kicad/pcbnew/plot_board_layers.cpp

1273 lines
48 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <wx/log.h>
#include <eda_item.h>
#include <layer_ids.h>
#include <geometry/geometry_utils.h>
#include <geometry/shape_segment.h>
#include <pcb_base_frame.h>
#include <math/util.h> // for KiROUND
#include <board.h>
#include <footprint.h>
#include <pcb_track.h>
#include <pad.h>
#include <zone.h>
#include <pcb_shape.h>
#include <pcb_target.h>
#include <pcb_dimension.h>
#include <pcbplot.h>
#include <plotters/plotter_dxf.h>
#include <plotters/plotter_hpgl.h>
#include <plotters/plotter_gerber.h>
#include <plotters/plotters_pslike.h>
#include <pcb_painter.h>
#include <gbr_metadata.h>
#include <advanced_config.h>
/*
* Plot a solder mask layer. Solder mask layers have a minimum thickness value and cannot be
* drawn like standard layers, unless the minimum thickness is 0.
*/
static void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
const PCB_PLOT_PARAMS& aPlotOpt, int aMinThickness );
void PlotBoardLayers( BOARD* aBoard, PLOTTER* aPlotter, const LSEQ& aLayers,
const PCB_PLOT_PARAMS& aPlotOptions )
{
wxCHECK( aBoard && aPlotter && aLayers.size(), /* void */ );
// if a drill mark must be plotted, the copper layer needs to be plotted
// after other layers because the drill mark must be plotted as a filled
// white shape *after* all other shapes are plotted
bool plot_mark = aPlotOptions.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE;
for( LSEQ seq = aLayers; seq; ++seq )
{
// copper layers with drill marks will be plotted after all other layers
if( *seq <= B_Cu && plot_mark )
continue;
PlotOneBoardLayer( aBoard, aPlotter, *seq, aPlotOptions );
}
if( !plot_mark )
return;
for( LSEQ seq = aLayers; seq; ++seq )
{
if( *seq > B_Cu ) // already plotted
continue;
PlotOneBoardLayer( aBoard, aPlotter, *seq, aPlotOptions );
}
}
void PlotInteractiveLayer( BOARD* aBoard, PLOTTER* aPlotter, const PCB_PLOT_PARAMS& aPlotOpt )
{
for( const FOOTPRINT* fp : aBoard->Footprints() )
{
if( fp->GetLayer() == F_Cu && !aPlotOpt.m_PDFFrontFPPropertyPopups )
continue;
if( fp->GetLayer() == B_Cu && !aPlotOpt.m_PDFBackFPPropertyPopups )
continue;
std::vector<wxString> properties;
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
_( "Reference designator" ),
fp->Reference().GetShownText( false ) ) );
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
_( "Value" ),
fp->Value().GetShownText( false ) ) );
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
_( "Footprint" ),
fp->GetFPID().GetUniStringLibItemName() ) );
for( int i = 0; i < fp->GetFieldCount(); i++ )
{
PCB_FIELD* field = fp->GetFields().at( i );
if( field->IsReference() || field->IsValue() || field->IsFootprint() )
continue;
if( field->GetText().IsEmpty() )
continue;
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
field->GetName(),
field->GetText() ) );
}
// These 2 properties are not very useful in a plot file (like a PDF)
#if 0
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), _( "Library Description" ),
fp->GetLibDescription() ) );
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
_( "Keywords" ),
fp->GetKeywords() ) );
#endif
// Draw items are plotted with a position offset. So we need to move
// our boxes (which are not plotted) by the same offset.
VECTOR2I offset = -aPlotter->GetPlotOffsetUserUnits();
// Use a footprint bbox without texts to create the hyperlink area
BOX2I bbox = fp->GetBoundingBox( false, false );
bbox.Move( offset );
aPlotter->HyperlinkMenu( bbox, properties );
// Use a footprint bbox with visible texts only to create the bookmark area
// which is the area to zoom on ft selection
// However the bbox need to be inflated for a better look.
bbox = fp->GetBoundingBox( true, false );
bbox.Move( offset );
bbox.Inflate( bbox.GetWidth() /2, bbox.GetHeight() /2 );
aPlotter->Bookmark( bbox, fp->GetReference(), _( "Footprints" ) );
}
}
void PlotOneBoardLayer( BOARD *aBoard, PLOTTER* aPlotter, PCB_LAYER_ID aLayer,
const PCB_PLOT_PARAMS& aPlotOpt )
{
auto plotLayer =
[&]( LSET layerMask, PCB_PLOT_PARAMS& plotOpts )
{
// PlotLayerOutlines() is designed only for DXF plotters.
if( plotOpts.GetFormat() == PLOT_FORMAT::DXF && plotOpts.GetDXFPlotPolygonMode() )
PlotLayerOutlines( aBoard, aPlotter, layerMask, plotOpts );
else
PlotStandardLayer( aBoard, aPlotter, layerMask, plotOpts );
};
PCB_PLOT_PARAMS plotOpt = aPlotOpt;
int soldermask_min_thickness = aBoard->GetDesignSettings().m_SolderMaskMinWidth;
// Set a default color and the text mode for this layer
aPlotter->SetColor( BLACK );
aPlotter->SetTextMode( aPlotOpt.GetTextMode() );
// Specify that the contents of the "Edges Pcb" layer are to be plotted in addition to the
// contents of the currently specified layer.
