602 lines
18 KiB
C++
602 lines
18 KiB
C++
/*******************************/
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/* class_pad_draw_function.cpp */
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/*******************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "trigo.h"
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#include "pcbnew_id.h" // ID_TRACK_BUTT
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#include "class_drawpanel.h"
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#include "drawtxt.h"
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#include "pcbnew.h"
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#include "class_board_design_settings.h"
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#include "colors_selection.h"
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/** Draw a pad:
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* @param DC = device context
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* @param offset = draw offset
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* @param draw_mode = mode: GR_OR, GR_XOR, GR_AND...
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*/
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void D_PAD::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode,
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const wxPoint& offset )
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{
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int ii;
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int color = 0;
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int ux0, uy0,
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dx, dx0, dy, dy0,
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rotdx,
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delta_cx, delta_cy,
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xc, yc;
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int angle;
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wxPoint coord[4];
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int fillpad = 0;
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wxPoint shape_pos;
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wxSize mask_margin; // margin (clearance) used for some non copper layers
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if( m_Flags & DO_NOT_DRAW )
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return;
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/* We can show/hide pads from the layer manager.
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* options are show/hide pads on front and/or back side of the board
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* For through pads, we hide them only if both sides are hidden.
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* smd pads on back are hidden for all layers (copper and technical layers)
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* on back side of the board
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* smd pads on front are hidden for all layers (copper and technical layers)
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* on front side of the board
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* ECO, edge and Draw layers and not considered
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*/
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// Mask layers for Back side of board
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#define BACK_SIDE_LAYERS \
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(LAYER_BACK | ADHESIVE_LAYER_BACK | SOLDERPASTE_LAYER_BACK\
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| SILKSCREEN_LAYER_BACK | SOLDERMASK_LAYER_BACK)
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// Mask layers for Front side of board
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#define FRONT_SIDE_LAYERS \
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(LAYER_FRONT | ADHESIVE_LAYER_FRONT | SOLDERPASTE_LAYER_FRONT\
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| SILKSCREEN_LAYER_FRONT | SOLDERMASK_LAYER_FRONT)
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BOARD * brd = GetBoard( );
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bool frontVisible = brd->IsElementVisible( PCB_VISIBLE(PAD_FR_VISIBLE) );
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bool backVisible = brd->IsElementVisible( PCB_VISIBLE(PAD_BK_VISIBLE) );
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if( !frontVisible && !backVisible )
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return;
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/* If pad are only on front side (no layer on back side)
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* and if hide front side pads is enabled, do not draw
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*/
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if( !frontVisible && ( (m_Masque_Layer & BACK_SIDE_LAYERS) == 0 ) )
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return;
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/* If pad are only on back side (no layer on front side)
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* and if hide back side pads is enabled, do not draw
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*/
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if( !backVisible && ( (m_Masque_Layer & FRONT_SIDE_LAYERS) == 0 ) )
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return;
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WinEDA_BasePcbFrame* frame = (WinEDA_BasePcbFrame*) panel->GetParent();
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PCB_SCREEN* screen = frame->GetScreen();
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if( frame->m_DisplayPadFill == FILLED )
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fillpad = 1;
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#if defined(PCBNEW) || defined(__WXMAC__)
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if( m_Flags & IS_MOVED || !DisplayOpt.DisplayPadFill )
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fillpad = 0;
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#endif
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if( m_Masque_Layer & LAYER_FRONT )
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{
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color = brd->GetVisibleElementColor(PAD_FR_VISIBLE);
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}
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if( m_Masque_Layer & LAYER_BACK )
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{
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color |= brd->GetVisibleElementColor(PAD_BK_VISIBLE);
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}
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if( color == 0 ) /* Not on copper layer */
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{
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// If the pad in on only one tech layer, use the layer color
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// else use DARKGRAY
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switch( m_Masque_Layer & ~ALL_CU_LAYERS )
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{
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case ADHESIVE_LAYER_BACK:
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color = brd->GetLayerColor(ADHESIVE_N_BACK);
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break;
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case ADHESIVE_LAYER_FRONT:
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color = brd->GetLayerColor(ADHESIVE_N_FRONT);
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break;
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case SOLDERPASTE_LAYER_BACK:
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color = brd->GetLayerColor(SOLDERPASTE_N_BACK);
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break;
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case SOLDERPASTE_LAYER_FRONT:
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color = brd->GetLayerColor(SOLDERPASTE_N_FRONT);
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break;
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case SILKSCREEN_LAYER_BACK:
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color = brd->GetLayerColor(SILKSCREEN_N_BACK);
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break;
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case SILKSCREEN_LAYER_FRONT:
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color = brd->GetLayerColor(SILKSCREEN_N_FRONT);
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break;
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case SOLDERMASK_LAYER_BACK:
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color = brd->GetLayerColor(SOLDERMASK_N_BACK);
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break;
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case SOLDERMASK_LAYER_FRONT:
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color = brd->GetLayerColor(SOLDERMASK_N_FRONT);
