142 lines
3.5 KiB
C++
142 lines
3.5 KiB
C++
/****************************/
|
||
/* EESCHEMA - files-io.cpp */
|
||
/****************************/
|
||
|
||
#include "fctsys.h"
|
||
#include "gr_basic.h"
|
||
|
||
#include "common.h"
|
||
#include "program.h"
|
||
#include "libcmp.h"
|
||
#include "general.h"
|
||
|
||
#include "protos.h"
|
||
#include "id.h"
|
||
|
||
/* Fonctions locales */
|
||
|
||
|
||
/****************************************************************/
|
||
void WinEDA_SchematicFrame::Save_File(wxCommandEvent& event)
|
||
/****************************************************************/
|
||
/* Commands to save shepatic project or the current page.
|
||
*/
|
||
{
|
||
int id = event.GetId();
|
||
|
||
switch (id)
|
||
{
|
||
case ID_SAVE_PROJECT: /* Update Schematic File */
|
||
SaveProject(this);
|
||
break;
|
||
|
||
case ID_SAVE_ONE_SHEET: /* Update Schematic File */
|
||
SaveEEFile(NULL, FILE_SAVE_AS);
|
||
break;
|
||
|
||
case ID_SAVE_ONE_SHEET_AS: /* Save EED (new name) */
|
||
SaveEEFile(NULL, FILE_SAVE_NEW);
|
||
break;
|
||
|
||
default: DisplayError(this, wxT("WinEDA_SchematicFrame::Save_File Internal Error"));
|
||
break;
|
||
}
|
||
}
|
||
|
||
|
||
/******************************************************************************************/
|
||
bool WinEDA_SchematicFrame::LoadOneSheet(SCH_SCREEN * screen, const wxString & filename)
|
||
/******************************************************************************************/
|
||
{
|
||
wxString FullFileName = filename;
|
||
|
||
if( screen->EEDrawList != NULL )
|
||
{
|
||
if( !IsOK(this, _("Clear SubHierarchy ?") ) ) return FALSE;
|
||
}
|
||
|
||
if( FullFileName.IsEmpty() )
|
||
{
|
||
wxString mask;
|
||
mask = wxT("*") + g_SchExtBuffer;
|
||
FullFileName = EDA_FileSelector( _("Schematic files:"),
|
||
wxEmptyString, /* default path */
|
||
screen->m_FileName, /* default filename */
|
||
g_SchExtBuffer, /* extension par defaut */
|
||
mask, /* Masque d'affichage */
|
||
this,
|
||
wxFD_OPEN,
|
||
FALSE
|
||
);
|
||
if ( FullFileName.IsEmpty() ) return FALSE;
|
||
}
|
||
|
||
ClearProjectDrawList(screen, TRUE);
|
||
|
||
screen->m_FileName = FullFileName;
|
||
LoadOneEEFile(screen, FullFileName);
|
||
screen->SetModify();
|
||
|
||
if ( GetScreen() == screen ) Refresh(TRUE);
|
||
return TRUE;
|
||
}
|
||
|
||
/****************************************************/
|
||
void SaveProject(WinEDA_SchematicFrame * frame)
|
||
/****************************************************/
|
||
/* Sauvegarde toutes les feuilles du projet
|
||
et cr<63>e une librairie archive des composants, de nom <root_name>.chche.lib
|
||
*/
|
||
{
|
||
SCH_SCREEN * screen_tmp;
|
||
wxString LibArchiveFileName;
|
||
|
||
if ( frame == NULL) return;
|
||
|
||
screen_tmp = frame->GetScreen();
|
||
|
||
EDA_ScreenList ScreenList(NULL);
|
||
for ( ActiveScreen = ScreenList.GetFirst(); ActiveScreen != NULL; ActiveScreen = ScreenList.GetNext() )
|
||
{
|
||
frame->m_CurrentScreen = ActiveScreen;
|
||
frame->SaveEEFile( NULL, FILE_SAVE_AS);
|
||
}
|
||
|
||
frame->m_CurrentScreen = ActiveScreen = screen_tmp;
|
||
|
||
/* Creation du fichier d'archivage composants en repertoire courant */
|
||
LibArchiveFileName = MakeFileName(wxEmptyString,ScreenSch->m_FileName,wxEmptyString);
|
||
ChangeFileNameExt(LibArchiveFileName, wxEmptyString);
|
||
/* mise a jour extension */
|
||
LibArchiveFileName += wxT(".cache") + g_LibExtBuffer;
|
||
LibArchive(frame, LibArchiveFileName);
|
||
|
||
}
|
||
|
||
/************************/
|
||
int CountCmpNumber()
|
||
/************************/
|
||
/* Routine retournant le nombre de composants dans le schema,
|
||
powers non comprises */
|
||
{
|
||
BASE_SCREEN * Window;
|
||
EDA_BaseStruct *Phead;
|
||
int Nb = 0;
|
||
|
||
Window = ScreenSch ;
|
||
while( Window )
|
||
{
|
||
for( Phead=Window->EEDrawList; Phead != NULL; Phead=Phead->Pnext)
|
||
{
|
||
if (Phead->Type() == DRAW_LIB_ITEM_STRUCT_TYPE)
|
||
{
|
||
DrawPartStruct * Cmp = (DrawPartStruct *) Phead;
|
||
if ( Cmp->m_Field[VALUE].m_Text.GetChar(0) != '#' ) Nb++;
|
||
}
|
||
}
|
||
Window = (BASE_SCREEN*)Window->Pnext;
|
||
}
|
||
|
||
return(Nb);
|
||
}
|