LSET layer_mask( aLayer );
if( IsCopperLayer( aLayer ) )
{
// Skip NPTH pads on copper layers ( only if hole size == pad size ):
// Drill mark will be plotted if drill mark is SMALL_DRILL_SHAPE or FULL_DRILL_SHAPE
if( plotOpt.GetFormat() == PLOT_FORMAT::DXF )
plotOpt.SetDXFPlotPolygonMode( true );
else
plotOpt.SetSkipPlotNPTH_Pads( true );
plotLayer( layer_mask, plotOpt );
}
else
{
switch( aLayer )
{
case B_Mask:
case F_Mask:
// Disable plot pad holes
plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
// Use outline mode for DXF
plotOpt.SetDXFPlotPolygonMode( true );
// Plot solder mask:
if( soldermask_min_thickness == 0 )
{
plotLayer( layer_mask, plotOpt );
}
else
{
PlotSolderMaskLayer( aBoard, aPlotter, layer_mask, plotOpt,
soldermask_min_thickness );
}
break;
case B_Adhes:
case F_Adhes:
case B_Paste:
case F_Paste:
// Disable plot pad holes
plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
// Use outline mode for DXF
plotOpt.SetDXFPlotPolygonMode( true );
plotLayer( layer_mask, plotOpt );
break;
case F_SilkS:
case B_SilkS:
plotLayer( layer_mask, plotOpt );
// Gerber: Subtract soldermask from silkscreen if enabled
if( aPlotter->GetPlotterType() == PLOT_FORMAT::GERBER
&& plotOpt.GetSubtractMaskFromSilk() )
{
if( aLayer == F_SilkS )
layer_mask = LSET( F_Mask );
else
layer_mask = LSET( B_Mask );
// Create the mask to subtract by creating a negative layer polarity
aPlotter->SetLayerPolarity( false );
// Disable plot pad holes
plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE );
// Plot the mask
PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt );
// Disable the negative polarity
aPlotter->SetLayerPolarity( true );
}
break;
case Dwgs_User:
case Cmts_User:
case Eco1_User:
case Eco2_User:
case Edge_Cuts:
case Margin:
case F_CrtYd:
case B_CrtYd:
case F_Fab:
case B_Fab:
default:
plotLayer( layer_mask, plotOpt );
break;
}
}
}
/**
* Plot any layer EXCEPT a solder-mask with an enforced minimum width.
*/
void PlotStandardLayer( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask,
const PCB_PLOT_PARAMS& aPlotOpt )
{
BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
int maxError = aBoard->GetDesignSettings().m_MaxError;
itemplotter.SetLayerSet( aLayerMask );
OUTLINE_MODE plotMode = aPlotOpt.GetPlotMode();
bool onCopperLayer = ( LSET::AllCuMask() & aLayerMask ).any();
bool onSolderMaskLayer = ( LSET( 2, F_Mask, B_Mask ) & aLayerMask ).any();
bool onSolderPasteLayer = ( LSET( 2, F_Paste, B_Paste ) & aLayerMask ).any();
bool onFrontFab = ( LSET( F_Fab ) & aLayerMask ).any();
bool onBackFab = ( LSET( B_Fab ) & aLayerMask ).any();
bool sketchPads = ( onFrontFab || onBackFab ) && aPlotOpt.GetSketchPadsOnFabLayers();
// Plot edge layer and graphic items
for( const BOARD_ITEM* item : aBoard->Drawings() )
itemplotter.PlotBoardGraphicItem( item );
// Draw footprint texts:
for( const FOOTPRINT* footprint : aBoard->Footprints() )
itemplotter.PlotFootprintTextItems( footprint );
// Draw footprint other graphic items:
for( const FOOTPRINT* footprint : aBoard->Footprints() )
itemplotter.PlotFootprintGraphicItems( footprint );
// Plot footprint pads
for( FOOTPRINT* footprint : aBoard->Footprints() )
{
aPlotter->StartBlock( nullptr );
for( PAD* pad : footprint->Pads() )
{
OUTLINE_MODE padPlotMode = plotMode;
if( !( pad->GetLayerSet() & aLayerMask ).any() )
{
if( sketchPads &&
( ( onFrontFab && pad->GetLayerSet().Contains( F_Cu ) ) ||
( onBackFab && pad->GetLayerSet().Contains( B_Cu ) ) ) )
{
padPlotMode = SKETCH;
}
else
{
continue;
}
}
if( onCopperLayer && !pad->IsOnCopperLayer() )
continue;
/// pads not connected to copper are optionally not drawn
if( onCopperLayer && !pad->FlashLayer( aLayerMask ) )
continue;
COLOR4D color = COLOR4D::BLACK;
// If we're plotting a single layer, the color for that layer can be used directly.
if( aLayerMask.count() == 1 )
{
color = aPlotOpt.ColorSettings()->GetColor( aLayerMask.Seq()[0] );
}
else
{
if( ( pad->GetLayerSet() & aLayerMask )[B_Cu] )
color = aPlotOpt.ColorSettings()->GetColor( B_Cu );
if( ( pad->GetLayerSet() & aLayerMask )[F_Cu] )
color = color.LegacyMix( aPlotOpt.ColorSettings()->GetColor( F_Cu ) );
if( sketchPads && aLayerMask[F_Fab] )
color = aPlotOpt.ColorSettings()->GetColor( F_Fab );
else if( sketchPads && aLayerMask[B_Fab] )
color = aPlotOpt.ColorSettings()->GetColor( B_Fab );
}
if( sketchPads &&
( ( onFrontFab && pad->GetLayerSet().Contains( F_Cu ) ) ||
( onBackFab && pad->GetLayerSet().Contains( B_Cu ) ) ) )
{
if( aPlotOpt.GetPlotPadNumbers() )
itemplotter.PlotPadNumber( pad, color );
}
VECTOR2I margin;
int width_adj = 0;
if( onCopperLayer )
width_adj = itemplotter.getFineWidthAdj();
if( onSolderMaskLayer )
margin.x = margin.y = pad->GetSolderMaskExpansion();
if( onSolderPasteLayer )
margin = pad->GetSolderPasteMargin();
// not all shapes can have a different margin for x and y axis
// in fact only oval and rect shapes can have different values.
