kicad/pcbnew/class_edge_mod.h

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/**************************************************************/
/* class_edge_module.h : description des contours d'un module */
/**************************************************************/
class Pcb3D_GLCanvas;
/* description des contours (empreintes ) et TYPES des CONTOURS : */
class EDGE_MODULE : public BOARD_ITEM
{
public:
int m_Width; // 0 = line, > 0 = tracks, bus ...
wxPoint m_Start; // Line start point
wxPoint m_End; // Line end point
int m_Shape; // voir "enum Track_Shapes"
wxPoint m_Start0; // coord relatives a l'ancre du point de depart(Orient 0)
wxPoint m_End0; // coord relatives a l'ancre du point de fin (Orient 0)
int m_Angle; // pour les arcs de cercle: longueur de l'arc en 0,1 degres
int m_PolyCount; // For polygons: number of points (> 2)
int* m_PolyList; // For polygons: coord list (1 point = 2 coord)
// Coord are relative to Origin, orient 0
public:
EDGE_MODULE( MODULE* parent );
EDGE_MODULE( EDGE_MODULE* edge );
~EDGE_MODULE();
/* supprime du chainage la structure Struct */
void UnLink();
void Copy( EDGE_MODULE* source ); // copy structure
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.brd" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
int ReadDescr( char* Line, FILE* File, int* LineNum = NULL );
// Mise a jour des coordon<6F>s pour l'affichage
void SetDrawCoord();
/* drawing functions */
void Draw( WinEDA_DrawPanel* panel, wxDC* DC, const wxPoint& offset,
int draw_mode );
void Draw3D( Pcb3D_GLCanvas* glcanvas );
/**
* Function Display_Infos
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Is virtual from EDA_BaseStruct.
* @param frame A WinEDA_DrawFrame in which to print status information.
*/
void Display_Infos( WinEDA_DrawFrame* frame );
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param refPos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool HitTest( const wxPoint& refPos );
/**
* Function GetClass
* returns the class name.
* @return wxString
*/
virtual wxString GetClass() const
{
return wxT( "MGRAPHIC" );
// return wxT( "EDGE" ); ?
}
#if defined(DEBUG)
/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
virtual void Show( int nestLevel, std::ostream& os );
#endif
};