kicad/common/wxwineda.cpp

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/**********************************************************/
/* wxwineda.cpp - fonctions des classes du type WinEDAxxxx */
/**********************************************************/
#ifdef __GNUG__
#pragma implementation
#endif
#include "fctsys.h"
#include "common.h"
#include "wxstruct.h"
/**********************************************************************************/
/* Classe WinEDA_EnterText pour entrer une ou plusieurs ligne texte au clavier dans les frames */
/**********************************************************************************/
WinEDA_EnterText::WinEDA_EnterText( wxWindow* parent,
const wxString& Title,
const wxString& TextToEdit,
wxBoxSizer* BoxSizer,
const wxSize& Size, bool Multiline )
{
m_Modify = FALSE;
if( ! TextToEdit.IsEmpty() )
m_NewText = TextToEdit;
m_Title = new wxStaticText( parent, -1, Title );
BoxSizer->Add( m_Title, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
long style = 0;
if (Multiline)
style = wxTE_MULTILINE;
m_FrameText = new wxTextCtrl( parent, -1, TextToEdit, wxDefaultPosition, Size,style );
m_FrameText->SetInsertionPoint( 1 );
BoxSizer->Add( m_FrameText,
0,
wxGROW | wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM,
5 );
}
/****************************************/
wxString WinEDA_EnterText::GetValue()
/****************************************/
{
m_Modify = m_FrameText->IsModified();
m_NewText = m_FrameText->GetValue();
return m_NewText;
}
void WinEDA_EnterText::GetValue( char* buffer, int lenmax )
{
m_Modify = m_FrameText->IsModified();
if( buffer )
{
m_NewText = m_FrameText->GetValue();
int ii, ll = m_NewText.Len();
for( ii = 0; ii < ll && ii < (lenmax - 1); ii++ )
;
buffer[ii] = m_NewText.GetChar( ii );
buffer[lenmax - 1] = 0;
}
}
void WinEDA_EnterText::SetValue( const wxString& new_text )
{
m_FrameText->SetValue( new_text );
}
void WinEDA_EnterText::Enable( bool enbl )
{
m_Title->Enable( enbl );
m_FrameText->Enable( enbl );
}
/*********************************************************************/
/* Classe pour editer un texte graphique + dimension en INCHES ou MM */
/*********************************************************************/
WinEDA_GraphicTextCtrl::WinEDA_GraphicTextCtrl( wxWindow* parent,
const wxString& Title,
const wxString& TextToEdit, int textsize,
int units, wxBoxSizer* BoxSizer, int framelen,
int internal_unit )
{
m_Units = units;
m_Internal_Unit = internal_unit;
m_Title = NULL;
m_Title = new wxStaticText( parent, -1, Title );
BoxSizer->Add( m_Title, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
m_FrameText = new wxTextCtrl( parent, -1, TextToEdit );
BoxSizer->Add( m_FrameText, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
if( !Title.IsEmpty() )
{
wxString msg = _( "Size" ) + ReturnUnitSymbol( m_Units );
wxStaticText* text = new wxStaticText( parent, -1, msg );
BoxSizer->Add( text, 0, wxGROW | wxLEFT | wxRIGHT | wxADJUST_MINSIZE, 5 );
}
wxString value = FormatSize( m_Internal_Unit, m_Units, textsize );
m_FrameSize = new wxTextCtrl( parent, -1, value, wxDefaultPosition, wxSize( 70, -1 ) );
BoxSizer->Add( m_FrameSize, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
}
WinEDA_GraphicTextCtrl::~WinEDA_GraphicTextCtrl()
{
/* no, these are deleted by the BoxSizer
delete m_FrameText;
delete m_Title;
*/
}
wxString WinEDA_GraphicTextCtrl::FormatSize( int internalUnit, int units, int textSize )
{
wxString value;
// Limitation de la taille du texte a de valeurs raisonnables
if( textSize < 10 )
textSize = 10;
if( textSize > 3000 )
textSize = 3000;
