85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2016 CERN
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* Copyright (C) 2016-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef BOARD_ITEM_CONTAINER_H
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#define BOARD_ITEM_CONTAINER_H
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#include <board_item.h>
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#include <zone_settings.h>
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enum class ADD_MODE
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{
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INSERT,
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APPEND,
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BULK_APPEND,
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BULK_INSERT
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};
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enum class REMOVE_MODE
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{
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NORMAL,
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BULK
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};
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/**
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* @brief Abstract interface for BOARD_ITEMs capable of storing other items inside.
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* @see FOOTPRINT
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* @see BOARD
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*/
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class BOARD_ITEM_CONTAINER : public BOARD_ITEM
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{
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public:
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BOARD_ITEM_CONTAINER( BOARD_ITEM* aParent, KICAD_T aType )
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: BOARD_ITEM( aParent, aType )
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{
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}
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/**
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* @brief Adds an item to the container.
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* @param aMode decides whether the item is added in the beginning or at the end of the list.
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* @param aSkipConnectivity skip connectivity update (useful for file loading, when
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* the connectivity is updated after end of loading).
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*/
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virtual void Add( BOARD_ITEM* aItem, ADD_MODE aMode = ADD_MODE::INSERT,
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bool aSkipConnectivity = false ) = 0;
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/**
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* @brief Removes an item from the container.
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*/
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virtual void Remove( BOARD_ITEM* aItem, REMOVE_MODE aMode = REMOVE_MODE::NORMAL ) = 0;
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/**
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* @brief Removes an item from the container and deletes it.
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*/
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virtual void Delete( BOARD_ITEM* aItem )
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{
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Remove( aItem );
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delete aItem;
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}
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};
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#endif /* BOARD_ITEM_CONTAINER_H */
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