// Round shape have always the same x,y margin
// so define a unique value for other shapes that do not support different values
int mask_clearance = margin.x;
// Now offset the pad size by margin + width_adj
VECTOR2I padPlotsSize = pad->GetSize() + margin * 2 + VECTOR2I( width_adj, width_adj );
// Store these parameters that can be modified to plot inflated/deflated pads shape
PAD_SHAPE padShape = pad->GetShape();
VECTOR2I padSize = pad->GetSize();
VECTOR2I padDelta = pad->GetDelta(); // has meaning only for trapezoidal pads
// CornerRadius and CornerRadiusRatio can be modified
// the radius is built from the ratio, so saving/restoring the ratio is enough
double padCornerRadiusRatio = pad->GetRoundRectRadiusRatio();
// Don't draw a 0 sized pad.
// Note: a custom pad can have its pad anchor with size = 0
if( pad->GetShape() != PAD_SHAPE::CUSTOM
&& ( padPlotsSize.x <= 0 || padPlotsSize.y <= 0 ) )
{
continue;
}
switch( pad->GetShape() )
{
case PAD_SHAPE::CIRCLE:
case PAD_SHAPE::OVAL:
pad->SetSize( padPlotsSize );
if( aPlotOpt.GetSkipPlotNPTH_Pads() &&
( aPlotOpt.GetDrillMarksType() == DRILL_MARKS::NO_DRILL_SHAPE ) &&
( pad->GetSize() == pad->GetDrillSize() ) &&
( pad->GetAttribute() == PAD_ATTRIB::NPTH ) )
{
break;
}
itemplotter.PlotPad( pad, color, padPlotMode );
break;
case PAD_SHAPE::RECTANGLE:
pad->SetSize( padPlotsSize );
if( mask_clearance > 0 )
{
pad->SetShape( PAD_SHAPE::ROUNDRECT );
pad->SetRoundRectCornerRadius( mask_clearance );
}
itemplotter.PlotPad( pad, color, padPlotMode );
break;
case PAD_SHAPE::TRAPEZOID:
// inflate/deflate a trapezoid is a bit complex.
// so if the margin is not null, build a similar polygonal pad shape,
// and inflate/deflate the polygonal shape
// because inflating/deflating using different values for y and y
// we are using only margin.x as inflate/deflate value
if( mask_clearance == 0 )
{
itemplotter.PlotPad( pad, color, padPlotMode );
}
else
{
PAD dummy( *pad );
dummy.SetAnchorPadShape( PAD_SHAPE::CIRCLE );
dummy.SetShape( PAD_SHAPE::CUSTOM );
SHAPE_POLY_SET outline;
outline.NewOutline();
int dx = padSize.x / 2;
int dy = padSize.y / 2;
int ddx = padDelta.x / 2;
int ddy = padDelta.y / 2;
outline.Append( -dx - ddy, dy + ddx );
outline.Append( dx + ddy, dy - ddx );
outline.Append( dx - ddy, -dy + ddx );
outline.Append( -dx + ddy, -dy - ddx );
// Shape polygon can have holes so use InflateWithLinkedHoles(), not Inflate()
// which can create bad shapes if margin.x is < 0
outline.InflateWithLinkedHoles( mask_clearance,
CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError,
SHAPE_POLY_SET::PM_FAST );
dummy.DeletePrimitivesList();
dummy.AddPrimitivePoly( outline, 0, true );
// Be sure the anchor pad is not bigger than the deflated shape because this
// anchor will be added to the pad shape when plotting the pad. So now the
// polygonal shape is built, we can clamp the anchor size
dummy.SetSize( VECTOR2I( 0, 0 ) );
itemplotter.PlotPad( &dummy, color, padPlotMode );
}
break;
case PAD_SHAPE::ROUNDRECT:
{
// rounding is stored as a percent, but we have to update this ratio
// to force recalculation of other values after size changing (we do not
// really change the rounding percent value)
double radius_ratio = pad->GetRoundRectRadiusRatio();
pad->SetSize( padPlotsSize );
pad->SetRoundRectRadiusRatio( radius_ratio );
itemplotter.PlotPad( pad, color, padPlotMode );
break;
}
case PAD_SHAPE::CHAMFERED_RECT:
if( mask_clearance == 0 )
{
// the size can be slightly inflated by width_adj (PS/PDF only)
pad->SetSize( padPlotsSize );
itemplotter.PlotPad( pad, color, padPlotMode );
}
else
{
// Due to the polygonal shape of a CHAMFERED_RECT pad, the best way is to
// convert the pad shape to a full polygon, inflate/deflate the polygon
// and use a dummy CUSTOM pad to plot the final shape.