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break;
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case DRAW_LAYER:
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color = brd->GetLayerColor(DRAW_N);
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break;
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case COMMENT_LAYER:
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color = brd->GetLayerColor(COMMENT_N);
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break;
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case ECO1_LAYER:
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color = brd->GetLayerColor(ECO1_N);
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break;
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case ECO2_LAYER:
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color = brd->GetLayerColor(ECO2_N);
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break;
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case EDGE_LAYER:
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color = brd->GetLayerColor(EDGE_N);
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break;
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default:
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color = DARKGRAY;
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break;
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}
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}
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// if PAD_SMD pad and high contrast mode
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if( ( m_Attribut == PAD_SMD || m_Attribut == PAD_CONN )
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&& DisplayOpt.ContrastModeDisplay )
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{
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// when routing tracks
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if( frame && frame->m_ID_current_state == ID_TRACK_BUTT )
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{
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int routeTop = screen->m_Route_Layer_TOP;
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int routeBot = screen->m_Route_Layer_BOTTOM;
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// if routing between copper and component layers,
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// or the current layer is one of said 2 external copper layers,
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// then highlight only the current layer.
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if( ( ( 1 << routeTop ) | ( 1 << routeBot ) )
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== ( LAYER_BACK | LAYER_FRONT )
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|| ( ( 1 << screen->m_Active_Layer )
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& ( LAYER_BACK | LAYER_FRONT ) ) )
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{
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if( !IsOnLayer( screen->m_Active_Layer ) )
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{
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color &= ~MASKCOLOR;
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color |= DARKDARKGRAY;
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}
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}
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// else routing between an internal signal layer and some other
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// layer. Grey out all PAD_SMD pads not on current or the single
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// selected external layer.
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else if( !IsOnLayer( screen->m_Active_Layer )
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&& !IsOnLayer( routeTop )
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&& !IsOnLayer( routeBot ) )
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{
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color &= ~MASKCOLOR;
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color |= DARKDARKGRAY;
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}
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}
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// when not edting tracks, show PAD_SMD components not on active layer
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// as greyed out
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else
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{
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if( !IsOnLayer( screen->m_Active_Layer ) )
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{
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color &= ~MASKCOLOR;
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color |= DARKDARKGRAY;
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}
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}
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}
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// if Contrast mode is ON and a technical layer active, show pads on this
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// layer so we can see pads on paste or solder layer and the size of the
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// mask
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if( DisplayOpt.ContrastModeDisplay
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&& screen->m_Active_Layer > LAST_COPPER_LAYER )
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{
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if( IsOnLayer( screen->m_Active_Layer ) )
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{
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color = brd->GetLayerColor(screen->m_Active_Layer);
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// In hight contrast mode, and if the active layer is the mask
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// layer shows the pad size with the mask clearance
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switch( screen->m_Active_Layer )
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{
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case SOLDERMASK_N_BACK:
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case SOLDERMASK_N_FRONT:
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mask_margin.x = mask_margin.y = GetSolderMaskMargin();
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break;
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case SOLDERPASTE_N_BACK:
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case SOLDERPASTE_N_FRONT:
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mask_margin = GetSolderPasteMargin();
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break;
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default:
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break;
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}
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}
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else
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color = DARKDARKGRAY;
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}
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if( draw_mode & GR_SURBRILL )
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{
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if( draw_mode & GR_AND )
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color &= ~HIGHT_LIGHT_FLAG;
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else
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color |= HIGHT_LIGHT_FLAG;
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}
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if( color & HIGHT_LIGHT_FLAG )
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color = ColorRefs[color & MASKCOLOR].m_LightColor;
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GRSetDrawMode( DC, draw_mode ); /* mode de trace */
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/* calcul du centre des pads en coordonnees Ecran : */
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shape_pos = ReturnShapePos();
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ux0 = shape_pos.x - offset.x;
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uy0 = shape_pos.y - offset.y;
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xc = ux0;
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yc = uy0;
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dx = dx0 = m_Size.x >> 1;
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dy = dy0 = m_Size.y >> 1; /* demi dim dx et dy */
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angle = m_Orient;
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bool DisplayIsol = DisplayOpt.DisplayPadIsol;
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if( ( m_Masque_Layer & ALL_CU_LAYERS ) == 0 )
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DisplayIsol = FALSE;
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SetAlpha( &color, 170 );
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/* Get the pad clearance. This has a meaning only for Pcbnew.
