210 lines
7.5 KiB
C++
210 lines
7.5 KiB
C++
/*******************************************************/
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/* class_module.h : module description (excepted pads) */
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/*******************************************************/
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class Pcb3D_GLCanvas;
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class Struct3D_Master;
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/************************************/
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/* Modules (footprints) description */
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/* pad are in class_pad.xx */
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/************************************/
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/* Format des modules:
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* Description generale
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* Description segments contour
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* Description textes
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* Description pastilles
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*/
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/* Flags :*/
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enum Mod_Attribut /* Attributs d'un module */
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{
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MOD_DEFAULT = 0, /* Type default */
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MOD_CMS = 1, /* Pour module apparaissant dans les
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* fichiers de placement automatique (principalement modules CMS */
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MOD_VIRTUAL = 2 /* Module virtuel constitue par un dessin sur circuit
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* (connecteur, trou de percage..) */
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};
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/* flags for autoplace and autoroute (.m_ModuleStatus member) */
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#define MODULE_is_LOCKED 0x01 /* module LOCKED: no autoplace allowed */
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#define MODULE_is_PLACED 0x02 /* In autoplace: module automatically placed */
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#define MODULE_to_PLACE 0x04 /* In autoplace: module waiting for autoplace */
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class MODULE : public BOARD_ITEM
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{
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public:
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wxPoint m_Pos; // Real coord on board
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D_PAD* m_Pads; /* Pad list (linked list) */
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BOARD_ITEM* m_Drawings; /* Graphic items list (linked list) */
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Struct3D_Master* m_3D_Drawings; /* Pointeur sur la liste des elements de trace 3D*/
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TEXTE_MODULE* m_Reference; // texte reference du composant (U34, R18..)
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TEXTE_MODULE* m_Value; // texte valeur du composant (74LS00, 22K..)
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wxString m_LibRef; /* nom du module en librairie */
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int m_Attributs; /* Flags bits a bit ( voir enum Mod_Attribut ) */
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int m_Orient; /* orientation en 1/10 degres */
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int flag; /* flag utilise en trace rastnest et routage auto */
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int m_ModuleStatus; /* For autoplace: flags (LOCKED, AUTOPLACED) */
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EDA_Rect m_BoundaryBox; /* position/taille du cadre de reperage (coord locales)*/
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EDA_Rect m_RealBoundaryBox; /* position/taille du module (coord relles) */
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int m_PadNum; // Nombre total de pads
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int m_AltPadNum; // en placement auto Nombre de pads actifs pour
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// les calculs
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int m_CntRot90; // Placement auto: cout ( 0..10 ) de la rotation 90 degre
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int m_CntRot180; // Placement auto: cout ( 0..10 ) de la rotation 180 degre
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wxSize m_Ext; // marges de "garde": utilise en placement auto.
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float m_Surface; // surface du rectangle d'encadrement
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unsigned long m_Link; // variable temporaire ( pour editions, ...)
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long m_LastEdit_Time; // Date de la derniere modification du module (gestion de librairies)
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wxString m_Doc; // Texte de description du module
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wxString m_KeyWord; // Liste des mots cles relatifs au module
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public:
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MODULE( BOARD* parent );
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MODULE( MODULE* module );
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~MODULE();
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void Copy( MODULE* Module ); // Copy structure
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MODULE* Next() { return (MODULE*) Pnext; }
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void Set_Rectangle_Encadrement();/* mise a jour du rect d'encadrement
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* en coord locales (orient 0 et origine = pos module) */
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void SetRectangleExinscrit();/* mise a jour du rect d'encadrement
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* et de la surface en coord reelles */
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// deplacements
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void SetPosition( const wxPoint& newpos );
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void SetOrientation( int newangle );
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/* supprime du chainage la structure Struct */
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void UnLink();
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/**
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* Function IsLocked
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* (virtual from BOARD_ITEM )
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* @returns bool - true if the MODULE is locked, else false
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*/
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bool IsLocked() const
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{
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return (m_ModuleStatus & MODULE_is_LOCKED) != 0;
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}
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/**
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* Function SetLocked
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* sets the MODULE_is_LOCKED bit in the m_ModuleStatus
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* @param setLocked When true means turn on locked status, else unlock
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*/
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void SetLocked( bool setLocked )
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{
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if( setLocked )
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m_ModuleStatus |= MODULE_is_LOCKED;
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else
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m_ModuleStatus &= ~MODULE_is_LOCKED;
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}
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/* Reading and writing data on files */
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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int Write_3D_Descr( FILE* File ) const;
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int ReadDescr( FILE* File, int* LineNum = NULL );
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int Read_3D_Descr( FILE* File, int* LineNum = NULL );
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/* drawing functions */
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void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
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const wxPoint& offset, int draw_mode );
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void Draw3D( Pcb3D_GLCanvas* glcanvas );
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void DrawEdgesOnly( WinEDA_DrawPanel* panel, wxDC* DC,
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const wxPoint& offset, int draw_mode );
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void DrawAncre( WinEDA_DrawPanel* panel, wxDC* DC,
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const wxPoint& offset, int dim_ancre, int draw_mode );
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/**
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* Function Display_Infos
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
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void Display_Infos( WinEDA_DrawFrame* frame );
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param refPos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& refPos );
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/**
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* Function GetReference
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* @return wxString - the reference designator text.
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*/
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const wxString& GetReference()
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{
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return m_Reference->m_Text;
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}
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/**
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* Function Visit
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* should be re-implemented for each derived class in order to handle
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* all the types given by its member data. Implementations should call
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* inspector->Inspect() on types in scanTypes[], and may use IterateForward()
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* to do so on lists of such data.
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* @param inspector An INSPECTOR instance to use in the inspection.
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* @param testData Arbitrary data used by the inspector.
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* @param scanTypes Which KICAD_T types are of interest and the order
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* is significant too, terminated by EOT.
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* @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan,
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* else SCAN_CONTINUE;
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*/
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SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData,
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const KICAD_T scanTypes[] );
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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virtual wxString GetClass() const
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{
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return wxT( "MODULE" );
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}
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#if defined(DEBUG)
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/**
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* Function Show
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* is used to output the object tree, currently for debugging only.
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* @param nestLevel An aid to prettier tree indenting, and is the level
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* of nesting of this object within the overall tree.
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* @param os The ostream& to output to.
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*/
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virtual void Show( int nestLevel, std::ostream& os );
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#endif
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};
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