value.Printf( ( internalUnit > 1000 ) ? wxT( "%.4f" ) : wxT( "%.3f" ),
To_User_Unit( units, textSize, internalUnit ) );
return value;
}
void WinEDA_GraphicTextCtrl::SetTitle( const wxString& title )
{
m_Title->SetLabel( title );
}
void WinEDA_GraphicTextCtrl::SetValue( const wxString& value )
{
m_FrameText->SetValue( value );
}
void WinEDA_GraphicTextCtrl::SetValue( int textSize )
{
wxString value = FormatSize( m_Internal_Unit, m_Units, textSize );
m_FrameSize->SetValue( value );
}
wxString WinEDA_GraphicTextCtrl::GetText()
{
wxString text = m_FrameText->GetValue();
return text;
}
int WinEDA_GraphicTextCtrl::ParseSize( const wxString& sizeText, int internalUnit, int units )
{
int textsize;
double dtmp;
sizeText.ToDouble( &dtmp );
textsize = (int) From_User_Unit( units, dtmp, internalUnit );
// Limit to reasonable size
if( textsize < 10 )
textsize = 10;
if( textsize > 3000 )
textsize = 3000;
return textsize;
}
int WinEDA_GraphicTextCtrl::GetTextSize()
{
return ParseSize( m_FrameSize->GetValue(), m_Internal_Unit, m_Units );
}
void WinEDA_GraphicTextCtrl::Enable( bool state )
{
m_FrameText->Enable( state );
}
/*****************************************************************/
/* Classe pour afficher et editer une coordonn<6E>e en INCHES ou MM */
/*****************************************************************/
WinEDA_PositionCtrl::WinEDA_PositionCtrl( wxWindow* parent,
const wxString& title,
const wxPoint& pos_to_edit,
int units,
wxBoxSizer* BoxSizer,
int internal_unit )
{
wxString text;
m_Units = units;
m_Internal_Unit = internal_unit;
if( title.IsEmpty() )
text = _( "Pos " );
else
text = title;
text += _( "X" ) + ReturnUnitSymbol( m_Units );
m_TextX = new wxStaticText( parent, -1, text );
BoxSizer->Add( m_TextX, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
m_FramePosX = new wxTextCtrl( parent, -1, wxEmptyString, wxDefaultPosition );
BoxSizer->Add( m_FramePosX, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
if( title.IsEmpty() )
text = _( "Pos " );
else
text = title;
text += _( "Y" ) + ReturnUnitSymbol( m_Units );
m_TextY = new wxStaticText( parent, -1, text );
BoxSizer->Add( m_TextY, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
m_FramePosY = new wxTextCtrl( parent, -1, wxEmptyString );
BoxSizer->Add( m_FramePosY, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
SetValue( pos_to_edit.x, pos_to_edit.y );
}
WinEDA_PositionCtrl::~WinEDA_PositionCtrl()
{
delete m_TextX;
delete m_TextY;
delete m_FramePosX;
delete m_FramePosY;
}
/******************************************/
wxPoint WinEDA_PositionCtrl::GetValue()
/******************************************/
/* Retourne (en unites internes) les coordonnes entrees (en unites utilisateur)
*/
{
wxPoint coord;
double value = 0;
m_FramePosX->GetValue().ToDouble( &value );
coord.x = From_User_Unit( m_Units, value, m_Internal_Unit );
m_FramePosY->GetValue().ToDouble( &value );
coord.y = From_User_Unit( m_Units, value, m_Internal_Unit );
return coord;
}
/************************************************************/
void WinEDA_PositionCtrl::Enable( bool x_win_on, bool y_win_on )
/************************************************************/
{
m_FramePosX->Enable( x_win_on );
m_FramePosY->Enable( y_win_on );
}
/***********************************************************/
void WinEDA_PositionCtrl::SetValue( int x_value, int y_value )
/***********************************************************/
{
wxString msg;
m_Pos_To_Edit.x = x_value;
m_Pos_To_Edit.y = y_value;
msg = ReturnStringFromValue( m_Units, m_Pos_To_Edit.x, m_Internal_Unit );
m_FramePosX->Clear();
m_FramePosX->SetValue( msg );
