|
||
* @param testData Is an aid to testFunc, and should be sufficient to
|
||
* allow it to fully determine if an item meets the match criteria, but it
|
||
* may also be used to collect output.
|
||
* @param scanTypes A KICAD_T array that is EOT
|
||
* terminated, and provides both the order and interest level of of
|
||
* the types of objects to be iterated over.
|
||
* @return SEARCH_RESULT - SEARCH_QUIT if the called INSPECTOR returned
|
||
* SEARCH_QUIT, else SCAN_CONTINUE;
|
||
*/
|
||
static SEARCH_RESULT IterateForward( EDA_BaseStruct* listStart,
|
||
INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] );
|
||
|
||
|
||
/**
|
||
* Function Visit
|
||
* may be re-implemented for each derived class in order to handle
|
||
* all the types given by its member data. Implementations should call
|
||
* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
|
||
* to do so on lists of such data.
|
||
* @param inspector An INSPECTOR instance to use in the inspection.
|
||
* @param testData Arbitrary data used by the inspector.
|
||
* @param scanTypes Which KICAD_T types are of interest and the order
|
||
* is significant too, terminated by EOT.
|
||
* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
|
||
* else SCAN_CONTINUE, and determined by the inspector.
|
||
*/
|
||
virtual SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
|
||
const KICAD_T scanTypes[] );
|
||
|
||
|
||
#if defined(DEBUG)
|
||
|
||
/**
|
||
* Function GetClass
|
||
* returns the class name.
|
||
* @return wxString
|
||
*/
|
||
virtual wxString GetClass() const
|
||
{
|
||
// ReturnClassName() is too hard to maintain, coordinating the array
|
||
// with the enum. It would be nice to migrate to virtual GetClass()
|
||
// away from ReturnClassName(). Over time, derived classes should
|
||
// simply return a wxString from their virtual GetClass() function.
|
||
// Some classes do that now.
|
||
return ReturnClassName();
|
||
}
|
||
|
||
|
||
/**
|
||
* Function Show
|
||
* is used to output the object tree, currently for debugging only.
|
||
* @param nestLevel An aid to prettier tree indenting, and is the level
|
||
* of nesting of this object within the overall tree.
|
||
* @param os The ostream& to output to.
|
||
*/
|
||
virtual void Show( int nestLevel, std::ostream& os );
|
||
|
||
|
||
/**
|
||
* Function NestedSpace
|
||
* outputs nested space for pretty indenting.
|
||
* @param nestLevel The nest count
|
||
* @param os The ostream&, where to output
|
||
* @return std::ostream& - for continuation.
|
||
**/
|
||
static std::ostream& NestedSpace( int nestLevel, std::ostream& os );
|
||
|
||
#endif
|
||
|
||
};
|
||
|
||
|
||
// Text justify:
|
||
// Values -1,0,1 are used in computations, do not change them
|
||
typedef enum {
|
||
GR_TEXT_HJUSTIFY_LEFT = -1,
|
||
GR_TEXT_HJUSTIFY_CENTER = 0,
|
||
GR_TEXT_HJUSTIFY_RIGHT = 1
|
||
} GRTextHorizJustifyType;
|
||
|
||
|
||
typedef enum {
|
||
GR_TEXT_VJUSTIFY_TOP = -1,
|
||
GR_TEXT_VJUSTIFY_CENTER = 0,
|
||
GR_TEXT_VJUSTIFY_BOTTOM = 1
|
||
} GRTextVertJustifyType;
|
||
|
||
|
||
/* controle des remplissages a l'ecran (Segments textes...)*/
|
||
#define FILAIRE 0
|
||
#define FILLED 1
|
||
#define SKETCH 2
|
||
|
||
|
||
#define DEFAULT_SIZE_TEXT 60 /* default text height (in mils or 1/1000") */
|
||
|
||
/* classe de gestion des textes (labels, textes composants ..)