PAD dummy( *pad );
// Build the dummy pad outline with coordinates relative to the pad position
// pad offset and orientation 0. The actual pos, offset and rotation will be
// taken in account later by the plot function
dummy.SetPosition( VECTOR2I( 0, 0 ) );
dummy.SetOffset( VECTOR2I( 0, 0 ) );
dummy.SetOrientation( ANGLE_0 );
SHAPE_POLY_SET outline;
dummy.TransformShapeToPolygon( outline, UNDEFINED_LAYER, 0, maxError,
ERROR_INSIDE );
outline.InflateWithLinkedHoles( mask_clearance,
CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError,
SHAPE_POLY_SET::PM_FAST );
// Initialize the dummy pad shape:
dummy.SetAnchorPadShape( PAD_SHAPE::CIRCLE );
dummy.SetShape( PAD_SHAPE::CUSTOM );
dummy.DeletePrimitivesList();
dummy.AddPrimitivePoly( outline, 0, true );
// Be sure the anchor pad is not bigger than the deflated shape because this
// anchor will be added to the pad shape when plotting the pad.
// So we set the anchor size to 0
dummy.SetSize( VECTOR2I( 0, 0 ) );
// Restore pad position and offset
dummy.SetPosition( pad->GetPosition() );
dummy.SetOffset( pad->GetOffset() );
dummy.SetOrientation( pad->GetOrientation() );
itemplotter.PlotPad( &dummy, color, padPlotMode );
}
break;
case PAD_SHAPE::CUSTOM:
{
// inflate/deflate a custom shape is a bit complex.
// so build a similar pad shape, and inflate/deflate the polygonal shape
PAD dummy( *pad );
dummy.SetParentGroup( nullptr );
SHAPE_POLY_SET shape;
pad->MergePrimitivesAsPolygon( &shape );
// Shape polygon can have holes so use InflateWithLinkedHoles(), not Inflate()
// which can create bad shapes if margin.x is < 0
shape.InflateWithLinkedHoles( mask_clearance,
CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError,
SHAPE_POLY_SET::PM_FAST );
dummy.DeletePrimitivesList();
dummy.AddPrimitivePoly( shape, 0, true );
// Be sure the anchor pad is not bigger than the deflated shape because this
// anchor will be added to the pad shape when plotting the pad. So now the
// polygonal shape is built, we can clamp the anchor size
if( mask_clearance < 0 ) // we expect margin.x = margin.y for custom pads
dummy.SetSize( padPlotsSize );
itemplotter.PlotPad( &dummy, color, padPlotMode );
break;
}
}
// Restore the pad parameters modified by the plot code
pad->SetSize( padSize );
pad->SetDelta( padDelta );
pad->SetShape( padShape );
pad->SetRoundRectRadiusRatio( padCornerRadiusRatio );
}
aPlotter->EndBlock( nullptr );
}
// Plot vias on copper layers, and if aPlotOpt.GetPlotViaOnMaskLayer() is true,
// plot them on solder mask
GBR_METADATA gbr_metadata;
bool isOnCopperLayer = ( aLayerMask & LSET::AllCuMask() ).any();
if( isOnCopperLayer )
{
gbr_metadata.SetApertureAttrib( GBR_APERTURE_METADATA::GBR_APERTURE_ATTRIB_VIAPAD );
gbr_metadata.SetNetAttribType( GBR_NETLIST_METADATA::GBR_NETINFO_NET );
}
aPlotter->StartBlock( nullptr );
for( const PCB_TRACK* track : aBoard->Tracks() )
{
if( track->Type() != PCB_VIA_T )
continue;
const PCB_VIA* via = static_cast<const PCB_VIA*>( track );
// vias are not plotted if not on selected layer
LSET via_mask_layer = via->GetLayerSet();
if( !( via_mask_layer & aLayerMask ).any() )
continue;
int via_margin = 0;
double width_adj = 0;
if( aLayerMask[B_Mask] || aLayerMask[F_Mask] )
via_margin = via->GetSolderMaskExpansion();
if( ( aLayerMask & LSET::AllCuMask() ).any() )
width_adj = itemplotter.getFineWidthAdj();
int diameter = via->GetWidth() + 2 * via_margin + width_adj;
/// Vias not connected to copper are optionally not drawn
if( onCopperLayer && !via->FlashLayer( aLayerMask ) )
continue;
// Don't draw a null size item :
if( diameter <= 0 )
continue;
// Some vias can be not connected (no net).
// Set the m_NotInNet for these vias to force a empty net name in gerber file
gbr_metadata.m_NetlistMetadata.m_NotInNet = via->GetNetname().IsEmpty();
gbr_metadata.SetNetName( via->GetNetname() );
COLOR4D color = aPlotOpt.ColorSettings()->GetColor(
LAYER_VIAS + static_cast<int>( via->GetViaType() ) );
// Set plot color (change WHITE to LIGHTGRAY because the white items are not seen on a
// white paper or screen
aPlotter->SetColor( color != WHITE ? color : LIGHTGRAY );
aPlotter->FlashPadCircle( via->GetStart(), diameter, plotMode, &gbr_metadata );
}
aPlotter->EndBlock( nullptr );
aPlotter->StartBlock( nullptr );
gbr_metadata.SetApertureAttrib( GBR_APERTURE_METADATA::GBR_APERTURE_ATTRIB_CONDUCTOR );
// Plot tracks (not vias) :
for( const PCB_TRACK* track : aBoard->Tracks() )
{
if( track->Type() == PCB_VIA_T )
continue;
if( !aLayerMask[track->GetLayer()] )
continue;
// Some track segments can be not connected (no net).
