515 lines
18 KiB
C++
515 lines
18 KiB
C++
/**
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* @file dialog_edit_module_for_Modedit.cpp
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*
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* @brief Dialog for editing a module properties in module editor (modedit)
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2012 Dick Hollenbeck, dick@softplc.com
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* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <confirm.h>
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#include <pcbnew.h>
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#include <appl_wxstruct.h>
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#include <gestfich.h>
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#include <3d_struct.h>
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#include <3d_viewer.h>
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#include <wxPcbStruct.h>
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#include <base_units.h>
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#include <class_module.h>
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#include <class_text_mod.h>
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#include <module_editor_frame.h>
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#include <dialog_edit_module_for_Modedit.h>
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#include <wildcards_and_files_ext.h>
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DIALOG_MODULE_MODULE_EDITOR::DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent,
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MODULE* aModule ) :
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DIALOG_MODULE_MODULE_EDITOR_BASE( aParent )
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{
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m_parent = aParent;
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m_currentModule = aModule;
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// Give an icon
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wxIcon icon;
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icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
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SetIcon( icon );
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initModeditProperties();
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m_sdbSizerStdButtonsOK->SetDefault();
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GetSizer()->SetSizeHints( this );
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Centre();
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}
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DIALOG_MODULE_MODULE_EDITOR::~DIALOG_MODULE_MODULE_EDITOR()
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{
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for( unsigned ii = 0; ii < m_shapes3D_list.size(); ii++ )
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delete m_shapes3D_list[ii];
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m_shapes3D_list.clear();
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delete m_referenceCopy;
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delete m_valueCopy;
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delete m_3D_Scale;
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delete m_3D_Offset;
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delete m_3D_Rotation;
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}
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/********************************************************/
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void DIALOG_MODULE_MODULE_EDITOR::initModeditProperties()
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/********************************************************/
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{
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SetFocus();
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m_lastSelected3DShapeIndex = -1;
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// Init 3D shape list
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S3D_MASTER* draw3D = m_currentModule->m_3D_Drawings;
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while( draw3D )
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{
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if( !draw3D->m_Shape3DName.IsEmpty() )
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{
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S3D_MASTER* draw3DCopy = new S3D_MASTER(NULL);
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draw3DCopy->Copy( draw3D );
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m_shapes3D_list.push_back( draw3DCopy );
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m_3D_ShapeNameListBox->Append(draw3DCopy->m_Shape3DName);
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}
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draw3D = (S3D_MASTER*) draw3D->Next();
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}
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m_DocCtrl->SetValue( m_currentModule->m_Doc );
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m_KeywordCtrl->SetValue( m_currentModule->m_KeyWord);
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m_referenceCopy = new TEXTE_MODULE(NULL);
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m_valueCopy = new TEXTE_MODULE(NULL);
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m_referenceCopy->Copy(m_currentModule->m_Reference);
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m_valueCopy->Copy(m_currentModule->m_Value);
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m_ReferenceCtrl->SetValue( m_referenceCopy->m_Text );
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m_ValueCtrl->SetValue( m_valueCopy->m_Text );
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m_ValueCtrl->SetValue( m_valueCopy->m_Text );
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m_FootprintNameCtrl->SetValue( m_currentModule->m_LibRef );
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m_AttributsCtrl->SetItemToolTip( 0, _( "Use this attribute for most non smd components" ) );
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m_AttributsCtrl->SetItemToolTip( 1,
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_(
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"Use this attribute for smd components.\nOnly components with this option are put in the footprint position list file" ) );
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m_AttributsCtrl->SetItemToolTip( 2,
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_(
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"Use this attribute for \"virtual\" components drawn on board (like a old ISA PC bus connector)" ) );
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// Controls on right side of the dialog
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switch( m_currentModule->m_Attributs & 255 )
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{
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case 0:
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m_AttributsCtrl->SetSelection( 0 );