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* for Cvpcb (and Gerbview) GetClearance() creates debug errors because
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* there is no net classes so a call to GetClearance() is made only when
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* needed (never needed in Cvpcb nor in Gerbview)
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*/
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int padClearance = DisplayIsol ? GetClearance() : 0;
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switch( GetShape() )
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{
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case PAD_CIRCLE:
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if( fillpad )
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GRFilledCircle( &panel->m_ClipBox, DC, xc, yc,
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dx + mask_margin.x, 0, color, color );
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else
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GRCircle( &panel->m_ClipBox, DC, xc, yc, dx + mask_margin.x,
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0, color );
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if( DisplayIsol )
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{
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GRCircle( &panel->m_ClipBox,
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DC,
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xc,
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yc,
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dx + padClearance,
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0,
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color );
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}
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break;
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case PAD_OVAL:
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if( dx > dy ) /* horizontal */
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{
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delta_cx = dx - dy;
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delta_cy = 0;
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rotdx = m_Size.y + ( mask_margin.y * 2 );
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}
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else /* vertical */
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{
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delta_cx = 0;
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delta_cy = dy - dx;
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rotdx = m_Size.x + ( mask_margin.x * 2 );
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}
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RotatePoint( &delta_cx, &delta_cy, angle );
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if( fillpad )
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{
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GRFillCSegm( &panel->m_ClipBox, DC,
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ux0 + delta_cx, uy0 + delta_cy,
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ux0 - delta_cx, uy0 - delta_cy,
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rotdx, color );
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}
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else
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{
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GRCSegm( &panel->m_ClipBox, DC,
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ux0 + delta_cx, uy0 + delta_cy,
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ux0 - delta_cx, uy0 - delta_cy,
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rotdx, color );
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}
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/* Draw the isolation line. */
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if( DisplayIsol )
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{
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rotdx = rotdx + 2 * padClearance;
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GRCSegm( &panel->m_ClipBox, DC, ux0 + delta_cx, uy0 + delta_cy,
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ux0 - delta_cx, uy0 - delta_cy,
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rotdx, color );
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}
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break;
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case PAD_RECT:
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case PAD_TRAPEZOID:
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{
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int ddx, ddy;
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ddx = ( m_DeltaSize.x >> 1 );
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ddy = ( m_DeltaSize.y >> 1 );
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coord[0].x = -dx - ddy - mask_margin.x;
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coord[0].y = +dy + ddx + mask_margin.y;
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coord[1].x = -dx + ddy - mask_margin.x;
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coord[1].y = -dy - ddx - mask_margin.y;
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coord[2].x = +dx - ddy + mask_margin.x;
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coord[2].y = -dy + ddx - mask_margin.y;
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coord[3].x = +dx + ddy + mask_margin.x;
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coord[3].y = +dy - ddx + mask_margin.y;
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for( ii = 0; ii < 4; ii++ )
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{
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RotatePoint( &coord[ii].x, &coord[ii].y, angle );
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coord[ii].x = coord[ii].x + ux0;