// Set the m_NotInNet for these segments to force a empty net name in gerber file
gbr_metadata.m_NetlistMetadata.m_NotInNet = track->GetNetname().IsEmpty();
gbr_metadata.SetNetName( track->GetNetname() );
int width = track->GetWidth() + itemplotter.getFineWidthAdj();
aPlotter->SetColor( itemplotter.getColor( track->GetLayer() ) );
if( track->Type() == PCB_ARC_T )
{
const PCB_ARC* arc = static_cast<const PCB_ARC*>( track );
// Too small arcs cannot be really handled: arc center (and arc radius)
// cannot be safely computed
if( !arc->IsDegenerated( 10 /* in IU */ ) )
{
aPlotter->ThickArc( arc->GetCenter(), arc->GetArcAngleStart(), arc->GetAngle(),
arc->GetRadius(), width, plotMode, &gbr_metadata );
}
else
{
// Approximate this very small arc by a segment.
aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode,
&gbr_metadata );
}
}
else
{
aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode,
&gbr_metadata );
}
}
aPlotter->EndBlock( nullptr );
// Plot filled ares
aPlotter->StartBlock( nullptr );
NETINFO_ITEM nonet( aBoard );
for( const ZONE* zone : aBoard->Zones() )
{
for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() )
{
if( !aLayerMask[layer] )
continue;
SHAPE_POLY_SET mainArea = zone->GetFilledPolysList( layer )->CloneDropTriangulation();
SHAPE_POLY_SET islands;
for( int i = mainArea.OutlineCount() - 1; i >= 0; i-- )
{
if( zone->IsIsland( layer, i ) )
{
islands.AddOutline( mainArea.CPolygon( i )[0] );
mainArea.DeletePolygon( i );
}
}
itemplotter.PlotZone( zone, layer, mainArea );
if( !islands.IsEmpty() )
{
ZONE dummy( *zone );
dummy.SetNet( &nonet );
itemplotter.PlotZone( &dummy, layer, islands );
}
}
}
aPlotter->EndBlock( nullptr );
// Adding drill marks, if required and if the plotter is able to plot them:
if( aPlotOpt.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE )
itemplotter.PlotDrillMarks();
}
/**
* Plot outlines.
*/
void PlotLayerOutlines( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask,
const PCB_PLOT_PARAMS& aPlotOpt )
{
BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
itemplotter.SetLayerSet( aLayerMask );
SHAPE_POLY_SET outlines;
for( LSEQ seq = aLayerMask.Seq( aLayerMask.SeqStackupForPlotting() ); seq; ++seq )
{
PCB_LAYER_ID layer = *seq;
outlines.RemoveAllContours();
aBoard->ConvertBrdLayerToPolygonalContours( layer, outlines );
outlines.Simplify( SHAPE_POLY_SET::PM_FAST );
// Plot outlines
std::vector<VECTOR2I> cornerList;
// Now we have one or more basic polygons: plot each polygon
for( int ii = 0; ii < outlines.OutlineCount(); ii++ )
{
for( int kk = 0; kk <= outlines.HoleCount(ii); kk++ )
{
cornerList.clear();
const SHAPE_LINE_CHAIN& path = ( kk == 0 ) ? outlines.COutline( ii )
: outlines.CHole( ii, kk - 1 );
aPlotter->PlotPoly( path, FILL_T::NO_FILL );
}
}
// Plot pad holes
if( aPlotOpt.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE )
{
int smallDrill = ( aPlotOpt.GetDrillMarksType() == DRILL_MARKS::SMALL_DRILL_SHAPE )
? pcbIUScale.mmToIU( ADVANCED_CFG::GetCfg().m_SmallDrillMarkSize )
: INT_MAX;
for( FOOTPRINT* footprint : aBoard->Footprints() )
{
for( PAD* pad : footprint->Pads() )
{
if( pad->HasHole() )
{
std::shared_ptr<SHAPE_SEGMENT> slot = pad->GetEffectiveHoleShape();
if( slot->GetSeg().A == slot->GetSeg().B ) // circular hole
{
int drill = std::min( smallDrill, slot->GetWidth() );
aPlotter->Circle( pad->GetPosition(), drill, FILL_T::NO_FILL );
}
else
{
// Note: small drill marks have no significance when applied to slots
aPlotter->ThickSegment( slot->GetSeg().A, slot->GetSeg().B,
slot->GetWidth(), SKETCH, nullptr );
}
}
}
}
}
// Plot vias holes
for( PCB_TRACK* track : aBoard->Tracks() )
{
if( track->Type() != PCB_VIA_T )
continue;
const PCB_VIA* via = static_cast<const PCB_VIA*>( track );
if( via->IsOnLayer( layer ) ) // via holes can be not through holes
aPlotter->Circle( via->GetPosition(), via->GetDrillValue(), FILL_T::NO_FILL );
}
}
}
/**
* Plot a solder mask layer.
*
* Solder mask layers have a minimum thickness value and cannot be drawn like standard layers,
* unless the minimum thickness is 0.
*
* The algorithm is somewhat complicated to allow for min web thickness while also preserving
* pad attributes in Gerber.