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break;
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case MOD_CMS:
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m_AttributsCtrl->SetSelection( 1 );
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break;
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case MOD_VIRTUAL:
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m_AttributsCtrl->SetSelection( 2 );
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break;
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default:
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m_AttributsCtrl->SetSelection( 0 );
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break;
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}
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m_AutoPlaceCtrl->SetSelection(
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(m_currentModule->m_ModuleStatus & MODULE_is_LOCKED) ? 1 : 0 );
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m_AutoPlaceCtrl->SetItemToolTip( 0, _( "Enable hotkey move commands and Auto Placement" ) );
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m_AutoPlaceCtrl->SetItemToolTip( 1, _( "Disable hotkey move commands and Auto Placement" ) );
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m_CostRot90Ctrl->SetValue( m_currentModule->m_CntRot90 );
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m_CostRot180Ctrl->SetValue( m_currentModule->m_CntRot180 );
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// Initialize 3D parameters
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wxBoxSizer* BoxSizer = new wxBoxSizer( wxVERTICAL );
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m_3D_Scale = new VERTEX_VALUE_CTRL( m_Panel3D, _( "Shape Scale:" ), BoxSizer );
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m_Sizer3DValues->Add( BoxSizer, 0, wxGROW | wxALL, 5 );
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BoxSizer = new wxBoxSizer( wxVERTICAL );
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m_3D_Offset = new VERTEX_VALUE_CTRL( m_Panel3D, _( "Shape Offset (inch):" ), BoxSizer );
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m_Sizer3DValues->Add( BoxSizer, 0, wxGROW | wxALL, 5 );
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BoxSizer = new wxBoxSizer( wxVERTICAL );
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m_3D_Rotation = new VERTEX_VALUE_CTRL( m_Panel3D, _( "Shape Rotation (degrees):" ), BoxSizer );
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m_Sizer3DValues->Add( BoxSizer, 0, wxGROW | wxALL, 5 );
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// Initialize dialog relative to masks clearances
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m_NetClearanceUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_SolderMaskMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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m_SolderPasteMarginUnits->SetLabel( GetAbbreviatedUnitsLabel( g_UserUnit ) );
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wxString msg;
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PutValueInLocalUnits( *m_NetClearanceValueCtrl, m_currentModule->GetLocalClearance() );
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PutValueInLocalUnits( *m_SolderMaskMarginCtrl, m_currentModule->GetLocalSolderMaskMargin() );
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// These 2 parameters are usually < 0, so prepare entering a negative value, if current is 0
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PutValueInLocalUnits( *m_SolderPasteMarginCtrl, m_currentModule->GetLocalSolderPasteMargin() );
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if( m_currentModule->GetLocalSolderPasteMargin() == 0 )
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m_SolderPasteMarginCtrl->SetValue( wxT("-") + m_SolderPasteMarginCtrl->GetValue() );
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if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 )
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msg.Printf( wxT( "-%.1f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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else
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msg.Printf( wxT( "%.1f" ), m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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m_SolderPasteMarginRatioCtrl->SetValue( msg );
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// Add solder paste margin ration in per cent
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// for the usual default value 0.0, display -0.0 (or -0,0 in some countries)
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msg.Printf( wxT( "%.1f" ),
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m_currentModule->GetLocalSolderPasteMarginRatio() * 100.0 );
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if( m_currentModule->GetLocalSolderPasteMarginRatio() == 0.0 &&
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msg[0] == '0') // Sometimes Printf adds a sign if the value is very small (0.0)
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m_SolderPasteMarginRatioCtrl->SetValue( wxT("-") + msg );
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else
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m_SolderPasteMarginRatioCtrl->SetValue( msg );
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// if m_3D_ShapeNameListBox is not empty, preselect first 3D shape
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if( m_3D_ShapeNameListBox->GetCount() > 0 )
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{
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m_lastSelected3DShapeIndex = 0;
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m_3D_ShapeNameListBox->SetSelection( m_lastSelected3DShapeIndex );
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Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] );
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}
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// We have modified the UI, so call Fit() for m_Panel3D
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// to be sure the m_Panel3D sizers are initialized before opening the dialog
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m_Panel3D->GetSizer()->Fit( m_Panel3D );
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}
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/* Initialize 3D info displayed in dialog box from values in aStruct3DSource
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*/
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void DIALOG_MODULE_MODULE_EDITOR::Transfert3DValuesToDisplay( S3D_MASTER * aStruct3DSource )
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{
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if( aStruct3DSource )
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{
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m_3D_Scale->SetValue( aStruct3DSource->m_MatScale );
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m_3D_Offset->SetValue( aStruct3DSource->m_MatPosition );
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m_3D_Rotation->SetValue( aStruct3DSource->m_MatRotation );
