113 lines
2.6 KiB
C++
113 lines
2.6 KiB
C++
/**************************/
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/* EESchema - selpart.cpp */
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/**************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "confirm.h"
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#include "wxstruct.h"
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#include "general.h"
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#include "protos.h"
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#include "class_library.h"
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CMP_LIBRARY* SelectLibraryFromList( WinEDA_DrawFrame* frame )
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{
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static wxString OldLibName;
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wxString msg;
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wxArrayString libNamesList;
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int count = CMP_LIBRARY::GetLibraryCount();
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CMP_LIBRARY* Lib = NULL;
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if( count == 0 )
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{
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DisplayError( frame, _( "No component libraries are loaded." ) );
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return NULL;
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}
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libNamesList = CMP_LIBRARY::GetLibraryNames();
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msg.Printf( _( " Select 1 of %d libraries." ), count );
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wxSingleChoiceDialog dlg( frame, msg, _( "Select Library" ), libNamesList );
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int index = libNamesList.Index( OldLibName );
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if( index != wxNOT_FOUND )
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dlg.SetSelection( index );
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if( dlg.ShowModal() == wxID_CANCEL || dlg.GetStringSelection().IsEmpty() )
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return NULL;
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Lib = CMP_LIBRARY::FindLibrary( dlg.GetStringSelection() );
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if( Lib != NULL )
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OldLibName = dlg.GetStringSelection();
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return Lib;
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}
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int DisplayComponentsNamesInLib( WinEDA_DrawFrame* frame,
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CMP_LIBRARY* Library,
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wxString& Buffer, wxString& OldName )
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{
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size_t i;
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wxArrayString nameList;
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const wxChar** ListNames;
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if( Library == NULL )
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Library = SelectLibraryFromList( frame );
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if( Library == NULL )
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return 0;
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Library->GetEntryNames( nameList );
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ListNames = (const wxChar**) MyZMalloc( ( nameList.GetCount() + 1 ) *
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sizeof( wxChar* ) );
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if( ListNames == NULL )
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return 0;
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for( i = 0; i < nameList.GetCount(); i++ )
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ListNames[i] = (const wxChar*) nameList[i];
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WinEDAListBox dlg( frame, _( "Select Component" ), ListNames, OldName,
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DisplayCmpDoc, wxColour( 255, 255, 255 ) );
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if( !OldName.IsEmpty() )
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dlg.m_List->SetStringSelection( OldName );
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dlg.MoveMouseToOrigin();
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int rsp = dlg.ShowModal();
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if( rsp >= 0 )
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Buffer = ListNames[rsp];
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free( ListNames );
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if( rsp < 0 )
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return 0;
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return 1;
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}
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int GetNameOfPartToLoad( WinEDA_DrawFrame* frame, CMP_LIBRARY* Library,
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wxString& BufName )
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{
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int ii;
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static wxString OldCmpName;
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ii = DisplayComponentsNamesInLib( frame, Library, BufName, OldCmpName );
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if( ii <= 0 )
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return 0;
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OldCmpName = BufName;
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return 1;
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}
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