*
* 1 - create initial polygons for every shape
* 2 - inflate and deflate polygons with Min Thickness/2, and merges the result
* 3 - substract all initial polygons from (2), leaving the areas where the thickness was less
* than min thickness
* 4 - plot all initial shapes by flashing (or using regions), including Gerber attribute data
* 5 - plot remaining polygons from (2) (witout any Gerber attributes)
*/
void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
const PCB_PLOT_PARAMS& aPlotOpt, int aMinThickness )
{
int maxError = aBoard->GetDesignSettings().m_MaxError;
PCB_LAYER_ID layer = aLayerMask[B_Mask] ? B_Mask : F_Mask;
SHAPE_POLY_SET buffer;
SHAPE_POLY_SET* boardOutline = nullptr;
if( aBoard->GetBoardPolygonOutlines( buffer ) )
boardOutline = &buffer;
// We remove 1nm as we expand both sides of the shapes, so allowing for a strictly greater
// than or equal comparison in the shape separation (boolean add)
int inflate = aMinThickness / 2 - 1;
BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt );
itemplotter.SetLayerSet( aLayerMask );
// Build polygons for each pad shape. The size of the shape on solder mask should be size
// of pad + clearance around the pad, where clearance = solder mask clearance + extra margin.
// Extra margin is half the min width for solder mask, which is used to merge too-close shapes
// (distance < aMinThickness), and will be removed when creating the actual shapes.
// Will contain shapes inflated by inflate value that will be merged and deflated by inflate
// value to build final polygons
SHAPE_POLY_SET areas;
// Will contain exact shapes of all items on solder mask
SHAPE_POLY_SET initialPolys;
auto plotFPTextItem =
[&]( const PCB_TEXT& aText )
{
if( !itemplotter.GetPlotFPText() )
return;
if( !aText.IsVisible() && !itemplotter.GetPlotInvisibleText() )
return;
if( aText.GetText() == wxT( "${REFERENCE}" ) && !itemplotter.GetPlotReference() )
return;
if( aText.GetText() == wxT( "${VALUE}" ) && !itemplotter.GetPlotValue() )
return;
// add shapes with their exact mask layer size in initialPolys
aText.TransformTextToPolySet( initialPolys, 0, maxError, ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas
aText.TransformTextToPolySet( areas, inflate, maxError, ERROR_OUTSIDE );
};
// Generate polygons with arcs inside the shape or exact shape to minimize shape changes
// created by arc to segment size correction.
DISABLE_ARC_RADIUS_CORRECTION disabler;
{
// Plot footprint pads and graphics
for( const FOOTPRINT* footprint : aBoard->Footprints() )
{
// add shapes with their exact mask layer size in initialPolys
footprint->TransformPadsToPolySet( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas
footprint->TransformPadsToPolySet( areas, layer, inflate, maxError, ERROR_OUTSIDE );
for( const PCB_FIELD* field : footprint->Fields() )
{
if( field->IsReference() && !itemplotter.GetPlotReference() )
continue;
if( field->IsValue() && !itemplotter.GetPlotValue() )
continue;
if( field->IsOnLayer( layer ) )
plotFPTextItem( static_cast<const PCB_TEXT&>( *field ) );
}
for( const BOARD_ITEM* item : footprint->GraphicalItems() )
{
if( item->IsOnLayer( layer ) )
{
if( item->Type() == PCB_TEXT_T )
{
plotFPTextItem( static_cast<const PCB_TEXT&>( *item ) );
}
else
{
// add shapes with their exact mask layer size in initialPolys
item->TransformShapeToPolygon( initialPolys, layer, 0, maxError,
ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas
item->TransformShapeToPolygon( areas, layer, inflate, maxError,
ERROR_OUTSIDE );
}
}
}
}
// Plot (untented) vias
for( const PCB_TRACK* track : aBoard->Tracks() )
{
if( track->Type() != PCB_VIA_T )
continue;
const PCB_VIA* via = static_cast<const PCB_VIA*>( track );
// Note: IsOnLayer() checks relevant mask layers of untented vias
if( !via->IsOnLayer( layer ) )
continue;
int clearance = via->GetSolderMaskExpansion();
// add shapes with their exact mask layer size in initialPolys
via->TransformShapeToPolygon( initialPolys, layer, clearance, maxError, ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas
clearance += inflate;
via->TransformShapeToPolygon( areas, layer, clearance, maxError, ERROR_OUTSIDE );
}
// Add filled zone areas.
#if 0 // Set to 1 if a solder mask expansion must be applied to zones on solder mask
int zone_margin = aBoard->GetDesignSettings().m_SolderMaskExpansion;
#else
int zone_margin = 0;
#endif
for( const BOARD_ITEM* item : aBoard->Drawings() )
{
if( item->IsOnLayer( layer ) )
{
if( item->Type() == PCB_TEXT_T )
{
const PCB_TEXT* text = static_cast<const PCB_TEXT*>( item );
// add shapes with their exact mask layer size in initialPolys
text->TransformTextToPolySet( initialPolys, 0, maxError, ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas
text->TransformTextToPolySet( areas, inflate, maxError, ERROR_OUTSIDE );
}
else
{
// add shapes with their exact mask layer size in initialPolys
item->TransformShapeToPolygon( initialPolys, layer, 0, maxError,
ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas
item->TransformShapeToPolygon( areas, layer, inflate, maxError,
ERROR_OUTSIDE );
}
}
}
for( ZONE* zone : aBoard->Zones() )
{
if( !zone->IsOnLayer( layer ) )
continue;
// add shapes inflated by aMinThickness/2 in areas
zone->TransformSmoothedOutlineToPolygon( areas, inflate + zone_margin, maxError,
ERROR_OUTSIDE, boardOutline );
// add shapes with their exact mask layer size in initialPolys
zone->TransformSmoothedOutlineToPolygon( initialPolys, zone_margin, maxError,
ERROR_OUTSIDE, boardOutline );
}
}
// Merge all polygons: After deflating, not merged (not overlapping) polygons will have the
// initial shape (with perhaps small changes due to deflating transform)
areas.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
areas.Deflate( inflate, CORNER_STRATEGY::CHAMFER_ALL_CORNERS, maxError );
// To avoid a lot of code, use a ZONE to handle and plot polygons, because our polygons look
// exactly like filled areas in zones.