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}
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else
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{
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S3D_VERTEX dummy_vertex;
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dummy_vertex.x = dummy_vertex.y = dummy_vertex.z = 1.0;
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m_3D_Scale->SetValue( dummy_vertex );
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}
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}
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/** Copy 3D info displayed in dialog box to values in a item in m_shapes3D_list
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* @param aIndexSelection = item index in m_shapes3D_list
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*/
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void DIALOG_MODULE_MODULE_EDITOR::TransfertDisplayTo3DValues( int aIndexSelection )
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{
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if( aIndexSelection >= (int)m_shapes3D_list.size() )
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return;
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S3D_MASTER * struct3DDest = m_shapes3D_list[aIndexSelection];
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struct3DDest->m_MatScale = m_3D_Scale->GetValue();
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struct3DDest->m_MatRotation = m_3D_Rotation->GetValue();
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struct3DDest->m_MatPosition = m_3D_Offset->GetValue();
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}
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/***********************************************************/
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void DIALOG_MODULE_MODULE_EDITOR::On3DShapeNameSelected(wxCommandEvent& event)
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/***********************************************************/
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{
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if( m_lastSelected3DShapeIndex >= 0 )
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TransfertDisplayTo3DValues( m_lastSelected3DShapeIndex );
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetSelection();
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if( m_lastSelected3DShapeIndex < 0 ) // happens under wxGTK when deleting an item in m_3D_ShapeNameListBox wxListBox
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return;
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if( m_lastSelected3DShapeIndex >= (int)m_shapes3D_list.size() )
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{
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wxMessageBox(wxT("On3DShapeNameSelected() error"));
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m_lastSelected3DShapeIndex = -1;
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return;
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}
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Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] );
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}
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/***********************************************************/
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void DIALOG_MODULE_MODULE_EDITOR::Remove3DShape(wxCommandEvent& event)
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/***********************************************************/
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{
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if( m_lastSelected3DShapeIndex >= 0 )
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TransfertDisplayTo3DValues( m_lastSelected3DShapeIndex );
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int ii = m_3D_ShapeNameListBox->GetSelection();
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if( ii < 0 )
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return;
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m_shapes3D_list.erase(m_shapes3D_list.begin() + ii );
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m_3D_ShapeNameListBox->Delete(ii);
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if( m_3D_ShapeNameListBox->GetCount() == 0)
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Transfert3DValuesToDisplay( NULL );
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else
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{
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m_lastSelected3DShapeIndex = 0;
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m_3D_ShapeNameListBox->SetSelection(m_lastSelected3DShapeIndex);
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Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] );
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}
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}
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/*********************************************************************/
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void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DLib( wxCommandEvent& event )
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/*********************************************************************/
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{
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wxString fullfilename, shortfilename;
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wxString fullpath;
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fullpath = wxGetApp().ReturnLastVisitedLibraryPath( LIB3D_PATH );
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#ifdef __WINDOWS__
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fullpath.Replace( wxT( "/" ), wxT( "\\" ) );
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#endif
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fullfilename = EDA_FileSelector( _( "3D Shape:" ),
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fullpath,
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wxEmptyString,
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VrmlFileExtension,
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wxGetTranslation( VrmlFileWildcard ),
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this,
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wxFD_OPEN,
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true
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);
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if( fullfilename == wxEmptyString )
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return;
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wxFileName fn = fullfilename;
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wxGetApp().SaveLastVisitedLibraryPath( fn.GetPath() );
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/* If the file path is already in the library search paths
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* list, just add the library name to the list. Otherwise, add
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* the library name with the full or relative path.