msg = ReturnStringFromValue( m_Units, m_Pos_To_Edit.y, m_Internal_Unit );
m_FramePosY->Clear();
m_FramePosY->SetValue( msg );
}
/*******************/
/* WinEDA_SizeCtrl */
/*******************/
WinEDA_SizeCtrl::WinEDA_SizeCtrl( wxWindow* parent, const wxString& title,
const wxSize& size_to_edit,
int units, wxBoxSizer* BoxSizer,
int internal_unit ) :
WinEDA_PositionCtrl( parent, title,
wxPoint( size_to_edit.x, size_to_edit.y ),
units, BoxSizer, internal_unit )
{
}
/*************************************/
wxSize WinEDA_SizeCtrl::GetValue()
/*************************************/
{
wxPoint pos = WinEDA_PositionCtrl::GetValue();
wxSize size;
size.x = pos.x;
size.y = pos.y;
return size;
}
/***********************************************************************/
/* Classe pour afficher et editer une dimension en INCHES MM ou autres*/
/***********************************************************************/
/* Unites:
* si units = 0 : unite = inch
* si units = 1 : unite = mm
* si units >1 : affichage direct
*/
WinEDA_ValueCtrl::WinEDA_ValueCtrl( wxWindow* parent, const wxString& title,
int value, int units, wxBoxSizer* BoxSizer,
int internal_unit )
{
wxString label = title;
m_Units = units;
m_Internal_Unit = internal_unit;
m_Value = value;
label += ReturnUnitSymbol( m_Units );
m_Text = new wxStaticText( parent, -1, label );
BoxSizer->Add( m_Text, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP | wxADJUST_MINSIZE, 5 );
wxString stringvalue = ReturnStringFromValue( m_Units, m_Value, m_Internal_Unit );
m_ValueCtrl = new wxTextCtrl( parent, -1, stringvalue );
BoxSizer->Add( m_ValueCtrl,
0,
wxGROW | wxALIGN_CENTER_VERTICAL | wxLEFT | wxRIGHT | wxBOTTOM,
5 );
}
WinEDA_ValueCtrl::~WinEDA_ValueCtrl()
{
delete m_ValueCtrl;
delete m_Text;
}
/***********************************/
int WinEDA_ValueCtrl::GetValue()
/***********************************/
{
int coord;
wxString txtvalue = m_ValueCtrl->GetValue();
coord = ReturnValueFromString( m_Units, txtvalue, m_Internal_Unit );
return coord;
}
/********************************************/
void WinEDA_ValueCtrl::SetValue( int new_value )
/********************************************/
{
wxString buffer;
m_Value = new_value;
buffer = ReturnStringFromValue( m_Units, m_Value, m_Internal_Unit );
m_ValueCtrl->SetValue( buffer );
}
/* Active ou desactive la frame: */
void WinEDA_ValueCtrl::Enable( bool enbl )
{
m_ValueCtrl->Enable( enbl );
m_Text->Enable( enbl );
}
/***************************************************************/
/* Classe pour afficher et editer une valeur en double flottant*/
/***************************************************************/
WinEDA_DFloatValueCtrl::WinEDA_DFloatValueCtrl( wxWindow* parent,
const wxString& title,
double value,
wxBoxSizer* BoxSizer )
{
wxString buffer;
wxString label = title;
m_Value = value;
m_Text = new wxStaticText( parent, -1, label );
BoxSizer->Add( m_Text, 0, wxGROW | wxLEFT | wxRIGHT | wxTOP, 5 );
buffer.Printf( wxT( "%f" ), m_Value );
m_ValueCtrl = new wxTextCtrl( parent, -1, buffer );
BoxSizer->Add( m_ValueCtrl, 0, wxGROW | wxLEFT | wxRIGHT | wxBOTTOM, 5 );
}
WinEDA_DFloatValueCtrl::~WinEDA_DFloatValueCtrl()
{
delete m_ValueCtrl;
delete m_Text;
}
double WinEDA_DFloatValueCtrl::GetValue()
{
double coord = 0;
m_ValueCtrl->GetValue().ToDouble( &coord );
return coord;
}
void WinEDA_DFloatValueCtrl::SetValue( double new_value )
{
wxString buffer;
m_Value = new_value;
buffer.Printf( wxT( "%f" ), m_Value );
m_ValueCtrl->SetValue( buffer );
}
/* Active ou desactive la frame: */
void WinEDA_DFloatValueCtrl::Enable( bool enbl )
{
m_ValueCtrl->Enable( enbl );
m_Text->Enable( enbl );
}