// Note, also this code is not optimized: it creates a lot of copy/duplicate data.
// However it is not complex, and fast enough for plot purposes (copy/convert data is only a
// very small calculation time for these calculations).
ZONE zone( aBoard );
zone.SetMinThickness( 0 ); // trace polygons only
zone.SetLayer( layer );
// Combine the current areas to initial areas. This is mandatory because inflate/deflate
// transform is not perfect, and we want the initial areas perfectly kept
areas.BooleanAdd( initialPolys, SHAPE_POLY_SET::PM_FAST );
areas.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE );
itemplotter.PlotZone( &zone, layer, areas );
}
/**
* Set up most plot options for plotting a board (especially the viewport)
* Important thing:
* page size is the 'drawing' page size,
* paper size is the physical page size
*/
static void initializePlotter( PLOTTER* aPlotter, const BOARD* aBoard,
const PCB_PLOT_PARAMS* aPlotOpts )
{
PAGE_INFO pageA4( wxT( "A4" ) );
const PAGE_INFO& pageInfo = aBoard->GetPageSettings();
const PAGE_INFO* sheet_info;
double paperscale; // Page-to-paper ratio
VECTOR2I paperSizeIU;
VECTOR2I pageSizeIU( pageInfo.GetSizeIU( pcbIUScale.IU_PER_MILS ) );
bool autocenter = false;
// Special options: to fit the sheet to an A4 sheet replace the paper size. However there
// is a difference between the autoscale and the a4paper option:
// - Autoscale fits the board to the paper size
// - A4paper fits the original paper size to an A4 sheet
// - Both of them fit the board to an A4 sheet
if( aPlotOpts->GetA4Output() )
{
sheet_info = &pageA4;
paperSizeIU = pageA4.GetSizeIU( pcbIUScale.IU_PER_MILS );
paperscale = (double) paperSizeIU.x / pageSizeIU.x;
autocenter = true;
}
else
{
sheet_info = &pageInfo;
paperSizeIU = pageSizeIU;
paperscale = 1;
// Need autocentering only if scale is not 1:1
autocenter = (aPlotOpts->GetScale() != 1.0);
}
BOX2I bbox = aBoard->ComputeBoundingBox( false, false );
VECTOR2I boardCenter = bbox.Centre();
VECTOR2I boardSize = bbox.GetSize();
double compound_scale;
// Fit to 80% of the page if asked; it could be that the board is empty, in this case
// regress to 1:1 scale
if( aPlotOpts->GetAutoScale() && boardSize.x > 0 && boardSize.y > 0 )
{
double xscale = (paperSizeIU.x * 0.8) / boardSize.x;
double yscale = (paperSizeIU.y * 0.8) / boardSize.y;
compound_scale = std::min( xscale, yscale ) * paperscale;
}
else
{
compound_scale = aPlotOpts->GetScale() * paperscale;
}
// For the plot offset we have to keep in mind the auxiliary origin too: if autoscaling is
// off we check that plot option (i.e. autoscaling overrides auxiliary origin)
VECTOR2I offset( 0, 0);
if( autocenter )
{
offset.x = KiROUND( boardCenter.x - ( paperSizeIU.x / 2.0 ) / compound_scale );
offset.y = KiROUND( boardCenter.y - ( paperSizeIU.y / 2.0 ) / compound_scale );
}
else
{
if( aPlotOpts->GetUseAuxOrigin() )
offset = aBoard->GetDesignSettings().GetAuxOrigin();
}
aPlotter->SetPageSettings( *sheet_info );
aPlotter->SetViewport( offset, pcbIUScale.IU_PER_MILS/10, compound_scale, aPlotOpts->GetMirror() );
// Has meaning only for gerber plotter. Must be called only after SetViewport
aPlotter->SetGerberCoordinatesFormat( aPlotOpts->GetGerberPrecision() );
// Has meaning only for SVG plotter. Must be called only after SetViewport
aPlotter->SetSvgCoordinatesFormat( aPlotOpts->GetSvgPrecision() );
aPlotter->SetCreator( wxT( "PCBNEW" ) );
aPlotter->SetColorMode( !aPlotOpts->GetBlackAndWhite() ); // default is plot in Black and White.
aPlotter->SetTextMode( aPlotOpts->GetTextMode() );
}
/**
* Prefill in black an area a little bigger than the board to prepare for the negative plot
*/
static void FillNegativeKnockout( PLOTTER *aPlotter, const BOX2I &aBbbox )
{
const int margin = 5 * pcbIUScale.IU_PER_MM; // Add a 5 mm margin around the board
aPlotter->SetNegative( true );
aPlotter->SetColor( WHITE ); // Which will be plotted as black
BOX2I area = aBbbox;
area.Inflate( margin );
aPlotter->Rect( area.GetOrigin(), area.GetEnd(), FILL_T::FILLED_SHAPE );
aPlotter->SetColor( BLACK );
}
/**
* Calculate the effective size of HPGL pens and set them in the plotter object
*/
static void ConfigureHPGLPenSizes( HPGL_PLOTTER *aPlotter, const PCB_PLOT_PARAMS *aPlotOpts )
{
// Compute penDiam (the value is given in mils) in pcb units, with plot scale (if Scale is 2,
// penDiam value is always m_HPGLPenDiam so apparent penDiam is actually penDiam / Scale
int penDiam = KiROUND( aPlotOpts->GetHPGLPenDiameter() * pcbIUScale.IU_PER_MILS / aPlotOpts->GetScale() );
// Set HPGL-specific options and start
aPlotter->SetPenSpeed( aPlotOpts->GetHPGLPenSpeed() );
aPlotter->SetPenNumber( aPlotOpts->GetHPGLPenNum() );
aPlotter->SetPenDiameter( penDiam );
}
/**
* Open a new plotfile using the options (and especially the format) specified in the options
* and prepare the page for plotting.
