Moves forced-transparency setting down into VIEW_ITEM so that it can be used to place forced-transparent objects in a different target. This keeps EnableDepthTest() from equalizing the alpha values between the two symbols (or two footprints). |
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.. | ||
view.cpp | ||
view_controls.cpp | ||
view_group.cpp | ||
view_item.cpp | ||
view_overlay.cpp | ||
wx_view_controls.cpp | ||
zoom_controller.cpp |