|
||
* (Non utilisee seule) */
|
||
class EDA_TextStruct
|
||
{
|
||
public:
|
||
wxString m_Text; /* text! */
|
||
wxPoint m_Pos; /* XY position of anchor text. */
|
||
wxSize m_Size; /* XY size of text */
|
||
int m_Width; /* epaisseur du trait */
|
||
int m_Orient; /* Orient in 0.1 degrees */
|
||
int m_Miroir; // Display Normal / mirror
|
||
int m_Attributs; /* controle visibilite */
|
||
int m_CharType; /* normal, bold, italic ... */
|
||
int m_HJustify, m_VJustify; /* Justifications Horiz et Vert du texte */
|
||
int m_ZoomLevelDrawable; /* Niveau de zoom acceptable pour affichage normal */
|
||
int* m_TextDrawings; /* pointeur sur la liste des segments de dessin */
|
||
int m_TextDrawingsSize; /* nombre de segments a dessiner */
|
||
|
||
public:
|
||
EDA_TextStruct( const wxString& text = wxEmptyString );
|
||
virtual ~EDA_TextStruct( void );
|
||
void CreateDrawData( void );
|
||
|
||
int GetLength( void ) { return m_Text.Length(); };
|
||
int Pitch( void );/* retourne le pas entre 2 caracteres */
|
||
void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
|
||
const wxPoint& offset, int color,
|
||
int draw_mode, int display_mode = FILAIRE, int anchor_color = -1 );
|
||
|
||
/**
|
||
* Function HitTest
|
||
* tests if the given wxPoint is within the bounds of this object.
|
||
* @param ref_pos A wxPoint to test
|
||
* @return bool - true if a hit, else false
|
||
*/
|
||
bool HitTest( const wxPoint& ref_pos );
|
||
|
||
int Len_Size( void ); // Return the text lenght in internal units
|
||
};
|
||
|
||
|
||
/**
|
||
* Class BOARD_ITEM
|
||
* is an abstract base class for any item which can be embedded within the BOARD
|
||
* container class, and therefore instances of derived classes should only be
|
||
* found in PCBNEW or other programs that use class BOARD and its contents.
|
||
* The corresponding class in EESCHEMA seems to be DrawPartStruct.
|
||
*/
|
||
class BOARD_ITEM : public EDA_BaseStruct
|
||
{
|
||
protected:
|
||
int m_Layer;
|
||
|
||
public:
|
||
|
||
BOARD_ITEM( BOARD_ITEM* StructFather, DrawStructureType idtype ) :
|
||
EDA_BaseStruct( StructFather, idtype ),
|
||
m_Layer(0)
|
||
{
|
||
}
|
||
|
||
BOARD_ITEM( const BOARD_ITEM& src ) :
|
||
EDA_BaseStruct( src.m_Parent, src.m_StructType ),
|
||
m_Layer( src.m_Layer )
|
||
{
|
||
}
|
||
|
||
BOARD_ITEM* Next() const { return (BOARD_ITEM*) Pnext; }
|
||
BOARD_ITEM* GetParent() const { return (BOARD_ITEM*) m_Parent; }
|
||
|
||
/**
|
||
* Function GetLayer
|
||
* returns the layer this item is on.
|
||
*/
|
||
int GetLayer() const { return m_Layer; }
|
||
|
||
/**
|
||
* Function SetLayer
|
||
* sets the layer this item is on.
|
||
* @param aLayer The layer number.
|
||
*/
|
||
void SetLayer( int aLayer ) { m_Layer = aLayer; }
|
||
|
||
|
||
/**
|
||
* Function IsOnLayer
|
||
* tests to see if this object is on the given layer. Is virtual so
|
||
* objects like D_PAD, which reside on multiple layers can do their own
|
||
* form of testing.
|
||
* @param aLayer The layer to test for.
|
||
* @return bool - true if on given layer, else false.
|
||
*/
|
||
virtual bool IsOnLayer( int aLayer ) const
|
||
{
|
||
return m_Layer == aLayer;
|
||
}
|
||
|
||
|
||
/**
|
||
* Function IsOnOneOfTheseLayers
|
||
* returns true if this object is on one of the given layers. Is virtual so
|
||
* objects like D_PAD, which reside on multiple layers, can do their own
|
||
* form of testing.
|
||
* @param aLayerMask The bit-mapped set of layers to test for.
|
||
* @return bool - true if on one of the given layers, else false.
|
||
*/
|
||
virtual bool IsOnOneOfTheseLayers( int aLayerMask ) const
|
||
{
|
||
return ( (1<<m_Layer) & aLayerMask ) != 0;
|
||
}
|
||
|
||
|
||
/**
|
||
* Function IsLocked
|
||
* @returns bool - true if the object is locked, else false
|
||
*/
|
||
virtual bool IsLocked() const
|
||
{
|
||
return false; // only MODULEs can be locked at this time.
|
||
}
|
||
|
||
};
|
||
|
||
|
||
/* Base class for building items like lines, which have 1 start point and 1 end point.
|
||
* Arc and circles can use this class.
