151 lines
4.9 KiB
C++
151 lines
4.9 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2007 Dick Hollenbeck, dick@softplc.com
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* Copyright (C) 2004-2007 Kicad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef COLLECTORS_H
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#define COLLECTORS_H
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/* This module contains a number of COLLECTOR implementations which are used
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to augment the functionality of class WinEDA_PcbFrame.
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*/
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#include "class_collector.h"
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/**
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* Class GENERALCOLLECTOR
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* is intended for use when the right click button is pressed, or when the
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* plain "arrow" tool is in effect. This class can be used by window classes
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* such as WinEDA_PcbFrame.
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*
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* Philosophy: this class knows nothing of the context in which a BOARD is used
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* and that means it knows nothing about which layers are visible or current,
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* but can handle those concerns by the SetPreferredLayer() function and the
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* SetLayerMask() fuction.
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*/
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class GENERALCOLLECTOR : public COLLECTOR
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{
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/**
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* A place to hold collected objects which don't match precisely the search
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* criteria, but would be acceptable if nothing else is found.
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* "2nd" choice, which will be appended to the end of COLLECTOR's prime
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* "list" at the end of the search.
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*/
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std::vector<BOARD_ITEM*> list2nd;
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/**
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* A bit-mapped layer mask that defines any layers which are acceptable
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* on a secondary search criterion basis.
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*/
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int m_LayerMask;
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public:
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/// A scan list for all editable board items, like PcbGeneralLocateAndDisplay()
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static const KICAD_T AllBoardItems[];
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/**
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* Constructor GENERALCOLLECTOR
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*/
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GENERALCOLLECTOR()
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{
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m_LayerMask = 0;
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SetScanTypes( AllBoardItems );
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}
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void Empty2nd()
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{
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list2nd.clear();
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}
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void Append2nd( BOARD_ITEM* item )
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{
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list2nd.push_back( item );
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}
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/**
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* Function SetLayerMask
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* takes a bit-mapped layer mask and records it. During the scan/search,
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* this is used as a secondary search criterion. That is, if there is no direct
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* layer match with COLLECTOR::m_PreferredLayer (the primary criterion),
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* then an object on any layer given in this bit-map is recorded as a
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* second choice object if it also HitTest()s true.
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*
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* @param aLayerMask A layer mask which has bits in it indicating which
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* layers are acceptable. Caller must pay attention to which layers are
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* visible, selected, etc. All those concerns are handled outside this
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* class, as stated in the class Philosophy above.
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*/
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void SetLayerMask( int aLayerMask )
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{
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m_LayerMask = aLayerMask;
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}
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/**
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* Function operator[int]
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* overloads COLLECTOR::operator[](int) to return a BOARD_ITEM* instead of
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* an EDA_BaseStruct* type.
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* @param ndx The index into the list.
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* @return BOARD_ITEM* - or something derived from it, or NULL.
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*/
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BOARD_ITEM* operator[]( int ndx ) const
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{
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if( (unsigned)ndx < (unsigned)GetCount() )
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return (BOARD_ITEM*) list[ ndx ];
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return NULL;
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}
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/**
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* Function Inspect
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* is the examining function within the INSPECTOR which is passed to the
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* Iterate function.
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*
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* @param testItem An EDA_BaseStruct to examine.
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* @param testData is not used in this class.
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* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
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* else SCAN_CONTINUE;
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*/
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SEARCH_RESULT Inspect( EDA_BaseStruct* testItem, const void* testData );
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/**
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* Function Scan
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* scans a BOARD using this class's Inspector method, which does the collection.
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* @param board A BOARD to scan.
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* @param refPos A wxPoint to use in hit-testing.
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* @param aPreferredLayer The layer meeting the primary search criterion.
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* @param aLayerMask The layers, in bit-mapped form, meeting the secondary search criterion.
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*/
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void Scan( BOARD* board, const wxPoint& refPos, int aPreferredLayer, int aLayerMask );
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};
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#endif // COLLECTORS_H
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