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* the relative path, when possible is preferable,
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* because it preserve use of default libraries paths, when the path is a sub path of these default paths
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*/
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shortfilename = wxGetApp().ReturnFilenameWithRelativePathInLibPath( fullfilename );
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wxFileName aux = shortfilename;
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if( aux.IsAbsolute() )
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{ // Absolute path, ask if the user wants a relative one
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int diag = wxMessageBox(
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_( "Use a relative path?" ),
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_( "Path type" ),
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wxYES_NO | wxICON_QUESTION, this );
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if( diag == wxYES )
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{ // Make it relative
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aux.MakeRelativeTo( wxT(".") );
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shortfilename = aux.GetPathWithSep() + aux.GetFullName();
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}
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}
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S3D_MASTER* new3DShape = new S3D_MASTER(NULL);
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#ifdef __WINDOWS__
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// Store filename in Unix notation
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shortfilename.Replace( wxT( "\\" ), wxT( "/" ) );
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#endif
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new3DShape->m_Shape3DName = shortfilename;
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m_shapes3D_list.push_back( new3DShape );
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m_3D_ShapeNameListBox->Append( shortfilename );
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if( m_lastSelected3DShapeIndex >= 0 )
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TransfertDisplayTo3DValues( m_lastSelected3DShapeIndex );
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m_lastSelected3DShapeIndex = m_3D_ShapeNameListBox->GetCount() - 1;
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m_3D_ShapeNameListBox->SetSelection(m_lastSelected3DShapeIndex);
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Transfert3DValuesToDisplay( m_shapes3D_list[m_lastSelected3DShapeIndex] );
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}
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/**********************************************************************/
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void DIALOG_MODULE_MODULE_EDITOR::OnCancelClick( wxCommandEvent& event )
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/**********************************************************************/
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{
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EndModal( -1 );
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}
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/******************************************************************************/
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void DIALOG_MODULE_MODULE_EDITOR::OnOkClick( wxCommandEvent& event )
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/******************************************************************************/
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{
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// First, test for invalid chars in module name
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wxString footprintName = m_FootprintNameCtrl->GetValue();
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if( ! footprintName.IsEmpty() )
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{
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if( ! MODULE::IsLibNameValid( footprintName ) )
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{
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wxString msg;
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msg.Printf( _("Error:\none of invalid chars <%s> found\nin <%s>" ),
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MODULE::ReturnStringLibNameInvalidChars( true ),
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GetChars( footprintName ) );
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DisplayError( NULL, msg );
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return;
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}
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}
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m_parent->SaveCopyInUndoList( m_currentModule, UR_MODEDIT );
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if( m_AutoPlaceCtrl->GetSelection() == 1 )
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m_currentModule->m_ModuleStatus |= MODULE_is_LOCKED;
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else
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m_currentModule->m_ModuleStatus &= ~MODULE_is_LOCKED;
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switch( m_AttributsCtrl->GetSelection() )
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{
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case 0:
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m_currentModule->m_Attributs = 0;
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break;
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case 1:
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m_currentModule->m_Attributs = MOD_CMS;