*
* @return the plotter object if OK, NULL if the file is not created (or has a problem).
*/
PLOTTER* StartPlotBoard( BOARD *aBoard, const PCB_PLOT_PARAMS *aPlotOpts, int aLayer,
const wxString& aLayerName, const wxString& aFullFileName,
const wxString& aSheetName, const wxString& aSheetPath )
{
// Create the plotter driver and set the few plotter specific options
PLOTTER* plotter = nullptr;
switch( aPlotOpts->GetFormat() )
{
case PLOT_FORMAT::DXF:
DXF_PLOTTER* DXF_plotter;
DXF_plotter = new DXF_PLOTTER();
DXF_plotter->SetUnits( aPlotOpts->GetDXFPlotUnits() );
plotter = DXF_plotter;
break;
case PLOT_FORMAT::POST:
PS_PLOTTER* PS_plotter;
PS_plotter = new PS_PLOTTER();
PS_plotter->SetScaleAdjust( aPlotOpts->GetFineScaleAdjustX(),
aPlotOpts->GetFineScaleAdjustY() );
plotter = PS_plotter;
break;
case PLOT_FORMAT::PDF:
plotter = new PDF_PLOTTER();
break;
case PLOT_FORMAT::HPGL:
HPGL_PLOTTER* HPGL_plotter;
HPGL_plotter = new HPGL_PLOTTER();
// HPGL options are a little more convoluted to compute, so they get their own function
ConfigureHPGLPenSizes( HPGL_plotter, aPlotOpts );
plotter = HPGL_plotter;
break;
case PLOT_FORMAT::GERBER:
// For Gerber plotter, a valid board layer must be set, in order to create a valid
// Gerber header, especially the TF.FileFunction and .FilePolarity data
if( aLayer < PCBNEW_LAYER_ID_START || aLayer >= PCB_LAYER_ID_COUNT )
{
wxLogError( wxString::Format(
"Invalid board layer %d, cannot build a valid Gerber file header",
aLayer ) );
}
plotter = new GERBER_PLOTTER();
break;
case PLOT_FORMAT::SVG:
plotter = new SVG_PLOTTER();
break;
default:
wxASSERT( false );
return nullptr;
}
KIGFX::PCB_RENDER_SETTINGS* renderSettings = new KIGFX::PCB_RENDER_SETTINGS();
renderSettings->LoadColors( aPlotOpts->ColorSettings() );
renderSettings->SetDefaultPenWidth( pcbIUScale.mmToIU( 0.0212 ) ); // Hairline at 1200dpi
renderSettings->SetLayerName( aLayerName );
plotter->SetRenderSettings( renderSettings );
// Compute the viewport and set the other options
// page layout is not mirrored, so temporarily change mirror option for the page layout
PCB_PLOT_PARAMS plotOpts = *aPlotOpts;
if( plotOpts.GetPlotFrameRef() && plotOpts.GetMirror() )
plotOpts.SetMirror( false );
initializePlotter( plotter, aBoard, &plotOpts );
if( plotter->OpenFile( aFullFileName ) )
{
plotter->ClearHeaderLinesList();
// For the Gerber "file function" attribute, set the layer number
if( plotter->GetPlotterType() == PLOT_FORMAT::GERBER )
{
bool useX2mode = plotOpts.GetUseGerberX2format();
GERBER_PLOTTER* gbrplotter = static_cast <GERBER_PLOTTER*> ( plotter );
gbrplotter->DisableApertMacros( plotOpts.GetDisableGerberMacros() );
gbrplotter->UseX2format( useX2mode );
gbrplotter->UseX2NetAttributes( plotOpts.GetIncludeGerberNetlistInfo() );
// Attributes can be added using X2 format or as comment (X1 format)
AddGerberX2Attribute( plotter, aBoard, aLayer, not useX2mode );
}
if( plotter->StartPlot( wxT( "1" ) ) )
{
// Plot the frame reference if requested
if( aPlotOpts->GetPlotFrameRef() )
{
PlotDrawingSheet( plotter, aBoard->GetProject(), aBoard->GetTitleBlock(),
aBoard->GetPageSettings(), &aBoard->GetProperties(), wxT( "1" ),
1, aSheetName, aSheetPath, aBoard->GetFileName(),
renderSettings->GetLayerColor( LAYER_DRAWINGSHEET ) );
if( aPlotOpts->GetMirror() )
initializePlotter( plotter, aBoard, aPlotOpts );
}
// When plotting a negative board: draw a black rectangle (background for plot board
// in white) and switch the current color to WHITE; note the color inversion is actually
// done in the driver (if supported)
if( aPlotOpts->GetNegative() )
{
BOX2I bbox = aBoard->ComputeBoundingBox( false, false );
FillNegativeKnockout( plotter, bbox );
}
return plotter;
}
}
delete plotter->RenderSettings();
delete plotter;
return nullptr;
}