kicad/3d-viewer/3d_rendering/raytracing/shapes2D/object_2d.cpp

57 lines
2.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2020 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "object_2d.h"
#include <map>
OBJECT_2D_STATS *OBJECT_2D_STATS::s_instance = nullptr;
OBJECT_2D::OBJECT_2D( OBJECT_2D_TYPE aObjType, const BOARD_ITEM& aBoardItem ) :
m_boardItem( aBoardItem )
{
m_obj_type = aObjType;
OBJECT_2D_STATS::Instance().AddOne( aObjType );
}
/*
* Lookup table for OBJECT_2D_TYPE printed names
*/
// clang-format off
const std::map<OBJECT_2D_TYPE, const char*> objectTypeNames
{
{ OBJECT_2D_TYPE::FILLED_CIRCLE, "OBJECT_2D_TYPE::FILLED_CIRCLE" },
{ OBJECT_2D_TYPE::CSG, "OBJECT_2D_TYPE::CSG" },
{ OBJECT_2D_TYPE::POLYGON, "OBJECT_2D_TYPE::POLYGON" },
{ OBJECT_2D_TYPE::DUMMYBLOCK, "OBJECT_2D_TYPE::DUMMYBLOCK" },
{ OBJECT_2D_TYPE::POLYGON4PT, "OBJECT_2D_TYPE::POLYGON4PT" },
{ OBJECT_2D_TYPE::RING, "OBJECT_2D_TYPE::RING" },
{ OBJECT_2D_TYPE::ROUNDSEG, "OBJECT_2D_TYPE::ROUNDSEG" },
{ OBJECT_2D_TYPE::TRIANGLE, "OBJECT_2D_TYPE::TRIANGLE" },
{ OBJECT_2D_TYPE::CONTAINER, "OBJECT_2D_TYPE::CONTAINER" },
{ OBJECT_2D_TYPE::BVHCONTAINER, "OBJECT_2D_TYPE::BVHCONTAINER" },
};
// clang-format on