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break;
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case 2:
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m_currentModule->m_Attributs = MOD_VIRTUAL;
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break;
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}
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m_currentModule->m_CntRot90 = m_CostRot90Ctrl->GetValue();
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m_currentModule->m_CntRot180 = m_CostRot180Ctrl->GetValue();
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m_currentModule->m_Doc = m_DocCtrl->GetValue();
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m_currentModule->m_KeyWord = m_KeywordCtrl->GetValue();
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// Init footprint name in library
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if( ! footprintName.IsEmpty() )
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m_currentModule->m_LibRef = footprintName;
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// Init Fields:
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m_currentModule->m_Reference->Copy(m_referenceCopy );
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m_currentModule->m_Value->Copy(m_valueCopy );
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// Initialize masks clearances
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m_currentModule->SetLocalClearance( ReturnValueFromTextCtrl( *m_NetClearanceValueCtrl ) );
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m_currentModule->SetLocalSolderMaskMargin( ReturnValueFromTextCtrl( *m_SolderMaskMarginCtrl ) );
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m_currentModule->SetLocalSolderPasteMargin( ReturnValueFromTextCtrl( *m_SolderPasteMarginCtrl ) );
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double dtmp;
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wxString msg = m_SolderPasteMarginRatioCtrl->GetValue();
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msg.ToDouble( &dtmp );
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// A -50% margin ratio means no paste on a pad, the ratio must be >= -50 %
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if( dtmp < -50.0 )
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dtmp = -50.0;
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// A margin ratio is always <= 0
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if( dtmp > 0.0 )
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dtmp = 0.0;
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m_currentModule->SetLocalSolderPasteMarginRatio( dtmp / 100 );
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// Update 3D shape list
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int ii = m_3D_ShapeNameListBox->GetSelection();
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if ( ii >= 0 )
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TransfertDisplayTo3DValues( ii );
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S3D_MASTER* draw3D = m_currentModule->m_3D_Drawings;
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for( unsigned ii = 0; ii < m_shapes3D_list.size(); ii++ )
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{
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S3D_MASTER* draw3DCopy = m_shapes3D_list[ii];
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if( draw3DCopy->m_Shape3DName.IsEmpty() )
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continue;
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if( draw3D == NULL )
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{
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draw3D = new S3D_MASTER( draw3D );
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m_currentModule->m_3D_Drawings.Append( draw3D );
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}
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draw3D->m_Shape3DName = draw3DCopy->m_Shape3DName;
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draw3D->m_MatScale = draw3DCopy->m_MatScale;
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draw3D->m_MatRotation = draw3DCopy->m_MatRotation;
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draw3D->m_MatPosition = draw3DCopy->m_MatPosition;
|
|
|
|
draw3D = draw3D->Next();
|
|
}
|
|
|
|
// Remove old extra 3D shapes
|
|
S3D_MASTER* nextdraw3D;
|
|
for( ; draw3D != NULL; draw3D = nextdraw3D )
|
|
{
|
|
nextdraw3D = (S3D_MASTER*) draw3D->Next();
|
|
delete m_currentModule->m_3D_Drawings.Remove( draw3D );
|
|
}
|
|
|
|
// Fill shape list with one void entry, if no entry
|
|
if( m_currentModule->m_3D_Drawings == NULL )
|
|
m_currentModule->m_3D_Drawings.PushBack( new S3D_MASTER( m_currentModule ) );
|
|
|
|
|
|
m_currentModule->CalculateBoundingBox();
|
|
|
|
m_parent->OnModify();
|
|
|
|
EndModal( 1 );
|
|
}
|
|
|
|
|
|
/***********************************************************************/
|
|
void DIALOG_MODULE_MODULE_EDITOR::OnEditReference(wxCommandEvent& event)
|
|
/***********************************************************************/
|
|
{
|
|
wxPoint tmp = m_parent->GetScreen()->GetCrossHairPosition();
|
|
m_parent->GetScreen()->SetCrossHairPosition( m_referenceCopy->m_Pos );
|
|
m_parent->InstallTextModOptionsFrame( m_referenceCopy, NULL );
|
|
m_parent->GetScreen()->SetCrossHairPosition( tmp );
|
|
m_ReferenceCtrl->SetValue(m_referenceCopy->m_Text);
|
|
}
|
|
|
|
/***********************************************************/
|
|
void DIALOG_MODULE_MODULE_EDITOR::OnEditValue(wxCommandEvent& event)
|
|
/***********************************************************/
|
|
{
|
|
wxPoint tmp = m_parent->GetScreen()->GetCrossHairPosition();
|
|
m_parent->GetScreen()->SetCrossHairPosition( m_valueCopy->m_Pos );
|
|
m_parent->InstallTextModOptionsFrame( m_valueCopy, NULL );
|
|
m_parent->GetScreen()->SetCrossHairPosition( tmp);
|
|
m_ValueCtrl->SetValue(m_valueCopy->m_Text);
|
|
}
|
|
|