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coord[ii].y = coord[ii].y + uy0;
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}
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GRClosedPoly( &panel->m_ClipBox, DC, 4, coord, fillpad, color, color );
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if( DisplayIsol )
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{
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dx += padClearance;
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dy += padClearance;
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coord[0].x = -dx - ddy;
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coord[0].y = dy + ddx;
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coord[1].x = -dx + ddy;
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coord[1].y = -dy - ddx;
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coord[2].x = dx - ddy;
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coord[2].y = -dy + ddx;
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coord[3].x = dx + ddy;
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coord[3].y = dy - ddx;
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for( ii = 0; ii < 4; ii++ )
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{
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RotatePoint( &coord[ii].x, &coord[ii].y, angle );
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coord[ii].x = coord[ii].x + ux0;
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coord[ii].y = coord[ii].y + uy0;
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}
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GRClosedPoly( &panel->m_ClipBox, DC, 4, coord, 0, color, color );
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}
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}
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break;
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default:
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break;
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}
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/* Draw the pad hole */
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int cx0 = m_Pos.x - offset.x;
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int cy0 = m_Pos.y - offset.y;
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int hole = m_Drill.x >> 1;
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if( fillpad && hole )
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{
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bool blackpenstate = false;
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if( screen->m_IsPrinting )
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{
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blackpenstate = GetGRForceBlackPenState();
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GRForceBlackPen( false );
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color = g_DrawBgColor;
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}
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else
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color = BLACK; // or DARKGRAY;
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if( draw_mode != GR_XOR )
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GRSetDrawMode( DC, GR_COPY );
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else
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GRSetDrawMode( DC, GR_XOR );
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switch( m_DrillShape )
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{
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case PAD_CIRCLE:
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#ifdef USE_WX_ZOOM
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if( DC->LogicalToDeviceXRel( hole ) > 1 )
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#else
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if( screen->Scale( hole ) > 1 ) /* draw hole if its size is enough */
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#endif
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GRFilledCircle( &panel->m_ClipBox, DC, cx0, cy0, hole, 0,
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color, color );
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break;
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case PAD_OVAL:
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dx = m_Drill.x >> 1;
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dy = m_Drill.y >> 1;
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if( m_Drill.x > m_Drill.y ) /* horizontal */
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{
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delta_cx = dx - dy;
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delta_cy = 0;
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rotdx = m_Drill.y;
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}
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else /* vertical */
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{
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delta_cx = 0;
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delta_cy = dy - dx;
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rotdx = m_Drill.x;
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}
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RotatePoint( &delta_cx, &delta_cy, angle );
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GRFillCSegm( &panel->m_ClipBox, DC, cx0 + delta_cx, cy0 + delta_cy,
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cx0 - delta_cx, cy0 - delta_cy, rotdx, color );
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break;
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default:
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break;
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}
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if( screen->m_IsPrinting )
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GRForceBlackPen( blackpenstate );
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}