|
||
*/
|
||
class EDA_BaseLineStruct : public EDA_BaseStruct
|
||
{
|
||
public:
|
||
int m_Layer; // Layer number
|
||
int m_Width; // 0 = line, > 0 = tracks, bus ...
|
||
wxPoint m_Start; // Line start point
|
||
wxPoint m_End; // Line end point
|
||
|
||
public:
|
||
EDA_BaseLineStruct( EDA_BaseStruct* StructFather, DrawStructureType idtype );
|
||
};
|
||
|
||
|
||
/**************************/
|
||
/* class DrawPickedStruct */
|
||
/**************************/
|
||
|
||
/* Class to hold structures picked by pick events (like block selection)
|
||
* This class has only one useful member: .m_PickedStruct, used as a link.
|
||
* It does not describe really an item.
|
||
* It is used to create a linked list of selected items (in block selection).
|
||
* Each DrawPickedStruct item has is member: .m_PickedStruct pointing the
|
||
* real selected item
|
||
*/
|
||
class DrawPickedStruct : public EDA_BaseStruct
|
||
{
|
||
public:
|
||
EDA_BaseStruct* m_PickedStruct;
|
||
|
||
public:
|
||
DrawPickedStruct( EDA_BaseStruct* pickedstruct = NULL );
|
||
~DrawPickedStruct( void );
|
||
void Place( WinEDA_DrawFrame* frame, wxDC* DC ) { };
|
||
void DeleteWrapperList( void );
|
||
|
||
DrawPickedStruct* Next( void ) { return (DrawPickedStruct*) Pnext; }
|
||
};
|
||
|
||
|
||
/**
|
||
* Class EDA_Rect
|
||
* handles the component boundary box.
|
||
* This class is similar to wxRect, but some wxRect functions are very curious,
|
||
* so I prefer this suitable class
|
||
*/
|
||
class EDA_Rect
|
||
{
|
||
public:
|
||
wxPoint m_Pos; // Rectangle Origin
|
||
wxSize m_Size; // Rectangle Size
|
||
|
||
public:
|
||
EDA_Rect( void ) { };
|
||
wxPoint Centre( void )
|
||
{
|
||
return wxPoint( m_Pos.x + (m_Size.x >> 1), m_Pos.y + (m_Size.y >> 1) );
|
||
}
|
||
|
||
|
||
void Normalize( void ); // Ensure the height ant width are >= 0
|
||
bool Inside( const wxPoint& point ); // Return TRUE if point is in Rect
|
||
|
||
bool Inside( int x, int y ) { return Inside( wxPoint( x, y ) ); }
|
||
wxSize GetSize( void ) { return m_Size; }
|
||
int GetX( void ) { return m_Pos.x; }
|
||
int GetY( void ) { return m_Pos.y; }
|
||
wxPoint GetOrigin( void ) { return m_Pos; }
|
||
wxPoint GetPosition( void ) { return m_Pos; }
|
||
wxPoint GetEnd( void ) { return wxPoint( GetRight(), GetBottom() ); }
|
||
int GetWidth( void ) { return m_Size.x; }
|
||
int GetHeight( void ) { return m_Size.y; }
|
||
int GetRight( void ) { return m_Pos.x + m_Size.x; }
|
||
int GetBottom( void ) { return m_Pos.y + m_Size.y; }
|
||
void SetOrigin( const wxPoint& pos ) { m_Pos = pos; }
|
||
void SetOrigin( int x, int y ) { m_Pos.x = x; m_Pos.y = y; }
|
||
void SetSize( const wxSize& size ) { m_Size = size; }
|
||
void SetSize( int w, int h ) { m_Size.x = w; m_Size.y = h; }
|
||
void Offset( int dx, int dy ) { m_Pos.x += dx; m_Pos.y += dy; }
|
||
void Offset( const wxPoint& offset ) { m_Pos.x += offset.x; m_Pos.y += offset.y; }
|
||
void SetX( int val ) { m_Pos.x = val; }
|
||
void SetY( int val ) { m_Pos.y = val; }
|
||
void SetWidth( int val ) { m_Size.x = val; }
|
||
void SetHeight( int val ) { m_Size.y = val; }
|
||
void SetEnd( const wxPoint& pos )
|
||
{
|
||
m_Size.x = pos.x - m_Pos.x; m_Size.y = pos.y - m_Pos.y;
|
||
}
|
||
|
||
|
||
EDA_Rect& Inflate( wxCoord dx, wxCoord dy );
|
||
};
|
||
|
||
#endif /* BASE_STRUCT_H */
|