Instead of the mouse pan and drag algorithms calculating the new position or rotation values relative to a starting value, the new values are calculated relative to the current values. This allows the user to use a second input device to move or rotate the view at the same time without its change being undone by the mouse. |
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.. | ||
3d_cache | ||
3d_canvas | ||
3d_model_viewer | ||
3d_rendering | ||
3d_viewer | ||
common_ogl | ||
dialogs | ||
3d_enums.h | ||
3d_fastmath.cpp | ||
3d_fastmath.h | ||
3d_math.cpp | ||
3d_math.h | ||
3d_viewer_id.h | ||
CMakeLists.txt | ||
credits.txt |