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GRSetDrawMode( DC, draw_mode );
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/* Draw "No connect" ( / or \ or cross X ) if necessary. : */
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if( m_Netname.IsEmpty() && brd->IsElementVisible( PCB_VISIBLE(NO_CONNECTS_VISIBLE) ) )
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{
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dx0 = MIN( dx0, dy0 );
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int nc_color = BLUE;
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if( m_Masque_Layer & LAYER_FRONT ) /* Draw \ */
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GRLine( &panel->m_ClipBox, DC, cx0 - dx0, cy0 - dx0,
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cx0 + dx0, cy0 + dx0, 0, nc_color );
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if( m_Masque_Layer & LAYER_BACK ) /* Draw / */
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GRLine( &panel->m_ClipBox, DC, cx0 + dx0, cy0 - dx0,
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cx0 - dx0, cy0 + dx0, 0, nc_color );
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}
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/* Draw the pad number */
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bool display_padnum = true;
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if( frame && !frame->m_DisplayPadNum )
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display_padnum = false;
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bool display_netname = true;
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if( ( DisplayOpt.DisplayNetNamesMode == 0 )
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|| ( DisplayOpt.DisplayNetNamesMode == 2 ) )
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display_netname = false;
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if( !display_padnum && !display_netname )
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return;
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wxPoint tpos0 = wxPoint( ux0, uy0 ); // Position of the centre of text
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wxPoint tpos = tpos0;
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wxSize AreaSize; // size of text area, normalized to
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// AreaSize.y < AreaSize.x
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int shortname_len = m_ShortNetname.Len();
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if( !display_netname )
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shortname_len = 0;
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if( GetShape() == PAD_CIRCLE )
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angle = 0;
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AreaSize = m_Size;
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if( m_Size.y > m_Size.x )
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{
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angle += 900;
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AreaSize.x = m_Size.y;
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AreaSize.y = m_Size.x;
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}
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if( shortname_len > 0 ) // if there is a netname, provides room
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// to display this netname
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{
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AreaSize.y /= 2; // Text used only the upper area of the
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// pad. The lower area displays the net
|
|
// name
|
|
tpos.y -= AreaSize.y / 2;
|
|
}
|
|
|
|
// Calculate the position of text, that is the middle point of the upper
|
|
// area of the pad
|
|
RotatePoint( &tpos, wxPoint( ux0, uy0 ), angle );
|
|
|
|
/* Draw text with an angle between -90 deg and + 90 deg */
|
|
int t_angle = angle;
|
|
NORMALIZE_ANGLE_90( t_angle );
|
|
|
|
/* Note: in next calculations, texte size is calculated for 3 or more
|
|
* chars. Of course, pads numbers and nets names can have less than 3
|
|
* chars. but after some tries, i found this is gives the best look
|
|
*/
|
|
#define MIN_CHAR_COUNT 3
|
|
wxString buffer;
|
|
|
|
int tsize;
|
|
if( display_padnum )
|
|
{
|
|
ReturnStringPadName( buffer );
|
|
int numpad_len = buffer.Len();
|
|
numpad_len = MAX( numpad_len, MIN_CHAR_COUNT );
|
|
|
|
tsize = min( AreaSize.y, AreaSize.x / numpad_len );
|
|
#define CHAR_SIZE_MIN 5
|
|
|
|
#ifdef USE_WX_ZOOM
|
|
if( DC->LogicalToDeviceXRel( tsize ) >= CHAR_SIZE_MIN ) // Not drawable when size too small.
|
|
#else
|
|
if( screen->Scale( tsize ) >= CHAR_SIZE_MIN ) // Not drawable when size too small.
|
|
#endif
|
|
{
|
|
tsize = (int) ( tsize * 0.8 ); // reserve room for
|
|
// marges and segments
|
|
// thickness
|
|
|
|
DrawGraphicText( panel, DC, tpos, WHITE, buffer, t_angle,
|
|
wxSize( tsize, tsize ), GR_TEXT_HJUSTIFY_CENTER,
|
|
GR_TEXT_VJUSTIFY_CENTER, tsize / 7, false, false,
|
|
false );
|
|
}
|
|
}
|
|
|
|
// display the short netname, if exists
|
|
if( shortname_len == 0 )
|
|
return;
|
|
|
|
shortname_len = MAX( shortname_len, MIN_CHAR_COUNT );
|
|
tsize = min( AreaSize.y, AreaSize.x / shortname_len );
|
|
|
|
#ifdef USE_WX_ZOOM
|
|
if( DC->LogicalToDeviceXRel( tsize ) >= CHAR_SIZE_MIN ) // Not drawable in size too small.
|
|
#else
|
|
if( screen->Scale( tsize ) >= CHAR_SIZE_MIN ) // Not drawable in size too small.
|
|
#endif
|
|
{
|
|
if( !( !IsOnLayer( screen->m_Active_Layer )
|
|
&& DisplayOpt.ContrastModeDisplay ) )
|
|
{
|
|
tpos = tpos0;
|
|
if( display_padnum )
|
|
tpos.y += AreaSize.y / 2;
|
|
RotatePoint( &tpos, wxPoint( ux0, uy0 ), angle );
|
|
|
|
tsize = (int) ( tsize * 0.8 ); // reserve room for marges and
|
|
// segments thickness
|
|
DrawGraphicText( panel, DC, tpos, WHITE, m_ShortNetname, t_angle,
|
|
wxSize( tsize, tsize ), GR_TEXT_HJUSTIFY_CENTER,
|
|
GR_TEXT_VJUSTIFY_CENTER, tsize / 7, false, false );
|
|
}
|
|
}
|
|
}
|